Beiträge von SexyPawnoStyle

    Also für mich ist die PS3 schon besser wegen den Controllern hattet ihr schonma nen xBox Xontroller in der Hand der ist so fett wie meine PS3 !!


    Und schon wird xBox pleite gehen wegen Motoroller!!

    Hallo ich hab mir mal einen /veh und /delall befehl besorgt denoch bekomme ich Leider 1 Error


    D:\Eigene Dateien\Robert\Stunt\gamemodes\Stunt.pwn(227) : error 017: undefined symbol "supportcarf"


    ocmd:delall(playerid,params[])
    {
    if(!IsPlayerAdmin(playerid))
    {
    DestroyVehicle(supportcarf); // Error Zeile
    }
    return 1;
    }



    ocmd:veh(playerid,params[])
    {
    if(!IsPlayerAdmin(playerid))return SendClientMessage(playerid,ROT,"S.Y.S.T.E.M: Du bist kein Admin / Rang 4.");
    {
    new Float:x, Float:y, Float:z;
    new Text3D:supportveh[MAX_VEHICLES];
    new c1,c2,vid;
    if(sscanf(params,"iii",vid,c1,c2))return SendClientMessage(playerid,ROT,"S.Y.S.T.E.M: /veh [CarID] [Farbe1] [Farbe2]");
    {
    if(vid<402||vid>603)return SendClientMessage(playerid,ROT,"Ungultige Fahrzeug-ID.");
    {
    GetPlayerPos(playerid,x,y,z);
    new car,supportcarf;
    supportcarf = SetVehicleNumberPlate(car = CreateVehicle(vid,x,y,z,3,c1,c2,-1),"Support");
    PutPlayerInVehicle(playerid,car,0);
    SendClientMessage(playerid,ROT,"Du hast ein Support Fahrzeug gespawnt.");
    supportveh[car] = Create3DTextLabel("Support Fahrzeug", BLAU,0.0,0.0,0.0,30.0,0,1);
    Attach3DTextLabelToVehicle(supportveh[car],car,0.0,0.0,2.0);
    return 1;
    }
    }
    }
    }

    C:\Users\Tolik\Desktop\Stunt\gamemodes\Stunt.pwn(67) : error 017: undefined symbol "playerid"
    C:\Users\Tolik\Desktop\Stunt\gamemodes\Stunt.pwn(74) : error 017: undefined symbol "playerid"
    C:\Users\Tolik\Desktop\Stunt\gamemodes\Stunt.pwn(83) : error 017: undefined symbol "playerid"
    Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    3 Errors.



    Code


    GameTextForPlayer(playerid,"Los Santos",3000,2); // 67
    AddPlayerClass(47,1153.7833,-1771.8011,16.5992,2.5467,30,999,24,999,0,0); // Spawn Punkt
    AddPlayerClass(24,1153.7833,-1771.8011,16.5992,2.5467,0,0,0,0,0,0); // Spawn Punkt
    AddPlayerClass(86,1153.7833,-1771.8011,16.5992,2.5467,0,0,0,0,0,0); // Spawn Punkt
    AddPlayerClass(90,1153.7833,-1771.8011,16.5992,2.5467,0,0,0,0,0,0); // Spawn Punkt
    AddPlayerClass(250,1153.7833,-1771.8011,16.5992,2.5467,0,0,0,0,0,0); // Spawn Punkt
    AddPlayerClass(107,1153.7833,-1771.8011,16.5992,2.5467,0,0,0,0,0,0); // Spawn Punkt
    GameTextForPlayer(playerid,"Las Venturas",3000,2); // 74
    AddPlayerClass(47,1884.9418,703.4042,10.8203,79.6951,0,0,0,0,0,0);
    AddPlayerClass(90,1884.9418,703.4042,10.8203,79.6951,0,0,0,0,0,0);
    AddPlayerClass(0,1884.9418,703.4042,10.8203,79.6951,0,0,0,0,0,0);
    AddPlayerClass(10,1884.9418,703.4042,10.8203,79.6951,0,0,0,0,0,0);
    AddPlayerClass(20,1884.9418,703.4042,10.8203,79.6951,0,0,0,0,0,0);
    AddPlayerClass(22,1884.9418,703.4042,10.8203,79.6951,0,0,0,0,0,0);
    AddPlayerClass(45,1884.9418,703.4042,10.8203,79.6951,0,0,0,0,0,0);
    AddPlayerClass(178,1884.9418,703.4042,10.8203,79.6951,0,0,0,0,0,0);
    GameTextForPlayer(playerid,"San Fierro",3000,2);// 83
    AddPlayerClass(2,-1371.5649,-164.2328,14.1484,218.2104,0,0,0,0,0,0);
    AddPlayerClass(0,-1371.5649,-164.2328,14.1484,218.2104,0,0,0,0,0,0);
    AddPlayerClass(99,-1371.5649,-164.2328,14.1484,218.2104,0,0,0,0,0,0);
    AddPlayerClass(45,-1371.5649,-164.2328,14.1484,218.2104,0,0,0,0,0,0);
    AddPlayerClass(89,-1371.5649,-164.2328,14.1484,218.2104,0,0,0,0,0,0);
    AddPlayerClass(88,-1371.5649,-164.2328,14.1484,218.2104,0,0,0,0,0,0);
    AddPlayerClass(75,-1371.5649,-164.2328,14.1484,218.2104,0,0,0,0,0,0);
    AddPlayerClass(134,-1371.5649,-164.2328,14.1484,218.2104,0,0,0,0,0,0);