.map Dateien in server einfügen?!

Wichtiger Hinweis: Bitte ändert nicht manuell die Schriftfarbe auf schwarz sondern belasst es bei der Standardeinstellung. Somit tragt ihr dazu bei dass euer Text auch bei Verwendung unseren dunklen Forenstils noch lesbar ist!

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  • public OnGameModeInit()
    {
    CreateObject(983,1047.478,-1606.018,20.064,0.0,0.0,0.0);
    CreateObject(983,1046.728,-1612.268,20.064,0.0,-0.859,-13.751);
    CreateObject(983,1045.978,-1617.268,20.064,0.0,-2.578,-5.157);
    CreateObject(983,1046.478,-1623.393,20.064,0.0,-2.578,13.751);
    CreateObject(983,1047.778,-1629.544,20.064,0.0,-0.859,10.313);
    CreateObject(983,1048.678,-1634.844,20.064,0.0,-0.859,10.313);
    CreateObject(3749,1043.895,-1617.573,18.407,0.0,0.0,-90.000);
    CreateObject(4100,1031.724,-1585.130,14.249,0.0,0.0,-39.766);
    CreateObject(4100,1039.974,-1585.130,14.249,0.0,0.0,-39.766);
    CreateObject(4100,1039.128,-1660.706,14.249,0.0,0.0,-39.843);
    CreateObject(4100,1030.628,-1660.706,14.249,0.0,0.0,-39.843);
    CreateObject(4100,1139.832,-1611.431,14.652,0.0,0.0,50.157);
    CreateObject(4100,1139.832,-1625.931,14.652,0.0,0.0,50.157);
    CreateObject(4100,1136.606,-1607.293,19.253,0.0,0.0,50.157);
    CreateObject(4100,1136.606,-1621.043,19.253,0.0,0.0,50.157);
    CreateObject(4100,1136.606,-1634.543,19.253,0.0,0.0,50.157);
    CreateObject(4100,1136.606,-1647.793,19.253,0.0,0.0,50.157);
    CreateObject(4100,1130.356,-1654.043,19.253,0.0,0.0,-46.960);
    CreateObject(1444,1049.263,-1608.616,20.269,0.0,0.0,-146.250);
    CreateObject(2789,1047.548,-1615.979,22.713,13.751,0.0,92.819);
    CreateObject(3467,1049.998,-1623.073,20.171,0.0,0.0,180.000);
    CreateObject(3715,1037.733,-1585.055,20.454,0.0,0.0,0.0);
    CreateObject(7597,1050.545,-1634.629,28.993,0.0,0.0,0.0);
    CreateObject(8548,1037.477,-1584.331,13.601,0.0,0.0,180.000);
    CreateObject(9528,1049.062,-1600.379,21.442,0.0,0.0,0.0);
    CreateObject(2430,1069.116,-1635.646,22.628,0.0,0.0,180.000);
    CreateObject(16151,1066.287,-1635.330,19.890,0.0,0.0,270.000);
    CreateObject(2778,1061.854,-1635.536,19.491,0.0,0.0,180.000);
    CreateObject(1523,1062.993,-1636.039,19.546,0.0,0.0,0.0);
    CreateObject(1514,1069.586,-1635.394,20.780,0.0,0.0,90.000);
    CreateObject(2500,1069.709,-1634.990,20.512,0.0,0.0,270.000);
    CreateObject(14657,1063.101,-1618.888,20.323,0.0,0.0,0.0);
    CreateObject(14657,1063.101,-1618.888,20.323,0.0,0.0,-91.100);
    CreateObject(3515,1061.968,-1620.120,21.687,0.0,0.0,0.0);
    }
    else
    {
    dini_Create("CRP_Scriptfiles/Other/JoinCounter.cfg");
    dini_IntSet("CRP_Scriptfiles/Other/JoinCounter.cfg", "Connections", 0);
    print("file \"CRP_Scriptfiles/Other/JoinCounter.cfg\" created with JoinCounter variable (0 visitors)");
    }
    Ich hab da sowas stehen, aber trotzdem funzts nicht :huh: 8| :pinch:

  • Mit Statement meine ich , ob du diese Objekte innerhalb einer if abfrage oder sowas hast


    weil mir fällt auf darunter steht iwas von else daher muss es zwischen einer if abfrage sein, mach sie dort hin wo keine Statements sind

    Mfg. BlackFoX_UD_ alias [BFX]Explosion



  • public OnGameModeInit()
    {
    CreateObject(983,1047.478,-1606.018,20.064,0.0,0.0,0.0);
    CreateObject(983,1046.728,-1612.268,20.064,0.0,-0.859,-13.751);
    CreateObject(983,1045.978,-1617.268,20.064,0.0,-2.578,-5.157);
    CreateObject(983,1046.478,-1623.393,20.064,0.0,-2.578,13.751);
    CreateObject(983,1047.778,-1629.544,20.064,0.0,-0.859,10.313);
    CreateObject(983,1048.678,-1634.844,20.064,0.0,-0.859,10.313);
    CreateObject(3749,1043.895,-1617.573,18.407,0.0,0.0,-90.000);
    CreateObject(4100,1031.724,-1585.130,14.249,0.0,0.0,-39.766);
    CreateObject(4100,1039.974,-1585.130,14.249,0.0,0.0,-39.766);
    CreateObject(4100,1039.128,-1660.706,14.249,0.0,0.0,-39.843);
    CreateObject(4100,1030.628,-1660.706,14.249,0.0,0.0,-39.843);
    CreateObject(4100,1139.832,-1611.431,14.652,0.0,0.0,50.157);
    CreateObject(4100,1139.832,-1625.931,14.652,0.0,0.0,50.157);
    CreateObject(4100,1136.606,-1607.293,19.253,0.0,0.0,50.157);
    CreateObject(4100,1136.606,-1621.043,19.253,0.0,0.0,50.157);
    CreateObject(4100,1136.606,-1634.543,19.253,0.0,0.0,50.157);
    CreateObject(4100,1136.606,-1647.793,19.253,0.0,0.0,50.157);
    CreateObject(4100,1130.356,-1654.043,19.253,0.0,0.0,-46.960);
    CreateObject(1444,1049.263,-1608.616,20.269,0.0,0.0,-146.250);
    CreateObject(2789,1047.548,-1615.979,22.713,13.751,0.0,92.819);
    CreateObject(3467,1049.998,-1623.073,20.171,0.0,0.0,180.000);
    CreateObject(3715,1037.733,-1585.055,20.454,0.0,0.0,0.0);
    CreateObject(7597,1050.545,-1634.629,28.993,0.0,0.0,0.0);
    CreateObject(8548,1037.477,-1584.331,13.601,0.0,0.0,180.000);
    CreateObject(9528,1049.062,-1600.379,21.442,0.0,0.0,0.0);
    CreateObject(2430,1069.116,-1635.646,22.628,0.0,0.0,180.000);
    CreateObject(16151,1066.287,-1635.330,19.890,0.0,0.0,270.000);
    CreateObject(2778,1061.854,-1635.536,19.491,0.0,0.0,180.000);
    CreateObject(1523,1062.993,-1636.039,19.546,0.0,0.0,0.0);
    CreateObject(1514,1069.586,-1635.394,20.780,0.0,0.0,90.000);
    CreateObject(2500,1069.709,-1634.990,20.512,0.0,0.0,270.000);
    CreateObject(14657,1063.101,-1618.888,20.323,0.0,0.0,0.0);
    CreateObject(14657,1063.101,-1618.888,20.323,0.0,0.0,-91.100);
    CreateObject(3515,1061.968,-1620.120,21.687,0.0,0.0,0.0);
    }
    else
    {
    dini_Create("CRP_Scriptfiles/Other/JoinCounter.cfg");
    dini_IntSet("CRP_Scriptfiles/Other/JoinCounter.cfg", "Connections", 0);
    print("file \"CRP_Scriptfiles/Other/JoinCounter.cfg\" created with JoinCounter variable (0 visitors)");
    }

    Wo genau einfügen, und was einfügen? (if?)

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