Wie bei der überschritf schon da ist
public OnGameModeInit(){ SetGameModeText("Blank Script"); AddPlayerClass(0,1582.8904,-1703.5250,5.8906,349.4706,0,0,0,0,0,0); // porition AddStaticVehicle(597,-1573.4994,742.5862,-5.4750,270.7156,0,1); // SFPD Auto1 AddStaticVehicle(597,-1573.2412,738.9232,-5.4745,269.8709,0,1); // SFPD Auto2 AddStaticVehicle(597,-1573.5249,734.7177,-5.4743,269.1738,0,1); // SFPD Auto3AddStaticVehicle(597,-1573.6121,730.8406,-5.4747,269.9693,0,1); // SFPD Auto4 AddStaticVehicle(597,-1574.0844,726.4768,-5.4743,270.3406,0,1); // SFPD Auto5 AddStaticVehicle(597,-1573.3041,722.5243,-5.4742,269.5782,0,1); // SFPD Auto6 AddStaticVehicle(597,-1573.5813,718.5698,-5.4748,269.8367,0,1); // SFPD Auto7 AddStaticVehicle(597,-1573.9141,714.2560,-5.4751,268.6712,0,1); // SFPD Auto8 AddStaticVehicle(597,-1573.2412,710.3900,-5.4740,271.8480,0,1); // SFPD Auto9 AddStaticVehicle(597,-1573.4080,705.9632,-5.4744,270.8493,0,1); // SFPD Auto10AddStaticVehicle(601,-1639.9034,649.7028,-5.4640,90.0195,1,1); // Panzer1 PoliceAddStaticVehicle(601,-1622.2694,649.6763,-5.4838,90.0907,1,1); // Panzer2 Police AddStaticVehicle(601,-1623.1307,653.7808,-5.4834,90.4689,1,1); // Panzer3 Police AddStaticVehicle(601,-1639.0308,653.6507,-5.4834,90.4689,1,1); // Panzer4 Police AddStaticVehicle(427,-1640.3462,662.0596,-5.1049,270.8839,0,1); // duneas1 AddStaticVehicle(523,1561.7347,-1713.4446,5.4514,180.3412,0,0); // LSPD Motorad 1 return 1;}
public OnGameModeInit()
{
SetGameModeText("Blank Script");
AddPlayerClass(0,1582.8904,-1703.5250,5.8906,349.4706,0,0,0,0,0,0); // porition
AddStaticVehicle(597,-1573.4994,742.5862,-5.4750,270.7156,0,1); // SFPD Auto1
AddStaticVehicle(597,-1573.2412,738.9232,-5.4745,269.8709,0,1); // SFPD Auto2
AddStaticVehicle(597,-1573.5249,734.7177,-5.4743,269.1738,0,1); // SFPD Auto3
AddStaticVehicle(597,-1573.6121,730.8406,-5.4747,269.9693,0,1); // SFPD Auto4
AddStaticVehicle(597,-1574.0844,726.4768,-5.4743,270.3406,0,1); // SFPD Auto5
AddStaticVehicle(597,-1573.3041,722.5243,-5.4742,269.5782,0,1); // SFPD Auto6
AddStaticVehicle(597,-1573.5813,718.5698,-5.4748,269.8367,0,1); // SFPD Auto7
AddStaticVehicle(597,-1573.9141,714.2560,-5.4751,268.6712,0,1); // SFPD Auto8
AddStaticVehicle(597,-1573.2412,710.3900,-5.4740,271.8480,0,1); // SFPD Auto9
AddStaticVehicle(597,-1573.4080,705.9632,-5.4744,270.8493,0,1); // SFPD Auto10
AddStaticVehicle(601,-1639.9034,649.7028,-5.4640,90.0195,1,1); // Panzer1 Police
AddStaticVehicle(601,-1622.2694,649.6763,-5.4838,90.0907,1,1); // Panzer2 Police
AddStaticVehicle(601,-1623.1307,653.7808,-5.4834,90.4689,1,1); // Panzer3 Police
AddStaticVehicle(601,-1639.0308,653.6507,-5.4834,90.4689,1,1); // Panzer4 Police
AddStaticVehicle(427,-1640.3462,662.0596,-5.1049,270.8839,0,1); // duneas1
AddStaticVehicle(523,1561.7347,-1713.4446,5.4514,180.3412,0,0); // LSPD Motorad 1
return 1;
}