Sonstiger Befehl für "GivePlayerWeapon"

Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!

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  • Ich arbeite mit ein paar leuten an einem GF-Edit ... ja buu aber mir egal mir macht es spaß


    So nun zu meiner Frage, jeder Spieler hat am Anfang einen Baseballschläger es ist aber nicht bei dem CMD GivePlayerWeapon zu finden.
    Gibt es eine andere möglichkeit einem Spieler einen Schläger zu geben weil mich stört der Schläger und ich will ihn rausnehen.

  • OnPlayerSpawn habe ich auch schon geschau achja id is 5


    Jop ich poste es gleich


    So kompletter OnPlayerConnect
    nur spawn wär glaub ich zu wenig


    public OnPlayerConnect(playerid)
    {
    //Timers
    SetTimerEx("Registerorlogin",3500,false,"i",playerid);
    //SetTimerEx("Stats",1000, true, "i", playerid);
    SetTimerEx("Beduerfnisse", 120000, true, "i", playerid); // 150000 in die benötigte Zeit ändern. 1000 = 1 sekunde.
    FSchein[playerid] = 0;
    //Timers ende
    new dialogstring[200];
    new uhrzeit[20];
    new stringtest[128];
    new Stunde, Minute, Sekunde;
    new string[128];
    new spielername[MAX_PLAYER_NAME];
    //TextDrawShowForPlayer(playerid,SpielerStats[playerid]);
    TextDrawShowForPlayer(playerid, ForenLink[playerid]);
    TextDrawShowForPlayer(playerid, IP[playerid]);
    TextDrawShowForPlayer(playerid, WillkommenText[playerid]);
    TextDrawShowForPlayer(playerid, WillkommenHeader[playerid]);
    TextDrawHideForPlayer(playerid, Akku0[playerid]);
    TextDrawHideForPlayer(playerid, Akku[playerid]);
    TextDrawHideForPlayer(playerid, Akku0[playerid]);
    TextDrawHideForPlayer(playerid, Guthaben[playerid]);
    TextDrawHideForPlayer(playerid, HVertrag[playerid]);
    gActivePlayers[playerid]++;
    numplayers++;
    Desktop_Check[playerid] = 0;
    Desktop_Timer_Started[playerid] = 0;
    Desktop_Status[playerid] = 0;
    //hier gehts weiter^^
    Alkoholsucht[playerid] = 0;
    // xD
    JustReported[playerid] = 0;
    PlayerNeedsHelp[playerid] = 0;
    ShowStats2[playerid] = 0; OfflineFlucht[playerid] = 0;
    SelectChar[playerid] = 0; HidePM[playerid] = 0; PhoneOnline[playerid] = 0;
    SelectCharID[playerid] = 0; SelectCharPlace[playerid] = 0; ChosenSkin[playerid] = 0;
    GettingJob[playerid] = 0; GuardOffer[playerid] = 999; GuardPrice[playerid] = 0;
    ApprovedLawyer[playerid] = 0; CallLawyer[playerid] = 0; WantLawyer[playerid] = 0;
    KickPlayer[playerid] = 0; CurrentMoney[playerid] = 0; UsedFind[playerid] = 0;
    CP[playerid] = 0; Robbed[playerid] = 0; SpawnChange[playerid] = 1;
    CarOffer[playerid] = 999; CarPrice[playerid] = 0; CarID[playerid] = 0; CarCalls[playerid] = 0;
    RobbedTime[playerid] = 0; MoneyMessage[playerid] = 0; Condom[playerid] = 0;
    STDPlayer[playerid] = 0; SexOffer[playerid] = 999; SexPrice[playerid] = 0;
    RepairOffer[playerid] = 999; RepairPrice[playerid] = 0; RepairCar[playerid] = 0;
    TalkingLive[playerid] = 255; LiveOffer[playerid] = 999; TakingLesson[playerid] = 0;
    RefillOffer[playerid] = 999; RefillPrice[playerid] = 0; MapIconsShown[playerid] = 0;
    DrugOffer[playerid] = 999; PlayerCuffed[playerid] = 0; PlayerCuffedTime[playerid] = 0;
    DrugPrice[playerid] = 0; RegistrationStep[playerid] = 0; OnCK[playerid] = 999; GettingCK[playerid] = 999;
    DrugGram[playerid] = 0; ConnectedToPC[playerid] = 0; OrderReady[playerid] = 0;
    JailPrice[playerid] = 0; MedicTime[playerid] = 0; NeedMedicTime[playerid] = 0; MedicBill[playerid] = 0; GotHit[playerid] = 0;
    WantedPoints[playerid] = 0; GoChase[playerid] = 999; GetChased[playerid] = 999; PlacedNews[playerid] = 0;
    OnDuty[playerid] = 0; WantedLevel[playerid] = 0; TestFishes[playerid] = 0;
    BoxWaitTime[playerid] = 0; SchoolSpawn[playerid] = 0; ChangePos2[playerid][1] = 0;
    SafeTime[playerid] = 60; TransportDuty[playerid] = 0; PlayerTied[playerid] = 0;
    BusCallTime[playerid] = 0; TaxiCallTime[playerid] = 0; MedicCallTime[playerid] = 0; MechanicCallTime[playerid] = 0; FWCallTime[playerid] = 0;
    FindTimePoints[playerid] = 0; FindTime[playerid] = 0; JobDuty[playerid] = 0;
    Mobile[playerid] = 255; Music[playerid] = 0; BoxOffer[playerid] = 999; PlayerBoxing[playerid] = 0;
    Spectate[playerid] = 255; PlayerDrunk[playerid] = 0; PlayerDrunkTime[playerid] = 0;
    Unspec[playerid][sLocal] = 255; FishCount[playerid] = 0;
    WritingPaper[playerid] = 0; WritingPaperNumber[playerid] = 999; WritingLine[playerid] = 0; BringingPaper[playerid] = 0; GotPaper[playerid] = 0;
    PaperOffer[playerid] = 999; ConsumingTeleport[playerid] = 0; ConsumingHealth[playerid] = 0; ConsumingArmour[playerid] = 0;
    gLastCar[playerid] = 0; FirstSpawn[playerid] = 0;
    gOoc[playerid] = 0; gNews[playerid] = 0; BigEar[playerid] = 0; gDice[playerid] = 0; gFam[playerid] = 0;
    gSpeedo[playerid] = 0; gGas[playerid] = 0;
    gPlayerLogged[playerid] = 0; gPlayerLogTries[playerid] = 0; gPlayerAccount[playerid] = 0;
    gPlayerSpawned[playerid] = 0; PlayerKarting[playerid] = 0; PlayerInKart[playerid] = 0;
    PlayerTazeTime[playerid] = 0; PlayerStoned[playerid] = 0;
    StartTime[playerid] = 0; TicketOffer[playerid] = 999; TicketMoney[playerid] = 0;
    MatsHolding[playerid] = 0; TutTime[playerid] = 0;
    gPlayerMission[playerid] = 0; TaxiAccepted[playerid] = 999; BusAccepted[playerid] = 999;
    PlayerInfo[playerid][pCash] = dollah; NoFuel[playerid] = 0;
    HireCar[playerid] = 299; PlayersChannel[playerid] = 999;
    TransportValue[playerid] = 0; TransportMoney[playerid] = 0; TransportTime[playerid] = 0; TransportCost[playerid] = 0; TransportDriver[playerid] = 999;
    Locator[playerid] = 0; PlayerOnMission[playerid] = 0; MissionCheckpoint[playerid] = 0;
    WatchingTV[playerid] = 0; PlayerPaintballing[playerid] = 0; PlayerPaintballKills[playerid] = 0;
    Fishes[playerid][pLastFish] = 0; Fishes[playerid][pFishID] = 0;
    ProposeOffer[playerid] = 999; MarryWitness[playerid] = 999; MarryWitnessOffer[playerid] = 999; MarriageCeremoney[playerid] = 0; ProposedTo[playerid] = 999; GotProposedBy[playerid] = 999; DivorceOffer[playerid] = 999;
    GivePlayerCash(playerid,PlayerInfo[playerid][pCash]);TutMenuCount[playerid] = 0;SchreibePW[playerid] = 0;ParlamentMenu[playerid] = 0;
    ZuSchnell[playerid] = 0;Passwortaenderung[playerid] = 0;FSchein[playerid] = 0;Fahrschein[playerid] = 0;TankCount[playerid] = 0;UseRestaurant[playerid] = 0;
    RestaurantPos[playerid][LastX] = 0.0;RestaurantPos[playerid][LastY] = 0.0;RestaurantPos[playerid][LastZ] = 0.0;RestaurantPos[playerid][Interior] = 0;
    /*AntiHealthCheck[playerid] = 0; */ PlayerInfo[playerid][pAkku] = 0;
    explodiert[playerid] = 0;
    AntiCheat[playerid][Spawned] = 0;
    PoliceDepartment[playerid] = 0;
    AntiCheat[playerid][Warn] = 0;
    wspieler[playerid] = 0;
    wspielertime[playerid] = 0;
    ShowPayDay[playerid] = 0;
    Carlist[playerid][Typ]=-1;
    Carlist[playerid][X]=0.0;
    Carlist[playerid][Y]=0.0;
    Carlist[playerid][Z]=0.0;
    Carlist[playerid][Rotation]=0.0;
    Carlist[playerid][Status]=0;
    Carlist[playerid][Lock]=0;
    Carlist[playerid][Carid]=-1;
    Carlist[playerid][Farbe1]=-1;
    Carlist[playerid][Farbe2]=-1;
    Carlist[playerid][mod1]=-1;
    Carlist[playerid][mod2]=-1;
    Carlist[playerid][mod3]=-1;
    Carlist[playerid][mod4]=-1;
    Carlist[playerid][mod5]=-1;
    Carlist[playerid][mod6]=-1;
    Carlist[playerid][mod7]=-1;
    Carlist[playerid][mod8]=-1;
    Carlist[playerid][mod9]=-1;
    Carlist[playerid][mod10]=-1;
    Carlist[playerid][mod11]=-1;
    Carlist[playerid][mod12]=-1;
    Carlist[playerid][mod13]=-1;
    Carlist[playerid][mod14]=-1;
    Carlist[playerid][mod15]=-1;
    Carlist[playerid][mod16]=-1;
    Carlist[playerid][mod17]=-1;
    Carlist[playerid][Paintjob]=-1;
    Spectating[playerid][0]=-1;
    bietetAn[playerid]={-1,0};
    PlayerInfo[playerid][pLevel] = 0;
    PlayerInfo[playerid][pAdmin] = 0;
    PlayerInfo[playerid][pNotebook] = 0;
    PlayerInfo[playerid][pBankKonto] = 0;
    PlayerInfo[playerid][pDonateRank] = 0;
    PlayerInfo[playerid][gPupgrade] = 0;
    PlayerInfo[playerid][pConnectTime] = 0;
    PlayerInfo[playerid][pReg] = 0;
    PlayerInfo[playerid][pSex] = 0;
    PlayerInfo[playerid][pAge] = 0;
    PlayerInfo[playerid][pOrigin] = 0;
    PlayerInfo[playerid][pDestination] = 0;
    PlayerInfo[playerid][pExp] = 0;
    PlayerInfo[playerid][pAccount] = 0;
    PlayerInfo[playerid][pCrimes] = 0;
    PlayerInfo[playerid][pDeaths] = 0;
    PlayerInfo[playerid][pArrested] = 0;
    PlayerInfo[playerid][pWantedDeaths] = 0;
    PlayerInfo[playerid][pPhoneBook] = 0;
    PlayerInfo[playerid][pLottoNr] = 0;
    PlayerInfo[playerid][pFishes] = 0;
    PlayerInfo[playerid][pBiggestFish] = 0;
    PlayerInfo[playerid][pJob] = 0;
    PlayerInfo[playerid][pPayCheck] = 0;
    PlayerInfo[playerid][pHeadValue] = 0;
    PlayerInfo[playerid][pJailed] = 0;
    PlayerInfo[playerid][pJailTime] = 0;
    PlayerInfo[playerid][pMats] = 0;
    PlayerInfo[playerid][pDrugs] = 0;
    PlayerInfo[playerid][pLeader] = 0;
    PlayerInfo[playerid][pMember] = 0;
    PlayerInfo[playerid][pRank] = 0;
    PlayerInfo[playerid][pChar] = 0;
    PlayerInfo[playerid][pContractTime] = 0;
    PlayerInfo[playerid][pDetSkill] = 0;
    PlayerInfo[playerid][pSexSkill] = 0;
    PlayerInfo[playerid][pBoxSkill] = 0;
    PlayerInfo[playerid][pLawSkill] = 0;
    PlayerInfo[playerid][pMechSkill] = 0;
    PlayerInfo[playerid][pJackSkill] = 0;
    PlayerInfo[playerid][pCarSkill] = 0;
    PlayerInfo[playerid][pNewsSkill] = 0;
    PlayerInfo[playerid][pDrugsSkill] = 0;
    PlayerInfo[playerid][pCookSkill] = 0;
    PlayerInfo[playerid][pFishSkill] = 0;
    PlayerInfo[playerid][pSHealth] = 0.0;
    PlayerInfo[playerid][pHealth] = 50.0;
    PlayerInfo[playerid][pPos_x] = 2246.6;
    PlayerInfo[playerid][pPos_y] = -1161.9;
    PlayerInfo[playerid][pPos_z] = 1029.7;
    PlayerInfo[playerid][pInt] = 15;
    PlayerInfo[playerid][pLocal] = 255;
    PlayerInfo[playerid][pTeam] = 3;
    PlayerInfo[playerid][pModel] = 26;
    new randphone = 1000 + random(8999);//minimum 1000 max 9999 //giving one at the start
    PlayerInfo[playerid][pPnumber] = randphone;
    PlayerInfo[playerid][pPhousekey] = 255;
    PlayerInfo[playerid][pPbiskey] = 255;
    PlayerInfo[playerid][pfirstlog] = 0;
    PlayerInfo[playerid][pCarLic] = 0;
    PlayerInfo[playerid][pFlyLic] = 0;
    PlayerInfo[playerid][pFlyLic2] = 0;
    PlayerInfo[playerid][pBoatLic] = 0;
    PlayerInfo[playerid][pFishLic] = 0;
    PlayerInfo[playerid][pGunLic] = 0;
    PlayerInfo[playerid][pGun1] = 0;
    PlayerInfo[playerid][pGun2] = 0;
    PlayerInfo[playerid][pGun3] = 0;
    PlayerInfo[playerid][pGun4] = 0;
    PlayerInfo[playerid][pAmmo1] = 0;
    PlayerInfo[playerid][pAmmo2] = 0;
    PlayerInfo[playerid][pAmmo3] = 0;
    PlayerInfo[playerid][pAmmo4] = 0;
    PlayerInfo[playerid][pCarTime] = 0;
    PlayerInfo[playerid][pPayDay] = 0;
    PlayerInfo[playerid][pPayDayHad] = 0;
    PlayerInfo[playerid][pCDPlayer] = 0;
    PlayerInfo[playerid][pWins] = 0;
    PlayerInfo[playerid][pLoses] = 0;
    PlayerInfo[playerid][pAlcoholPerk] = 0;
    PlayerInfo[playerid][pDrugPerk] = 0;
    PlayerInfo[playerid][pMiserPerk] = 0;
    PlayerInfo[playerid][pPainPerk] = 0;
    PlayerInfo[playerid][pTraderPerk] = 0;
    PlayerInfo[playerid][pTut] = 0;
    PlayerInfo[playerid][pMissionNr] = 0;
    PlayerInfo[playerid][pWarns] = 0;
    PlayerInfo[playerid][pFuel] = 0;
    PlayerInfo[playerid][pAdjustable] = 0;
    PlayerInfo[playerid][pFrakSperre] = 0;
    ClearCrime(playerid);
    ClearFishes(playerid);
    ClearCooking(playerid);
    ClearGroceries(playerid);
    ClearMarriage(playerid);
    SetPlayerColor(playerid,COLOR_GRAD2);
    SetPlayerCameraPosEx(playerid, 1646.0902,-2286.4768,72.4587,1636.0902,-2286.4768,72.4587);
    MoveCamera(playerid, 1646.0902,-2286.4768,72.4587,1646.0902,-2286.4768,72.4587, 0.9);
    PlayerPlaySound(playerid, 1097, 0, 0, 0);
    SetPlayerFacingAngle(playerid,265.9142);
    //SetPlayerCameraPos( playerid, 1646.0902,-2286.4768,72.4587 );
    SetPlayerToPos(playerid,1636.0902,-2286.4768,72.4587);
    //SetPlayerCameraLookAt( playerid, 1636.0902,-2286.4768,72.4587 );
    TextDrawSetString(WillkommenText[playerid], "~n~~n~~n~~n~~n~~n~~n~Bitte warten...");
    gettime(Stunde, Minute, Sekunde);
    GetPlayerName(playerid, spielername, sizeof(spielername));
    if(Stunde >= 6 && Stunde <= 11) { uhrzeit = "Guten Morgen"; }
    else if(Stunde >= 12 && Stunde <= 13) { uhrzeit = "Guten Mittag"; }
    else if(Stunde >= 14 && Stunde <= 17 ) { uhrzeit = "Guten NachMittag"; }
    else if(Stunde >= 18 && Stunde <= 21 ) { uhrzeit = "Guten Abend"; }
    else if(Stunde >= 21 && Stunde <= 5 ) { uhrzeit = "Gute Nacht"; }
    else{uhrzeit = "Hallo";}
    format(string, sizeof(string), "%s hat den Server betreten.", spielername);
    SendClientMessageToAll(0xAAAAAAAA, string);
    format(stringtest, sizeof(stringtest), "spielerdaten/%s.ini", spielername);
    if(IsPlayerNPC(playerid))
    {
    OnPlayerSpawn(playerid);
    return 1;
    }
    else if(fexist(stringtest))
    {
    gPlayerAccount[playerid] = 1;
    format(string, sizeof(string), "%s %s, Willkommen auf",uhrzeit,spielername);
    TextDrawSetString(WillkommenText[playerid], string);
    //format(dialogstring,sizeof(dialogstring),"Willkommen zurück %s!\nMöchtest du dich Anmelden?\nSollte das nicht dein Account sein dann wähl bitte ein anderen\n\nMFG Das Team",spielername);
    //ShowPlayerDialog(playerid,19,DIALOG_STYLE_MSGBOX,"GG-Reallife Login",dialogstring,"Anmelden", "Verlassen");
    //format(dialogstring,sizeof(dialogstring),"Willkommen zurück %s!\nTippe nun dein Passwort in die Zeile unten ein und klicke anschließend auf Anmelden!",spielername);
    ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,"GSR-Reallife Login",dialogstring,"Anmelden", "Verlassen");
    ShowPlayerDialog(playerid, 19, DIALOG_STYLE_LIST, "GSR","Anmelden/Einloggen\nPassword Vergessen\nSpiel Verlassen", "Ok", "Exit");
    return 1;
    }
    else
    {
    gPlayerAccount[playerid] = 0;
    format(string, sizeof(string), "%s %s, Willkommen auf",uhrzeit,spielername);
    TextDrawSetString(WillkommenText[playerid], string);
    //format(dialogstring,sizeof(dialogstring),"Hertzlich Wilkommen %s!\nMöchtest du dir ein account erstellen?",spielername);
    //ShowPlayerDialog(playerid,20,DIALOG_STYLE_MSGBOX,"GG-Reallife Login",dialogstring,"Erstellen", "Verlassen");
    //format(dialogstring,sizeof(dialogstring),"Willkommen %s!\nWie ich sehe bist du neu hier!\nSchreibe in die Zeile dein persönliches Passwort rein und klicke anschließend auf Registrieren!",spielername);
    ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"GSR-Reallife Registration",dialogstring,"Registrieren","Verlassen");
    ShowPlayerDialog(playerid, 20, DIALOG_STYLE_LIST, "GSR","Anmelden/Einloggen\nPassword Vergessen\nSpiel Verlassen", "Ok", "Exit");
    return 1;
    }
    }

  • do.de - Domain-Offensive - Domains für alle und zu super Preisen
  • glaube das ıst ım AddPlayerclass(skın ID,X,Y,Z,Camerapos,CAMerapos, Waffenıd,munı,waffenıd,munı)
    bin in der türkei deswegen kannıch es net ordentlıcher :D

    Scripts die ich besitze :


    BDC
    YSL/SoL
    LARP 3.1 toll editiert.
    Your second reallife editiert
    Fusion
    Loh 0.4
    Selfmade Stunt [nur zum verkauf]
    Dark Triagond
    German Fun Reallife
    Real German Roleplay
    German Roleplay 3.6 [habe ich vom RGR script aufgebaut nur besser ;D]
    LoH 0.7
    LoH 1.0
    Dark Traigond Selfmade

  • mach eınfach am ende von onplayerspawn ResetPlayerWeapons(playerid);

    Scripts die ich besitze :


    BDC
    YSL/SoL
    LARP 3.1 toll editiert.
    Your second reallife editiert
    Fusion
    Loh 0.4
    Selfmade Stunt [nur zum verkauf]
    Dark Triagond
    German Fun Reallife
    Real German Roleplay
    German Roleplay 3.6 [habe ich vom RGR script aufgebaut nur besser ;D]
    LoH 0.7
    LoH 1.0
    Dark Traigond Selfmade

  • Bei Godfather werden die Spawn Waffen unter



    public SetPlayerWeapons(playerid)


    vergeben. Schau dort mal um den Baseballschläger zu entfernen.



    Super ich glaube ich habe was gefunden
    Hier wird doch jedem ein Schläger gegeben der nicht in Frak 1-2 ist oder wenn ich das richtig verstehe
    Nur Welche id hat ein Zivilist?
    1 = PD
    2 = FBI



    if(gTeam[playerid] >= 3)
    {
    GivePlayerWeapon(playerid, 5, 0);// Baseballschläger
    }