public OnPlayerPickUpPickup(playerid, pickupid)
{
	for(new i = 0;i<_cache_weps;i++)
	{
	    if(pickupid == WeapData[i][WepPickupID])
	    {
		    if(pInfo[playerid][gTeam] == WeapData[i][WepFrakID])
		    {
				GivePlayerWeapon(playerid,WeapData[i][WepaID],5000);
				printf("%s - Ja",WeapData[i][WepFrakID]);
		    }else{
		        SendClientMessage(playerid,COLOR_RED,"Du bist kein Mitglied!");
		    }
		}
	    break;
	    printf("[%i] - [%i]",i,_cache_weps);
	}
	return 1;
}
Doch ausgeben tut er nichts wenn ich ins Pickup (WeapData[_cache_weps][WepPickupID] = CreateDynamicPickup(1239,2,ppX,ppY,ppZ);) laufe.
 
		 
		
		
	 
			
									
		


