public OnGameModeInit()
{
Seifensive_OnInit()
SetGameModeText("Stunt/DM by [NeS]Fischer");//162
EnableStuntBonusForAll(0);
//checkpointweg
SetTimer("checkpointweg", 5000,1);
public OnPlayerConnect(playerid)
{
Seifensive_OnPlayerConnect(playerid)
//----virtual world entfernen----------
SetPlayerVirtualWorld(playerid, 0);//393
//------------------------------------
//------------------------------textdraw für tod-----------------------
SendDeathMessage(INVALID_PLAYER_ID, playerid, 200);
//---------------------------------------------------------------------
public OnPlayerDisconnect(playerid, reason)
{
Seifensive_OnPlayerDisconnect(playerid, reason)
//--------------------------------------------------------------------
//-----------damit die id, die er hatte nicht in minigun spawnt--------
InAktion[playerid] = 0;//462
//-------------------------------------------------------------------
//----------------disconnect textdraw----------------------------
public OnPlayerSpawn(playerid)
{
Seifensive_OnPlayerSpawn(playerid)
//----------einloggen bevor man spawnt------------------------
if(gPlayerLogged[playerid] == 0)//489
{
SendClientMessage(playerid, FARBE_ROT, "Logge dich vorher ein!");
Kick(playerid);
return 1;
}