Beiträge von Syno

    Und was möchtest du jetzt?
    Ich hoffe du willst es so haben:
    if(strcmp("/derby",cmdtext,true,10) == 0)
    {
    if(Derby[playerid] == 1)return SendClientMessage(playerid, -1, "Du bist bereits im Derby!");
    if(derbyspiel == 0)
    {
    new rand;
    Derby[playerid] = 1;
    zaehler++;
    new name[MAX_PLAYER_NAME];
    GetPlayerName(playerid,name,sizeof(name));
    new string[128];
    format(string, sizeof(string), "Aktuelle Spieleranzahl: %i", zaehler);
    GameTextForAll( string, 2000, 3 );
    format(string,sizeof(string),"Spieler %s macht nun beim /Derby mit!",name);
    SendClientMessageToAll(0xFF5A00FF,string);
    SetPlayerPos(playerid,Derbyspawns[rand][0], Derbyspawns[rand][1], Derbyspawns[rand][2]);
    //Derbysystem
    pauto[playerid]=CreateVehicle(494,Derbyspawns[rand][0], Derbyspawns[rand][1], Derbyspawns[rand][2]+2,Derbyspawns[rand][3],1,1,0);
    PutPlayerInVehicle(playerid,pauto[playerid],0);
    SetTimer("StartDerby", 5000, 0);
    TogglePlayerControllable(playerid,false);
    }
    else
    {
    SendClientMessage(playerid,0x5A5A5AFF,"Es ist zurzeit noch ein Derbyspiel! Versuch es später nochmal...");
    }
    return 1;
    }

    new vehiclefid = CreateVehicle(462,425.2798,-1344.9272,13.3828,357,3,3,-1);
    zu
    new vehiclefid = CreateVehicle(462,801.2798,-1344.9272,13.3828,357.3376,3,3,-1);

    forward ConnectBots(ID);
    public ConnectBots(ID)
    {
    switch(ID)
    {
    case 1: ConnectNPC("[BOT]PanzerBot","armypanzerbot");
    case 2: ConnectNPC("[BOT]ZugBot","SAzugbot");
    case 3: ConnectNPC("[BOT]Shamal","LStoSFshamalBOT");
    case 4: ConnectNPC("[BOT]AT400","LStoLVat400BOT");
    case 5: ConnectNPC("[BOT]OpiumDealer","opiumdealer");
    case 6: ConnectNPC("[BOT]DKDealer","dkdealer");
    case 7: ConnectNPC("[BOT]F.NinowBot","SFtrambot");
    case 8: ConnectNPC("[BOT]C4Transport","ARMYtransport");
    case 9: ConnectNPC("[BOT]Bank","bankbot");
    case 10: ConnectNPC("[BOT]Antibot","antibot");
    case 11: ConnectNPC("[BOT]StadthalleLS","stadthallenbot");
    case 12: ConnectNPC("[BOT]StadthalleSF","stadthallenbot");
    case 13: ConnectNPC("[BOT]Prister","pristerbot");
    case 14: return 1;
    }
    SetTimerEx("ConnectBots", 5000, 0, "i", ID+1);
    return 1;
    }
    ?

    Timer erstellen:
    SetTimerEx("ConnectBots", 5000, 0, "i", 1);
    Funktion dafür:
    forward ConnectBots(ID);
    public ConnectBots(ID)
    {
    switch(ID)
    {
    case 1: ConnectNPC("[BOT]PanzerBot","armypanzerbot");
    case 2: ConnectNPC("[BOT]ZugBot","SAzugbot");
    case 3: ConnectNPC("[BOT]Shamal","LStoSFshamalBOT");
    case 4: ConnectNPC("[BOT]AT400","LStoLVat400BOT");
    case 5: ConnectNPC("[BOT]OpiumDealer","opiumdealer");
    case 6: ConnectNPC("[BOT]DKDealer","dkdealer");
    case 7: ConnectNPC("[BOT]F.NinowBot","SFtrambot");
    case 8: ConnectNPC("[BOT]C4Transport","ARMYtransport");
    case 9: ConnectNPC("[BOT]Bank","bankbot");
    case 10: ConnectNPC("[BOT]Antibot","antibot");
    case 11: ConnectNPC("[BOT]StadthalleLS","stadthallenbot");
    case 12: ConnectNPC("[BOT]StadthalleSF","stadthallenbot");
    case 13: ConnectNPC("[BOT]Prister","pristerbot");
    case default: return 1;
    }
    SetTimerEx("ConnectBots", 5000, 0, "i", ID+1);
    }
    Nicht in Pawno getestet.