Das macht man so:
ocmd:tie(playerid,params[])
{
if(!isPlayerInFrakt(playerid,2))return SendClientMessage(playerid,ROT,"Du bist nicht in der Frak");
if(!IsPlayerInAnyVehicle(playerid))return SendClientMessage(playerid,ROT,"Du bist in keinem auto!");
new string[128],pID;
if(sscanf(params,"u",pID)) return SendClientMessage(playerid,ROT,"Verwendung: /tie [spielerid]");
if(GetPlayerVehicleID(playerid) != GetPlayerVehicleID(pID)) return SendClientMessage(playerid,ROT,"Dieser Spieler sitzt nicht in deinem Fahrzeug !");
new name[24];
GetPlayerName(playerid, name, 24);
format(string, sizeof(string), "* Du wurdest von %s gefesselt.", name);
SendClientMessage(pID, BLAU, string);
GetPlayerName(pID, name, 24);
format(string, sizeof(string), "Du hast %s gefesselt.", name);
SendClientMessage(playerid, BLAU, string);
GameTextForPlayer(pID, "~r~Gefesselt", 2500, 3);
TogglePlayerControllable(pID,0);
return 1;
}
mfg. 