Beiträge von tobialvarez

    SetPVarInt(playerid,"Tot",GetPVarInt(playerid,"Tot")+1);
    Anders kann ich es momentan nicht formulieren oder Du musst deinen Code nochmal genau überprüfen wenn es danach nicht geht.
    Das wäre nun natürlich dafür, dass Du die Tode nach oben zählst und nicht in den Minus-Bereich.



    public OnPlayerDeath(playerid,killerid, reason)
    {
    new SpielerDatei[64];
    new string[128];
    SendDeathMessage(killerid,playerid,reason);
    SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
    SetPVarInt(playerid,"Tot",dini_Int(SpielerDatei,"Tot")-1);
    Log("deathlog.txt",string);


    Nichts falsch? Ab -1 geht NICHTS weiter.

    Zu erstmal der Code.

    Code
    public OnPlayerDeath(playerid,killerid, reason)
    {
        new SpielerDatei[64];
        new string[128];
        /*SetPVarInt(playerid,"Tot",dini_Int(SpielerDatei,"Tot")-1);*/
    	SendDeathMessage(killerid,playerid,reason);
    	SetPlayerScore(killerid,GetPlayerScore(killerid)+1);
    	SetPVarInt(playerid,"Tot",dini_Int(SpielerDatei,"Tot")-1);


    Ich will machen, das der Tote in den Stats immer wenn der Stirbt ein -1 dann stirbt er wieder dann -2 etc...
    Aber, bei mir geht es nur bis -1 und NICHT weiter.


    Bitte kann mir jmd den Code dafür dann schicken damit es geht!


    MfG

    Code
    COMMAND:a(playerid,params[]){      if(IsPlayerConnected(playerid))      {            if(!isPlayerAnAdmin(playerid,0))            {                 new Name[MAX_PLAYER_NAME];		         new string[128];	             GetPlayerName(playerid, Name,sizeof(Name));	             format(string,sizeof(string),"[AdminChat]%s:%s",Name);	             SendAdminMessage(0xD200FFFF,string);   	      	}		    else		    {                     SendClientMessage(playerid,COLOR_RED,"Du bist kein Admin!");		    }        }        return 1;}


    Also, ich habe ein AdminChat gemacht, nur das Problem ist er liest nur den Namen ab aber nicht den Text den er schreibt.
    Also so
    [AdminChat]Unbekannt:
    Aber er es sollte so aussehen.
    [AdminChat]Unbekannt: NA wie gehts euch?


    Bitte um Hilfe.


    MfG

    bsp.:

    Code
    new string[128];
    format(string,sizeof(string),"Kills %d",kills);
    SendClientMessage(playerid,COLOR_WHITE,string);
    format(string,sizeof(string),"Tode %d",death);
    SendClientMessage(playerid,COLOR_WHITE,string);

    Geht das auch noch anders?


    Hier einmal das Problem, das stimmt alles von den Zahlen her nicht.
    Was soll ich tun?


    Zeile:


    COMMAND:stats(playerid,params[])
    {
    if(IsPlayerConnected(playerid))
    {
    SendClientMessage(playerid, COLOR_WHITE,"*********************** {F81414}SAPD {FFFFFF}Deathmatch {F81414}Stats {FFFFFF}***********************");
    SendClientMessage(playerid,COLOR_WHITE,"Kills %d");
    SendClientMessage(playerid,COLOR_WHITE,"Tode %d");
    SendClientMessage(playerid,COLOR_WHITE,"Adminrank %d");
    SendClientMessage(playerid,COLOR_WHITE,"IP %d");
    SendClientMessage(playerid,COLOR_WHITE,"Score %d");
    SendClientMessage(playerid, COLOR_WHITE,"*********************** {F81414}SAPD {FFFFFF}Deathmatch {F81414}Stats {FFFFFF}***********************");
    }
    return 1;
    }


    Bitte um Hilfe ^^

    Nachricht von Brad :thumbup:


    Habe Problem mit Keyserver, "Verbindung zum Keyserver konnte nicht hergestellt werden"


    Also, ich habe mir gestern um 22 Uhr GTA 4 und GTA EOLC gekauft ( 8 Euro )
    Nur bei GTA 4 kam das mit Keyserver, bei EOLC nicht.


    Bitte um Hilfe.


    Greets

    Was steht denn bei OnPlayerRequestClass()? :)


    Spoiler anzeigen
    public OnPlayerRequestClass(playerid, classid)
    {
    Mini[playerid] = 0;
    iSpawnSet[playerid] = 0;
    DM[playerid] = 0;
    War[playerid] = 0;
    ZAHL[playerid] = 0;
    IoI[playerid] = 0;
    PB[playerid] = 0;
    cod[playerid] = 0;
    glass[playerid] = 0;
    knife[playerid] = 0;
    kart[playerid] = 0;
    SetupPlayerForClassSelection(playerid);
    return 1;
    }

    und wie soll dir dann einer helfen? nur mit der info "klick auf spawnbutton = blackscreen" kann man relativ wenig anfangen
    oder nochmals die frage: Nur bei dir oder bei allen?



    //Skins
    /*AddPlayerClass(0,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);*/
    AddPlayerClass(1,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
    AddPlayerClass(2,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
    AddPlayerClass(3,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(5,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
    AddPlayerClass(6,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(7,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(8,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(10,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(12,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
    AddPlayerClass(13,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
    AddPlayerClass(14,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
    AddPlayerClass(15,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(19,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(23,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
    AddPlayerClass(22,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(24,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(26,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(27,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(28,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(29,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(34,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(37,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(46,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
    AddPlayerClass(40,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(42,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(63,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
    AddPlayerClass(56,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(65,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(66,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(68,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(78,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(82,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(86,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(93,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(98,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(100,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(106,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
    AddPlayerClass(110,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
    AddPlayerClass(119,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1);
    AddPlayerClass(102,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(112,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(113,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(115,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(142,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(165,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(170,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(179,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(249,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(155,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(163,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(244,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(265,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(279,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(280,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(282,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(285,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(286,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(287,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(288,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(275,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(222,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(186,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);
    AddPlayerClass(122,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1);

    wir reden von einer Skinauswahl auf einem Multiplayer Server oder? also gibt es doch auch einen Code dafür?
    Vielleicht liegt der fehler darin??? oder ist das nur bei dir so und bei anderen nicht?

    xD Soll ich dir jetzt die ganzen AddPlayerClass schicken? Weil ich benutz den Spawnbutton & AddPlayerClass you know?