Mit einer Variable:
new event[MAX_PLAYERS]; //oben in dein Script schreiben
//Bei deinem Befehl dann
event[playerid] = 1;
//bei OnPlayerSpawn
if(event[playerid] == 1)
{
new rand = random(sizeof(RandomSpawn));
SetPlayerVirtualWorld(playerid,1);
SetPlayerPos(playerid, RandomSpawn[rand][0], RandomSpawn[rand][1],RandomSpawn[rand][2]);
SetPlayerFacingAngle(playerid, RandomSpawn[rand][3]);
ResetPlayerWeapons(playerid);
GivePlayerWeapon(playerid,24,250);
GivePlayerWeapon(playerid,34,50);
SetPlayerHealth(playerid,100);
SetPlayerArmour(playerid,100);
return 1;
}
mfg.