Gibt viele TuTs usw, aber trotzdem:
if(!IsPlayerInFrac(playerid,5)){for(new pv = 0; pv < sizeof(LCNVehs); pv++){ if(newcar == LCNVehs[pv]) { SendClientMessage(playerid,COLOR_RED,"Du hast keine Schlüssel!"); RemovePlayerFromVehicle(playerid);}}}
Was ist daran falsch?
LCNVehs[1] = AddStaticVehicleEx(580,2174.2053,1696.2886,10.6145,63.9638,0,0,-1); // LCNLCNVehs[2] = AddStaticVehicleEx(580,2167.5232,1699.5491,10.6164,64.0020,0,0,-1); // LCNLCNVehs[3] = AddStaticVehicleEx(580,2158.8552,1703.7739,10.6164,64.0146,0,0,-1); // LCNLCNVehs[4] = AddStaticVehicleEx(445,2174.9084,1662.3734,10.6953,102.1830,0,0,-1); // LCNLCNVehs[5] = AddStaticVehicleEx(445,2164.9204,1659.4335,10.6952,105.9564,0,0,-1); // LCNLCNVehs[6] = AddStaticVehicleEx(445,2155.6692,1656.5573,10.6953,107.4279,0,0,-1); // LCNLCNVehs[7] = AddStaticVehicleEx(419,2158.0608,1663.6753,10.6176,323.2333,0,1,-1); // LCN BikeLCNVehs[8] = AddStaticVehicleEx(419,2154.9788,1702.4513,10.6121,221.3006,0,1,-1); // LCN Bike....
Wieso funzt das nicht das man quasi ejectet wird, also nur LCN die Cars betreten kann?!
Und wieso geht nur in eine Zeile? -.....----