Command blockt andere..

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  • Hi,


    Ich habe ein FS, bei dem, wenn man Gas gibt, feuer hinten raus kommt..


    Das hat mir jemand abgeändert, und zwar so, dass man nun /feueran und /feueraus machen muss..


    Doch jetz geht kein einziger Command mehr vom Gamemode, nur noch die 2..


    Hier das FS:


    #include <a_samp>



    new fire[MAX_PLAYERS],firee[MAX_PLAYERS],fireee[MAX_PLAYERS],fireeee[MAX_PLAYERS],fireeeee[MAX_PLAYERS],fireeeeee[MAX_PLAYERS],fireinfo[MAX_PLAYERS];


    public OnFilterScriptInit()
    {
    return 1;
    }


    public OnFilterScriptExit()
    {
    return 1;
    }


    public OnPlayerConnect(playerid)
    {
    fireinfo[playerid] = 0;
    return 1;
    }


    public OnPlayerCommandText(playerid, cmdtext[])
    {
    new model = GetPlayerVehicleID(playerid);
    model = GetVehicleModel(model);
    if(strcmp(cmdtext,"/Feueran",true)==0)
    {
    if(model == 400||model == 401||model == 402||model == 404||model == 405||model == 410
    ||model == 411||model == 412||model == 413||model == 415||model == 418||model == 419
    ||model == 420||model == 421||model == 422||model == 426||model == 429||model == 436
    ||model == 438||model == 439||model == 440||model == 445||model == 451||model == 458
    ||model == 459||model == 466||model == 467||model == 470||model == 474||model == 475
    ||model == 477||model == 478||model == 479||model == 480||model == 482||model == 489
    ||model == 490||model == 491||model == 492||model == 494||model == 495||model == 496
    ||model == 500||model == 502||model == 503||model == 504||model == 505||model == 506
    ||model == 507||model == 516||model == 517||model == 518||model == 526||model == 527
    ||model == 528||model == 529||model == 533||model == 534||model == 535||model == 536
    ||model == 540||model == 541||model == 542||model == 543||model == 546||model == 547
    ||model == 549||model == 550||model == 551||model == 554||model == 555||model == 558
    ||model == 559||model == 560||model == 561||model == 562||model == 565||model == 566
    ||model == 567||model == 568||model == 575||model == 576||model == 579||model == 580
    ||model == 582||model == 585||model == 587||model == 589||model == 596||model == 597
    ||model == 598||model == 599||model == 600||model == 602||model == 603||model == 604||model == 605)
    {
    if(fireinfo[playerid] == 0)
    {
    fire[playerid] = CreateObject(18694,0,0,0,0,0,0);
    firee[playerid] = CreateObject(18694,0,0,0,0,0,0);
    fireee[playerid] = CreateObject(18694,0,0,0,0,0,0);
    fireeee[playerid] = CreateObject(18694,0,0,0,0,0,0);
    AttachObjectToVehicle(fire[playerid], GetPlayerVehicleID(playerid), -0.8, 2.0, -2.0, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(firee[playerid], GetPlayerVehicleID(playerid), 0.8, 2.0, -2.0, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(fireee[playerid], GetPlayerVehicleID(playerid), -0.8, -2.0, -2.0, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(fireeee[playerid], GetPlayerVehicleID(playerid), 0.8, -2.0, -2.0, 0.0, 0.0, 0.0);
    fireinfo[playerid] = 1;
    }
    }
    if(model == 465||model == 448||model == 581||model == 522||model == 461||model == 521
    ||model == 523||model == 463||model == 586||model == 468)
    {
    if(fireinfo[playerid] == 0)
    {
    fireeeee[playerid] = CreateObject(18694,0,0,0,0,0,0);
    fireeeeee[playerid] = CreateObject(18694,0,0,0,0,0,0);
    AttachObjectToVehicle(fireeeee[playerid], GetPlayerVehicleID(playerid), 0.0, 1.3, -2.0, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(fireeeeee[playerid], GetPlayerVehicleID(playerid), 0.0, -1.3, -2.0, 0.0, 0.0, 0.0);
    fireinfo[playerid] = 1;
    }
    }
    }
    else if(strcmp(cmdtext,"/Feueraus",true)==0)
    {
    if(fireinfo[playerid] == 1)
    {
    DestroyObject(fire[playerid]);
    DestroyObject(firee[playerid]);
    DestroyObject(fireee[playerid]);
    DestroyObject(fireeee[playerid]);
    DestroyObject(fireeeee[playerid]);
    DestroyObject(fireeeeee[playerid]);
    fireinfo[playerid] = 0;
    }
    }
    return 1;
    }


    Mfg Vince


    Edit: Schreibfehler :D

    Einmal editiert, zuletzt von Vince ()