Sieht alles Sehr Nice aus
Beiträge von BigBozZxX
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kann mir einer eine seite vom index schicken?
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Hmmm!
Dann Rüste Auf
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Ja support für XP wurde einstellt denke mal des wegen mach win 7 Drauf
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log dich doch einfach ein und guck was dann ist
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wo sind die restlichen scriptfiels
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ist ein GF also GF standart (dini)
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ich kann mich nicht einloggen ich muss immer einen neuen account machen
public OnPlayerClickPlayerTextDraw(playerid, PlayerText:playertextid, calssid)
{
if(playertextid==Textdraw0[playerid])// Also wenn playertextid TextDraw0 ist dann ....
{
new plname[MAX_PLAYER_NAME];
new string[64];
GetPlayerName(playerid, plname, sizeof(plname));
format(string, sizeof(string), "/Accounts/%s.ini", plname);
new namestr[100], spname[MAX_PLAYER_NAME];
GetPlayerName(playerid, spname, sizeof(spname));
format(namestr, sizeof(namestr), "Spieler ~r~~h~~h~%s~w~,", spname);
TextDrawSetString(TdSpielerName, namestr);
if(IsPlayerNPC(playerid))
{
SpawnPlayer(playerid);
return 1;
}
if(gPlayerAccount[playerid] == 1 && gPlayerLogged[playerid] == 0)
{
ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_PASSWORD,"Login","Willkommen auf German-Golden-Reallife [GGR]~,\n\n\n\n Bitte Logge dich nun ein!\n\n\n","Login","Abbrechen");
TextDrawHideForPlayer(playerid,Textdraw2);
TextDrawHideForPlayer(playerid,Textdraw1);
PlayerTextDrawDestroy(playerid,Textdraw0[playerid]);
}
else if(gPlayerAccount[playerid] == 0 && gPlayerLogged[playerid] == 0)
{
ShowPlayerDialog(playerid,DIALOG_REG,DIALOG_STYLE_MSGBOX,"Account","Herzlich Willkommen auf German-Golden-Reallife [GGR]~,\n\n\nWir Freuen uns das du zu uns gejoint bist.\n\n\nDamit du gleich Loslegen kannst,\n\nmusst du dich Registrieren.\n\nViel Spaß.","Erstellen","Abbrechen");
TextDrawHideForPlayer(playerid,Textdraw2);
TextDrawHideForPlayer(playerid,Textdraw1);
PlayerTextDrawDestroy(playerid,Textdraw0[playerid]);
}//return 1;
}
return 1;
} -
schreib doch den support an D:
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geht trozdem nicht
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was ist daran falsch
das alles ist unter public OnPlayerClickPlayerTextDraw(playerid, PlayerText:playertextid)
if(playertextid==Textdraw0[playerid])
{new plname[MAX_PLAYER_NAME];
new string[64];
GetPlayerName(playerid, plname, sizeof(plname));
format(string, sizeof(string), "/Accounts/%s.ini", plname);
new namestr[100], spname[MAX_PLAYER_NAME];
GetPlayerName(playerid, spname, sizeof(spname));
format(namestr, sizeof(namestr), "Spieler ~r~~h~~h~%s~w~,", spname);
TextDrawSetString(TdSpielerName, namestr);
if(gPlayerAccount[playerid] == 1 && gPlayerLogged[playerid] == 0)
{
ShowPlayerDialog(playerid,DIALOG_LOGIN,DIALOG_STYLE_PASSWORD,"Login","Willkommen auf German-Golden-Reallife [GGR]~,\n\n\n\n Bitte Logge dich nun ein!\n\n\n","Login","Abbrechen");
TextDrawHideForPlayer(playerid,Textdraw2);
TextDrawHideForPlayer(playerid,Textdraw1);
TextDrawDestroy(playerid,Textdraw0[playerid]); ----hier einfehler
}
else if(gPlayerAccount[playerid] == 0 && gPlayerLogged[playerid] == 0)
{
ShowPlayerDialog(playerid,DIALOG_REG,DIALOG_STYLE_MSGBOX,"Account","Herzlich Willkommen auf German-Golden-Reallife [GGR]~,\n\n\nWir Freuen uns das du zu uns gejoint bist.\n\n\nDamit du gleich Loslegen kannst,\n\nmusst du dich Registrieren.\n\nViel Spaß.","Erstellen","Abbrechen");
TextDrawHideForPlayer(playerid,Textdraw2);
TextDrawHideForPlayer(playerid,Textdraw1);
TextDrawDestroy(playerid,Textdraw0[playerid]); ----hier einfehler
}D:\pawno2\GHR.pwn(65196) : warning 213: tag mismatch
D:\pawno2\GHR.pwn(65196) : warning 202: number of arguments does not match definition
D:\pawno2\GHR.pwn(65203) : warning 213: tag mismatch
D:\pawno2\GHR.pwn(65203) : warning 202: number of arguments does not match definition
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhaseHeader size: 14852 bytes
Code size: 2685436 bytes
Data size: 26929052 bytes
Stack/heap size: 32768 bytes; estimated max. usage: unknown, due to recursion
Total requirements:29662108 bytes4 Warnings.
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danke gehts jetzt
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unter OnPlayerConnectFunction OnPlayerConnect(playerid)//Bin da
{TextDrawShowForPlayer(playerid,LoadScreen);
TextDrawShowForPlayer(playerid,Textdraw2);
TextDrawShowForPlayer(playerid,Textdraw1);
//SelectTextDraw(playerid, 0x00FF00FF);
PlayerTextDrawShow(playerid,Textdraw0[playerid]);
Textdraw0[playerid] = CreatePlayerTextDraw(playerid, 272.000000, 217.000000, "Login/Register");
PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw0[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], -5);
PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw0[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw0[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw0[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw0[playerid], true); -
habe ich schon drinne aber geht trz nicht
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da steht auch alle ersetzen
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hallo
Textdraw wird nicht angezeigtTextdraw0[playerid] = CreatePlayerTextDraw(playerid, 272.000000, 217.000000, "Login/Register");
PlayerTextDrawLetterSize(playerid, Textdraw0[playerid], 0.449999, 1.600000);
PlayerTextDrawAlignment(playerid, Textdraw0[playerid], 1);
PlayerTextDrawColor(playerid, Textdraw0[playerid], -1);
PlayerTextDrawSetShadow(playerid, Textdraw0[playerid], -5);
PlayerTextDrawSetOutline(playerid, Textdraw0[playerid], 0);
PlayerTextDrawBackgroundColor(playerid, Textdraw0[playerid], 51);
PlayerTextDrawFont(playerid, Textdraw0[playerid], 1);
PlayerTextDrawSetProportional(playerid, Textdraw0[playerid], 1);
PlayerTextDrawSetSelectable(playerid, Textdraw0[playerid], true); -
wurde /flock auch gefixxt`?