MTA Map nur teilweise übernommen

Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!

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  • Hi also ich bastel mir ein Deathmatch homeserver und wenn ich was bei mta gemappt habe und dann die map konvertiere und in samp einfüge werden nur meine cars übernommen und die objekte fehlen alle....


    was mache ich falsch?


    //-------------------------------------------------Base 2--------------------------------------------------------------------

    AddStaticVehicleEx(520,1252.92968750,-1625.69958496,35.99769974,180.00000000,-1,-1,15); //Hydra
    AddStaticVehicleEx(520,1242.42968750,-1625.83764648,35.99769974,180.00000000,-1,-1,15); //Hydra
    AddStaticVehicleEx(520,1232.17968750,-1625.97204590,35.99769974,180.00000000,-1,-1,15); //Hydra
    AddStaticVehicleEx(520,1221.92968750,-1626.10681152,35.99769974,180.00000000,-1,-1,15); //Hydra
    AddStaticVehicleEx(425,1274.03698730,-1652.28308105,35.65568924,0.00000000,-1,-1,15); //Hunter
    AddStaticVehicleEx(425,1265.11328125,-1671.32226562,35.65568924,0.00000000,-1,-1,15); //Hunter
    AddStaticVehicleEx(425,1251.35852051,-1684.16674805,35.65568924,0.00000000,-1,-1,15); //Hunter
    AddStaticVehicleEx(425,1239.67968750,-1671.43676758,35.65568924,0.00000000,-1,-1,15); //Hunter
    AddStaticVehicleEx(425,1224.52148438,-1685.09765625,35.65568924,0.00000000,-1,-1,15); //Hunter
    AddStaticVehicleEx(541,1218.14453125,-1674.41394043,11.49687481,270.00000000,-1,3,15); //Bullet
    AddStaticVehicleEx(541,1218.29174805,-1670.59204102,11.49687481,270.00000000,-1,3,15); //Bullet
    AddStaticVehicleEx(541,1218.12231445,-1666.45703125,11.49687481,270.00000000,-1,3,15); //Bullet
    AddStaticVehicleEx(541,1217.83081055,-1661.54125977,11.49687481,270.00000000,-1,3,15); //Bullet
    AddStaticVehicleEx(541,1217.54650879,-1657.18420410,11.49687481,270.00000000,-1,3,15); //Bullet
    AddStaticVehicleEx(541,1216.81884766,-1653.05712891,11.49687481,270.00000000,-1,3,15); //Bullet
    AddStaticVehicleEx(541,1243.20336914,-1672.95544434,11.49687481,2.00000000,-1,3,15); //Bullet
    AddStaticVehicleEx(541,1239.37878418,-1672.93859863,11.49687481,1.99951172,-1,3,15); //Bullet
    AddStaticVehicleEx(541,1235.69750977,-1673.65808105,11.49687481,1.99951172,-1,3,15); //Bullet
    AddStaticVehicleEx(541,1231.38220215,-1673.73669434,11.49687481,1.99951172,-1,3,15); //Bullet
    AddStaticVehicleEx(541,1227.36010742,-1674.01318359,11.49687481,1.99951172,-1,3,15); //Bullet
    CreateObject(972, 1283.357421875, -1649.9903564453, 12.146881103516, 0, 0, 0);
    CreateObject(3749, 1288.2622070313, -1652.2705078125, 18.398374557495, 0, 0, 90);
    CreateObject(5837, 1223.0860595703, -1645.8435058594, 29.331949234009, 0, 0, 180);
    CreateObject(5837, 1223.0859375, -1645.8427734375, 12.481958389282, 0, 0, 179.99450683594);
    CreateObject(971, 1222.6953125, -1651.4259033203, 27.748128890991, 90, 0, 0);
    CreateObject(972, 1268.2172851563, -1656.5384521484, 29.991371154785, 0, 270, 0);
    CreateObject(972, 1260.9650878906, -1656.5285644531, 29.991371154785, 0, 269.99450683594, 0);
    CreateObject(972, 1253.6348876953, -1656.4866943359, 29.991371154785, 0, 269.99450683594, 0);
    CreateObject(972, 1246.37890625, -1656.49609375, 29.991371154785, 0, 269.99450683594, 0);
    CreateObject(972, 1239.3984375, -1656.4914550781, 29.991371154785, 0, 269.99450683594, 0);
    CreateObject(972, 1232.0972900391, -1656.5037841797, 29.991371154785, 0, 269.99450683594, 0);
    CreateObject(972, 1224.8194580078, -1656.5035400391, 29.991371154785, 0, 269.99450683594, 0);
    CreateObject(972, 1224.8385009766, -1681.3548583984, 29.991371154785, 0, 269.99450683594, 0);
    CreateObject(972, 1229.7152099609, -1681.3282470703, 29.991371154785, 0, 269.99450683594, 0);
    CreateObject(972, 1256.0562744141, -1645.4564208984, 26.075004577637, 0, 0, 90);
    CreateObject(972, 1231.4383544922, -1645.4611816406, 26.075004577637, 0, 0, 90);
    CreateObject(972, 1214.2347412109, -1669.4536132813, 26.067581176758, 0, 0, 0);
    CreateObject(969, 1217.7318115234, -1654.7670898438, 27.699991226196, 0, 0, 90);
    CreateObject(974, 1217.7153320313, -1642.8455810547, 30.203044891357, 0, 0, 90);
    CreateObject(974, 1217.71484375, -1642.8447265625, 30.678037643433, 0, 0, 90);
    CreateObject(974, 1217.5786132813, -1651.8447265625, 33.678031921387, 0, 0, 90);
    CreateObject(974, 1217.6727294922, -1645.5947265625, 33.678031921387, 0, 0, 90);
    CreateObject(974, 1213.6395263672, -1668.4364013672, 26.378036499023, 90, 90, 0);
    CreateObject(974, 1214.09375, -1634.1826171875, 34.378067016602, 90, 90, 0);
    CreateObject(974, 1213.638671875, -1668.435546875, 33.778045654297, 90, 90, 0);
    CreateObject(974, 1214.09375, -1634.1826171875, 26.403066635132, 90, 90, 0);
    CreateObject(1655, 1244.1632080078, -1649.0487060547, 9.6469993591309, 0, 0, 270);
    CreateObject(1655, 1244.1466064453, -1657.7412109375, 9.6469993591309, 0, 0, 269.99450683594);
    CreateObject(1655, 1244.1434326172, -1666.1374511719, 9.6469993591309, 0, 0, 270);
    CreateObject(1655, 1244.1380615234, -1673.4254150391, 9.6469993591309, 0, 0, 269.99450683594);
    CreateObject(1655, 1254.1573486328, -1648.7110595703, 10.47198677063, 0, 0, 269.99450683594);
    CreateObject(1655, 1254.1746826172, -1657.2136230469, 10.47198677063, 0, 0, 269.99450683594);
    CreateObject(1655, 1254.1981201172, -1665.4656982422, 10.47198677063, 0, 0, 269.99450683594);
    CreateObject(1655, 1254.2147216797, -1673.9675292969, 10.47198677063, 0, 0, 269.99450683594);



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  • Selbe Problem hab ich auch??
    Wo und wie krieg ich n ObjectStreamer bitte um Antwort bei PN
    Im Vorraus danke

  • ich hab beim opa streamer das problem das ich die objecte nur von gaaanz nah noch nichmal richtig sehe sondern fast durchsichtig und vom weiten erst garnicht


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  • wo soll ich das einstellen???


    wenn ich mal die opas_objects.cfg gucke dann seh ich da drawdistance und wenn ich das auf 400 stelle verändert sich nichts


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  • okay hat scih erledigt :)


    ich hab einfach nur die falsche version 3.0 iwas runtergeladen....



    auf http://www.kleiner-opa.de gibts die neuste version!


    P.s. Der streamer ist fantastisch!!!! 10/10#


    Mfg
    gon


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    Mapping Kenntnisse ||||||||||

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