Beiträge von Fancy

    ja das hab ich ja gemacht nur dann steht da das es schon Definiert wurde aber ich finde nicht das gleiche nochmal O.o
    also von CallRemoteFunction

    Hey,
    Ich habe mir das FS von Atrox gekauft und bei einer sache komm ich leider nicht weiter :(


    CallRemoteFunction("RegisterPlayerForum","ssss", username, email, password, playerip);
    email = email vom Benutzer für das Forum
    password: darf nicht mit md5 oder sowas verschlüsselt sein!!


    das versteh ich nicht wie muss ich das machen ?

    C:\Users\Basti\Desktop\serverdownload\gamemodes\ECR.pwn(26001) : warning 219: local variable "mod" shadows a variable at a preceding level


    oben ist es rot makiert :)

    ist nur ein Warning
    und ich kann nicht /buygun machen im laden poistion geht i-wie nicht
    aber mir könnte jemand einfach sein geben aber muss GF sein :)

    Hey,
    Ich wollte mein ammuladen machen aber es geht nicht X(


    was ist da falsch ?


    if (strcmp(cmd, "/buygun", true) == 0)
    {
    if(IsPlayerConnected(playerid))
    {
    if(GetPlayerMoney(playerid) < 1)
    {
    SendClientMessage(playerid, COLOR_GREY, " Du hast nicht genug Geld !");
    return 1;
    }
    if(PlayerInfo[playerid][pGunLic] == 0)
    {
    SendClientMessage(playerid, COLOR_GREY, " Du hast kein Waffenschein !");
    return 1;
    }
    new gun;
    new gunid[16];
    new infostring[256];
    new guncharge;
    new ammocharge;
    new location = PlayerInfo[playerid][pLocal];
    if(location == 99 || location == 100 || location == 102)
    {
    if(BizzInfo[location-99][bProducts] <= 0)
    {
    GameTextForPlayer(playerid, "~r~Ausverkauft", 5000, 1);
    return 1;
    }
    ////////------ new mod = 100; -----------////////
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp))
    {
    format(string, sizeof(string), "Benutzung: /buygun [waffenname] [munition]");
    SendClientMessage(playerid, COLOR_GREEN,"_______________________________________");
    SendClientMessage(playerid, COLOR_WHITE,"*** Waffen & Munition ***");
    SendClientMessage(playerid, COLOR_RED,"Fallschirm(350$) | Golfschläger(155$) | Gummiknüppel(175$) | Messer(275$)");
    SendClientMessage(playerid, COLOR_RED,"Baseball Schläger(300$) | Schaufel(200$) | Poolcue(475$) | Lila Dildo(500$)");
    SendClientMessage(playerid, COLOR_RED,"Weißer Dildo(500$) | Langer Weißer Dildo(700$) | Weisser Dildo 2(500$)");
    SendClientMessage(playerid, COLOR_RED,"Blumen(500$) | Stock(600$) | SD-Pistole(3000$) | Colt-45(4000$) | Deagle(5000$)");
    SendClientMessage(playerid, COLOR_RED,"Tec-9(12500$) | UZI(16000$) | MP5(8000$) | Shotgun(32000$) | SPAS-12(34000$)");
    SendClientMessage(playerid, COLOR_RED,"SawnOff(34000$) | AK-47(35000$) | M4 (35000$) | Gewehr(25000$)");
    SendClientMessage(playerid, COLOR_RED,"Pistolen Munni(7$) | Shotgun Muni(7$) | SMG Munni(9$) | Soldaten Munni(10$)");
    SendClientMessage(playerid, COLOR_WHITE,"__________________________________________");
    return 1;
    }
    strmid(gunid, tmp, 0, strlen(cmdtext), 255);
    tmp = strtok(cmdtext, idx);
    if(!strlen(tmp))
    {
    format(string, sizeof(string), "BENUTZUNG: /buygun [Waffe] [Munition]");
    return 1;
    }
    new ammo = strval(tmp);
    if(ammo < 1 || ammo > 999) { SendClientMessage(playerid, COLOR_GREY, " Die Munition muss zwischen 1 und 999 sein !"); return 1; }
    if (strcmp(gunid, "Fallschirm", true, strlen(gunid)) == 0)
    {
    gun = 46;
    guncharge = GunPrice[0][0]/100*mod;
    ammocharge = 0;
    }
    else if (strcmp(gunid, "Golfschläger", true, strlen(gunid)) == 0)
    {
    gun = 2; guncharge = GunPrice[1][0]/100*mod; ammocharge = 0;
    PlayerInfo[playerid][pGun1] = 2; PlayerInfo[playerid][pAmmo1] = 1;
    }
    else if (strcmp(gunid, "Schlagstock", true, strlen(gunid)) == 0)
    {
    gun = 3; guncharge = GunPrice[2][0]/100*mod; ammocharge = 0;
    PlayerInfo[playerid][pGun1] = 3; PlayerInfo[playerid][pAmmo1] = 1;
    }
    else if (strcmp(gunid, "Baseballschläger", true, strlen(gunid)) == 0)
    {
    gun = 5; guncharge = GunPrice[4][0]/100*mod; ammocharge = 0;
    PlayerInfo[playerid][pGun1] = 5; PlayerInfo[playerid][pAmmo1] = 1;
    }
    else if (strcmp(gunid, "Schaufel", true, strlen(gunid)) == 0)
    {
    gun = 6; guncharge = GunPrice[5][0]/100*mod; ammocharge = 0;
    PlayerInfo[playerid][pGun1] = 6; PlayerInfo[playerid][pAmmo1] = 1;
    }
    else if (strcmp(gunid, "poolcue", true, strlen(gunid)) == 0)
    {
    gun = 7; guncharge = GunPrice[6][0]/100*mod; ammocharge = 0;
    PlayerInfo[playerid][pGun1] = 7; PlayerInfo[playerid][pAmmo1] = 1;
    }
    else if (strcmp(gunid, "VioletterDildo", true, strlen(gunid)) == 0)
    {
    gun = 10; guncharge = GunPrice[7][0]/100*mod; ammocharge = 0;
    PlayerInfo[playerid][pGun1] = 10; PlayerInfo[playerid][pAmmo1] = 1;
    }
    else if (strcmp(gunid, "Weißerdildo", true, strlen(gunid)) == 0)
    {
    gun = 11; guncharge = GunPrice[8][0]/100*mod; ammocharge = 0;
    PlayerInfo[playerid][pGun1] = 11; PlayerInfo[playerid][pAmmo1] = 1;
    }
    else if (strcmp(gunid, "langerweißerdildo", true, strlen(gunid)) == 0)
    {
    gun = 12; guncharge = GunPrice[9][0]/100*mod; ammocharge = 0;
    PlayerInfo[playerid][pGun1] = 12; PlayerInfo[playerid][pAmmo1] = 1;
    }
    else if (strcmp(gunid, "weißerdildo2", true, strlen(gunid)) == 0)
    {
    gun = 13; guncharge = GunPrice[10][0]/100*mod; ammocharge = 0;
    PlayerInfo[playerid][pGun1] = 13; PlayerInfo[playerid][pAmmo1] = 1;
    }
    else if (strcmp(gunid, "Blumen", true, strlen(gunid)) == 0)
    {
    gun = 14; guncharge = GunPrice[11][0]/100*mod; ammocharge = 0;
    PlayerInfo[playerid][pGun1] = 14; PlayerInfo[playerid][pAmmo1] = 1;
    }
    else if (strcmp(gunid, "cane", true, strlen(gunid)) == 0)
    {
    gun = 15; guncharge = GunPrice[12][0]/100*mod; ammocharge = 0;
    PlayerInfo[playerid][pGun1] = 15; PlayerInfo[playerid][pAmmo1] = 1;
    }
    else if (strcmp(gunid, "SD-Pistole", true, strlen(gunid)) == 0)
    {
    gun = 23; guncharge = GunPrice[13][0]/100*mod; ammocharge = GunPrice[25][0]*ammo;
    PlayerInfo[playerid][pGun2] = 23; PlayerInfo[playerid][pAmmo2] = ammo;
    }
    else if (strcmp(gunid, "DesertEagle", true, strlen(gunid)) == 0)
    {
    gun = 24; guncharge = GunPrice[15][0]/100*mod; ammocharge = GunPrice[25][0]*ammo;
    PlayerInfo[playerid][pGun2] = 24; PlayerInfo[playerid][pAmmo2] = ammo;
    }
    else if (strcmp(gunid, "MP5", true, strlen(gunid)) == 0)
    {
    gun = 29; guncharge = GunPrice[18][0]/100*mod; ammocharge = GunPrice[27][0]*ammo;
    PlayerInfo[playerid][pGun3] = 29; PlayerInfo[playerid][pAmmo3] = ammo;
    }
    else if (strcmp(gunid, "Shotgun", true, strlen(gunid)) == 0)
    {
    gun = 25; guncharge = GunPrice[19][0]/100*mod; ammocharge = GunPrice[26][0]*ammo;
    PlayerInfo[playerid][pGun3] = 25; PlayerInfo[playerid][pAmmo3] = ammo;
    }
    else if (strcmp(gunid, "AK47", true, strlen(gunid)) == 0)
    {
    gun = 30; guncharge = GunPrice[22][0]/100*mod; ammocharge = GunPrice[28][0]*ammo;
    PlayerInfo[playerid][pGun4] = 30; PlayerInfo[playerid][pAmmo4] = ammo;
    }
    else if (strcmp(gunid, "M4", true, strlen(gunid)) == 0)
    {
    gun = 31; guncharge = GunPrice[23][0]/100*mod; ammocharge = GunPrice[28][0]*ammo;
    PlayerInfo[playerid][pGun4] = 31; PlayerInfo[playerid][pAmmo4] = ammo;
    }
    else if (strcmp(gunid, "Sniper", true, strlen(gunid)) == 0)
    {
    gun = 33; guncharge = GunPrice[24][0]/100*mod; ammocharge = GunPrice[29][0]*ammo;
    PlayerInfo[playerid][pGun4] = 33; PlayerInfo[playerid][pAmmo4] = ammo;
    }
    else
    {
    SendClientMessage(playerid, COLOR_GRAD6, "Ladenbesitzer: Ich habe noch nie von dieser Waffe gehört.");
    return 1;
    }
    if((guncharge+ammocharge) > GetPlayerMoney(playerid))
    {
    format(infostring, 256, " Du hast nicht $%d !",guncharge+ammocharge);
    SendClientMessage(playerid, COLOR_GRAD3, infostring);
    return 1;
    }
    if(GetPlayerMoney(playerid) < (guncharge+ammocharge))
    {
    SendClientMessage(playerid, COLOR_GREY, " Geht nicht !");
    return 1;
    }
    new payout = guncharge + ammocharge;
    format(infostring, 256, "Du hast eine %s mit %d Munition für $%d erworben",gunid,ammo,payout);
    SendClientMessage(playerid, COLOR_GRAD3, infostring);
    if(location == 102 && IsACop(playerid)) { }
    else
    {
    SendClientMessage(playerid, COLOR_WHITE,"Für Mitglieder einer Staatlichen Fraktion sind die Waffen Kostenlos.");
    GivePlayerMoney(playerid, - payout);
    }
    BizzInfo[location-99][bTill] += payout;
    ExtortionBiz(location-99, payout);
    BizzInfo[location-99][bProducts]--;
    PlayerPlaySound(playerid, 1052, 0.0, 0.0, 0.0);
    GivePlayerWeapon(playerid, gun, ammo);
    GetPlayerName(playerid, sendername, sizeof(sendername));
    format(string, sizeof(string), "%s hat Waffen für $%d eingekauft Am BIZ: %d", sendername, payout, location-99);
    printf("%s", string);
    PayLog(string);
    }
    else
    {
    SendClientMessage(playerid, COLOR_WHITE,"Du bist nicht in einen Laden.");
    return 1;
    }
    }
    return 1;
    }

    Hallu,
    Ich habe ein Headshot system gemacht aber bekomme denn Error und komme nicht weiter O.o


    C:\Users\Basti\Desktop\Server 0.3e\gamemodes\Rockstar-Roleplay.pwn(54539) : error 010: invalid function or declaration



    die zeile


    if(ZieltSpielerAufPunkt(playerid, Autos[1][Position][X], Autos[1][Position][Y], Autos[1][Position][Z], 2.0)) { SendClientMessage(playerid, 0x00ff00ff, "Erfolg!");}

    bei mir passiert sowas bitte hilfe



    bitte helfen :(


    Das habe ich nicht bekommen

    doch mit denn beiden link hab ich versuch O.o


    das steht da dann...


    """""Your account has been activated. Have fun playing Brick-Force!""""


    naja so dumm für englisch bin ich auch nicht aber da steht das es Aktiviert ist ^^

    hey leute ich habe da ein Problem


    C:\Users\Basti\Desktop\Server\gamemodes\Selfmade.pwn(2821) : error 029: invalid expression, assumed zero
    C:\Users\Basti\Desktop\Server\gamemodes\Selfmade.pwn(2821) : warning 215: expression has no effect
    C:\Users\Basti\Desktop\Server\gamemodes\Selfmade.pwn(2821) : error 001: expected token: ";", but found "]"
    C:\Users\Basti\Desktop\Server\gamemodes\Selfmade.pwn(2821) : error 029: invalid expression, assumed zero
    C:\Users\Basti\Desktop\Server\gamemodes\Selfmade.pwn(2821) : fatal error 107: too many error messages on one line


    Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    4 Errors.


    else if(strcmp(key,"AH_Typ",true)==0) { AutosL[playerid][Typ]=strval(ini_GetValue(Data)); }