new Grund[MAX_PLAYERS][256],Datum[MAX_PLAYERS][256],Uhrzeit[MAX_PLAYERS][256],GBV[MAX_PLAYERS][256];
db_get_field_assoc(Result,"Banned",str,sizeof(str));
SpielerInfo[playerid][Banned]=strval(str);
db_get_field_assoc(Result,"Grund",str,sizeof(str));
Grund[playerid]=str;
db_get_field_assoc(Result,"Datum",str,sizeof(str));
Datum[playerid]=str;
db_get_field_assoc(Result,"Uhrzeit",str,sizeof(str));
Uhrzeit[playerid]=str;
db_get_field_assoc(Result,"Gebanntvon",str,sizeof(str));
GBV[playerid]=str;
if(SpielerInfo[playerid][Banned] == 1)
{
// format(str,sizeof(str),"Du wurdest gebannt!\nGrund: %s\nDatum: %s\nUhrzeit: %s\nGebannt von: %s",Grund[playerid],Datum[playerid],Uhrzeit[playerid],GBV[playerid]);
ShowPlayerDialog(playerid,BanTrue,DIALOG_STYLE_MSGBOX,"{00FF00}[Ausschluss]",str,"OK", "");
SetTimerEx("Kicked",250,false,"i",playerid);
}
Jemand ne Idee, warum meine Stack/Heapsize auf über
Stack/heap size: 16384 bytes; estimated max. usage=514467 cells (2057868 bytes)
Total requirements: 300256 bytes
geht?