Wer kann mir hilfen ich möchte das gerne so haben wenn ich mein
server aus mache und wieder an das die Auto Reifen an die autos bleiben..
#include <a_samp>
#include <streamer>
#define COLOR_SUPERGREEN 0xFF01FF
#define COLOR_CERVENA 0xFF0000AA
#define WHEEL 1337
new CMDSString[1500], Shop[5];
public OnFilterScriptInit()
{
Shop[0] = CreateDynamicCPEx(1124.0206,-1328.8136,13.2567, 2.50, -1, 0, -1, 100.0, "Räder Shop\nRad Preis: {FFFFFF}5000{00FF00}$"); //Los Santos
CreateDynamicMapIcon(1124.0206,-1328.8136,13.2567, 48, 0, -1, -1, -1, 200.0);
Shop[1] = CreateDynamicCPEx(-2489.6182,90.2526,25.6172, 2.50, -1, 0, -1, 100.0, "Räder Shop\nRad Preis: {FFFFFF}5000{00FF00}$"); //San Fierro
CreateDynamicMapIcon(-2489.6182,90.2526,25.6172, 48, 0, -1, -1, -1, 200.0);
return 1;
}
public OnFilterScriptExit()
{
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
return 1;
}
public OnPlayerConnect(playerid)
{
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
return 1;
}
public OnVehicleSpawn(vehicleid)
{
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
return 1;
}
public OnPlayerText(playerid, text[])
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/mycommand", cmdtext, true, 10) == 0)
{
return 1;
}
return 0;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
return 1;
}
public OnPlayerEnterDynamicCP(playerid, checkpointid)
{
if(checkpointid == Shop[0])
{
ShowPlayerDialog(playerid, WHEEL, DIALOG_STYLE_LIST, "{FFFFFF}Räder - {00FF00}5000 $","{FFFFFF}Cutter\n{FFFFFF}Switch\n{FFFFFF}Shadow\n{FFFFFF}Mega\n{FFFFFF}Rimshine\n{FFFFFF}Grove\n{FFFFFF}Atomic\n{FFFFFF}Importieren","Kaufen","Schließen");
}
if(checkpointid == Shop[1])
{
ShowPlayerDialog(playerid, WHEEL, DIALOG_STYLE_LIST, "{FFFFFF}Räder - {00FF00}5000 $","{FFFFFF}Cutter\n{FFFFFF}Switch\n{FFFFFF}Shadow\n{FFFFFF}Mega\n{FFFFFF}Rimshine\n{FFFFFF}Grove\n{FFFFFF}Atomic\n{FFFFFF}Importieren","Kaufen","Schließen");
}
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
return 1;
}
public OnPlayerLeaveRaceCheckpoint(playerid)
{
return 1;
}
public OnRconCommand(cmd[])
{
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
return 1;
}
public OnObjectMoved(objectid)
{
return 1;
}
public OnPlayerObjectMoved(playerid, objectid)
{
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
return 1;
}
public OnVehicleMod(playerid, vehicleid, componentid)
{
return 1;
}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
return 1;
}
public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
return 1;
}
public OnPlayerSelectedMenuRow(playerid, row)
{
return 1;
}
public OnPlayerExitedMenu(playerid)
{
return 1;
}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
return 1;
}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
return 1;
}
public OnRconLoginAttempt(ip[], password[], success)
{
return 1;
}
public OnPlayerUpdate(playerid)
{
return 1;
}
public OnPlayerStreamIn(playerid, forplayerid)
{
return 1;
}
public OnPlayerStreamOut(playerid, forplayerid)
{
return 1;
}
public OnVehicleStreamIn(vehicleid, forplayerid)
{
return 1;
}
public OnVehicleStreamOut(vehicleid, forplayerid)
{
return 1;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
new vid;
vid = GetPlayerVehicleID(playerid);
if(dialogid == WHEEL)
{
if(response)
{
if(listitem == 0)
{
AddVehicleComponent(vid,1079);
GivePlayerMoney(playerid,-5000);
SendClientMessage(playerid,COLOR_SUPERGREEN,"**Sie haben Räder gekauft: {FFFFFF}Cutter");
}
if(listitem == 1)
{
AddVehicleComponent(vid,1080);
GivePlayerMoney(playerid,-5000);
SendClientMessage(playerid,COLOR_SUPERGREEN,"**Sie haben Räder gekauft: {FFFFFF}Switch");
}
if(listitem == 2)
{
AddVehicleComponent(vid,1073);
GivePlayerMoney(playerid,-5000);
SendClientMessage(playerid,COLOR_SUPERGREEN,"**Sie haben Räder gekauft: {FFFFFF}Shadow");
}
if(listitem == 3)
{
AddVehicleComponent(vid,1074);
GivePlayerMoney(playerid,-5000);
SendClientMessage(playerid,COLOR_SUPERGREEN,"**Sie haben Räder gekauft: {FFFFFF}Mega");
}
if(listitem == 4)
{
AddVehicleComponent(vid,1075);
GivePlayerMoney(playerid,-5000);
SendClientMessage(playerid,COLOR_SUPERGREEN,"**Sie haben Räder gekauft: {FFFFFF}Rimshine");
}
if(listitem == 5)
{
AddVehicleComponent(vid,1081);
GivePlayerMoney(playerid,-5000);
SendClientMessage(playerid,COLOR_SUPERGREEN,"**Sie haben Räder gekauft: {FFFFFF}Grove");
}
if(listitem == 6)
{
AddVehicleComponent(vid,1085);
GivePlayerMoney(playerid,-5000);
SendClientMessage(playerid,COLOR_SUPERGREEN,"**Sie haben Räder gekauft: {FFFFFF}Atomic");
}
if(listitem == 7)
{
AddVehicleComponent(vid,1082);
GivePlayerMoney(playerid,-5000);
SendClientMessage(playerid,COLOR_SUPERGREEN,"**Sie haben Räder gekauft: {FFFFFF}Import");
}
}
}
return 1;
}
public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
return 1;
}
stock CreateDynamicCPEx(Float:x, Float:y, Float:z, Float:size, worldid = -1, interiorid = -1, playerid = -1, Float:distance = 25.0, text[])
{
#pragma unused CMDSString
Create3DTextLabel(text, COLOR_SUPERGREEN, x, y, z+0.7, (distance + 10.0), 0, 0);
return CreateDynamicCP(x, y, z, size, worldid, interiorid, playerid, distance);
}