Morgen,
ich habe folgendes Problem:
Ich habe diesen Code:
if(newkeys && KEY_UP)
{
if(Caring)
{
if(SkinSel[playerid] == 1) { SetPlayerSkin(playerid, 9); SkinSel[playerid] = 2; }
if(SkinSel[playerid] == 2) { SetPlayerSkin(playerid, 10); SkinSel[playerid] = 3; }
if(SkinSel[playerid] == 3) { SetPlayerSkin(playerid, 11); SkinSel[playerid] = 4; }
if(SkinSel[playerid] == 4) { SetPlayerSkin(playerid, 12); SkinSel[playerid] = 5; }
if(SkinSel[playerid] == 5) { SetPlayerSkin(playerid, 13); SkinSel[playerid] = 6; }
if(SkinSel[playerid] == 6) { SetPlayerSkin(playerid, 31); SkinSel[playerid] = 7; }
if(SkinSel[playerid] == 7) { SetPlayerSkin(playerid, 39); SkinSel[playerid] = 8; }
if(SkinSel[playerid] == 8) { SetPlayerSkin(playerid, 40); SkinSel[playerid] = 9; }
if(SkinSel[playerid] == 9) { SetPlayerSkin(playerid, 41); SkinSel[playerid] = 10; }
if(SkinSel[playerid] == 10) { SetPlayerSkin(playerid, 54); SkinSel[playerid] = 11; }
if(SkinSel[playerid] == 11) { SetPlayerSkin(playerid, 55); SkinSel[playerid] = 12; }
if(SkinSel[playerid] == 12) { SetPlayerSkin(playerid, 56); SkinSel[playerid] = 13; }
if(SkinSel[playerid] == 13) { SetPlayerSkin(playerid, 69); SkinSel[playerid] = 14; }
if(SkinSel[playerid] == 14) { SetPlayerSkin(playerid, 76); SkinSel[playerid] = 15; }
if(SkinSel[playerid] == 15) { SetPlayerSkin(playerid, 77); SkinSel[playerid] = 16; }
if(SkinSel[playerid] == 16) { SetPlayerSkin(playerid, 93); SkinSel[playerid] = 1; }
aber er funktioniert nicht. Also es passiert nichts. SkinSel wird bei ´nem anderen Code auf 1 gesetzt.
So zu meiner Frage:
Gibt es irgendwo ein Changelog für 0.3a?