Beiträge von Cr4zy0ne

    hää lol wieso steht das dann am ANFANG :







    ////////////////////////////////////////////////////////////////////////////////
    // //
    // Black Dragon Clan //
    // //
    // Godfather Script edited by //
    // Dev && David //
    // //
    // Das Script darf nicht vervielfälltig, veröffentlicht, oder zum //
    // Verkauf weder noch zum Freien Download angeboten werden. //
    // //
    // Copyright © Geschützt in Deutschland //
    // by Black Dragon Clan //
    ////////////////////////////////////////////////////////////////////////////////

    Eine Frage ich habe jetz schon oft gelesen ,,Wieso benutzt du PlayerToPoint benutze doch PlayerinRangeOfPoint" was ist der unterschied zwischen den beiden sachen ??


    danke ;D

    hier OnPlayerRequestClass



    if(IsPlayerNPC(playerid))
    {
    SpawnPlayer(playerid);
    return 1;
    }
    if(gPlayerAccount[playerid] == 1 && gPlayerLogged[playerid] == 0)
    {
    ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_INPUT,"Login","Bitte logge dich in deinen Account ein!","Login","Abbrechen");
    }
    else if(gPlayerAccount[playerid] == 0 && gPlayerLogged[playerid] == 0)
    {
    ShowPlayerDialog(playerid,DIALOG_REG,DIALOG_STYLE_MSGBOX,"Account","Du benötigst einen Account, um auf diesem Server zu spielen!","Erstellen","Abbrechen");
    }


    PlayerPlaySound(playerid, 1185, 0.0, 0.0, 0.0);
    PlayerInfo[playerid][pModel] = Peds[classid][0];
    SetPlayerTeamFromClass(playerid,classid);
    SetupPlayerForClassSelection(playerid);
    return 1;
    }


    Function SetupPlayerForClassSelection(playerid)
    {
    /*switch (gTeam[playerid])
    {
    case TEAM_BLUE:
    {
    SetPlayerInterior(playerid,5);
    SetPlayerPos(playerid,323.4,305.6,999.1);
    SetPlayerFacingAngle(playerid, 90.0);
    SetPlayerCameraPos(playerid,323.4-1.5-1.0,305.6,999.1+0.7);
    SetPlayerCameraLookAt(playerid,323.4-1.0,305.6,999.1+0.7);


    }
    case TEAM_ADMIN:
    {
    SetPlayerInterior(playerid,3);
    SetPlayerPos(playerid,-2654.4,1424.2,912.4);
    SetPlayerFacingAngle(playerid, 90.0);
    SetPlayerCameraPos(playerid,-2654.4-1.5,1424.2,912.4+0.7);
    SetPlayerCameraLookAt(playerid,-2654.4,1424.2,912.4+0.7);
    }
    default:
    {
    SetPlayerInterior(playerid,0);
    SetPlayerPos(playerid,3572.8022,-1636.4513,1.4201);
    SetPlayerFacingAngle(playerid,267.0788);
    SetPlayerCameraPos(playerid, 3579.6821,-1636.8357,0.8035);
    SetPlayerCameraLookAt(playerid,3572.8022,-1636.4513,1.4201);
    }
    }*/
    if(AtClothes[playerid] == 0)
    {
    switch(random(3))
    {
    case 0:
    {
    SetPlayerInterior(playerid,0);
    SetPlayerPos(playerid,1082.9263,-938.7471,78.3270);
    SetPlayerFacingAngle(playerid,98.5031);
    SetPlayerCameraPos(playerid,1126.0131,-968.1362,85.0211);
    SetPlayerCameraLookAt(playerid,1084.8552,-938.3252,74.4566);
    }
    case 1:
    {
    SetPlayerInterior(playerid,0);
    SetPlayerPos(playerid,1103.1376,-831.7477,114.0657);
    SetPlayerFacingAngle(playerid,264.4628);
    SetPlayerCameraPos(playerid,1093.6143,-818.2294,116.1581);
    SetPlayerCameraLookAt(playerid,1103.1376,-831.7477,114.0657);
    }
    default:
    {
    SetPlayerInterior(playerid,0);
    SetPlayerPos(playerid,1082.9263,-938.7471,78.3270);
    SetPlayerFacingAngle(playerid,89.4192);
    SetPlayerCameraPos(playerid,1126.0131,-968.1362,85.0211);
    SetPlayerCameraLookAt(playerid,1084.8552,-938.3252,74.4566);
    }
    }
    /*SetPlayerInterior(playerid,0);
    SetPlayerPos(playerid,1192.1588,-2077.6628,69.0078);
    SetPlayerCameraPos(playerid,1212.513184, -2069.156738, 112.511337);
    SetPlayerCameraLookAt(playerid,1175.060303, -2038.934937, 78.353287);
    */
    }
    else
    {
    SetPlayerInterior(playerid,14);
    SetPlayerPos(playerid,258.4893,-41.4008,1002.0234);
    SetPlayerFacingAngle(playerid, 90.0);
    SetPlayerCameraPos(playerid,256.0815,-43.000,1003.0234);
    SetPlayerCameraLookAt(playerid,258.4893,-41.4008,1002.0234);
    }
    }



    und GameMode init is viel zu lang

    ich wollte /flock für Cops machen aber ich bekomme 3 errors




    if(vehLock[vehicleid] == 0) // hier ein Error
    {
    SetVehicleParamsForPlayer(vehicleid, forplayerid, 0, 0);
    }
    else if(vehLock[vehicleid] == 1)// hier ein Error
    {
    if(!IsACop(forplayerid))//Error
    {
    SetVehicleParamsForPlayer(vehicleid, forplayerid, 0, 1);
    }
    }



    In jeder Error Zeile das selbe :
    error 010: invalid function or declaration
    error 010: invalid function or declaration
    error 010: invalid function or declaration