Hallo,
Ich habe folgendes Problem.
Wie bekomme ich ingame die NAchicht "Warning(opa_objectstreamer): Limit reached" weg?
Benutze Opas Obejektstreamer.
#define MAX_STREAMOBJ 2000 //Maximum Objects (Total)
#define MAX_SLOTS 50 //Your Player Slots
#define LOG_ACTIVE 1 //logfile On(1)/Off(0)
#define TEXTDRAW 1 //Use a Textdraw while waiting for the map?
#define SEND_WARN 1 //Send Warn-Message to Player?
#define ANTIFAIL 1 //Enable Anti-Config-Fail?
#define CALLBACK 0 //Enable "OnObjectStreamIn"?
#define ROTATE 1 //Enable RotateObject?
new obj,DRAW_DISTANCE=300,MAXPLAYEROBJ=254,kill,timeT=948;
...
new Float:moveStep[MAX_STREAMOBJ][1000],moveTime[MAX_STREAMOBJ],moveTimer[MAX_STREAMOBJ];
Kleiner Auschnitt aus dem Streamer.