Hi Community,
Das ist meine erste Include mit 42 Funktionen.
Ich hoffe diese Funktionen sind für euch nützlich !
Hier ist ein Beispiel: SetWorldInfo(weatherid, time, gravity);
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Name: LJ_Functions
Version: 1.1
Anzahl von Funktionen: 42
Scripter: Littlejohny
Release Datum: 28.2.09
Update Datum: 28.2.09
Download v1.0: Klick
Download v1.1: Klick
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Überischt der Funktionen:
ResetScore(playerid);
SetPlayerPosEx(playerid, Float:x, Float:y, Float:z, Float:a);
GetPlayerPosEx(playerid, Float:x, Float:y, Float:z, Float:a);
Spawn(playerid);
Freeze(playerid);
Unfreeze(playerid);
SetPlayerWorld(playerid, interiorid, virtualworld);
GetPlayerWorld(playerid, interiorid, virtualworld);
SetPlayerEnergie(playerid, Float:health, Float:armour);
GetPlayerEnergie(playerid, Float:health, Float:armour);
SetPlayerTeamEx(playerid, teamid, skinid, color);
GetPlayerTeamEx(playerid, teamid, skinid, color);
GivePlayerWeaponEx(playerid, weaponid1, ammo1, weaponid2, ammo2, weaponid3, ammo3);
GivePlayerMoneyScore(playerid, score, money);
GetPlayerMoneyScore(playerid, score, money);
SetPlayerWorldInfos(playerid, weatherid, time);
SetWorldInfo(weatherid, time, Float:gravity);
SetTeamName(team, const name[]);
HealAll();
Heal(playerid);
ArmourAll();
Armour(playerid);
SetPlayerToSelection(playerid);
KickEx(playerid, color, const reason[]);
BanEx2(playerid, color, const reason[]);
GetPlayerInfos(playerid, ip, ping);
RemoveAllPlayerFromVehicle();
PlaySoundForAll(soundid);
SetCheckPointForAll(&Float:x, &Float:y, &Float:z, &Float:size);
DisableCheckpointForAll();
SetRaceCheckPointForAll(type, &Float:x, &Float:y, &Float:z, &Float:nextx, &Float:nexty, &Float:nextz, &Float:size);
DisableRaceCheckpointForAll();
SetPlayerMarkerForAll(show, color); // Show = true or flase
SetMapIconForAll(iconid, &Float:x, &Float:y, &Float:z, markertype, color);
RemoveMapIconForAll(iconid);
Message(playerid, color, const message[]);
MSG(playerid, color, const message[]);
MessageForAll(color, const message[]);
MSGFA(color, const message[]);
GameText(playerid, const string[], time, style);
GT(playerid, const string[], time, style);
GTFA(const string[], time, style);
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Wenn ihr Bugs entdeckt bitte hier melden, damit sie behoben werden können !
- Danke
> Nächste Version kommt bald (vorraussichtlich)
(c) by GTAscripting.tk
- Mfg LJ