Habe ich im script garnicht drinnen nur SetPlayerSkin und da kann der para ja nicht mitgehen oder?
Beiträge von [BE]axi92
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GivePlayerWeapon(playerid, 5,1);
das hier nachsuchen
Gibt es im kompletten script nicht
Das ist sicher iwi mit switch gemacht nur da kenne ich mich zu wenig aus -
Naja wv 5 gibt es im script^^ oder nach was soll ich genau suchen?
auf jeden case sensitive oder? -
OnPlayerSpawn habe ich auch schon geschau achja id is 5
Jop ich poste es gleich
So kompletter OnPlayerConnect
nur spawn wär glaub ich zu wenigpublic OnPlayerConnect(playerid)
{
//Timers
SetTimerEx("Registerorlogin",3500,false,"i",playerid);
//SetTimerEx("Stats",1000, true, "i", playerid);
SetTimerEx("Beduerfnisse", 120000, true, "i", playerid); // 150000 in die benötigte Zeit ändern. 1000 = 1 sekunde.
FSchein[playerid] = 0;
//Timers ende
new dialogstring[200];
new uhrzeit[20];
new stringtest[128];
new Stunde, Minute, Sekunde;
new string[128];
new spielername[MAX_PLAYER_NAME];
//TextDrawShowForPlayer(playerid,SpielerStats[playerid]);
TextDrawShowForPlayer(playerid, ForenLink[playerid]);
TextDrawShowForPlayer(playerid, IP[playerid]);
TextDrawShowForPlayer(playerid, WillkommenText[playerid]);
TextDrawShowForPlayer(playerid, WillkommenHeader[playerid]);
TextDrawHideForPlayer(playerid, Akku0[playerid]);
TextDrawHideForPlayer(playerid, Akku[playerid]);
TextDrawHideForPlayer(playerid, Akku0[playerid]);
TextDrawHideForPlayer(playerid, Guthaben[playerid]);
TextDrawHideForPlayer(playerid, HVertrag[playerid]);
gActivePlayers[playerid]++;
numplayers++;
Desktop_Check[playerid] = 0;
Desktop_Timer_Started[playerid] = 0;
Desktop_Status[playerid] = 0;
//hier gehts weiter^^
Alkoholsucht[playerid] = 0;
// xD
JustReported[playerid] = 0;
PlayerNeedsHelp[playerid] = 0;
ShowStats2[playerid] = 0; OfflineFlucht[playerid] = 0;
SelectChar[playerid] = 0; HidePM[playerid] = 0; PhoneOnline[playerid] = 0;
SelectCharID[playerid] = 0; SelectCharPlace[playerid] = 0; ChosenSkin[playerid] = 0;
GettingJob[playerid] = 0; GuardOffer[playerid] = 999; GuardPrice[playerid] = 0;
ApprovedLawyer[playerid] = 0; CallLawyer[playerid] = 0; WantLawyer[playerid] = 0;
KickPlayer[playerid] = 0; CurrentMoney[playerid] = 0; UsedFind[playerid] = 0;
CP[playerid] = 0; Robbed[playerid] = 0; SpawnChange[playerid] = 1;
CarOffer[playerid] = 999; CarPrice[playerid] = 0; CarID[playerid] = 0; CarCalls[playerid] = 0;
RobbedTime[playerid] = 0; MoneyMessage[playerid] = 0; Condom[playerid] = 0;
STDPlayer[playerid] = 0; SexOffer[playerid] = 999; SexPrice[playerid] = 0;
RepairOffer[playerid] = 999; RepairPrice[playerid] = 0; RepairCar[playerid] = 0;
TalkingLive[playerid] = 255; LiveOffer[playerid] = 999; TakingLesson[playerid] = 0;
RefillOffer[playerid] = 999; RefillPrice[playerid] = 0; MapIconsShown[playerid] = 0;
DrugOffer[playerid] = 999; PlayerCuffed[playerid] = 0; PlayerCuffedTime[playerid] = 0;
DrugPrice[playerid] = 0; RegistrationStep[playerid] = 0; OnCK[playerid] = 999; GettingCK[playerid] = 999;
DrugGram[playerid] = 0; ConnectedToPC[playerid] = 0; OrderReady[playerid] = 0;
JailPrice[playerid] = 0; MedicTime[playerid] = 0; NeedMedicTime[playerid] = 0; MedicBill[playerid] = 0; GotHit[playerid] = 0;
WantedPoints[playerid] = 0; GoChase[playerid] = 999; GetChased[playerid] = 999; PlacedNews[playerid] = 0;
OnDuty[playerid] = 0; WantedLevel[playerid] = 0; TestFishes[playerid] = 0;
BoxWaitTime[playerid] = 0; SchoolSpawn[playerid] = 0; ChangePos2[playerid][1] = 0;
SafeTime[playerid] = 60; TransportDuty[playerid] = 0; PlayerTied[playerid] = 0;
BusCallTime[playerid] = 0; TaxiCallTime[playerid] = 0; MedicCallTime[playerid] = 0; MechanicCallTime[playerid] = 0; FWCallTime[playerid] = 0;
FindTimePoints[playerid] = 0; FindTime[playerid] = 0; JobDuty[playerid] = 0;
Mobile[playerid] = 255; Music[playerid] = 0; BoxOffer[playerid] = 999; PlayerBoxing[playerid] = 0;
Spectate[playerid] = 255; PlayerDrunk[playerid] = 0; PlayerDrunkTime[playerid] = 0;
Unspec[playerid][sLocal] = 255; FishCount[playerid] = 0;
WritingPaper[playerid] = 0; WritingPaperNumber[playerid] = 999; WritingLine[playerid] = 0; BringingPaper[playerid] = 0; GotPaper[playerid] = 0;
PaperOffer[playerid] = 999; ConsumingTeleport[playerid] = 0; ConsumingHealth[playerid] = 0; ConsumingArmour[playerid] = 0;
gLastCar[playerid] = 0; FirstSpawn[playerid] = 0;
gOoc[playerid] = 0; gNews[playerid] = 0; BigEar[playerid] = 0; gDice[playerid] = 0; gFam[playerid] = 0;
gSpeedo[playerid] = 0; gGas[playerid] = 0;
gPlayerLogged[playerid] = 0; gPlayerLogTries[playerid] = 0; gPlayerAccount[playerid] = 0;
gPlayerSpawned[playerid] = 0; PlayerKarting[playerid] = 0; PlayerInKart[playerid] = 0;
PlayerTazeTime[playerid] = 0; PlayerStoned[playerid] = 0;
StartTime[playerid] = 0; TicketOffer[playerid] = 999; TicketMoney[playerid] = 0;
MatsHolding[playerid] = 0; TutTime[playerid] = 0;
gPlayerMission[playerid] = 0; TaxiAccepted[playerid] = 999; BusAccepted[playerid] = 999;
PlayerInfo[playerid][pCash] = dollah; NoFuel[playerid] = 0;
HireCar[playerid] = 299; PlayersChannel[playerid] = 999;
TransportValue[playerid] = 0; TransportMoney[playerid] = 0; TransportTime[playerid] = 0; TransportCost[playerid] = 0; TransportDriver[playerid] = 999;
Locator[playerid] = 0; PlayerOnMission[playerid] = 0; MissionCheckpoint[playerid] = 0;
WatchingTV[playerid] = 0; PlayerPaintballing[playerid] = 0; PlayerPaintballKills[playerid] = 0;
Fishes[playerid][pLastFish] = 0; Fishes[playerid][pFishID] = 0;
ProposeOffer[playerid] = 999; MarryWitness[playerid] = 999; MarryWitnessOffer[playerid] = 999; MarriageCeremoney[playerid] = 0; ProposedTo[playerid] = 999; GotProposedBy[playerid] = 999; DivorceOffer[playerid] = 999;
GivePlayerCash(playerid,PlayerInfo[playerid][pCash]);TutMenuCount[playerid] = 0;SchreibePW[playerid] = 0;ParlamentMenu[playerid] = 0;
ZuSchnell[playerid] = 0;Passwortaenderung[playerid] = 0;FSchein[playerid] = 0;Fahrschein[playerid] = 0;TankCount[playerid] = 0;UseRestaurant[playerid] = 0;
RestaurantPos[playerid][LastX] = 0.0;RestaurantPos[playerid][LastY] = 0.0;RestaurantPos[playerid][LastZ] = 0.0;RestaurantPos[playerid][Interior] = 0;
/*AntiHealthCheck[playerid] = 0; */ PlayerInfo[playerid][pAkku] = 0;
explodiert[playerid] = 0;
AntiCheat[playerid][Spawned] = 0;
PoliceDepartment[playerid] = 0;
AntiCheat[playerid][Warn] = 0;
wspieler[playerid] = 0;
wspielertime[playerid] = 0;
ShowPayDay[playerid] = 0;
Carlist[playerid][Typ]=-1;
Carlist[playerid][X]=0.0;
Carlist[playerid][Y]=0.0;
Carlist[playerid][Z]=0.0;
Carlist[playerid][Rotation]=0.0;
Carlist[playerid][Status]=0;
Carlist[playerid][Lock]=0;
Carlist[playerid][Carid]=-1;
Carlist[playerid][Farbe1]=-1;
Carlist[playerid][Farbe2]=-1;
Carlist[playerid][mod1]=-1;
Carlist[playerid][mod2]=-1;
Carlist[playerid][mod3]=-1;
Carlist[playerid][mod4]=-1;
Carlist[playerid][mod5]=-1;
Carlist[playerid][mod6]=-1;
Carlist[playerid][mod7]=-1;
Carlist[playerid][mod8]=-1;
Carlist[playerid][mod9]=-1;
Carlist[playerid][mod10]=-1;
Carlist[playerid][mod11]=-1;
Carlist[playerid][mod12]=-1;
Carlist[playerid][mod13]=-1;
Carlist[playerid][mod14]=-1;
Carlist[playerid][mod15]=-1;
Carlist[playerid][mod16]=-1;
Carlist[playerid][mod17]=-1;
Carlist[playerid][Paintjob]=-1;
Spectating[playerid][0]=-1;
bietetAn[playerid]={-1,0};
PlayerInfo[playerid][pLevel] = 0;
PlayerInfo[playerid][pAdmin] = 0;
PlayerInfo[playerid][pNotebook] = 0;
PlayerInfo[playerid][pBankKonto] = 0;
PlayerInfo[playerid][pDonateRank] = 0;
PlayerInfo[playerid][gPupgrade] = 0;
PlayerInfo[playerid][pConnectTime] = 0;
PlayerInfo[playerid][pReg] = 0;
PlayerInfo[playerid][pSex] = 0;
PlayerInfo[playerid][pAge] = 0;
PlayerInfo[playerid][pOrigin] = 0;
PlayerInfo[playerid][pDestination] = 0;
PlayerInfo[playerid][pExp] = 0;
PlayerInfo[playerid][pAccount] = 0;
PlayerInfo[playerid][pCrimes] = 0;
PlayerInfo[playerid][pDeaths] = 0;
PlayerInfo[playerid][pArrested] = 0;
PlayerInfo[playerid][pWantedDeaths] = 0;
PlayerInfo[playerid][pPhoneBook] = 0;
PlayerInfo[playerid][pLottoNr] = 0;
PlayerInfo[playerid][pFishes] = 0;
PlayerInfo[playerid][pBiggestFish] = 0;
PlayerInfo[playerid][pJob] = 0;
PlayerInfo[playerid][pPayCheck] = 0;
PlayerInfo[playerid][pHeadValue] = 0;
PlayerInfo[playerid][pJailed] = 0;
PlayerInfo[playerid][pJailTime] = 0;
PlayerInfo[playerid][pMats] = 0;
PlayerInfo[playerid][pDrugs] = 0;
PlayerInfo[playerid][pLeader] = 0;
PlayerInfo[playerid][pMember] = 0;
PlayerInfo[playerid][pRank] = 0;
PlayerInfo[playerid][pChar] = 0;
PlayerInfo[playerid][pContractTime] = 0;
PlayerInfo[playerid][pDetSkill] = 0;
PlayerInfo[playerid][pSexSkill] = 0;
PlayerInfo[playerid][pBoxSkill] = 0;
PlayerInfo[playerid][pLawSkill] = 0;
PlayerInfo[playerid][pMechSkill] = 0;
PlayerInfo[playerid][pJackSkill] = 0;
PlayerInfo[playerid][pCarSkill] = 0;
PlayerInfo[playerid][pNewsSkill] = 0;
PlayerInfo[playerid][pDrugsSkill] = 0;
PlayerInfo[playerid][pCookSkill] = 0;
PlayerInfo[playerid][pFishSkill] = 0;
PlayerInfo[playerid][pSHealth] = 0.0;
PlayerInfo[playerid][pHealth] = 50.0;
PlayerInfo[playerid][pPos_x] = 2246.6;
PlayerInfo[playerid][pPos_y] = -1161.9;
PlayerInfo[playerid][pPos_z] = 1029.7;
PlayerInfo[playerid][pInt] = 15;
PlayerInfo[playerid][pLocal] = 255;
PlayerInfo[playerid][pTeam] = 3;
PlayerInfo[playerid][pModel] = 26;
new randphone = 1000 + random(8999);//minimum 1000 max 9999 //giving one at the start
PlayerInfo[playerid][pPnumber] = randphone;
PlayerInfo[playerid][pPhousekey] = 255;
PlayerInfo[playerid][pPbiskey] = 255;
PlayerInfo[playerid][pfirstlog] = 0;
PlayerInfo[playerid][pCarLic] = 0;
PlayerInfo[playerid][pFlyLic] = 0;
PlayerInfo[playerid][pFlyLic2] = 0;
PlayerInfo[playerid][pBoatLic] = 0;
PlayerInfo[playerid][pFishLic] = 0;
PlayerInfo[playerid][pGunLic] = 0;
PlayerInfo[playerid][pGun1] = 0;
PlayerInfo[playerid][pGun2] = 0;
PlayerInfo[playerid][pGun3] = 0;
PlayerInfo[playerid][pGun4] = 0;
PlayerInfo[playerid][pAmmo1] = 0;
PlayerInfo[playerid][pAmmo2] = 0;
PlayerInfo[playerid][pAmmo3] = 0;
PlayerInfo[playerid][pAmmo4] = 0;
PlayerInfo[playerid][pCarTime] = 0;
PlayerInfo[playerid][pPayDay] = 0;
PlayerInfo[playerid][pPayDayHad] = 0;
PlayerInfo[playerid][pCDPlayer] = 0;
PlayerInfo[playerid][pWins] = 0;
PlayerInfo[playerid][pLoses] = 0;
PlayerInfo[playerid][pAlcoholPerk] = 0;
PlayerInfo[playerid][pDrugPerk] = 0;
PlayerInfo[playerid][pMiserPerk] = 0;
PlayerInfo[playerid][pPainPerk] = 0;
PlayerInfo[playerid][pTraderPerk] = 0;
PlayerInfo[playerid][pTut] = 0;
PlayerInfo[playerid][pMissionNr] = 0;
PlayerInfo[playerid][pWarns] = 0;
PlayerInfo[playerid][pFuel] = 0;
PlayerInfo[playerid][pAdjustable] = 0;
PlayerInfo[playerid][pFrakSperre] = 0;
ClearCrime(playerid);
ClearFishes(playerid);
ClearCooking(playerid);
ClearGroceries(playerid);
ClearMarriage(playerid);
SetPlayerColor(playerid,COLOR_GRAD2);
SetPlayerCameraPosEx(playerid, 1646.0902,-2286.4768,72.4587,1636.0902,-2286.4768,72.4587);
MoveCamera(playerid, 1646.0902,-2286.4768,72.4587,1646.0902,-2286.4768,72.4587, 0.9);
PlayerPlaySound(playerid, 1097, 0, 0, 0);
SetPlayerFacingAngle(playerid,265.9142);
//SetPlayerCameraPos( playerid, 1646.0902,-2286.4768,72.4587 );
SetPlayerToPos(playerid,1636.0902,-2286.4768,72.4587);
//SetPlayerCameraLookAt( playerid, 1636.0902,-2286.4768,72.4587 );
TextDrawSetString(WillkommenText[playerid], "~n~~n~~n~~n~~n~~n~~n~Bitte warten...");
gettime(Stunde, Minute, Sekunde);
GetPlayerName(playerid, spielername, sizeof(spielername));
if(Stunde >= 6 && Stunde <= 11) { uhrzeit = "Guten Morgen"; }
else if(Stunde >= 12 && Stunde <= 13) { uhrzeit = "Guten Mittag"; }
else if(Stunde >= 14 && Stunde <= 17 ) { uhrzeit = "Guten NachMittag"; }
else if(Stunde >= 18 && Stunde <= 21 ) { uhrzeit = "Guten Abend"; }
else if(Stunde >= 21 && Stunde <= 5 ) { uhrzeit = "Gute Nacht"; }
else{uhrzeit = "Hallo";}
format(string, sizeof(string), "%s hat den Server betreten.", spielername);
SendClientMessageToAll(0xAAAAAAAA, string);
format(stringtest, sizeof(stringtest), "spielerdaten/%s.ini", spielername);
if(IsPlayerNPC(playerid))
{
OnPlayerSpawn(playerid);
return 1;
}
else if(fexist(stringtest))
{
gPlayerAccount[playerid] = 1;
format(string, sizeof(string), "%s %s, Willkommen auf",uhrzeit,spielername);
TextDrawSetString(WillkommenText[playerid], string);
//format(dialogstring,sizeof(dialogstring),"Willkommen zurück %s!\nMöchtest du dich Anmelden?\nSollte das nicht dein Account sein dann wähl bitte ein anderen\n\nMFG Das Team",spielername);
//ShowPlayerDialog(playerid,19,DIALOG_STYLE_MSGBOX,"GG-Reallife Login",dialogstring,"Anmelden", "Verlassen");
//format(dialogstring,sizeof(dialogstring),"Willkommen zurück %s!\nTippe nun dein Passwort in die Zeile unten ein und klicke anschließend auf Anmelden!",spielername);
ShowPlayerDialog(playerid,1,DIALOG_STYLE_INPUT,"GSR-Reallife Login",dialogstring,"Anmelden", "Verlassen");
ShowPlayerDialog(playerid, 19, DIALOG_STYLE_LIST, "GSR","Anmelden/Einloggen\nPassword Vergessen\nSpiel Verlassen", "Ok", "Exit");
return 1;
}
else
{
gPlayerAccount[playerid] = 0;
format(string, sizeof(string), "%s %s, Willkommen auf",uhrzeit,spielername);
TextDrawSetString(WillkommenText[playerid], string);
//format(dialogstring,sizeof(dialogstring),"Hertzlich Wilkommen %s!\nMöchtest du dir ein account erstellen?",spielername);
//ShowPlayerDialog(playerid,20,DIALOG_STYLE_MSGBOX,"GG-Reallife Login",dialogstring,"Erstellen", "Verlassen");
//format(dialogstring,sizeof(dialogstring),"Willkommen %s!\nWie ich sehe bist du neu hier!\nSchreibe in die Zeile dein persönliches Passwort rein und klicke anschließend auf Registrieren!",spielername);
ShowPlayerDialog(playerid,2,DIALOG_STYLE_INPUT,"GSR-Reallife Registration",dialogstring,"Registrieren","Verlassen");
ShowPlayerDialog(playerid, 20, DIALOG_STYLE_LIST, "GSR","Anmelden/Einloggen\nPassword Vergessen\nSpiel Verlassen", "Ok", "Exit");
return 1;
}
} -
Ich arbeite mit ein paar leuten an einem GF-Edit ... ja buu aber mir egal mir macht es spaß
So nun zu meiner Frage, jeder Spieler hat am Anfang einen Baseballschläger es ist aber nicht bei dem CMD GivePlayerWeapon zu finden.
Gibt es eine andere möglichkeit einem Spieler einen Schläger zu geben weil mich stört der Schläger und ich will ihn rausnehen. -
OK ich find das auch besser da man nur eine statt mehreren drücken muss =)
Die taste kannst du auch ändern ich hab dir den link eh oben mitgepostet -
Und wo war es?
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Fehlt wo ne klammer aber ich sehs grad auch nicht^^
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PlayerInfo[playerid][pLeader] == 24
natürlich auch
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Usersuche
In der eigenen Frak kann man alle ränge sehen und welche spieler on sind welchen rang level sie haben -> auf profil verlinken
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Hast du Frak id 11?
Bist du in einem Tow truck?
Alles richtig eingefügt?
Ja das gillt als vorraussetzung^^Und martin1997 spam mich bitte nicht voll hab jz 3 nachrichten von dir^^?
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Was kommt als Fehlermeldung?
Das ist jz mit /tow
if(strcmp(cmd,"/tow",true)==0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pMember] == 11||PlayerInfo[playerid][pLeader] == 11)
{
if(IsPlayerInAnyVehicle(playerid))
{
if (GetVehicleModel(GetPlayerVehicleID(playerid)) == 525)
{
if(GetPlayerState(playerid)==2)
{
new Float:pX,Float:pY,Float:pZ;
GetPlayerPos(playerid,pX,pY,pZ);
new Float:vX,Float:vY,Float:vZ;
new Found=0;
new vid=0;
while((vid<MAX_VEHICLES)&&(!Found))
{
vid++;
GetVehiclePos(vid,vX,vY,vZ);
if ((floatabs(pX-vX)<7.0)&&(floatabs(pY-vY)<7.0)&&(floatabs(pZ-vZ)<7.0)&&(vid!=GetPlayerVehicleID(playerid)))
{
Found=1;
if(IsTrailerAttachedToVehicle(GetPlayerVehicleID(playerid)))
{
DetachTrailerFromVehicle(GetPlayerVehicleID(playerid));
}
else
{
AttachTrailerToVehicle(vid,GetPlayerVehicleID(playerid));
}
}
}
if(!Found)
{
SendClientMessage(playerid,0xFFFF00AA,"There is no car in range.");
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, "You need to be the driver!");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, "You need to be in a Tow truck to use this!");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, "You need to be in a vehicle to do this!");
return 1;
}
}
else
{
SendClientMessage(playerid,COLOR_GRAD2,"You need to be a ADAC Mechanic to use this!");
return 1;
}
}
return 1;
} -
Das ist in meinem Script drinnen nur da machst du das /tow nicht mit cmd sonder mit STRG
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(newkeys == (KEY_ACTION))//wo die ** sind kommt die taste hin
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pMember] == 11||PlayerInfo[playerid][pLeader] == 11)
{
if(IsPlayerInAnyVehicle(playerid))
{
if (GetVehicleModel(GetPlayerVehicleID(playerid)) == 525)
{
if(GetPlayerState(playerid)==2)
{
new Float:pX,Float:pY,Float:pZ;
GetPlayerPos(playerid,pX,pY,pZ);
new Float:vX,Float:vY,Float:vZ;
new Found=0;
new vid=0;
while((vid<MAX_VEHICLES)&&(!Found))
{
vid++;
GetVehiclePos(vid,vX,vY,vZ);
if ((floatabs(pX-vX)<7.0)&&(floatabs(pY-vY)<7.0)&&(floatabs(pZ-vZ)<7.0)&&(vid!=GetPlayerVehicleID(playerid)))
{
Found=1;
if(IsTrailerAttachedToVehicle(GetPlayerVehicleID(playerid)))
{
DetachTrailerFromVehicle(GetPlayerVehicleID(playerid));
}
else
{
AttachTrailerToVehicle(vid,GetPlayerVehicleID(playerid));
}
}
}
if(!Found)
{
SendClientMessage(playerid,0xFFFF00AA,"There is no car in range.");
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, "You need to be the driver!");
return 1;
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD2, "You need to be in a Tow truck to use this!");
return 1;
}
}
else
{
//SendClientMessage(playerid, COLOR_GRAD2, "You need to be in a vehicle to do this!");
return 1;
}
}
else
{
//SendClientMessage(playerid,COLOR_GRAD2,"You need to be a ADAC Mechanic to use this!");
return 1;
}
}
}
return 1;
}Die Liste an Tasten findest du hier:
http://wiki.sa-mp.com/wiki/GetPlayerKeys -
Werde ich mal probieren danke =)
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Und den Gangwar ausschnitt auch nicht?^^
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Wie kann ich die skin id abfragen?
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Stimmt geht das auch mit fraktionsabfragen?
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Glaub schon^^
Kompile es doch einfach pawno zeigt dir eh immer gleich was sache ist
Du musst dir über eins im klaren werden egal welche programiersprache es ist immer das selber (schreiben -> testen -> schreiben -> ...)
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Ja schon für fraks
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Ich habe im moment keinen zugang zum Script und habe mir jetzt überlegt.
Kann man, in meinem Fall Gates auch in ein FS oder INC machen?
FS ist wiederhin eine zusätzliche last also wäre inc am besten oder?
Oder ist beides ungünstig und ich soll den code dann einfach später in den GM reinkopieren?