Guten Abend
Und zwar hab ich ein Problem mit einem Fs das ich geschrieben hab das Probelm immer wen ich /startwar mach geht der server off hier der code
// This is a comment
// uncomment the line below if you want to write a filterscript
//#define FILTERSCRIPT
#include <a_samp>
#include <dini>
new Menu:VWar;
#if defined FILTERSCRIPT
new Menu:VWar;
new Menu:ladenmenu;
new Menu:getraenke;
new Menu:fastfood;
new Menu:snacks
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
#else
main()
{
print("\n----------------------------------");
print(" Blank Gamemode by your name here");
print("----------------------------------\n");
}
#endif
public OnGameModeInit()
{
// Don't use these lines if it's a filterscript
SetGameModeText("Blank Script");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
VWar = CreateMenu("War Eintragen",2, 200.0, 150.0, 120.0, 50.0);
AddMenuItem(VWar,0, "Groove Street");
AddMenuItem(VWar,0, "Ballas");
AddMenuItem(VWar,0, "La Cosa Nostra");
AddMenuItem(VWar,0, "Red Soldiers");
AddMenuItem(VWar,0, "Nd´rangetha");
AddMenuItem(VWar,0, "V.L.Aztecas");
AddMenuItem(VWar,0, "Yakuza");
return 1;
}
public OnGameModeExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/startwar", cmdtext, true) == 0)
{
ShowMenuForPlayer(VWar, playerid);
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
new Menu:CurrentMenu = GetPlayerMenu(playerid);
if(CurrentMenu == VWar)
{
switch(row)
{
case 0:
{
dini_Set("/scriptfiles/Warinfo/Vagos.ini", "Groove Street");
}
case 1:
{
dini_Set("/scriptfiles/Warinfo/Vagos.ini", "Ballas");
}
case 2:
{
dini_Set("/scriptfiles/Warinfo/Vagos.ini", "La Cosa Nostra");
}
case 3:
{
dini_Set("/scriptfiles/Warinfo/Vagos.ini", "Red Soldiers");
}
case 4:
{
dini_Set("/scriptfiles/Warinfo/Vagos.ini", "ND´rangetha");
}
case 5:
{
dini_Set("/scriptfiles/Warinfo/Vagos.ini", "V.L.Aztecas");
}
case 6:
{
dini_Set("/scriptfiles/Warinfo/Vagos.ini", "Yakuza");
}
}
}
return 1;
}