Beiträge von Equ

    Moin Moin 8)



    Ich habe mal ein /f chat gemacht wo sich fraktionen untereinander unterhalten können... nur kriege ich dort Warnings...


    hier der /f Chat:



    ocmd:f(playerid,params[])
    { //LSPD
    new text[128];
    new frakr[64];
    if(isPlayerInFrakt(playerid,1,1)) // Fraktions Abfrage ( Wenn der Spieler in der Fraktion 1 = LSPD, Rank 1 hat kann er das)
    {
    for(new i=0; i<GetMaxPlayers(); i++) // hier wird abgefragt wer alle in der Fraktio ist und der bekommt es zu gesendet
    {


    if(isPlayerInFrakt(i,1,1))
    {
    switch(GetPVarInt(playerid,"Rank")) // Die Ränge
    {
    case 0:{frakr="Praktikant";}
    case 1:{frakr="Trainee";}
    case 2:{frakr="Deputy Officer";}
    case 3:{frakr="Senior Deputy Officer";}
    case 4:{frakr="Sergeant";}
    case 5:{frakr="FBI Agent";}
    case 6:{frakr="FBI Special Agent";}
    case 7:{frakr="S.W.A.T Officer";}
    case 8:{frakr="S.W.A.T Captain";}
    case 9:{frakr="Sheriff";}
    case 10:{frakr="Chief";}
    }
    }
    if(sscanf(params,"s",text))return SendClientMessage(playerid,DUNKELGRAU,"Benutzung: /f [Text]");
    format(text,sizeof(text),"%s %s: %s",frakr,SpielerName(playerid),text);
    if(IsPlayerConnected(i))
    {
    if(isPlayerInFrakt(i,1,1))
    {
    SendClientMessage(i,HELLBLAU,text);
    }
    }
    }
    return 1;
    }


    //LSFD // Weitere Fraktionen
    if(isPlayerInFrakt(playerid,2,1))
    {
    for(new i=0; i<GetMaxPlayers(); i++)
    {


    if(isPlayerInFrakt(i,2,1))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 0:{frakr="Rank0";}
    case 1:{frakr="Rank1";}
    case 2:{frakr="Rank2";}
    case 3:{frakr="Rank3";}
    case 4:{frakr="Rank4";}
    case 5:{frakr="Rank5";}
    case 6:{frakr="Rank6";}
    case 7:{frakr="Rank7";}
    case 8:{frakr="Rank8";}
    case 9:{frakr="Rank9";}
    case 10:{frakr="Rank10";}
    }
    }
    if(sscanf(params,"s",text))return SendClientMessage(playerid,DUNKELGRAU,"Benutzung: /f [Text]");
    format(text,sizeof(text),"%s %s: %s",frakr,SpielerName(playerid),text);
    if(IsPlayerConnected(i))
    {
    if(isPlayerInFrakt(i,2,1))
    {
    SendClientMessage(i,HELLBLAU,text);
    }
    }
    }
    return 1;
    }
    //LSOA
    if(isPlayerInFrakt(playerid,3,1))
    {
    for(new i=0; i<GetMaxPlayers(); i++)
    {


    if(isPlayerInFrakt(i,3,1))
    {
    switch(GetPVarInt(playerid,"Rank"))
    {
    case 0:{frakr="Rank0";}
    case 1:{frakr="Rank1";}
    case 2:{frakr="Rank2";}
    case 3:{frakr="Rank3";}
    case 4:{frakr="Rank4";}
    case 5:{frakr="Rank5";}
    case 6:{frakr="Rank6";}
    case 7:{frakr="Rank7";}
    case 8:{frakr="Rank8";}
    case 9:{frakr="Rank9";}
    case 10:{frakr="Rank10";}
    }
    }
    if(sscanf(params,"s",text))return SendClientMessage(playerid,DUNKELGRAU,"Benutzung: /f [Text]");
    format(text,sizeof(text),"%s %s: %s",frakr,SpielerName(playerid),text);
    if(IsPlayerConnected(i))
    {
    if(isPlayerInFrakt(i,3,1))
    {
    SendClientMessage(i,HELLBLAU,text);
    }
    }
    }
    }
    return 1;
    }




    Hier jetzt Die Warnings:

    C:\Users\Equ\Desktop\samp Server 0.3e\gamemodes\LoC.pwn(816) : warning 202: number of arguments does not match definition
    C:\Users\Equ\Desktop\samp Server 0.3e\gamemodes\LoC.pwn(821) : warning 202: number of arguments does not match definition
    C:\Users\Equ\Desktop\samp Server 0.3e\gamemodes\LoC.pwn(842) : warning 202: number of arguments does not match definition
    C:\Users\Equ\Desktop\samp Server 0.3e\gamemodes\LoC.pwn(852) : warning 202: number of arguments does not match definition
    C:\Users\Equ\Desktop\samp Server 0.3e\gamemodes\LoC.pwn(857) : warning 202: number of arguments does not match definition
    C:\Users\Equ\Desktop\samp Server 0.3e\gamemodes\LoC.pwn(878) : warning 202: number of arguments does not match definition
    C:\Users\Equ\Desktop\samp Server 0.3e\gamemodes\LoC.pwn(887) : warning 202: number of arguments does not match definition
    C:\Users\Equ\Desktop\samp Server 0.3e\gamemodes\LoC.pwn(892) : warning 202: number of arguments does not match definition
    C:\Users\Equ\Desktop\samp Server 0.3e\gamemodes\LoC.pwn(913) : warning 202: number of arguments does not match definition
    Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    9 Warnings.



    ich hoffe ihr könnt mir Weiter helfen :)

    Habs jetzt so gemacht


    ocmd:setrank(playerid,params[])
    {
    if(!isPlayerInFrakt(playerid,1))return SendClientMessage(playerid,DUNKELROT,"Du bist kein Leader!.");
    new pID, Frak, string[128], string2[128];
    if(sscanf(params,"ui",pID,Frak))return SendClientMessage(playerid,ROT,"/setrank [Name/ID] [Rank]");
    if(Frak<1||Frak>10)return SendClientMessage(playerid,ROT,"Bitte gültigen Fraktions Rang angeben.");
    format(string,sizeof(string),"Du gibst %d Den Rank %i",SpielerName(pID), Frak);
    SendClientMessage(playerid,HELLBLAU,string2);
    GetPVarInt(playerid,"Rank");
    format(string,sizeof(string),"Dein Rang lautet nun %i",SpielerName(playerid),Frak);
    SendClientMessage(playerid,DUNKELROT,string);
    SetPVarInt(playerid,"Rank",Frak);
    SpielerSpeichern(playerid);
    return 1;
    }



    Also Die Ränge verteilt er ja schon alle nur das Problem Liegt jetzt bei


    format(string,sizeof(string),"Du gibst %d Den Rank %i",SpielerName(pID), Frak);
    SendClientMessage(playerid,HELLBLAU,string2);
    GetPVarInt(playerid,"Rank");
    format(string,sizeof(string),"Dein Rang lautet nun %i",SpielerName(playerid),Frak);
    SendClientMessage(playerid,DUNKELROT,string);
    SetPVarInt(playerid,"Rank",Frak);


    Denn Wenn ich mit /setrank ID RankID Lässt er Meine Zeile "Du gibst Equ den Rank 1" müsste das eigentlich kommen aber das zeigt er nicht an, und dann bekommt der andere spieler auch noch eine Message: "Dein Rang lautet nun 96" .. ich weiß nich warum da 96 raus kommt eigentlich müsste dort 1 Rauskommen :huh:


    und wo liest er später Den "Rank" Aus ??

    au vergessen xD .. Ehm Hier der Error ^^



    C:\Users\Equ\Desktop\samp Server 0.3e\gamemodes\LoC.pwn(1018) : error 033: array must be indexed (variable "frakrank")
    Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    1 Error.


    Edit: SpielerSpeichern(playerid); <- wenn du das meinst ?

    Moin moin


    Ich habe mir ein /setrank befehl erstellt .. aber irgend wie bekomme ich ein Error ?? und weiß nicht woran es Leigt.



    Befehl:


    ocmd:setrank(playerid,params[])
    {
    new pID, frakrank[256];
    if(sscanf(params,"ui",pID,frakrank))return SendClientMessage(playerid,ORANGE,"/setrank [Name/ID] [Ranknummer]");
    if(frakrank<1||frakrank>10)return SendClientMessage(playerid,ROT,"Wähle einen Rank von 1-10");
    else
    {
    switch(GetPVarInt(playerid,"Rank")) // Die Ränge
    {
    case 0:{frakrank="Praktikant";}
    case 1:{frakrank="Anwarter";}
    case 2:{frakrank="Officer";}
    case 3:{frakrank="la";}
    case 4:{frakrank="ka";}
    case 5:{frakrank="ka";}
    case 6:{frakrank="ka";}
    case 7:{frakrank="SWAT Member";}
    case 8:{frakrank="SWAT Leader";}
    case 9:{frakrank="Co-Leader";}
    case 10:{frakrank="Leader";}
    }
    }
    return 1;
    }

    Ich habe den Fehler Gefunden er leigt bei "SetVehicleNumberPlate" Also entferne ich es Geht alles wieder.. nur das Kennzeichen ist dann nicht mehr LSPD sondern XYZ blablalba oder so also das normale kenzeichen halt eines cars ^^... Also ehm gibt es dafür noch eine 2te Lösung Weil ich will die Kennzeichen Ja alle so lassen wie sie jetzt sind ?



    MFG Equ

    Ganz oben Definiert :


    // ======| Fraktions Fahrzeuge | =====


    new lspdcar[23];
    new fbicar[15];
    new armycar[49];
    new sesecar[12];
    new oamtcar[16];
    new newscar[8];
    new mafiacar[9];
    new stadtcar[17];

    Geht immer noch nicht ?? Kann es was mit OnGameModeInit zutuhen haben ? Also habe die Cars mit CreateVehicle(NumberPlate .. usw gemacht


    Siehe:


    lspdcar[0]=SetVehicleNumberPlate(CreateVehicle(427,1565.8993,-1709.7181,6.0223,359.6048,0,1,0),"LSPD"); // car1
    lspdcar[1]=SetVehicleNumberPlate(CreateVehicle(427,1570.0365,-1709.4377,6.0474,0.2229,0,1,0),"LSPD"); // car2
    lspdcar[2]=SetVehicleNumberPlate(CreateVehicle(601,1574.4524,-1709.6788,5.6479,0.2452,1,0,0),"LSPD"); // car3
    lspdcar[3]=SetVehicleNumberPlate(CreateVehicle(528,1578.6454,-1711.0389,5.9421,359.5535,0,0,0),"LSPD"); // car4
    lspdcar[4]=SetVehicleNumberPlate(CreateVehicle(528,1583.2848,-1711.0452,5.9349,359.5773,0,1,0),"LSPD"); // car5
    lspdcar[5]=SetVehicleNumberPlate(CreateVehicle(596,1587.4769,-1711.2036,5.6064,359.6532,0,1,0),"LSPD"); // car6
    lspdcar[6]=SetVehicleNumberPlate(CreateVehicle(596,1591.3618,-1711.2212,5.6123,359.4503,0,1,0),"LSPD"); // car7
    lspdcar[7]=SetVehicleNumberPlate(CreateVehicle(596,1595.4194,-1711.2217,5.6105,0.8319,0,1,0),"LSPD"); // car8
    lspdcar[8]=SetVehicleNumberPlate(CreateVehicle(596,1601.9260,-1704.3228,5.6120,90.4531,0,1,0),"LSPD"); // car9
    lspdcar[9]=SetVehicleNumberPlate(CreateVehicle(596,1601.9878,-1700.2461,5.5460,90.2358,0,1,0),"LSPD"); // car10
    lspdcar[10]=SetVehicleNumberPlate(CreateVehicle(596,1602.0135,-1695.9644,5.6149,89.8869,0,1,0),"LSPD"); // car11
    lspdcar[11]=SetVehicleNumberPlate(CreateVehicle(596,1602.0349,-1692.0413,5.5429,89.5488,0,1,0),"LSPD"); // car12
    lspdcar[12]=SetVehicleNumberPlate(CreateVehicle(415,1602.1643,-1687.7747,5.6592,91.2638,1,1,0),"LSPD"); // car13
    lspdcar[13]=SetVehicleNumberPlate(CreateVehicle(415,1601.9705,-1683.8059,5.6622,92.0293,1,1,0),"LSPD"); // car14
    lspdcar[14]=SetVehicleNumberPlate(CreateVehicle(523,1586.9380,-1680.3591,5.4715,272.6439,1,1,0),"LSPD"); // car15
    lspdcar[15]=SetVehicleNumberPlate(CreateVehicle(523,1586.7604,-1677.7032,5.4669,271.0369,1,1,0),"LSPD"); // car16
    lspdcar[16]=SetVehicleNumberPlate(CreateVehicle(523,1586.8783,-1674.9243,5.4678,267.3329,1,1,0),"LSPD"); // car17
    lspdcar[17]=SetVehicleNumberPlate(CreateVehicle(523,1586.7949,-1671.3459,5.4640,269.8775,7,7,0),"LSPD"); // car18
    lspdcar[18]=SetVehicleNumberPlate(CreateVehicle(523,1586.6429,-1668.2734,5.4280,267.9073,7,7,0),"LSPD"); // car19
    lspdcar[19]=SetVehicleNumberPlate(CreateVehicle(599,1558.8453,-1694.8995,6.0828,178.4158,0,1,0),"LSPD"); // car 20
    lspdcar[20]=SetVehicleNumberPlate(CreateVehicle(599,1563.0809,-1694.9135,6.0812,180.2644,0,1,0),"LSPD"); // car 21

    // FBI-Cars Frakid 2
    fbicar[0]=SetVehicleNumberPlate(CreateVehicle(490,1130.6849,1091.8673,10.2889,125.9202,0,0,0),""); // fbicar1
    fbicar[1]=SetVehicleNumberPlate(CreateVehicle(490,1132.9985,1087.9683,10.2768,117.0685,0,0,0),""); // fbicar2
    fbicar[2]=SetVehicleNumberPlate(CreateVehicle(490,1134.9897,1082.8392,10.2778,103.7377,0,0,0),""); // fbicar3
    fbicar[3]=SetVehicleNumberPlate(CreateVehicle(490,1135.9312,1078.1664,10.2773,94.5708,0,0,0),""); // fbicar4
    fbicar[4]=SetVehicleNumberPlate(CreateVehicle(490,1135.3591,1072.6178,10.2646,82.3615,0,0,0),""); // fbicar5
    fbicar[5]=SetVehicleNumberPlate(CreateVehicle(490,1134.5724,1067.3179,10.2644,82.3548,0,0,0),""); // fbicar6
    fbicar[6]=SetVehicleNumberPlate(CreateVehicle(490,1133.9000,1062.3558,10.2770,80.0035,0,0,0),""); // fbicar7
    fbicar[7]=SetVehicleNumberPlate(CreateVehicle(528,1132.2765,1058.0865,10.2319,66.7927,0,0,0),""); // fbicar8
    fbicar[8]=SetVehicleNumberPlate(CreateVehicle(528,1130.0645,1054.7484,10.2243,65.9251,0,0,0),""); // fbicar9
    fbicar[9]=SetVehicleNumberPlate(CreateVehicle(411,1128.6403,1050.5856,9.9052,65.1628,0,0,0),""); // fbicar10
    fbicar[10]=SetVehicleNumberPlate(CreateVehicle(411,1126.8096,1046.9016,9.8699,64.3009,0,0,0),""); // fbicar11
    fbicar[11]=SetVehicleNumberPlate(CreateVehicle(522,1125.4310,1042.5836,9.7412,66.7919,0,0,0),""); // fbicar12
    fbicar[12]=SetVehicleNumberPlate(CreateVehicle(497,1018.8959,1023.5796,48.2552,313.5934,0,1,0),""); // fbicar13
    fbicar[13]=SetVehicleNumberPlate(CreateVehicle(497,1009.4386,1035.0422,48.3104,302.6054,0,1,0),""); // fbicar14
    fbicar[14]=SetVehicleNumberPlate(CreateVehicle(497,1005.1687,1044.3164,48.2562,295.8535,0,1,0),""); // fbicar15


    // Army Cars Frakid 3
    armycar[0]=SetVehicleNumberPlate(CreateVehicle(432,355.26920000,1904.71460000,17.65060000,91.11270000,27,27,0),"Army"); //Rhino
    armycar[1]=SetVehicleNumberPlate(CreateVehicle(432,353.41090000,1915.95180000,17.68550000,95.84860000,27,27,0),"Army"); //Rhino
    armycar[2]=SetVehicleNumberPlate(CreateVehicle(432,351.69480000,1926.84630000,17.68780000,92.23700000,27,27,0),"Army"); //Rhino
    armycar[3]=SetVehicleNumberPlate(CreateVehicle(432,349.79860000,1937.64920000,17.68910000,100.90440000,27,27,0),"Army"); //Rhino
    armycar[4]=SetVehicleNumberPlate(CreateVehicle(520,280.86130000,1956.37280000,18.31340000,271.20260000,27,27,0),"Army"); //Hydra
    armycar[5]=SetVehicleNumberPlate(CreateVehicle(520,280.04910000,1989.02170000,18.40820000,274.64900000,27,27,0),"Army"); //Hydra
    armycar[6]=SetVehicleNumberPlate(CreateVehicle(520,277.91750000,2023.51650000,18.38000000,269.04160000,27,27,0),"Army"); //Hydra
    armycar[7]=SetVehicleNumberPlate(CreateVehicle(470,236.25920000,1897.66300000,17.63100000,50.68360000,1,1,0),"Army"); //Patriot
    armycar[8]=SetVehicleNumberPlate(CreateVehicle(470,234.65420000,1892.82910000,17.63800000,49.88380000,1,1,0),"Army"); //Patriot
    armycar[9]=SetVehicleNumberPlate(CreateVehicle(470,233.95230000,1888.07700000,17.63450000,54.34650000,1,1,0),"Army"); //Patriot
    armycar[10]=SetVehicleNumberPlate(CreateVehicle(470,233.25120000,1883.97720000,17.65260000,56.59090000,1,1,0),"Army"); //Patriot
    armycar[11]=SetVehicleNumberPlate(CreateVehicle(470,232.01540000,1879.42140000,17.63580000,53.74460000,1,1,0),"Army"); //Patriot
    armycar[12]=SetVehicleNumberPlate(CreateVehicle(470,230.46140000,1874.20290000,17.63460000,53.69140000,1,1,0),"Army"); //Patriot
    armycar[13]=SetVehicleNumberPlate(CreateVehicle(597,193.16430000,1897.03600000,17.41220000,307.34950000,27,27,0),"Army"); //Police Car (SFPD)
    armycar[14]=SetVehicleNumberPlate(CreateVehicle(597,192.76090000,1891.23170000,17.41530000,307.33150000,27,27,0),"Army"); //Police Car (SFPD)
    armycar[15]=SetVehicleNumberPlate(CreateVehicle(597,192.70990000,1885.54990000,17.40780000,304.61040000,27,27,0),"Army"); //Police Car (SFPD)
    armycar[16]=SetVehicleNumberPlate(CreateVehicle(597,192.76520000,1880.15150000,17.40060000,304.90630000,27,27,0),"Army"); //Police Car (SFPD)
    armycar[17]=SetVehicleNumberPlate(CreateVehicle(597,192.54500000,1874.76090000,17.41130000,303.74940000,27,27,0),"Army"); //Police Car (SFPD)
    armycar[28]=SetVehicleNumberPlate(CreateVehicle(427,186.42860000,1927.32930000,17.87810000,180.34900000,27,27,0),"Army"); //Enforcer
    armycar[29]=SetVehicleNumberPlate(CreateVehicle(427,182.82520000,1927.49990000,18.02230000,181.34090000,27,27,0),"Army"); //Enforcer
    armycar[30]=SetVehicleNumberPlate(CreateVehicle(468,180.06280000,1925.61740000,17.65130000,176.83900000,27,27,0),"Army"); //Sanchez
    armycar[31]=SetVehicleNumberPlate(CreateVehicle(468,178.02740000,1925.62990000,17.69190000,180.15330000,27,27,0),"Army"); //Sanchez
    armycar[32]=SetVehicleNumberPlate(CreateVehicle(468,176.29210000,1925.72280000,17.78130000,181.66460000,27,27,0),"Army"); //Sanchez
    armycar[33]=SetVehicleNumberPlate(CreateVehicle(468,174.39000000,1925.65660000,17.84640000,181.41760000,27,27,0),"Army"); //Sanchez
    armycar[34]=SetVehicleNumberPlate(CreateVehicle(468,172.40560000,1925.92930000,17.91760000,183.60150000,27,27,0),"Army"); //Sanchez
    armycar[35]=SetVehicleNumberPlate(CreateVehicle(468,170.72680000,1925.79530000,17.97580000,186.08080000,27,27,0),"Army"); //Sanchez
    armycar[36]=SetVehicleNumberPlate(CreateVehicle(468,168.90570000,1925.71640000,18.03710000,178.60460000,27,27,0),"Army"); //Sanchez
    armycar[37]=SetVehicleNumberPlate(CreateVehicle(468,167.24420000,1925.86770000,18.09670000,181.97410000,27,27,0),"Army"); //Sanchez
    armycar[38]=SetVehicleNumberPlate(CreateVehicle(497,196.55340000,1931.37790000,23.42430000,180.54460000,27,27,0),"Army"); //Police Maverick
    armycar[39]=SetVehicleNumberPlate(CreateVehicle(497,208.64000000,1931.66050000,23.42870000,178.86610000,27,27,0),"Army"); //Police Maverick
    armycar[40]=SetVehicleNumberPlate(CreateVehicle(497,219.76930000,1931.56710000,23.41930000,180.45820000,27,27,0),"Army"); //Police Maverick
    armycar[41]=SetVehicleNumberPlate(CreateVehicle(433,161.79880000,1907.00050000,19.09360000,268.73620000,27,27,0),"Army"); //Barracks
    armycar[42]=SetVehicleNumberPlate(CreateVehicle(433,161.80350000,1898.52640000,19.14280000,270.70630000,27,27,0),"Army"); //Barracks
    armycar[43]=SetVehicleNumberPlate(CreateVehicle(415,219.67430000,1919.79750000,17.41120000,178.71720000,27,27,0),"Army"); //Cheetah
    armycar[44]=SetVehicleNumberPlate(CreateVehicle(415,210.80650000,1919.46670000,17.41080000,176.55230000,27,27,0),"Army"); //Cheetah
    armycar[45]=SetVehicleNumberPlate(CreateVehicle(560,202.40920000,1920.04770000,17.34590000,178.72570000,27,27,0),"Army"); //Sultan
    armycar[46]=SetVehicleNumberPlate(CreateVehicle(560,193.18360000,1919.94570000,17.34610000,178.20990000,27,27,0),"Army"); //Sultan
    armycar[47]=SetVehicleNumberPlate(CreateVehicle(425,150.66350000,1821.94870000,18.22230000,175.19350000,27,27,0),"Army"); //Hunter
    armycar[48]=SetVehicleNumberPlate(CreateVehicle(425,137.68540000,1822.51310000,18.38620000,179.93850000,27,27,0),"Army"); //Hunter


    // SeSe Cars Frakid 4
    sesecar[0]=SetVehicleNumberPlate(CreateVehicle(487,1117.87540000,-2052.65650000,74.60460000,264.74720000,1,1,0),"SeSe"); //Maverick
    sesecar[1]=SetVehicleNumberPlate(CreateVehicle(487,1118.05620000,-2018.34510000,74.65950000,269.99940000,1,1,0),"SeSe"); //Maverick
    sesecar[2]=SetVehicleNumberPlate(CreateVehicle(409,1246.99000000,-2044.29660000,59.68550000,268.58210000,1,1,0),"SeSe"); //Stretch
    sesecar[3]=SetVehicleNumberPlate(CreateVehicle(409,1246.94320000,-2051.36350000,59.60550000,269.61730000,1,1,0),"SeSe"); //Stretch
    sesecar[4]=SetVehicleNumberPlate(CreateVehicle(490,1246.34680000,-2025.55910000,59.94500000,270.72100000,1,1,0),"SeSe"); //FBI Rancher
    sesecar[5]=SetVehicleNumberPlate(CreateVehicle(490,1246.27440000,-2020.53540000,59.94600000,271.70340000,1,1,0),"SeSe"); //FBI Rancher
    sesecar[6]=SetVehicleNumberPlate(CreateVehicle(490,1246.31560000,-2015.43930000,59.89540000,270.52780000,1,1,0),"SeSe"); //FBI Rancher
    sesecar[7]=SetVehicleNumberPlate(CreateVehicle(490,1246.26440000,-2010.76920000,59.94640000,270.62830000,1,1,0),"SeSe"); //FBI Rancher
    sesecar[8]=SetVehicleNumberPlate(CreateVehicle(507,1276.35000000,-2010.31310000,58.77910000,90.83570000,1,1,0),"SeSe"); //Elegant
    sesecar[9]=SetVehicleNumberPlate(CreateVehicle(507,1276.54610000,-2015.42590000,58.77860000,90.14530000,1,1,0),"SeSe"); //Elegant
    sesecar[10]=SetVehicleNumberPlate(CreateVehicle(507,1276.57710000,-2019.70230000,58.78170000,91.59290000,1,1,0),"SeSe"); //Elegant
    sesecar[11]=SetVehicleNumberPlate(CreateVehicle(507,1276.53270000,-2025.24800000,58.79620000,90.71160000,1,1,0),"SeSe"); //Elegant


    // O-Amt Cars Frakid 5
    oamtcar[1]=SetVehicleNumberPlate(CreateVehicle(416,900.79998779,-1269.09997559,15.00000000,0.00000000,3,3,0),"SAED"); //Ambulance
    oamtcar[2]=SetVehicleNumberPlate(CreateVehicle(482,890.20001221,-1270.19995117,15.00000000,0.00000000,3,3,0),"SAED"); //Burrito
    oamtcar[3]=SetVehicleNumberPlate(CreateVehicle(416,895.29998779,-1269.00000000,15.00000000,0.00000000,3,3,0),"SAED"); //Ambulance
    oamtcar[4]=SetVehicleNumberPlate(CreateVehicle(482,885.09997559,-1270.30004883,15.00000000,0.00000000,3,3,0),"SAED"); //Burrito
    oamtcar[5]=SetVehicleNumberPlate(CreateVehicle(482,880.00000000,-1270.30004883,15.00000000,0.00000000,3,3,0),"SAED"); //Burrito
    oamtcar[6]=SetVehicleNumberPlate(CreateVehicle(482,874.79998779,-1270.50000000,15.00000000,0.00000000,3,3,0),"SAED"); //Burrito
    oamtcar[7]=SetVehicleNumberPlate(CreateVehicle(544,867.90002441,-1255.00000000,15.30000019,271.25000000,3,3,0),"SAED"); //Firetruck LA
    oamtcar[8]=SetVehicleNumberPlate(CreateVehicle(544,867.59997559,-1244.90002441,15.30000019,271.24694824,3,3,0),"SAED"); //Firetruck LA
    oamtcar[9]=SetVehicleNumberPlate(CreateVehicle(525,902.90002441,-1232.09997559,16.70000076,120.00000000,3,3,0),"SAED"); //Tow Truck
    oamtcar[10]=SetVehicleNumberPlate(CreateVehicle(525,903.09997559,-1237.40002441,16.29999924,119.99816895,3,3,0),"SAED"); //Tow Truck
    oamtcar[11]=SetVehicleNumberPlate(CreateVehicle(525,903.09997559,-1242.69995117,15.89999962,119.99816895,3,3,0),"SAED"); //Tow Truck
    oamtcar[12]=SetVehicleNumberPlate(CreateVehicle(525,903.50000000,-1247.69995117,15.50000000,119.99816895,3,3,0),"SAED"); //Tow Truck
    oamtcar[13]=SetVehicleNumberPlate(CreateVehicle(525,903.40002441,-1253.50000000,15.10000038,119.99816895,3,3,0),"SAED"); //Tow Truck
    oamtcar[14]=SetVehicleNumberPlate(CreateVehicle(487,896.29998779,-1284.00000000,23.39999962,0.00000000,3,3,0),"SAED"); //Maverick
    oamtcar[15]=SetVehicleNumberPlate(CreateVehicle(487,881.79998779,-1284.09997559,23.39999962,0.00000000,3,3,0),"SAED"); //Maverick


    // News Cars Frakid 6

    newscar[0]=SetVehicleNumberPlate(CreateVehicle(582,972.70180000,-1524.33740000,13.61890000,178.99110000,1,1,0),"News"); //Newsvan
    newscar[1]=SetVehicleNumberPlate(CreateVehicle(582,977.68570000,-1524.33040000,13.61000000,179.52710000,1,1,0),"News"); //Newsvan
    newscar[2]=SetVehicleNumberPlate(CreateVehicle(582,982.64640000,-1524.59810000,13.60910000,181.17030000,1,1,0),"News"); //Newsvan
    newscar[3]=SetVehicleNumberPlate(CreateVehicle(582,966.89880000,-1524.29490000,13.61300000,179.22840000,1,1,0),"News"); //Newsvan
    newscar[4]=SetVehicleNumberPlate(CreateVehicle(582,961.88210000,-1524.23680000,13.61570000,178.50630000,1,1,0),"News"); //Newsvan
    newscar[5]=CreateVehicle(488,1006.87790000,-1528.97450000,23.90250000,268.57280000,1,1,0); //News Chopper
    newscar[6]=CreateVehicle(488,982.33390000,-1510.22080000,23.89930000,1.23030000,1,1,0); //News Chopper
    newscar[7]=CreateVehicle(488,970.01690000,-1510.65530000,23.91200000,0.95250000,1,1,0); //News Chopper


    // Mafia Cars Frakid 7
    mafiacar[0]=SetVehicleNumberPlate(CreateVehicle(560,286.8509,-1155.9063,80.6166,223.1438,0,0,0),"MAFIA"); // Mafia Auto 1
    mafiacar[1]=SetVehicleNumberPlate(CreateVehicle(560,282.9297,-1160.2615,80.6193,222.6119,0,0,0),"MAFIA"); // Mafia Auto 2
    mafiacar[2]=SetVehicleNumberPlate(CreateVehicle(409,331.6517,-1154.3693,80.7098,134.5181,0,0,0),"MAFIA"); // Mafia Auto 3
    mafiacar[3]=SetVehicleNumberPlate(CreateVehicle(445,298.9690,-1184.1986,80.7891,3.9195,0,0,0),"MAFIA"); // Mafia Auto 4
    mafiacar[4]=SetVehicleNumberPlate(CreateVehicle(445,302.3577,-1180.7366,80.7891,5.0348,0,0,0),"MAFIA"); // Mafia Auto 5
    mafiacar[5]=SetVehicleNumberPlate(CreateVehicle(445,295.4462,-1181.3068,80.7891,3.2320,0,0,0),"MAFIA"); // Mafia Auto 6
    mafiacar[6]=SetVehicleNumberPlate(CreateVehicle(445,291.5644,-1176.0853,80.7890,0.2551,0,0,0),"MAFIA"); // Mafia Auto 7
    mafiacar[7]=SetVehicleNumberPlate(CreateVehicle(482,291.6999,-1152.0984,81.0282,223.0772,0,0,0),"MAFIA"); // Mafia Auto 8
    mafiacar[8]=SetVehicleNumberPlate(CreateVehicle(482,294.2274,-1148.9983,81.0341,222.8748,0,0,0),"MAFIA"); // Mafia Auto 9

    Moin Moin :D



    So habe ein kleines Problem bei den Frak Cars von mir..


    public OnPlayerStateChange(playerid, newstate, oldstate)
    {
    if(newstate==PLAYER_STATE_DRIVER)
    {
    for(new i=0; i<sizeof(lspdcar); i++)
    {
    if(GetPlayerVehicleID(playerid)==lspdcar[i])
    {
    if(GetPVarInt(playerid,"Fraktion")!=1)
    {
    RemovePlayerFromVehicle(playerid);
    SendClientMessage(playerid,ROT,"Nicht Für dich.");
    }
    }
    }
    }
    if(newstate==PLAYER_STATE_DRIVER)
    {
    for(new i=0; i<sizeof(fbicar); i++)
    {
    if(GetPlayerVehicleID(playerid)==fbicar[i])
    {
    if(GetPVarInt(playerid,"Fraktion")!=2)
    {
    RemovePlayerFromVehicle(playerid);
    SendClientMessage(playerid,ROT,"Nicht Für dich.");
    }
    }
    }
    }
    if(newstate==PLAYER_STATE_DRIVER)
    {
    for(new i=0; i<sizeof(armycar); i++)
    {
    if(GetPlayerVehicleID(playerid)==armycar[i])
    {
    if(GetPVarInt(playerid,"Fraktion")!=3)
    {
    RemovePlayerFromVehicle(playerid);
    SendClientMessage(playerid,ROT,"Nicht Für dich.");
    }
    }
    }
    }
    if(newstate==PLAYER_STATE_DRIVER)
    {
    for(new i=0; i<sizeof(sesecar); i++)
    {
    if(GetPlayerVehicleID(playerid)==sesecar[i])
    {
    if(GetPVarInt(playerid,"Fraktion")!=4)
    {
    RemovePlayerFromVehicle(playerid);
    SendClientMessage(playerid,ROT,"Nicht Für dich.");
    }
    }
    }
    }
    if(newstate==PLAYER_STATE_DRIVER)
    {
    for(new i=0; i<sizeof(oamtcar); i++)
    {
    if(GetPlayerVehicleID(playerid)==oamtcar[i])
    {
    if(GetPVarInt(playerid,"Fraktion")!=5)
    {
    RemovePlayerFromVehicle(playerid);
    SendClientMessage(playerid,ROT,"Nicht Für dich.");
    }
    }
    }
    }
    if(newstate==PLAYER_STATE_DRIVER)
    {
    for(new i=0; i<sizeof(newscar); i++)
    {
    if(GetPlayerVehicleID(playerid)==newscar[i])
    {
    if(GetPVarInt(playerid,"Fraktion")!=6)
    {
    RemovePlayerFromVehicle(playerid);
    SendClientMessage(playerid,ROT,"Nicht Für dich.");
    }
    }
    }
    }
    if(newstate==PLAYER_STATE_DRIVER)
    {
    for(new i=0; i<sizeof(mafiacar); i++)
    {
    if(GetPlayerVehicleID(playerid)==mafiacar[i])
    {
    if(GetPVarInt(playerid,"Fraktion")!=7)
    {
    RemovePlayerFromVehicle(playerid);
    SendClientMessage(playerid,ROT,"Nicht Für dich.");
    }
    }
    }
    }
    return 1;
    }




    Das Problem ist Ich kann in Jedes fahrzeug rein.. obwohl ich LSPD oder Zivi bin das ist egal.. ich kann Trozdem überall in den fahrzeugen Rein ?.. Falls einer den Fehler weiß bitte Melden ^^




    MFG Equ

    Bekomme Error..



    C:\Users\Equ\Desktop\Samp Servers\SA-MP Server 2\gamemodes\LoC.pwn(770) : error 017: undefined symbol "IsPlayerAnAdmin"
    C:\Users\Equ\Desktop\Samp Servers\SA-MP Server 2\gamemodes\LoC.pwn(768) : warning 203: symbol is never used: "playerid"
    Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    1 Error.

    Abend:


    Ich habe ein Befehl Gemacht den 6 Verschiedene Adminrange haben sollen: Also Adminlvl [ 1 | 2 | 4 | 1337 | 1700 | 2000 ] <-- Die Alle sollen diesen Befehl hier Benutzen können.


    ocmd:adminhelp(playerid,params[])
    {
    if(!isPlayerAnAdmin(playerid,1))return SendClientMessage(playerid,ROT,"Du Bist Kein Admin!.");
    SendClientMessage(playerid,GRUN,"---Admin Befehle---");
    SendClientMessage(playerid,GRUN,"/kick, /ban, /timeban, /goto, /sethp, /setarmor, /tv ,/tvaus ");
    SendClientMessage(playerid,GRUN,"/slap, /givegun, /rac, /veh, /delveh, /freeze, /unfreeze, /o, /aa, /makeadmin, /makeleader");
    SendClientMessage(playerid,GRUN,"/frakids,/givewarn, /deletewarns,/clearchat");
    return 1;
    }





    MFG: Equ