100% Selfmade Noobspawn LS-Erweiterung

Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!

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  • #include





    public OnFilterScriptInit()
    {
    CreateObject(10378,835.53704833984,-2186.6264648438,11.8671875,0,0,0); //object (ctiyhallsquare_SFS) (1)
    CreateObject(3996,836.76635742188,-2086.8996582031,12.166576385498,0,0,270); //object (Roads08_LAn) (1)
    CreateObject(4142,831.72882080078,-2197.5456542969,11.813377380371,0,0,0); //object (Roads10_LAn) (1)
    CreateObject(4142,849.20654296875,-2187.7385253906,11.874755859375,0,0,90); //object (Roads10_LAn) (2)
    CreateObject(4142,821.53131103516,-2187.2734375,11.881645202637,0,0,270); //object (Roads10_LAn) (3)
    CreateObject(4142,839.56286621094,-2177.3115234375,11.779922485352,0,0,180); //object (Roads10_LAn) (4)
    CreateObject(3996,836.81286621094,-1983.9997558594,12.174388885498,0,0,270); //object (Roads08_LAn) (2)
    CreateObject(3996,836.81896972656,-1908.8913574219,12.073224067688,0,0,270); //object (Roads08_LAn) (3)
    CreateObject(10377,834.73315429688,-2255.3771972656,27.470905303955,0,0,90); //object (cityhall_SFS) (1)
    CreateObject(8169,885.76184082031,-2239.7683105469,11.812240600586,0,0,16); //object (vgs_guardhseflr) (2)
    CreateObject(8169,879.07421875,-2239.7053222656,11.812240600586,0,0,15.99609375); //object (vgs_guardhseflr) (3)
    CreateObject(8169,872.29125976563,-2239.6223144531,11.81224155426,0,0,15.99609375); //object (vgs_guardhseflr) (4)
    CreateObject(8169,872.24841308594,-2242.8811035156,11.812240600586,0,0,15.99609375); //object (vgs_guardhseflr) (5)
    CreateObject(8169,865.58032226563,-2242.1665039063,11.812240600586,0,0,15.99609375); //object (vgs_guardhseflr) (6)
    CreateObject(8169,858.84912109375,-2242.1000976563,11.804443359375,0,0,15.99609375); //object (vgs_guardhseflr) (7)
    CreateObject(8169,852.15698242188,-2242.0417480469,11.804443359375,0,0,15.99609375); //object (vgs_guardhseflr) (8)
    CreateObject(8169,845.49798583984,-2242.0026855469,11.804443359375,0,0,15.99609375); //object (vgs_guardhseflr) (9)
    CreateObject(8169,865.84405517578,-2239.66796875,11.804443359375,0,0,15.99609375); //object (vgs_guardhseflr) (10)
    CreateObject(8169,859.46368408203,-2239.6796875,11.804443359375,0,0,15.99609375); //object (vgs_guardhseflr) (11)
    CreateObject(8169,852.98974609375,-2239.970703125,11.804443359375,0,0,15.99609375); //object (vgs_guardhseflr) (12)
    CreateObject(8169,848.79949951172,-2240.0634765625,11.804443359375,0,0,15.99609375); //object (vgs_guardhseflr) (13)
    CreateObject(8169,819.73895263672,-2241.8225097656,11.804443359375,0,0,15.99609375); //object (vgs_guardhseflr) (14)
    CreateObject(8169,813.04669189453,-2241.7531738281,11.804443359375,0,0,15.99609375); //object (vgs_guardhseflr) (15)
    CreateObject(8169,806.37689208984,-2241.6638183594,11.804443359375,0,0,15.99609375); //object (vgs_guardhseflr) (16)
    CreateObject(8169,799.65972900391,-2241.5861816406,11.804443359375,0,0,15.99609375); //object (vgs_guardhseflr) (17)
    CreateObject(8169,795.44421386719,-2241.5178222656,11.804443359375,0,0,15.99609375); //object (vgs_guardhseflr) (18)
    CreateObject(8169,819.70764160156,-2239.6284179688,11.804443359375,0,0,15.99609375); //object (vgs_guardhseflr) (19)
    CreateObject(8169,813.09161376953,-2239.8374023438,11.804443359375,0,0,15.99609375); //object (vgs_guardhseflr) (20)
    CreateObject(8169,806.52081298828,-2239.708984375,11.804443359375,0,0,15.99609375); //object (vgs_guardhseflr) (21)
    CreateObject(8169,799.90832519531,-2239.8249511719,11.804443359375,0,0,15.99609375); //object (vgs_guardhseflr) (22)
    CreateObject(8169,794.25067138672,-2239.5327148438,11.804443359375,0,0,15.99609375); //object (vgs_guardhseflr) (23)
    CreateObject(8169,790.93420410156,-2239.3625488281,11.804443359375,0,0,15.99609375); //object (vgs_guardhseflr) (24)
    CreateObject(8169,787.61352539063,-2239.4321289063,11.804443359375,0,0,15.99609375); //object (vgs_guardhseflr) (25)
    CreateObject(8169,784.52850341797,-2239.4526367188,11.804443359375,0,0,15.99609375); //object (vgs_guardhseflr) (26)
    CreateObject(9950,900.28228759766,-2190.7451171875,24.114887237549,0,0,0); //object (pier2_sfe) (1)
    CreateObject(9950,770.49169921875,-2190.5229492188,24.114887237549,0,0,180); //object (pier2_sfe) (2)
    CreateObject(16120,819.59191894531,-2088.4326171875,0,0,0,322); //object (des_rockgp2_07) (1)
    CreateObject(16120,819.96392822266,-2112.6174316406,0,0,0,321.99829101563); //object (des_rockgp2_07) (2)
    CreateObject(16120,852.48266601563,-2087.3151855469,0,0,0,321.99829101563); //object (des_rockgp2_07) (3)
    CreateObject(16120,851.98120117188,-2112.7082519531,0,0,0,321.99829101563); //object (des_rockgp2_07) (4)
    CreateObject(16120,865.12536621094,-2131.3532714844,0,0,0,49.998291015625); //object (des_rockgp2_07) (5)
    CreateObject(16120,790.65789794922,-2132.4350585938,0,0,0,49.993286132813); //object (des_rockgp2_07) (6)
    CreateObject(3749,836.89569091797,-1859.73046875,17.853513717651,0,0,0); //object (ClubGate01_LAx) (1)
    CreateObject(974,823.77185058594,-1857.7396240234,14.644927978516,0,0,0); //object (tall_fence) (1)
    CreateObject(974,849.51153564453,-1857.7598876953,14.644927978516,0,0,0); //object (tall_fence) (2)
    return 1;
    }






    Ich biete mich ebenfalls als Mapper für Servers an :)

  • Mhm, kann gut sein wenn ich recht überlege.
    Hat mir auch nur als "Wieder-Einstieg" Ins Mapping gedient. Mappe nun seit 6 Monaten wieder zum ersten mal :)
    In Zukunft werden bestimmt auch mehr Werke kommen.

  • 1. Ich finde es scheiße das man es Noob Spawn nennt, Noob = Unerfahren, dort spawnen aber Zivilisten keine unerfahrenen User.


    2. Die Map sieht .. aus 2/10 für die Mühe aber nach Zivi-Spawn sieht es nicht wirklich aus.


    3. Warum postest du Publics mit bei der Map? Die Interessiert niemanden man braucht nur Objekte..

    Why do programmers always mix up Halloween and Christmas?
    Oct 31 == Dec 25

  • Der Ort passt ja überhaupt nicht.
    Warum können die Leute eig. nie einen normalen Ort in SA verwenden?
    Also ich lad mir gleich mal die map runter und schaue mal genau.
    Aber auf dem ersten Blick ist deine Objektauswahl nicht die Idealste.

  • Du schielst 100 Prozentig xD. ne Scherz. Das Haus schwebt wirklich O.o