hi,
bin jetzt ziemlich ratsam... also zu meinem problem:
habe zurzeit 2 menüs (wo man sich autos spawnt), habe nun ein drittes erstellt, leider funktioniert das nicht... wenn ich im 2. menü der vehicles bin und auf "weiter" klicke, komme ich wieder zurück zum Vehicle menü 1.
buildMenu[4] = CreateMenu("Vehicle",1, 200.0, 125.0, 220.0, 50.0);
SetMenuColumnHeader(buildMenu[4], 0, "Select the Vehicle");
AddMenuItem(buildMenu[4],0,"Turismo");
AddMenuItem(buildMenu[4],0,"Flash");
AddMenuItem(buildMenu[4],0,"Banshee");
AddMenuItem(buildMenu[4],0,"Cheetah");
AddMenuItem(buildMenu[4],0,"Uranus");
AddMenuItem(buildMenu[4],0,"NRG 500");
AddMenuItem(buildMenu[4],0,"Sanchez");
AddMenuItem(buildMenu[4],0,"Stunt Plane");
AddMenuItem(buildMenu[4],0,"Caddy");
AddMenuItem(buildMenu[4],0,"More...");
buildMenu[5] = CreateMenu("Vehicle2",1, 200.0, 125.0, 220.0, 50.0);
SetMenuColumnHeader(buildMenu[5], 0, "Select the Vehicle");
AddMenuItem(buildMenu[5],0,"Sultan");
AddMenuItem(buildMenu[5],0,"SuperGT");
AddMenuItem(buildMenu[5],0,"Savanna");
AddMenuItem(buildMenu[5],0,"BF Injection");
AddMenuItem(buildMenu[5],0,"Monster");
AddMenuItem(buildMenu[5],0,"Bullet");
AddMenuItem(buildMenu[5],0,"Hotring");
AddMenuItem(buildMenu[5],0,"Kart");
AddMenuItem(buildMenu[5],0,"Hydra");//520
AddMenuItem(buildMenu[5],0,"More...");
buildMenu[6] = CreateMenu("Vehicle3",1, 200.0, 125.0, 220.0, 50.0);
SetMenuColumnHeader(buildMenu[6], 0, "Select the Vehicle");
AddMenuItem(buildMenu[6],0,"Police Car");
AddMenuItem(buildMenu[6],0,"Tampa");
AddMenuItem(buildMenu[6],0,"Hotknife");
AddMenuItem(buildMenu[6],0,"Muellwagen");
AddMenuItem(buildMenu[5],0,"More...");
und dann noch das
case 5:
{
switch (row)
{
case 0: xCarIds[playerid][0] = 451;
case 1: xCarIds[playerid][0] = 565;
case 2: xCarIds[playerid][0] = 429;
case 3: xCarIds[playerid][0] = 415;
case 4: xCarIds[playerid][0] = 558;
case 5: xCarIds[playerid][0] = 522;
case 6: xCarIds[playerid][0] = 468;
case 7: xCarIds[playerid][0] = 513;
case 8: xCarIds[playerid][0] = 457;
case 9: xCarIds[playerid][0] = 0, print("More..");
}
if (xCarIds[playerid][0] > 0)
{
SetPlayerVirtualWorld(playerid, playerid+100);
printf("playerVirtual: %d world:%d",playerid, playerid+100);
newCar(playerid);
}
}
case 6:
{
switch (row)
{
case 0: xCarIds[playerid][0] = 560;
case 1: xCarIds[playerid][0] = 506;
case 2: xCarIds[playerid][0] = 567;
case 3: xCarIds[playerid][0] = 424;
case 4: xCarIds[playerid][0] = 556;
case 5: xCarIds[playerid][0] = 541;
case 6: xCarIds[playerid][0] = 494;
case 7: xCarIds[playerid][0] = 571;
case 8: xCarIds[playerid][0] = 520;
case 9: xCarIds[playerid][0] = 0, print("More..");
}
if (xCarIds[playerid][0] > 0)
{
SetPlayerVirtualWorld(playerid, playerid+100);
printf("playerVirtual: %d world:%d",playerid, playerid+100);
newCar(playerid);
}
}
case 7:
{
switch (row)
{
case 0: xCarIds[playerid][0] = 598;
case 1: xCarIds[playerid][0] = 549;
case 2: xCarIds[playerid][0] = 434;
case 3: xCarIds[playerid][0] = 408;
case 4: xCarIds[playerid][0] = 0, print("More..");
}
if (xCarIds[playerid][0] > 0)
{
SetPlayerVirtualWorld(playerid, playerid+100);
printf("playerVirtual: %d world:%d",playerid, playerid+100);
newCar(playerid);
}
}
wo ist da der fehler??
(case 7 sollte das 3 menü sein, also die car ids sind das)