Also unter OnGameModInit
new Schiff = CreateDynamicObject(5155, 595.09997558594, -2918.1999511719, 24.700000762939, 0, 0, 358);
new Schiff = CreateDynamicObject(9585, 667.09997558594, -2920.5, 5.1999998092651, 0, 0, 358);
new Schiff = CreateDynamicObject(9586, 665, -2920.3000488281, 15.199999809265, 0, 0, 358);
new Schiff = CreateDynamicObject(3572, 685, -2907.8000488281, 15.800000190735, 0, 0, 268);
new Schiff = CreateDynamicObject(3572, 669.59997558594, -2907.1999511719, 15.800000190735, 0, 0, 267.99499511719);
new Schiff = CreateDynamicObject(3575, 701.59997558594, -2918.8999023438, 17.200000762939, 0, 0, 88);
new Schiff = CreateDynamicObject(3575, 704.09997558594, -2928.8000488281, 17.200000762939, 0, 0, 267.99499511719);
new Schiff = CreateDynamicObject(3575, 720.09997558594, -2932.1999511719, 17.200000762939, 0, 0, 87.994995117188);
new Schiff = CreateDynamicObject(3572, 719, -2935.3999023438, 15.800000190735, 0, 0, 267.99499511719);
new Schiff = CreateDynamicObject(3573, 732.79998779297, -2936.1000976563, 17.200000762939, 0, 0, 355.99548339844);
new Schiff = CreateDynamicObject(3575, 688.5, -2918.3000488281, 17.200000762939, 0, 0, 177.99499511719);
new Schiff = CreateDynamicObject(3575, 685.09997558594, -2928.6000976563, 17.200000762939, 0, 0, 357.99499511719);
new Schiff = CreateDynamicObject(3575, 672.79998779297, -2928.1000976563, 17.200000762939, 0, 0, 267.98950195313);
new Schiff = CreateDynamicObject(3575, 673.40002441406, -2915.8000488281, 17.200000762939, 0, 0, 177.98400878906);
Public OnPlayerConnect(playerid)
MoveDynamicObject(Schiff, 595.09997558594, -2918.1999511719-50, 24.700000762939, 0, 0, 358,90);
MoveDynamicObject(Schiff, 667.09997558594, -2920.5-50, 5.1999998092651, 0, 0, 358,90);
MoveDynamicObject(Schiff, 665, -2920.3000488281-50, 15.199999809265, 0, 0, 358,90);
MoveDynamicObject(Schiff, 685, -2907.8000488281-50, 15.800000190735, 0, 0, 268,90);
MoveDynamicObject(Schiff, 669.59997558594, -2907.1999511719-50, 15.800000190735, 0, 0, 267.99499511719,90);
MoveDynamicObject(Schiff, 701.59997558594, -2918.8999023438-50, 17.200000762939, 0, 0, 88,90);
MoveDynamicObject(Schiff, 704.09997558594, -2928.8000488281-50, 17.200000762939, 0, 0, 267.99499511719,90);
MoveDynamicObject(Schiff, 720.09997558594, -2932.1999511719-50, 17.200000762939, 0, 0, 87.994995117188,90);
MoveDynamicObject(Schiff, 719, -2935.3999023438-50, 15.800000190735, 0, 0, 267.99499511719,90);
MoveDynamicObject(Schiff, 732.79998779297, -2936.1000976563-50, 17.200000762939, 0, 0, 355.99548339844,90);
MoveDynamicObject(Schiff, 688.5, -2918.3000488281-50, 17.200000762939, 0, 0, 177.99499511719,90,90);
MoveDynamicObject(Schiff, 685.09997558594, -2928.6000976563-50, 17.200000762939, 0, 0, 357.99499511719,90);
MoveDynamicObject(Schiff, 672.79998779297, -2928.1000976563-50, 17.200000762939, 0, 0, 267.98950195313,90);
MoveDynamicObject(Schiff, 673.40002441406, -2915.8000488281-50, 17.200000762939, 0, 0, 177.98400878906,90);
return 1;
ich hätts jetzt so gemacht wärs richtig
@Steve™: Es klappt zwar aber das Schiff wird in 1 Sekunde nach unten gezogen