Beiträge von Beavis

    wiso geht dieser Command nicht so wie er soll?


    bcmd:unfall(playerid,params[])
    {
    if(PI[playerid][pUnfall]==1)
    {
    for(new i = 0; i < MAX_PLAYERS; i++)
    {
    new count;
    if(PI[i][pMember]==3||PI[i][pLeader]==3)count+=1;
    if(count==0)
    {
    TogglePlayerControllable(playerid,1);
    SendClientMessage(playerid,cYellow,"Da kein Feuerwehrmann online ist wurdest du automatisch befreit");
    return 1;
    }
    else
    {
    new string[128];
    format(string, sizeof(string), ">> %s hat nach einem Feuerwehrmann gerufen!", PlayerName(playerid));
    if(PI[i][pMember]==3||PI[i][pLeader]==3)SendClientMessage(i, cBlue, string);
    SendClientMessage(playerid, cBlue, "Bald ist ein Feuerwehrmann unterwegs zu dir!");
    }
    }
    }
    else
    {
    SendClientMessage(playerid,cRed,"Du hattest doch keinen Unfall");
    }
    return 1;
    }


    wenn Member 3 on is soll er ne message bekommen das einer hilfe brauch
    aber er Spammt mich zu mit den hier obwohl ein member 3 on ist "Da kein Feuerwehrmann online ist wurdest du automatisch befreit"

    Es hat damit nix zu tun für mich ist es kopiert und dafür bewerte ich es nicht sondern sagen meine Meinung
    und was ist das?


    public OnPlayerConnect()
    {
    new playerid;
    SendClientMessage(playerid, COLOR_BLUE,"Der Server Benutz TheScripter´s Neon System!");
    return 1;
    }
    wenn dann so
    public OnPlayerConnect(playerid)
    {
    SendClientMessage(playerid, COLOR_BLUE,"Der Server Benutz TheScripter´s Neon System!");
    return 1;
    }

    dann erklär mir Bitte das
    vergleich das mit deinen
    Das ist von MSK

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    public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
    {

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    if(dialogid == neondialog)
    {
    if(response)
    {
    if(listitem == 0)
    {
    SetPVarInt(playerid, "Status", 1);
    SetPVarInt(playerid, "neon", CreateObject(18648,0,0,0,0,0,0));
    SetPVarInt(playerid, "neon1", CreateObject(18648,0,0,0,0,0,0));
    AttachObjectToVehicle(GetPVarInt(playerid, "neon"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "neon1"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    SendClientMessage(playerid, 0xFFFFFFAA, "Neon Installiert");
    }
    if(listitem == 1)
    {
    SetPVarInt(playerid, "Status", 1);
    SetPVarInt(playerid, "neon2", CreateObject(18647,0,0,0,0,0,0));
    SetPVarInt(playerid, "neon3", CreateObject(18647,0,0,0,0,0,0));
    AttachObjectToVehicle(GetPVarInt(playerid, "neon2"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "neon3"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    SendClientMessage(playerid, 0xFFFFFFAA, "Neon Installiert");

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    }
    if(listitem == 2)
    {
    SetPVarInt(playerid, "Status", 1);
    SetPVarInt(playerid, "neon4", CreateObject(18649,0,0,0,0,0,0));
    SetPVarInt(playerid, "neon5", CreateObject(18649,0,0,0,0,0,0));
    AttachObjectToVehicle(GetPVarInt(playerid, "neon4"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "neon5"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    SendClientMessage(playerid, 0xFFFFFFAA, "Neon Installiert");

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    }
    if(listitem == 3)
    {
    SetPVarInt(playerid, "Status", 1);
    SetPVarInt(playerid, "neon6", CreateObject(18652,0,0,0,0,0,0));
    SetPVarInt(playerid, "neon7", CreateObject(18652,0,0,0,0,0,0));
    AttachObjectToVehicle(GetPVarInt(playerid, "neon6"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "neon7"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    SendClientMessage(playerid, 0xFFFFFFAA, "Neon Installiert");

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    }
    if(listitem == 4)
    {
    SetPVarInt(playerid, "Status", 1);
    SetPVarInt(playerid, "neon8", CreateObject(18651,0,0,0,0,0,0));
    SetPVarInt(playerid, "neon9", CreateObject(18651,0,0,0,0,0,0));
    AttachObjectToVehicle(GetPVarInt(playerid, "neon8"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "neon9"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    SendClientMessage(playerid, 0xFFFFFFAA, "Neon Installiert");

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    }
    if(listitem == 5)
    {
    SetPVarInt(playerid, "Status", 1);
    SetPVarInt(playerid, "neon10", CreateObject(18650,0,0,0,0,0,0));
    SetPVarInt(playerid, "neon11", CreateObject(18650,0,0,0,0,0,0));
    AttachObjectToVehicle(GetPVarInt(playerid, "neon10"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "neon11"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    SendClientMessage(playerid, 0xFFFFFFAA, "Neon Installiert");

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    }
    if(listitem == 6)
    {
    SetPVarInt(playerid, "Status", 1);
    SetPVarInt(playerid, "neon12", CreateObject(18648,0,0,0,0,0,0));
    SetPVarInt(playerid, "neon13", CreateObject(18648,0,0,0,0,0,0));
    SetPVarInt(playerid, "neon14", CreateObject(18649,0,0,0,0,0,0));
    SetPVarInt(playerid, "neon15", CreateObject(18649,0,0,0,0,0,0));
    AttachObjectToVehicle(GetPVarInt(playerid, "neon12"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "neon13"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "neon14"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "neon15"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    SendClientMessage(playerid, 0xFFFFFFAA, "Neon Installiert");

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    }
    if(listitem == 7)
    {
    SetPVarInt(playerid, "Status", 1);
    SetPVarInt(playerid, "neon16", CreateObject(18648,0,0,0,0,0,0));
    SetPVarInt(playerid, "neon17", CreateObject(18648,0,0,0,0,0,0));
    SetPVarInt(playerid, "neon18", CreateObject(18652,0,0,0,0,0,0));
    SetPVarInt(playerid, "neon19", CreateObject(18652,0,0,0,0,0,0));
    AttachObjectToVehicle(GetPVarInt(playerid, "neon16"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "neon17"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "neon18"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "neon19"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    SendClientMessage(playerid, 0xFFFFFFAA, "Neon zainstalowany");

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    }
    if(listitem == 8)
    {
    SetPVarInt(playerid, "Status", 1);
    SetPVarInt(playerid, "neon20", CreateObject(18647,0,0,0,0,0,0));
    SetPVarInt(playerid, "neon21", CreateObject(18647,0,0,0,0,0,0));
    SetPVarInt(playerid, "neon22", CreateObject(18652,0,0,0,0,0,0));
    SetPVarInt(playerid, "neon23", CreateObject(18652,0,0,0,0,0,0));
    AttachObjectToVehicle(GetPVarInt(playerid, "neon20"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "neon21"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "neon22"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "neon23"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    SendClientMessage(playerid, 0xFFFFFFAA, "Neon zainstalowany");

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    }
    if(listitem == 9)
    {
    SetPVarInt(playerid, "Status", 1);
    SetPVarInt(playerid, "neon24", CreateObject(18647,0,0,0,0,0,0));
    SetPVarInt(playerid, "neon25", CreateObject(18647,0,0,0,0,0,0));
    SetPVarInt(playerid, "neon26", CreateObject(18650,0,0,0,0,0,0));
    SetPVarInt(playerid, "neon27", CreateObject(18650,0,0,0,0,0,0));
    AttachObjectToVehicle(GetPVarInt(playerid, "neon24"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "neon25"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "neon26"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "neon27"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    SendClientMessage(playerid, 0xFFFFFFAA, "Neon Installiert");

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    }
    if(listitem == 10)
    {
    SetPVarInt(playerid, "Status", 1);
    SetPVarInt(playerid, "neon28", CreateObject(18649,0,0,0,0,0,0));
    SetPVarInt(playerid, "neon29", CreateObject(18649,0,0,0,0,0,0));
    SetPVarInt(playerid, "neon30", CreateObject(18652,0,0,0,0,0,0));
    SetPVarInt(playerid, "neon31", CreateObject(18652,0,0,0,0,0,0));
    AttachObjectToVehicle(GetPVarInt(playerid, "neon28"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "neon29"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "neon30"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "neon31"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    SendClientMessage(playerid, 0xFFFFFFAA, "Neon Installiert");

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    }
    if(listitem == 11)
    {
    SetPVarInt(playerid, "Status", 1);
    SetPVarInt(playerid, "neon32", CreateObject(18652,0,0,0,0,0,0));
    SetPVarInt(playerid, "neon33", CreateObject(18652,0,0,0,0,0,0));
    SetPVarInt(playerid, "neon34", CreateObject(18650,0,0,0,0,0,0));
    SetPVarInt(playerid, "neon35", CreateObject(18650,0,0,0,0,0,0));
    AttachObjectToVehicle(GetPVarInt(playerid, "neon32"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "neon33"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "neon34"), GetPlayerVehicleID(playerid), -0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    AttachObjectToVehicle(GetPVarInt(playerid, "neon35"), GetPlayerVehicleID(playerid), 0.8, 0.0, -0.70, 0.0, 0.0, 0.0);
    SendClientMessage(playerid, 0xFFFFFFAA, "Neon Installiert");

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    }
    if(listitem == 12)
    {
    DestroyObject(GetPVarInt(playerid, "neon")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon1")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon2")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon3"));
    DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon4")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon5")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon6")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon7"));
    DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon8")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon9")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon10")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon11"));
    DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon12")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon13")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon14")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon15"));
    DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon16")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon17")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon18")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon19"));
    DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon20")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon21")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon22")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon23"));
    DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon24")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon25")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon26")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon27"));
    DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon28")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon29")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon30")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon31"));
    DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon32")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon33")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon34")); DeletePVar(playerid, "Status"); DestroyObject(GetPVarInt(playerid, "neon35"));
    }
    }
    }
    return 0;
    }


    komisch die sind 1zu1 Gleich

    Ganz ehrlich
    genau das selbe gibt es hier schon ich kann drum wetten das es ne Kopie ist
    Ich such das mal raus und wenns das selbe ist dann Facepalm und das hier
    #pragma tabsize 0
    Ein zeichen für unsauberes einrücken

    Wiso fragst du nicht bei OnPlayerState...
    ab ob der Player in der Fraktion ist?
    wenn du es abschließt, dann kann es nen normaler player doch wieder öffnen, es sei denn du machst dir ein carsystem

    wozu ein string?
    der ist sinnlos
    so kann das auch sein
    SetVehicleNumberPlate(pdcar[i],"LSPD");
    du nimmst nur unnötig reccourcen ein und einfacher gehts so um platz zu sparen:


    for(new i=0; i<sizeof(pdcar); i++)SetVehicleNumberPlate(pdcar[i],"LSPD");