Hi, ich möchte einen GameTextForPlayer machen bei OnPlayerRequestClass. Wie kann ich das machen, könnte mir jemand das sagen? Es sollte bei jeden Skin ein anderer Name oben stehen als GameText.
Danke vorraus ![]()
Hi, ich möchte einen GameTextForPlayer machen bei OnPlayerRequestClass. Wie kann ich das machen, könnte mir jemand das sagen? Es sollte bei jeden Skin ein anderer Name oben stehen als GameText.
Danke vorraus ![]()
Z.b
AddPlayerClass(32, 1958.3783,1343.1572,1100.3746,269.1425, 0, 0, 0, 0, 0, 0); //Skin 1
AddPlayerClass(100, 1958.3783,1343.1572,1100.3746,269.1425, 0, 0, 0, 0, 0, 0); //SKin 2
AddPlayerClass(123, 1958.3783,1343.1572,1100.3746,269.1425, 0, 0, 0, 0, 0, 0); //SKin 3
AddPlayerClass(192, 1958.3783,1343.1572,1100.3746,269.1425, 0, 0, 0, 0, 0, 0); //SKin 4
AddPlayerClass(283, 1958.3783,1343.1572,1100.3746,269.1425, 0, 0, 0, 0, 0, 0); //SKin 5
AddPlayerClass(285, 1958.3783,1343.1572,1100.3746,269.1425, 0, 0, 0, 0, 0, 0); //SKin 6
AddPlayerClass(286, 1958.3783,1343.1572,1100.3746,269.1425, 0, 0, 0, 0, 0, 0); //SKin 7
AddPlayerClass(233, 1958.3783,1343.1572,1100.3746,269.1425, 0, 0, 0, 0, 0, 0); //SKin 8
Dann Unter onplayerrquestClass
switch (classid)
{
case 0: // = Skin 1
{
GameTextForPlayer(playerid, "~n~~n~~n~~r~DeinSkinName", 500, 3); //Hier Farbe Rot ~r~
}
case 1: // = Skin 2
{
GameTextForPlayer(playerid, "~n~~n~~n~~r~DeinSkinName", 500, 3); //Hier Farbe Rot ~r~
}
case 2: // = Skin 3
{
GameTextForPlayer(playerid, "~n~~n~~n~~r~DeinSkinName", 500, 3); //Hier Farbe Rot ~r~
}
case 3: // = Skin 4
{
GameTextForPlayer(playerid, "~n~~n~~n~~r~DeinSkinName", 500, 3); //Hier Farbe Rot ~r~
}
case 4: // = Skin 5
{
GameTextForPlayer(playerid, "~n~~n~~n~~b~DeinSkinName", 500, 3); //Hier Farbe Blau~b~
}
case 5: // = Skin 6
{
GameTextForPlayer(playerid, "~n~~n~~n~~b~DeinSkinName", 500, 3); //Hier Farbe Blau~b~
}
case 6:// = Skin 7
{
GameTextForPlayer(playerid, "~n~~n~~n~~b~DeinSkinName", 500, 3); //Hier Farbe Blau~b~
}
case 7:// = Skin 8
{
GameTextForPlayer(playerid, "~n~~n~~n~~b~DeinSkinName", 500, 3); //Hier Farbe Blau~b~
}
case 8:// = Skin 9
{
GameTextForPlayer(playerid, "~n~~n~~n~~b~DeinSkinName", 500, 3); //Hier Farbe Blau~b~
}
Mfg
switch (classid)
{
case 0: // = Skin 1
{
GameTextForPlayer(playerid, "~n~~n~~n~~r~DeinSkinName", 500, 3); //Hier Farbe Rot ~r~
}
case 1: // = Skin 2
{
GameTextForPlayer(playerid, "~n~~n~~n~~r~DeinSkinName", 500, 3); //Hier Farbe Rot ~r~
}
case 2: // = Skin 3
{
GameTextForPlayer(playerid, "~n~~n~~n~~r~DeinSkinName", 500, 3); //Hier Farbe Rot ~r~
}
case 3: // = Skin 4
{
GameTextForPlayer(playerid, "~n~~n~~n~~r~DeinSkinName", 500, 3); //Hier Farbe Rot ~r~
}
case 4: // = Skin 5
{
GameTextForPlayer(playerid, "~n~~n~~n~~b~DeinSkinName", 500, 3); //Hier Farbe Blau~b~
}
case 5: // = Skin 6
{
GameTextForPlayer(playerid, "~n~~n~~n~~b~DeinSkinName", 500, 3); //Hier Farbe Blau~b~
}
case 6:// = Skin 7
{
GameTextForPlayer(playerid, "~n~~n~~n~~b~DeinSkinName", 500, 3); //Hier Farbe Blau~b~
}
case 7:// = Skin 8
{
GameTextForPlayer(playerid, "~n~~n~~n~~b~DeinSkinName", 500, 3); //Hier Farbe Blau~b~
}
case 8:// = Skin 9
{
GameTextForPlayer(playerid, "~n~~n~~n~~b~DeinSkinName", 500, 3); //Hier Farbe Blau~b~
}
}
so wäre es richtig
du hast ein " vergessen ![]()
EDIT: Rechtschreibfehler..
Un ihr habt beide die Klammer zu vergessen ![]()
switch (classid) { case 0: // = Skin 1 { GameTextForPlayer(playerid, "~n~~n~~n~~r~DeinSkinName", 500, 3); //Hier Farbe Rot ~r~ } case 1: // = Skin 2 { GameTextForPlayer(playerid, "~n~~n~~n~~r~DeinSkinName", 500, 3); //Hier Farbe Rot ~r~ } case 2: // = Skin 3 { GameTextForPlayer(playerid, "~n~~n~~n~~r~DeinSkinName", 500, 3); //Hier Farbe Rot ~r~ } case 3: // = Skin 4 { GameTextForPlayer(playerid, "~n~~n~~n~~r~DeinSkinName", 500, 3); //Hier Farbe Rot ~r~ } case 4: // = Skin 5 { GameTextForPlayer(playerid, "~n~~n~~n~~b~DeinSkinName", 500, 3); //Hier Farbe Blau~b~ } case 5: // = Skin 6 { GameTextForPlayer(playerid, "~n~~n~~n~~b~DeinSkinName", 500, 3); //Hier Farbe Blau~b~ } case 6:// = Skin 7 { GameTextForPlayer(playerid, "~n~~n~~n~~b~DeinSkinName", 500, 3); //Hier Farbe Blau~b~ } case 7:// = Skin 8 { GameTextForPlayer(playerid, "~n~~n~~n~~b~DeinSkinName", 500, 3); //Hier Farbe Blau~b~ } case 8:// = Skin 9 { GameTextForPlayer(playerid, "~n~~n~~n~~b~DeinSkinName", 500, 3); //Hier Farbe Blau~b~ }
}
mfg:[SGS]Krypton ![]()
Alles anzeigenUn ihr habt beide die Klammer zu vergessen
switch (classid) { case 0: // = Skin 1 { GameTextForPlayer(playerid, "~n~~n~~n~~r~DeinSkinName", 500, 3); //Hier Farbe Rot ~r~ } case 1: // = Skin 2 { GameTextForPlayer(playerid, "~n~~n~~n~~r~DeinSkinName", 500, 3); //Hier Farbe Rot ~r~ } case 2: // = Skin 3 { GameTextForPlayer(playerid, "~n~~n~~n~~r~DeinSkinName", 500, 3); //Hier Farbe Rot ~r~ } case 3: // = Skin 4 { GameTextForPlayer(playerid, "~n~~n~~n~~r~DeinSkinName", 500, 3); //Hier Farbe Rot ~r~ } case 4: // = Skin 5 { GameTextForPlayer(playerid, "~n~~n~~n~~b~DeinSkinName", 500, 3); //Hier Farbe Blau~b~ } case 5: // = Skin 6 { GameTextForPlayer(playerid, "~n~~n~~n~~b~DeinSkinName", 500, 3); //Hier Farbe Blau~b~ } case 6:// = Skin 7 { GameTextForPlayer(playerid, "~n~~n~~n~~b~DeinSkinName", 500, 3); //Hier Farbe Blau~b~ } case 7:// = Skin 8 { GameTextForPlayer(playerid, "~n~~n~~n~~b~DeinSkinName", 500, 3); //Hier Farbe Blau~b~ } case 8:// = Skin 9 { GameTextForPlayer(playerid, "~n~~n~~n~~b~DeinSkinName", 500, 3); //Hier Farbe Blau~b~ }
}
mfg:[SGS]Krypton
Siehste dieKlammern nich????
Wir haben die nich vergessen.
Mfg