ja hallo leute ich habe eine frage wenn ich krankenhaus spawn nach dem wieder beleben in der kann
base spawne ich bitte um hilfe
Beiträge von GinJon
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ja dann ist DCMD Blöd weil wenn ich des mach dann geht mein server immer down
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ich kann dir helfen SChreib pn an mich
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ja kannst mir erklären warum ich dann von den server restart hatte
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was hast du da verändert
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Ja danke cody
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wo liegt das onplayer connect oder
gamemode exit welche brauchs du oder welche zeile -
ja hallo mein gamemode restartet imemr wenn ich /kofferaum Deagle mach oder was anderes immer wenn ich /kofferaum
und hinten ein name machen vllt könnt ihr mir helfendcmd_kofferraum(playerid,params[])
{
new status[4];
if(sscanf(params,"s",status))return SendClientMessage(playerid,COLOR_GRAD1,"Benutzung: /kofferraum [auf/zu]");
new engine,lights,alarm,doors,bonnet,boot,objective;
if(IsPlayerInAnyVehicle(playerid))
{
new vid = GetPlayerVehicleID(playerid);
if(strcmp(status,"auf",true) == 0)
{
GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,VEHICLE_PARAMS_ON,objective);
SendClientMessage(playerid,COLOR_LIGHTBLUE,"*Du hast den Kofferraum geöffnet!");
}
else if(strcmp(status,"zu",true) == 0)
{
GetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,boot,objective);
SetVehicleParamsEx(vid,engine,lights,alarm,doors,bonnet,VEHICLE_PARAMS_OFF,objective);
SendClientMessage(playerid,COLOR_LIGHTBLUE,"*Du hast den Kofferraum geschlossen!");
}
}
return 1;
} -
was soll ich dir hoch laden von script
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ja hallo liebe user
ich habe ein problem bein server speicher nicht die account und meine gangzone
könnt ihr mir vllt helfen warum des so ist -
Ja danke mann endlich was Gescheites von dir danke
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Ich habt keine ahnung pls Closed
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Dein ihr versteht mich flasch ich hatte den waffen drop und ich habe den jetzt weg gemacht weil er buggy war
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ja schon aber wenn jetzt einer in ein icon rein geht dann verschwinden alle
verstehs du mich früher war des nie so nur seit eine woche bitte um hilfe -
Ja hallo leute ich habe ein problem
ich habe meine pickups aber wenn einer in dene pickup rein geht dann erscheinen die
nie mehr bis ich server restart mache warum
ich bitte um hilfe -
Danke bruder mann Ich liebe dich
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also Habes weg gemacht gibts da noch igendw welche fehler da
und Ich Bedanke dir sehr -
Warum WAs ist das
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Wenn du das ganze brauchst dann kann ich dir geben
new xDIP[16];
GetPlayerIp(playerid,xDIP,16);
if(!strcmp(xDIP,"175.132.",false,8))
{
if(strcmp(xDIP[8],"0.100",false,5))
if(strcmp(xDIP[8],"0.101",false,5))
if(strcmp(xDIP[8],"0.102",false,5))
SetPlayerSkin(playerid, 560);
}
for(new i = 0; i < AUTOHAUSER; i++)
{
SetPlayerMapIcon(playerid, 30+i, DtcSonstiges[i][0][0],DtcSonstiges[i][0][1],DtcSonstiges[i][0][2], 55, COLOR_YELLOW);
}
SendClientMessage(playerid, COLOR_WHITE, " ");
SendClientMessage(playerid, COLOR_WHITE, " ");
SendClientMessage(playerid, COLOR_WHITE, " ");
SendClientMessage(playerid, COLOR_WHITE, " ");
SendClientMessage(playerid, COLOR_WHITE, " ");
SendClientMessage(playerid, COLOR_WHITE, " ");
SendClientMessage(playerid, COLOR_WHITE, " ");
SendClientMessage(playerid, COLOR_WHITE, " ");
SendClientMessage(playerid, COLOR_WHITE, " ");
SendClientMessage(playerid, COLOR_WHITE, " ");
SendClientMessage(playerid, COLOR_WHITE, " ");
SendClientMessage(playerid, COLOR_WHITE, " ");
SendClientMessage(playerid, COLOR_WHITE, " ");
SendClientMessage(playerid, COLOR_WHITE, " ");
SendClientMessage(playerid, COLOR_WHITE, " ");
SendClientMessage(playerid, COLOR_GRAD1, "Verbinde mit dem Server");
//------------------------------------------------------------------------------
M_OnPlayerConnect(playerid);
TextDrawShowForPlayer(playerid,Copyright);
TextDrawShowForPlayer(playerid,Ts3);
TextDrawShowForPlayer(playerid,Datum);
//===================================BOTS ==================================//
if(Security != 0)
{
SendClientMessage(playerid, COLOR_YELLOW, "Host hat die Regeln gebrochen Maßnahmen wurden eingeleitet.");
Kick(playerid);
return 1;
}
gActivePlayers[playerid]++;
numplayers++;
new plname[MAX_PLAYER_NAME];
new string[64];dtc_AutohausCar[playerid] = 0;
dtc_AutohausCat[playerid] = 2000;
dtc_AutohausSCar[playerid] = 0;
Dtc_PlayerKey[playerid] = 0;
for(new i = 0; i < MaxVeh; i++)
{
Dtc_PlayerHaveCar[playerid][i] = 0;
}
OnPlayerCarLogin(playerid);
for(new i = 0; i < 700; i++)
{
if(Dtc_Carlock[i])
{
SetVehicleParamsForPlayer(i,playerid,0,1);
}
}
InCargo[playerid] = 0; InLevi[playerid] = 0; InEnfo[playerid] = 0; KennzeichenErlaubnis[playerid] = 0; KennzeichenErlaubnis1[playerid] = 0;
SelectChar[playerid] = 0; HidePM[playerid] = 0; PhoneOnline[playerid] = 0;
SelectCharID[playerid] = 0; SelectCharPlace[playerid] = 0; ChosenSkin[playerid] = 0; Maske[playerid] = 0;
GettingJob[playerid] = 0; GuardOffer[playerid] = 999; GuardPrice[playerid] = 0; gPlayerUsingLoopingAnim[playerid] = 0; gPlayerAnimLibsPreloaded[playerid] = 0;
KickPlayer[playerid] = 0; CurrentMoney[playerid] = 0; UsedFind[playerid] = 0;
CP[playerid] = 0; Robbed[playerid] = 0; SpawnChange[playerid] = 1; BlindFold[playerid] = 0; Noobi[playerid] = 0;
CarOffer[playerid] = 999; CarPrice[playerid] = 0; CarID[playerid] = 0; CarCalls[playerid] = 0;
RobbedTime[playerid] = 0; MoneyMessage[playerid] = 0; Condom[playerid] = 0; AktuellerCP[playerid] = INVALID_FARMER_CP;
STDPlayer[playerid] = 0; SexOffer[playerid] = 999; SexPrice[playerid] = 0;
RepairOffer[playerid] = 999; RepairPrice[playerid] = 0; RepairCar[playerid] = 0; NagelBandErstellt[playerid] = 0;
TalkingLive[playerid] = 255; LiveOffer[playerid] = 999; TakingLesson[playerid] = 0;
RefillOffer[playerid] = 999; RefillPrice[playerid] = 0; MapIconsShown[playerid] = 0;
DrugOffer[playerid] = 999; PlayerCuffed[playerid] = 0; PlayerCuffedTime[playerid] = 0;
DrugPrice[playerid] = 0; RegistrationStep[playerid] = 0; OnCK[playerid] = 999; GettingCK[playerid] = 999;
DrugGram[playerid] = 0; Mats[playerid] = 0; ConnectedToPC[playerid] = 0; OrderReady[playerid] = 0;
JailPrice[playerid] = 0; MedicTime[playerid] = 0; NeedMedicTime[playerid] = 0; MedicBill[playerid] = 0; GotHit[playerid] = 0;
WantedPoints[playerid] = 0; GoChase[playerid] = 999; GetChased[playerid] = 999; PlacedNews[playerid] = 0;
OnDuty[playerid] = 0; WantedLevel[playerid] = 0; TestFishes[playerid] = 0; FonDuty[playerid] = 0;
BoxWaitTime[playerid] = 0; SchoolSpawn[playerid] = 0; ChangePos2[playerid][1] = 0;
SafeTime[playerid] = 60; TransportDuty[playerid] = 0; PlayerTied[playerid] = 0;
BusCallTime[playerid] = 0; TaxiCallTime[playerid] = 0; MedicCallTime[playerid] = 0; MechanicCallTime[playerid] = 0;
FindTimePoints[playerid] = 0; FindTime[playerid] = 0; JobDuty[playerid] = 0;
Mobile[playerid] = 255; Music[playerid] = 0; BoxOffer[playerid] = 999; PlayerBoxing[playerid] = 0;
Spectate[playerid] = 255; PlayerDrunk[playerid] = 0; PlayerDrunkTime[playerid] = 0;
Unspec[playerid][sLocal] = 255; FishCount[playerid] = 0;
WritingPaper[playerid] = 0; WritingPaperNumber[playerid] = 999; WritingLine[playerid] = 0; BringingPaper[playerid] = 0; GotPaper[playerid] = 0;
PaperOffer[playerid] = 999; ConsumingMoney[playerid] = 0;
gLastCar[playerid] = 0; FirstSpawn[playerid] = 1; AtClothes[playerid] = 0; AdminDuty[playerid] = 0;
gOoc[playerid] = 0; gNews[playerid] = 0; BigEar[playerid] = 0; gDice[playerid] = 0; gFam[playerid] = 0;
gSpeedo[playerid] = 0; gGas[playerid] = 0; AllowPerso[playerid] = 0;
//Handy Vertrag
PlayerInfo[playerid][pHandyGeld] = 5; PlayerInfo[playerid][pHandyVer] = 0;
gPlayerLogged[playerid] = 0; gPlayerLogTries[playerid] = 0; gPlayerAccount[playerid] = 0;
gPlayerSpawned[playerid] = 0; PlayerKarting[playerid] = 0; PlayerInKart[playerid] = 0;
PlayerTazeTime[playerid] = 0; PlayerStoned[playerid] = 0;
StartTime[playerid] = 0; TicketOffer[playerid] = 999; TicketMoney[playerid] = 0;
MatsHolding[playerid] = 0; TutTime[playerid] = 0; FrakMatsHolding[playerid] = 0;
TaxiAccepted[playerid] = 999; BusAccepted[playerid] = 999;
PlayerInfo[playerid][pCash] = dollah; NoFuel[playerid] = 0;
HireCar[playerid] = 299; PlayersChannel[playerid] = 999;
TransportValue[playerid] = 0; TransportMoney[playerid] = 0; TransportTime[playerid] = 0; TransportCost[playerid] = 0; TransportDriver[playerid] = 999;
Locator[playerid] = 0;
WatchingTV[playerid] = 0; PlayerPaintballing[playerid] = 0; PlayerPaintballKills[playerid] = 0;
Fishes[playerid][pLastFish] = 0; Fishes[playerid][pFishID] = 0;
ProposeOffer[playerid] = 999; MarryWitness[playerid] = 999; MarryWitnessOffer[playerid] = 999; MarriageCeremoney[playerid] = 0; ProposedTo[playerid] = 999; GotProposedBy[playerid] = 999; DivorceOffer[playerid] = 999;
ZigOffer[playerid] = 999;
GivePlayerMoney(playerid,PlayerInfo[playerid][pCash]);
PlayerInfo[playerid][pLevel] = 1;
PlayerInfo[playerid][pAdmin] = 0;
PlayerInfo[playerid][pSupporter] = 0;
PlayerInfo[playerid][pDonateRank] = 0;
PlayerInfo[playerid][gPupgrade] = 0;
PlayerInfo[playerid][pConnectTime] = 0;
PlayerInfo[playerid][pReg] = 0;
PlayerInfo[playerid][pSex] = 0;
PlayerInfo[playerid][pAge] = 0;
PlayerInfo[playerid][pOrigin] = 0;
PlayerInfo[playerid][pExp] = 0;
PlayerInfo[playerid][pAccount] = 0;
PlayerInfo[playerid][pPlayerKredit] = 0;
PlayerInfo[playerid][pPlayerKreditDauer] = 0;
PlayerInfo[playerid][pCrimes] = 0;
PlayerInfo[playerid][pDeaths] = 0;
PlayerInfo[playerid][pArrested] = 0;
PlayerInfo[playerid][pWantedDeaths] = 0;
PlayerInfo[playerid][pPhoneBook] = 0;
PlayerInfo[playerid][pLottoNr] = 0;
PlayerInfo[playerid][pFishes] = 0;
PlayerInfo[playerid][pBiggestFish] = 0;
PlayerInfo[playerid][pJob] = 0;
PlayerInfo[playerid][pPayCheck] = 0;
PlayerInfo[playerid][pHeadValue] = 0;
PlayerInfo[playerid][pJailed] = 0;
PlayerInfo[playerid][pGangJailed] = 0;
PlayerInfo[playerid][pJailTime] = 0;
PlayerInfo[playerid][pMauled] = 0;
PlayerInfo[playerid][pMats] = 0;
PlayerInfo[playerid][pDrugs] = 0;
PlayerInfo[playerid][pBoxMats] = 0;
PlayerInfo[playerid][pBoxDrugs] = 0;
PlayerInfo[playerid][pLeader] = 0;
PlayerInfo[playerid][pMember] = 0;
PlayerInfo[playerid][pPersoStop] = 0;
PlayerInfo[playerid][pOwnPerso] = 0;
PlayerInfo[playerid][pOwnAntrag] = 0;
PlayerInfo[playerid][pFMember] = 255;
PlayerInfo[playerid][pRank] = 0;
PlayerInfo[playerid][pChar] = 0;
PlayerInfo[playerid][pContractTime] = 0;
PlayerInfo[playerid][pDetSkill] = 0;
PlayerInfo[playerid][pSexSkill] = 0;
PlayerInfo[playerid][pBoxSkill] = 0;
PlayerInfo[playerid][pLawSkill] = 0;
PlayerInfo[playerid][pMechSkill] = 0;
PlayerInfo[playerid][pJackSkill] = 0;
PlayerInfo[playerid][pCarSkill] = 0;
PlayerInfo[playerid][pNewsSkill] = 0;
PlayerInfo[playerid][pDrugsSkill] = 0;
PlayerInfo[playerid][pCookSkill] = 0;
PlayerInfo[playerid][pFishSkill] = 0;
PlayerInfo[playerid][pSHealth] = 0.0;
PlayerInfo[playerid][pHealth] = 50.0;
PlayerInfo[playerid][pPos_x] = 2246.6;
PlayerInfo[playerid][pPos_y] = -1161.9;
PlayerInfo[playerid][pPos_z] = 1029.7;
PlayerInfo[playerid][pInt] = 15;
PlayerInfo[playerid][pLocal] = 255;
PlayerInfo[playerid][pTeam] = 3;
PlayerInfo[playerid][pModel] = 264;
new randphone = 1000 + random(8999);//minimum 1000 max 9999 //giving one at the start
PlayerInfo[playerid][pPnumber] = randphone;
PlayerInfo[playerid][pPhousekey] = 255;
PlayerInfo[playerid][pPbiskey] = 255;
PlayerInfo[playerid][pCarLic] = 0;
PlayerInfo[playerid][pNewLic] = 0;
PlayerInfo[playerid][pFlyLic] = 0;
PlayerInfo[playerid][pBoatLic] = 0;
PlayerInfo[playerid][pFishLic] = 0;
PlayerInfo[playerid][pGunLic] = 0; // hier wird gesagt das der Spieler beim /register kein schein bekommt
PlayerInfo[playerid][pRollerLic] = 0;
PlayerInfo[playerid][pLKWLic] = 0;
PlayerInfo[playerid][pMotoLic] = 0;
PlayerInfo[playerid][pZig] = 0;
PlayerInfo[playerid][pKekse] = 0;
PlayerInfo[playerid][pZigSucht] = 0;
PlayerInfo[playerid][pGun1] = 0;
PlayerInfo[playerid][pGun2] = 0;
PlayerInfo[playerid][pGun3] = 0;
PlayerInfo[playerid][pGun4] = 0;
PlayerInfo[playerid][pAmmo1] = 0;
PlayerInfo[playerid][pAmmo2] = 0;
PlayerInfo[playerid][pAmmo3] = 0;
PlayerInfo[playerid][pAmmo4] = 0;
PlayerInfo[playerid][pMulltime] = 0;
PlayerInfo[playerid][pCarTime] = 0;
PlayerInfo[playerid][pPayDay] = 0;
PlayerInfo[playerid][pPayDayHad] = 0;
PlayerInfo[playerid][pCDPlayer] = 0;
PlayerInfo[playerid][pWins] = 0;
PlayerInfo[playerid][pLoses] = 0;
PlayerInfo[playerid][pAlcoholPerk] = 0;
PlayerInfo[playerid][pDrugPerk] = 0;
PlayerInfo[playerid][pMiserPerk] = 0;
PlayerInfo[playerid][pPainPerk] = 0;
PlayerInfo[playerid][pInvWeapon] = 0;
PlayerInfo[playerid][pFlugTime] = 0;
PlayerInfo[playerid][pFarmTime] = 0;
PlayerInfo[playerid][pGDeaths] = 0;
PlayerInfo[playerid][pGKills] = 0;
PlayerInfo[playerid][pInvMats] = 0;
PlayerInfo[playerid][pInvDrugs] = 0;
PlayerInfo[playerid][pInvAmmo] = 0;
PlayerInfo[playerid][pInvWeapon2] = 0;
PlayerInfo[playerid][pInvAmmo2] = 0;
PlayerInfo[playerid][pTraderPerk] = 0;
PlayerInfo[playerid][pTut] = 0;
PlayerInfo[playerid][pMeldung] = 0;
PlayerInfo[playerid][pWarns] = 0;
PlayerInfo[playerid][pFuel] = 0;
PlayerInfo[playerid][pAdjustable] = 0;
PlayerInfo[playerid][pPlayMinutes] = 0;
PlayerInfo[playerid][pGesamtMinutes] = 0;
PlayerInfo[playerid][pMinutesSinceLogin] = 0;
PlayerInfo[playerid][pMinutesSinceAn] = 0;
PlayerInfo[playerid][pSFPASS] = 0;
PlayerInfo[playerid][pLVPASS] = 0;
PlayerInfo[playerid][pFrakSperre] = 0;
PlayerInfo[playerid][pGehalt] = 0;
PlayerInfo[playerid][pTot] = 0;
pIstTot[playerid] = 0;
TazerBereit[playerid] = 1;
WeapsTaken[playerid] = 0;
Eingeladen[playerid] = 0;
TextSpams[playerid] = 0;
CMDSpams[playerid] = 0;
need[playerid] = 0;
//============================================
MultipleEnter[playerid] = -1;
CheckPointing[playerid] = 1;
CheckPointShown[playerid] = 0;
ZivilSkin[playerid] = 0;
PruefungsSchritt[playerid] = 0;
ClearCrime(playerid);
ClearFishes(playerid);
ClearCooking(playerid);
ClearGroceries(playerid);
ClearMarriage(playerid);
TextDrawShowForPlayer(playerid,Uhrzeit);
SetPlayerColor(playerid,COLOR_GRAD2);
new spname[MAX_PLAYER_NAME];
GetPlayerName(playerid, spname, sizeof(spname));
for(new i = 0; i < MAX_PLAYERS; i++)
{
if(PlayerInfo[i][pMeldung] == 1)
{
format(ALLSTRING, sizeof(ALLSTRING), "%s hat den Server betreten.", spname);
SendClientMessage(i, COLOR_LIGHTGREEN, ALLSTRING);
}
}
new namestr[100];
format(namestr, sizeof(namestr), "Spieler ~r~~h~~h~%s~w~,", spname);
TextDrawSetString(TdSpielerName, namestr);new msgstr[255];
format(msgstr, sizeof(msgstr), "hat den Server betreten.");
TextDrawSetString(TdNachricht, msgstr);new ipadr[16];
GetPlayerIp(playerid, ipadr, sizeof(ipadr));new ipstr[50];
format(ipstr, sizeof(ipstr), "IP: ~r~~h~%s", ipadr);
TextDrawSetString(TdSpielerIP, ipstr);new pingstr[50];
format(pingstr, sizeof(pingstr), "Ping: ~r~~h~%d", GetPlayerPing(playerid));
TextDrawSetString(TdSpielerPing, pingstr);ShowConInfo();
SetTimer("HideConInfo", TIME_to_HIDE, false);
OfflineFlucht[playerid] = 0;
if(IsPlayerNPC(playerid))
{
gPlayerLogged[playerid] = 1;
SpawnPlayer(playerid);
return 1;
}
GetPlayerIp(playerid,pIP[playerid],16);
GetPlayerName(playerid, plname, sizeof(plname));
format(string, sizeof(string), "/Accounts/%s.ini", plname);
if(fexist(string))
{
gPlayerAccount[playerid] = 1;
SendClientMessage(playerid, COLOR_WHITE, "{FF0000}[::: {FFFF00}Life of America Login {FF0000}:::]");
SendClientMessage(playerid, COLOR_WHITE, "{FF0000}[::: {FFFF00}Da du bereits registriert bist, kannst du dich einloggen. {FF0000}:::]");
SendClientMessage(playerid, COLOR_WHITE, "{FF0000}[::: {FFFF00}Viel Spaß weiterhin auf Life of America {FF0000}:::]");
return 1;
}
else
{
gPlayerAccount[playerid] = 0;
SendClientMessage(playerid, COLOR_WHITE, "{FF0000}[::: {FFFF00}Life of America Registration {FF0000}:::]");
SendClientMessage(playerid, COLOR_WHITE, "{FF0000}[::: {FFFF00}Damit du hier spielen kannst, muss du dich registrieren. {FF0000}:::]");
SendClientMessage(playerid, COLOR_WHITE, "{FF0000}[::: {FFFF00}Wir wünschen dir viel Spaß auf unserem Server. {FF0000}:::]");
return 1;
}
} -
Ja hallo leute Ich wolte frage
Warum der gamemode immer neu startet
also wenn mehre spiele drinn sind
dan kommt automatisch server restart einfach so
kann mir einer erklären