Beiträge von LoLi

    Wieso empty?
    ERROR:
    [.....]FILTER~1\XTREME~1.PWN(171) : error 036: empty statement
    Und die Reihe 171:
    if(Variables[playerid][Jailed] && Config[DisableJailCommands])return SendClientMessage(playerid,red,"You can NOT use any commands whilst you are jailed.");;

    Hast du Fehler beim erstellen des Script also Compilen, weil da passt schon das else wieder nicht, dazu bräuchtest du eine if abfrage 8|

    WTF?
    Compilen?
    Daran hab ich nich gedacht!
    Natürlich hab ich errors ;)
    C:\DOKUME~1\Admin\Desktop\GTASAN~1\GAMEMO~1\crp.pwn(1183) : error 010: invalid function or declaration
    C:\DOKUME~1\Admin\Desktop\GTASAN~1\GAMEMO~1\crp.pwn(1188) : error 010: invalid function or declaration
    C:\DOKUME~1\Admin\Desktop\GTASAN~1\GAMEMO~1\crp.pwn(1197) : error 010: invalid function or declaration
    C:\DOKUME~1\Admin\Desktop\GTASAN~1\GAMEMO~1\crp.pwn(1200) : error 010: invalid function or declaration
    C:\DOKUME~1\Admin\Desktop\GTASAN~1\GAMEMO~1\crp.pwn(1201) : error 010: invalid function or declaration
    C:\DOKUME~1\Admin\Desktop\GTASAN~1\GAMEMO~1\crp.pwn(1237) : error 010: invalid function or declaration
    C:\DOKUME~1\Admin\Desktop\GTASAN~1\GAMEMO~1\crp.pwn(1239) : error 021: symbol already defined: "dini_Create"
    C:\DOKUME~1\Admin\Desktop\GTASAN~1\GAMEMO~1\crp.pwn(1240) : error 021: symbol already defined: "dini_IntSet"
    C:\DOKUME~1\Admin\Desktop\GTASAN~1\GAMEMO~1\crp.pwn(1244) : error 010: invalid function or declaration
    C:\DOKUME~1\Admin\Desktop\GTASAN~1\GAMEMO~1\crp.pwn(1254) : error 021: symbol already defined: "ShowPlayerMarkers"
    C:\DOKUME~1\Admin\Desktop\GTASAN~1\GAMEMO~1\crp.pwn(1266) : error 010: invalid function or declaration
    C:\DOKUME~1\Admin\Desktop\GTASAN~1\GAMEMO~1\crp.pwn(1267) : error 010: invalid function or declaration
    C:\DOKUME~1\Admin\Desktop\GTASAN~1\GAMEMO~1\crp.pwn(1274) : error 010: invalid function or declaration
    C:\DOKUME~1\Admin\Desktop\GTASAN~1\GAMEMO~1\crp.pwn(1286) : error 010: invalid function or declaration
    C:\DOKUME~1\Admin\Desktop\GTASAN~1\GAMEMO~1\crp.pwn(1291) : error 021: symbol already defined: "gettime"
    C:\DOKUME~1\Admin\Desktop\GTASAN~1\GAMEMO~1\crp.pwn(1293) : error 010: invalid function or declaration
    C:\DOKUME~1\Admin\Desktop\GTASAN~1\GAMEMO~1\crp.pwn(1297) : error 021: symbol already defined: "SetTimer"
    C:\DOKUME~1\Admin\Desktop\GTASAN~1\GAMEMO~1\crp.pwn(1306) : error 010: invalid function or declaration
    C:\DOKUME~1\Admin\Desktop\GTASAN~1\GAMEMO~1\crp.pwn(15259) : warning 219: local variable "tmphour" shadows a variable at a preceding level
    C:\DOKUME~1\Admin\Desktop\GTASAN~1\GAMEMO~1\crp.pwn(15260) : warning 219: local variable "tmpminute" shadows a variable at a preceding level
    C:\DOKUME~1\Admin\Desktop\GTASAN~1\GAMEMO~1\crp.pwn(15261) : warning 219: local variable "tmpsecond" shadows a variable at a preceding level
    C:\DOKUME~1\Admin\Desktop\GTASAN~1\GAMEMO~1\crp.pwn(16187) : warning 225: unreachable code
    C:\DOKUME~1\Admin\Desktop\GTASAN~1\GAMEMO~1\crp.pwn(16187) : warning 217: loose indentation
    C:\DOKUME~1\Admin\Desktop\GTASAN~1\GAMEMO~1\crp.pwn(16195) : warning 209: function "IsABike" should return a value
    C:\DOKUME~1\Admin\Desktop\GTASAN~1\GAMEMO~1\crp.pwn(16745) : warning 203: symbol is never used: "sendcmd"
    C:\DOKUME~1\Admin\Desktop\GTASAN~1\GAMEMO~1\crp.pwn(16745) : warning 203: symbol is never used: "tmphour"
    C:\DOKUME~1\Admin\Desktop\GTASAN~1\GAMEMO~1\crp.pwn(16745) : warning 203: symbol is never used: "tmpminute"
    C:\DOKUME~1\Admin\Desktop\GTASAN~1\GAMEMO~1\crp.pwn(16745) : warning 203: symbol is never used: "tmpsecond"
    Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    18 Errors.

    ;( ;( ;( ;( ;( :huh:

    if (!strcmp("Yes", GAMEMODE_USE_VERSION, true)) { printf("> Gamemode: %s - %s", GAMEMODE,VERSION); } else { printf("> Gamemode: %s", GAMEMODE); } // Checking the "GAMEMODE_USE_VERSION" define, if "Yes" then set the gamemode text to the gamemode name & version, else set it to just the gamemode name.
    printf("> Version: %s", VERSION);
    printf("> Map: %s", MAP_NAME);
    printf("> Website: %s", WEBSITE);
    printf("> Developer: %s", DEVELOPER);
    printf("> Last Update: %s", LAST_UPDATE);
    printf("> Current Script Lines: %d", SCRIPT_LINES);
    printf("> Password: %s", ShowServerPassword());
    print("_________________________________________________________________________");
    }



    public OnGameModeInit()
    {
    CreateObject(983,1047.478,-1606.018,20.064,0.0,0.0,0.0);
    CreateObject(983,1046.728,-1612.268,20.064,0.0,-0.859,-13.751);
    CreateObject(983,1045.978,-1617.268,20.064,0.0,-2.578,-5.157);
    CreateObject(983,1046.478,-1623.393,20.064,0.0,-2.578,13.751);
    CreateObject(983,1047.778,-1629.544,20.064,0.0,-0.859,10.313);
    CreateObject(983,1048.678,-1634.844,20.064,0.0,-0.859,10.313);
    CreateObject(3749,1043.895,-1617.573,18.407,0.0,0.0,-90.000);
    CreateObject(4100,1031.724,-1585.130,14.249,0.0,0.0,-39.766);
    CreateObject(4100,1039.974,-1585.130,14.249,0.0,0.0,-39.766);
    Oben


    public OnGameModeInit()
    {
    CreateObject(983,1047.478,-1606.018,20.064,0.0,0.0,0.0);
    CreateObject(983,1046.728,-1612.268,20.064,0.0,-0.859,-13.751);
    CreateObject(983,1045.978,-1617.268,20.064,0.0,-2.578,-5.157);
    CreateObject(983,1046.478,-1623.393,20.064,0.0,-2.578,13.751);
    CreateObject(983,1047.778,-1629.544,20.064,0.0,-0.859,10.313);
    CreateObject(983,1048.678,-1634.844,20.064,0.0,-0.859,10.313);
    CreateObject(3749,1043.895,-1617.573,18.407,0.0,0.0,-90.000);
    CreateObject(4100,1031.724,-1585.130,14.249,0.0,0.0,-39.766);
    CreateObject(4100,1039.974,-1585.130,14.249,0.0,0.0,-39.766);
    CreateObject(4100,1039.128,-1660.706,14.249,0.0,0.0,-39.843);
    CreateObject(4100,1030.628,-1660.706,14.249,0.0,0.0,-39.843);
    CreateObject(4100,1139.832,-1611.431,14.652,0.0,0.0,50.157);
    CreateObject(4100,1139.832,-1625.931,14.652,0.0,0.0,50.157);
    CreateObject(4100,1136.606,-1607.293,19.253,0.0,0.0,50.157);
    CreateObject(4100,1136.606,-1621.043,19.253,0.0,0.0,50.157);
    CreateObject(4100,1136.606,-1634.543,19.253,0.0,0.0,50.157);
    CreateObject(4100,1136.606,-1647.793,19.253,0.0,0.0,50.157);
    CreateObject(4100,1130.356,-1654.043,19.253,0.0,0.0,-46.960);
    CreateObject(1444,1049.263,-1608.616,20.269,0.0,0.0,-146.250);
    CreateObject(2789,1047.548,-1615.979,22.713,13.751,0.0,92.819);
    CreateObject(3467,1049.998,-1623.073,20.171,0.0,0.0,180.000);
    CreateObject(3715,1037.733,-1585.055,20.454,0.0,0.0,0.0);
    CreateObject(7597,1050.545,-1634.629,28.993,0.0,0.0,0.0);
    CreateObject(8548,1037.477,-1584.331,13.601,0.0,0.0,180.000);
    CreateObject(9528,1049.062,-1600.379,21.442,0.0,0.0,0.0);
    CreateObject(2430,1069.116,-1635.646,22.628,0.0,0.0,180.000);
    CreateObject(16151,1066.287,-1635.330,19.890,0.0,0.0,270.000);
    CreateObject(2778,1061.854,-1635.536,19.491,0.0,0.0,180.000);
    CreateObject(1523,1062.993,-1636.039,19.546,0.0,0.0,0.0);
    CreateObject(1514,1069.586,-1635.394,20.780,0.0,0.0,90.000);
    CreateObject(2500,1069.709,-1634.990,20.512,0.0,0.0,270.000);
    CreateObject(14657,1063.101,-1618.888,20.323,0.0,0.0,0.0);
    CreateObject(14657,1063.101,-1618.888,20.323,0.0,0.0,-91.100);
    CreateObject(3515,1061.968,-1620.120,21.687,0.0,0.0,0.0);
    }
    else
    {
    dini_Create("CRP_Scriptfiles/Other/JoinCounter.cfg");
    dini_IntSet("CRP_Scriptfiles/Other/JoinCounter.cfg", "Connections", 0);
    print("file \"CRP_Scriptfiles/Other/JoinCounter.cfg\" created with JoinCounter variable (0 visitors)");
    }

    Wo genau einfügen, und was einfügen? (if?)

    public OnGameModeInit()
    {
    CreateObject(983,1047.478,-1606.018,20.064,0.0,0.0,0.0);
    CreateObject(983,1046.728,-1612.268,20.064,0.0,-0.859,-13.751);
    CreateObject(983,1045.978,-1617.268,20.064,0.0,-2.578,-5.157);
    CreateObject(983,1046.478,-1623.393,20.064,0.0,-2.578,13.751);
    CreateObject(983,1047.778,-1629.544,20.064,0.0,-0.859,10.313);
    CreateObject(983,1048.678,-1634.844,20.064,0.0,-0.859,10.313);
    CreateObject(3749,1043.895,-1617.573,18.407,0.0,0.0,-90.000);
    CreateObject(4100,1031.724,-1585.130,14.249,0.0,0.0,-39.766);
    CreateObject(4100,1039.974,-1585.130,14.249,0.0,0.0,-39.766);
    CreateObject(4100,1039.128,-1660.706,14.249,0.0,0.0,-39.843);
    CreateObject(4100,1030.628,-1660.706,14.249,0.0,0.0,-39.843);
    CreateObject(4100,1139.832,-1611.431,14.652,0.0,0.0,50.157);
    CreateObject(4100,1139.832,-1625.931,14.652,0.0,0.0,50.157);
    CreateObject(4100,1136.606,-1607.293,19.253,0.0,0.0,50.157);
    CreateObject(4100,1136.606,-1621.043,19.253,0.0,0.0,50.157);
    CreateObject(4100,1136.606,-1634.543,19.253,0.0,0.0,50.157);
    CreateObject(4100,1136.606,-1647.793,19.253,0.0,0.0,50.157);
    CreateObject(4100,1130.356,-1654.043,19.253,0.0,0.0,-46.960);
    CreateObject(1444,1049.263,-1608.616,20.269,0.0,0.0,-146.250);
    CreateObject(2789,1047.548,-1615.979,22.713,13.751,0.0,92.819);
    CreateObject(3467,1049.998,-1623.073,20.171,0.0,0.0,180.000);
    CreateObject(3715,1037.733,-1585.055,20.454,0.0,0.0,0.0);
    CreateObject(7597,1050.545,-1634.629,28.993,0.0,0.0,0.0);
    CreateObject(8548,1037.477,-1584.331,13.601,0.0,0.0,180.000);
    CreateObject(9528,1049.062,-1600.379,21.442,0.0,0.0,0.0);
    CreateObject(2430,1069.116,-1635.646,22.628,0.0,0.0,180.000);
    CreateObject(16151,1066.287,-1635.330,19.890,0.0,0.0,270.000);
    CreateObject(2778,1061.854,-1635.536,19.491,0.0,0.0,180.000);
    CreateObject(1523,1062.993,-1636.039,19.546,0.0,0.0,0.0);
    CreateObject(1514,1069.586,-1635.394,20.780,0.0,0.0,90.000);
    CreateObject(2500,1069.709,-1634.990,20.512,0.0,0.0,270.000);
    CreateObject(14657,1063.101,-1618.888,20.323,0.0,0.0,0.0);
    CreateObject(14657,1063.101,-1618.888,20.323,0.0,0.0,-91.100);
    CreateObject(3515,1061.968,-1620.120,21.687,0.0,0.0,0.0);
    }
    else
    {
    dini_Create("CRP_Scriptfiles/Other/JoinCounter.cfg");
    dini_IntSet("CRP_Scriptfiles/Other/JoinCounter.cfg", "Connections", 0);
    print("file \"CRP_Scriptfiles/Other/JoinCounter.cfg\" created with JoinCounter variable (0 visitors)");
    }
    Ich hab da sowas stehen, aber trotzdem funzts nicht :huh: 8| :pinch:

    Bisher verstanden:

    • Mappen
    • Convetieren

    Wie in SAMP einfügen, was im Script einfügen, wo Script speichern, wo Script aktivieren (Bandwurmsatz :D)

    Kann mir das jmd. beibringen?
    Die TUT`s nützen nix^^ Ich checks nicht.
    Debug funtzt auch nicht (kann keine Autos importieren)
    MTA Map Editor (MTA Race) funzt im Allgemeinen nicht, iwas mit dxdr3_.dll konnte nich gefunden werden....
    CHECK ICH NICH :huh: :S :wacko: :pinch:
    Und nochma: Kann mir das jmd. beibringen?

    Ja Hallo erstmal,
    Könnte mir jmd. ein Script basteln, indem:

    • ein CarSystem (mit /savecarpos , /buycar, /sellcar , /setowner
    • ein Spanwsystem (mit /savespawnpos [mit Berechtigung von Admins])
    • ein Tanksystem für Cars (mit /tanken)
    • einem gutem AdminSystem (generelle Cmds, + create Car)
    • und sonst was euch einfällt!

    Wenn das was kostet mach ich das nicht :thumbup: :huh: :S :D
    EDIT: Die Kursiv gedruckten sollten nicht unbedingt da sein, wäre aber gut...
    EDIT2: Mein GM ist so aufgebaut das man nix (von mir aus) einbauen kann....
    PS: GM habe ich vom I-Net