Habe ein kleines Problem.
Wie kann ich von mehreren Objecten:
CreateObject(8057,1123.1999512,-1616.8000488,9.3000002,0.0000000,0.0000000,0.0000000); ib++;//object(hseing01_lvs) (1)
CreateObject(8057,1088.8000488,-1616.9000244,9.3000002,0.0000000,0.0000000,0.0000000); ib++;//object(hseing01_lvs) (2)
CreateObject(8057,1064.5000000,-1616.9000244,9.3000002,0.0000000,0.0000000,0.0000000); ib++;//object(hseing01_lvs) (3)
CreateObject(8057,1064.5999756,-1672.8000488,9.3000002,0.0000000,0.0000000,0.0000000); ib++;//object(hseing01_lvs) (4)
CreateObject(8057,1089.5000000,-1672.8000488,9.3000002,0.0000000,0.0000000,0.0000000); ib++;//object(hseing01_lvs) (5)
CreateObject(8057,1123.1999512,-1672.8000488,9.3000002,0.0000000,0.0000000,0.0000000); ib++;//object(hseing01_lvs) (6)
CreateObject(8057,1123.3000488,-1674.1999512,9.3000002,0.0000000,0.0000000,0.0000000); ib++;//object(hseing01_lvs) (7)
CreateObject(8057,1089.4000244,-1674.1999512,9.3000002,0.0000000,0.0000000,0.0000000); ib++;//object(hseing01_lvs) (8)
CreateObject(8057,1064.5999756,-1674.1999512,9.3000002,0.0000000,0.0000000,0.0000000); ib++;//object(hseing01_lvs) (9)
CreateObject(8057,1063.3000488,-1610.4000244,9.1999998,0.0000000,0.0000000,0.0000000); ib++;//object(hseing01_lvs) (10)
DIese Texture bekommen ?
SetObjectMaterial(CreateObject(...), 0, 3925, "weemap", "plaintarmac1" ;
Ich habe es so gemacht:
//LSPD Texture Boden
new LSPD[12], ib;
LSPD[ib]=CreateObject(8057,1123.1999512,-1616.8000488,9.3000002,0.0000000,0.0000000,0.0000000); ib++;//object(hseing01_lvs) (1)
LSPD[ib]=CreateObject(8057,1088.8000488,-1616.9000244,9.3000002,0.0000000,0.0000000,0.0000000); ib++;//object(hseing01_lvs) (2)
LSPD[ib]=CreateObject(8057,1064.5000000,-1616.9000244,9.3000002,0.0000000,0.0000000,0.0000000); ib++;//object(hseing01_lvs) (3)
LSPD[ib]=CreateObject(8057,1064.5999756,-1672.8000488,9.3000002,0.0000000,0.0000000,0.0000000); ib++;//object(hseing01_lvs) (4)
LSPD[ib]=CreateObject(8057,1089.5000000,-1672.8000488,9.3000002,0.0000000,0.0000000,0.0000000); ib++;//object(hseing01_lvs) (5)
LSPD[ib]=CreateObject(8057,1123.1999512,-1672.8000488,9.3000002,0.0000000,0.0000000,0.0000000); ib++;//object(hseing01_lvs) (6)
LSPD[ib]=CreateObject(8057,1123.3000488,-1674.1999512,9.3000002,0.0000000,0.0000000,0.0000000); ib++;//object(hseing01_lvs) (7)
LSPD[ib]=CreateObject(8057,1089.4000244,-1674.1999512,9.3000002,0.0000000,0.0000000,0.0000000); ib++;//object(hseing01_lvs) (8)
LSPD[ib]=CreateObject(8057,1064.5999756,-1674.1999512,9.3000002,0.0000000,0.0000000,0.0000000); ib++;//object(hseing01_lvs) (9)
LSPD[ib]=CreateObject(8057,1063.3000488,-1610.4000244,9.1999998,0.0000000,0.0000000,0.0000000); ib++;//object(hseing01_lvs) (10)
for(new i=0; i<sizeof(LSPD); i++) SetObjectMaterial(LSPD[i],0, 8057, "weemap", "plaintarmac1", 0);
Aber es passiert nix. Es wird nix geändert. Ich weiß nicht wo der Fehler ist. ![]()
//Edit: Geht immer noch nicht. Bin am verzweifeln... HILFE ![]()
