Guten Abend,
Ich weiß das die Warnings nicht so wichtig sind, aber ich weiß nicht ob mein Auto dann Trozdem kommt.
_____________________________
Das steht oben bei new :
new PolizeiVehs[31];//
_____________________________
PolizeiVehs[0] = AddStaticVehicleEx(523,1586.5262,-1637.6962,5.5396,271.3246,86,86); // auto1
PolizeiVehs[1] = AddStaticVehicleEx(523,1585.9054,-1632.6576,5.5441,265.5918,86,86); // auto1
PolizeiVehs[2] = AddStaticVehicleEx(523,1586.9508,-1628.3739,5.5441,271.4327,86,86); // auto1
PolizeiVehs[3] = AddStaticVehicleEx(599,1588.3176,-1604.6014,6.1605,180.6774,255,1); // auto1
PolizeiVehs[4] = AddStaticVehicleEx(599,1583.2722,-1604.5323,6.1659,180.1096,255,1); // auto1
PolizeiVehs[5] = AddStaticVehicleEx(482,1632.1158,-1907.2284,13.6749,335.9211,0,0); // auto1
PolizeiVehs[6] = AddStaticVehicleEx(599,1578.0775,-1604.5521,6.1628,177.9057,255,1); // auto1
PolizeiVehs[7] = AddStaticVehicleEx(599,1573.6835,-1605.0206,6.1608,180.4283,255,1); // auto1
PolizeiVehs[8] = AddStaticVehicleEx(560,1543.8519,-1611.0905,5.6790,269.1004,255,1); // auto1
PolizeiVehs[9] = AddStaticVehicleEx(560,1543.2689,-1615.5797,5.6796,269.4041,255,1); // auto1
PolizeiVehs[10] = AddStaticVehicleEx(560,1554.2423,-1605.3206,5.6794,178.6465,255,1); // auto1
PolizeiVehs[11] = AddStaticVehicleEx(560,1559.5085,-1605.2794,5.6797,179.5527,255,1); // auto1
PolizeiVehs[12] = AddStaticVehicleEx(560,1564.0931,-1605.6267,5.6787,180.9250,255,1); // auto1
PolizeiVehs[13] = AddStaticVehicleEx(596,1601.9486,-1679.1389,5.6937,0.6839,255,1); // auto1
PolizeiVehs[14] = AddStaticVehicleEx(596,1597.0244,-1679.1163,5.6951,0.3655,255,1); // auto1
PolizeiVehs[15] = AddStaticVehicleEx(596,1586.1008,-1650.5272,5.6968,271.2127,255,1); // auto1
PolizeiVehs[16] = AddStaticVehicleEx(596,1586.7379,-1646.1034,5.6951,268.8893,255,1); // auto1
PolizeiVehs[17] = AddStaticVehicleEx(523,1585.8784,-1642.0421,5.5400,269.5139,86,86); // auto1
PolizeiVehs[18] = AddStaticVehicleEx(523,1586.5262,-1637.6962,5.5396,271.3246,86,86); // auto1
PolizeiVehs[19] = AddStaticVehicleEx(599,1592.0767,-1679.1736,-4.5642,0.3635,1,6); //auto1
PolizeiVehs[20] = AddStaticVehicleEx(601,1584.0369,-1679.2288,-4.9941,308.1063,1,1); //auto1
PolizeiVehs[21] = AddStaticVehicleEx(427,1611.8864,-1679.4166,-4.1698,0.0160,1,1); //auto1
PolizeiVehs[22] = AddStaticVehicleEx(427,1607.0885,-1679.4180,-4.1696,0.0160,1,1); //auto1
PolizeiVehs[23] = AddStaticVehicleEx(427,1602.2661,-1679.4193,-4.1694,0.0160,1,1); //auto1
PolizeiVehs[24] = AddStaticVehicleEx(599,1596.7311,-1679.0740,-4.5636,358.7586,1,6); //auto1
Ab hier kommt dann kein Warning mehr. aber ich verstehe das auch nicht, was soll ich denn bitte falsch gemacht haben -,-
PolizeiVehs[25] = AddStaticVehicleEx(430,947.3892,-1994.1215,-0.4547,352.9428,0,1,-1); // Predators
PolizeiVehs[26] = AddStaticVehicleEx(430,943.9156,-2013.5116,-0.0923,172.9194,0,1,-1); // Predators
PolizeiVehs[27] = AddStaticVehicleEx(446,926.1312,-2010.9595,-0.5119,173.8733,0,1,-1); // Sqallo
PolizeiVehs[28] = AddStaticVehicleEx(446,929.3665,-1990.3289,-0.5837,352.0886,0,1,-1); // Sqallo
PolizeiVehs[29] = AddStaticVehicleEx(452,910.7324,-2008.9387,-0.6833,175.1667,0,1,-1); // Speeder
PolizeiVehs[30] = AddStaticVehicleEx(452,913.9105,-1990.8756,-0.4459,352.3455,0,1,-1); // Speeder
Und irgendwie Laggt die map bei veilen wenn sie bei dem gemappten PD sind,
Könnte man das so machen, das die Objecte Fest sind ?, also das sie immer da sind,
weil wenn man hoch fliegt ist da einfach ein nichts, und die Objecte sieht man aus der Luft nicht.