Beiträge von They[NEF]

    Nein es kommen noch errors:



    C:\Users\Home\Desktop\Life of Deathmatch - German\gamemodes\Namefolgt.pwn(931) : warning 217: loose indentation
    C:\Users\Home\Desktop\Life of Deathmatch - German\gamemodes\Namefolgt.pwn(957) : warning 219: local variable "SpielerName" shadows a variable at a preceding level
    C:\Users\Home\Desktop\Life of Deathmatch - German\gamemodes\Namefolgt.pwn(958) : error 001: expected token: ";", but found "new"
    C:\Users\Home\Desktop\Life of Deathmatch - German\gamemodes\Namefolgt.pwn(968) : warning 217: loose indentation
    C:\Users\Home\Desktop\Life of Deathmatch - German\gamemodes\Namefolgt.pwn(973) : warning 219: local variable "string" shadows a variable at a preceding level
    C:\Users\Home\Desktop\Life of Deathmatch - German\gamemodes\Namefolgt.pwn(975) : error 012: invalid function call, not a valid address
    C:\Users\Home\Desktop\Life of Deathmatch - German\gamemodes\Namefolgt.pwn(975) : warning 215: expression has no effect
    C:\Users\Home\Desktop\Life of Deathmatch - German\gamemodes\Namefolgt.pwn(975) : error 001: expected token: ";", but found ")"
    C:\Users\Home\Desktop\Life of Deathmatch - German\gamemodes\Namefolgt.pwn(975) : error 029: invalid expression, assumed zero
    C:\Users\Home\Desktop\Life of Deathmatch - German\gamemodes\Namefolgt.pwn(975) : fatal error 107: too many error messages on one line


    Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    5 Errors.

    Hi,
    Habe 4 Errors:



    C:\Users\Home\Desktop\Life of Deathmatch - German\gamemodes\Namefolgt.pwn(925) : warning 219: local variable "string" shadows a variable at a preceding level
    C:\Users\Home\Desktop\Life of Deathmatch - German\gamemodes\Namefolgt.pwn(961) : error 017: undefined symbol "string"
    C:\Users\Home\Desktop\Life of Deathmatch - German\gamemodes\Namefolgt.pwn(961) : error 017: undefined symbol "string"
    C:\Users\Home\Desktop\Life of Deathmatch - German\gamemodes\Namefolgt.pwn(961) : error 036: empty statement
    C:\Users\Home\Desktop\Life of Deathmatch - German\gamemodes\Namefolgt.pwn(961) : fatal error 107: too many error messages on one line


    Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    4 Errors.




    Die Verdächtigen Scripts dings:



    new disconnect[150];
    GetPlayerName(playerid,SpielerName,MAX_PLAYER_NAME);
    switch(reason)
    {
    case 0: format(string,sizeof (string),"Der Spieler %s hatte einen Timeout",SpielerName);
    case 1: format(string,sizeof (string),"Der Spieler %s hat den Server verlassen",SpielerName);
    case 2: format(string,sizeof (string),"Der Spieler %s wurde gekickt/gebannt",SpielerName);
    }
    SendClientMessageToAll(Orange,string);




    und



    new string[128];
    new spname[MAX_PLAYER_NAME];//steht für den Spieler der später Connected
    GetPlayerName(playerid, spname, sizeof(spname));
    format(string,sizeof(string),"Der Spieler %s [ID: %d] hat den Server betreten", spname,playerid);//Das %s steht für den Namen z.B. Der Spieler iFeet[ID:4] hat den Server betreten
    SendClientMessageToAll(Orange,string);//Somit wird der string auch in der Farbe abgesendet Ohne diese SendClientMessageToAll würde nichts passieren




    Danke


    mfg



    e// Sorry dass ich kein PWN Code benutzen kann.

    mach ich...


    jetzt das:



    C:\Users\Home\Desktop\Life of Deathmatch - German\gamemodes\Namefolgt.pwn(235) : error 017: undefined symbol "CreateObjectToStream"
    C:\Users\Home\Desktop\Life of Deathmatch - German\gamemodes\Namefolgt.pwn(236) : error 017: undefined symbol "CreateObjectToStream"
    C:\Users\Home\Desktop\Life of Deathmatch - German\gamemodes\Namefolgt.pwn(237) : error 017: undefined symbol "CreateObjectToStream"
    C:\Users\Home\Desktop\Life of Deathmatch - German\gamemodes\Namefolgt.pwn(238) : error 017: undefined symbol "CreateObjectToStream"
    C:\Users\Home\Desktop\Life of Deathmatch - German\gamemodes\Namefolgt.pwn(239) : error 017: undefined symbol "CreateObjectToStream"
    C:\Users\Home\Desktop\Life of Deathmatch - German\gamemodes\Namefolgt.pwn(240) : error 017: undefined symbol "CreateObjectToStream"
    C:\Users\Home\Desktop\Life of Deathmatch - German\gamemodes\Namefolgt.pwn(241) : error 017: undefined symbol "CreateObjectToStream"
    C:\Users\Home\Desktop\Life of Deathmatch - German\gamemodes\Namefolgt.pwn(242) : error 017: undefined symbol "CreateObjectToStream"
    C:\Users\Home\Desktop\Life of Deathmatch - German\gamemodes\Namefolgt.pwn(243) : error 017: undefined symbol "CreateObjectToStream"
    C:\Users\Home\Desktop\Life of Deathmatch - German\gamemodes\Namefolgt.pwn(244) : error 017: undefined symbol "CreateObjectToStream"
    C:\Users\Home\Desktop\Life of Deathmatch - German\gamemodes\Namefolgt.pwn(245) : error 017: undefined symbol "CreateObjectToStream"


    sry dass ich net pwn code gemacht habe,
    es ist dann in ne zeile...

    ok ehm
    ich glaube es liegt daran:


    C:\Users\Home\Desktop\GeilesUCP\SA-MP Server\gamemodes\selfmade.pwn(3125) : warning 209: function "ocmdOnPlayerCommandText" should return a value



    kannst du mir helfen den warning zu löschen


    MfG

    Hi,
    habe ein fehler, wenn ich compile kommen keine errors oder warnings.
    aber ingame naja. Passiert ÜBERhaupt nichts mit den Toren:



    if (strcmp("/ftor1", cmdtext, true) == 0)
    {
    if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
    {
    MoveDynamicObject(lsfdtor1, 1757.32, -1128.06, 26.35,2,0.00, 90.00, 90.00);//aufrtw
    }
    else
    {
    SendClientMessage(playerid, 0xFF002DFF, " Du bist kein Feuerwehrmann!");
    }
    return 1;
    }
    if (strcmp("/ftor1z", cmdtext, true) == 0)
    {
    if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
    {
    MoveDynamicObject(lsfdtor1, 1757.32, -1130.05, 24.46,2,0.00, 0.00, 90.00);//zurtw
    }
    else
    {
    SendClientMessage(playerid, 0xFF002DFF, " Du bist kein Feuerwehrmann!");
    }
    return 1;
    }
    //kdow1



    if (strcmp("/Tor2auf", cmdtext, true) == 0)
    {
    if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
    {
    MoveDynamicObject(lsfdtor2, 1747.77, -1127.98, 26.35,2,0.00, 90.00, 90.00);//aufkdow1
    }
    else
    {
    SendClientMessage(playerid, 0xFF002DFF, " Du bist kein Feuerwehrmann!");
    }
    return 1;
    }
    if (strcmp("/Tor2zu", cmdtext, true) == 0)
    {
    if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
    {
    MoveDynamicObject(lsfdtor2, 1747.75, -1130.08, 24.46,2,0.00, 0.00, 90.00);//zukdow1
    }
    else
    {
    SendClientMessage(playerid, 0xFF002DFF, " Du bist kein Feuerwehrmann!");
    }
    return 1;
    }
    //kdow2


    if (strcmp("/Tor3auf", cmdtext, true) == 0)
    {
    if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
    {
    MoveDynamicObject(lsfdtor3, 1740.63, -1128.10, 26.35,2,0.00, 90.00, 90.00);//aufkdow2
    }
    else
    {
    SendClientMessage(playerid, 0xFF002DFF, " Du bist kein Feuerwehrmann!");
    }
    return 1;
    }
    if (strcmp("/Tor3zu", cmdtext, true) == 0)
    {
    if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
    {
    MoveDynamicObject(lsfdtor3, 1740.61, -1130.07, 24.46,2,0.00, 0.00, 90.00);//zukdow2
    }
    else
    {
    SendClientMessage(playerid, 0xFF002DFF, " Du bist kein Feuerwehrmann!");
    }
    return 1;
    }
    //ab hier bitte die zuordnung nicht ändern habe in der reihenfolge die tore gesavet gehabt
    //htlf1


    if (strcmp("/Tor4auf", cmdtext, true) == 0)
    {
    if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
    {
    MoveDynamicObject(lsfdtor7, 1725.36, -1127.93, 26.35,2,0.00, 90.00, 90.00);//htlf1auf
    }
    else
    {
    SendClientMessage(playerid, 0xFF002DFF, " Du bist kein Feuerwehrmann!");
    }
    return 1;
    }
    if (strcmp("/Tor4zu", cmdtext, true) == 0)
    {
    if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
    {
    MoveDynamicObject(lsfdtor7, 1725.36, -1130.08, 24.46,2,0.00, 0.00, 90.00);//zuhtlf1
    }
    else
    {
    SendClientMessage(playerid, 0xFF002DFF, " Du bist kein Feuerwehrmann!");
    }
    return 1;
    }
    //htlf2



    if (strcmp("/Tor5auf", cmdtext, true) == 0)
    {
    if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
    {
    MoveDynamicObject(lsfdtor6, 1719.54, -1127.95, 26.35,2,0.00, 90.00, 90.00);//htlf2auf
    }
    else
    {
    SendClientMessage(playerid, 0xFF002DFF, " Du bist kein Feuerwehrmann!");
    }
    return 1;
    }
    if (strcmp("/Tor5zu", cmdtext, true) == 0)
    {
    if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
    {
    MoveDynamicObject(lsfdtor6, 1719.56, -1130.07, 24.46,2,0.00, 0.00, 90.00);//zuhtlf2
    }
    else
    {
    SendClientMessage(playerid, 0xFF002DFF, " Du bist kein Feuerwehrmann!");
    }
    return 1;
    }
    //htlf3




    if (strcmp("/Tor6auf", cmdtext, true) == 0)
    {
    if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
    {
    MoveDynamicObject(lsfdtor5, 1713.72, -1128.09, 26.35,2,0.00, 90.00, 90.00);//htlf3auf
    }
    else
    {
    SendClientMessage(playerid, 0xFF002DFF, " Du bist kein Feuerwehrmann!");
    }
    return 1;
    }
    if (strcmp("/Tor6zu", cmdtext, true) == 0)
    {
    if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
    {
    MoveDynamicObject(lsfdtor5, 1713.73, -1130.06, 24.46,2, 0.00, 0.00, 90.00);//zuhtlf3
    }
    else
    {
    SendClientMessage(playerid, 0xFF002DFF, " Du bist kein Feuerwehrmann!");
    }
    return 1;
    }


    //drehleiter



    if (strcmp("/Tor7auf", cmdtext, true) == 0)
    {
    if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
    {
    MoveDynamicObject(lsfdtor4, 1707.87, -1127.96, 26.35,2,0.00, 90.00, 90.00);//dlauf
    }
    else
    {
    SendClientMessage(playerid, 0xFF002DFF, " Du bist kein Feuerwehrmann!");
    }
    return 1;
    }
    if (strcmp("/Tor7zu", cmdtext, true) == 0)
    {
    if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
    {
    MoveDynamicObject(lsfdtor4, 1707.89, -1130.06, 24.46,2,0.00, 0.00, 90.00);//dlauf
    }
    else
    {
    SendClientMessage(playerid, 0xFF002DFF, " Du bist kein Feuerwehrmann!");
    }
    return 1;
    }
    //hinten




    if (strcmp("/Tor8auf", cmdtext, true) == 0)
    {
    if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
    {
    MoveDynamicObject(lsfdtor8, 1708.09, -1103.41, 26.39,2, 0.00, 90.00, 270.00);//hintenauf
    }
    else
    {
    SendClientMessage(playerid, 0xFF002DFF, " Du bist kein Feuerwehrmann!");
    }
    return 1;
    }
    if (strcmp("/Tor8zu", cmdtext, true) == 0)
    {
    if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
    {
    MoveDynamicObject(lsfdtor8, 1708.10, -1101.30, 24.46,2,0.00, 0.00, 270.00);//hintenzu
    }
    else
    {
    SendClientMessage(playerid, 0xFF002DFF, " Du bist kein Feuerwehrmann!");
    }
    return 1;
    }


    //allesauf


    if (strcmp("/ffwachezu", cmdtext, true) == 0)
    {
    if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
    {
    MoveDynamicObject(lsfdtor4, 1707.89, -1130.06, 24.46,2,0.00, 0.00, 90.00);//dlauf
    MoveDynamicObject(lsfdtor5, 1713.73, -1130.06, 24.46,2, 0.00, 0.00, 90.00);//zuhtlf3
    MoveDynamicObject(lsfdtor6, 1719.56, -1130.07, 24.46,2,0.00, 0.00, 90.00);//zuhtlf2
    MoveDynamicObject(lsfdtor7, 1725.36, -1130.08, 24.46,2,0.00, 0.00, 90.00);//zuhtlf1
    MoveDynamicObject(lsfdtor3, 1740.61, -1130.07, 24.46,2,0.00, 0.00, 90.00);//zukdow2
    MoveDynamicObject(lsfdtor2, 1747.75, -1130.08, 24.46,2,0.00, 0.00, 90.00);//zukdow1
    MoveDynamicObject(lsfdtor1, 1757.32, -1130.05, 24.46,2,0.00, 0.00, 90.00);//zurtw
    MoveDynamicObject(lsfdtor8, 1708.10, -1101.30, 24.46,2,0.00, 0.00, 270.00);//hintenzu
    }
    else
    {
    SendClientMessage(playerid, 0xFF002DFF, " Du bist kein Feuerwehrmann!");
    }
    return 1;
    }


    //alleszu
    if (strcmp("/ffwacheauf", cmdtext, true) == 0)
    {
    if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
    {
    MoveDynamicObject(lsfdtor4, 1707.87, -1127.96, 26.35,2,0.00, 90.00, 90.00);//dlauf
    MoveDynamicObject(lsfdtor5, 1713.72, -1128.09, 26.35,2,0.00, 90.00, 90.00);//htlf3auf
    MoveDynamicObject(lsfdtor6, 1719.54, -1127.95, 26.35,2,0.00, 90.00, 90.00);//htlf2auf
    MoveDynamicObject(lsfdtor7, 1725.36, -1127.93, 26.35,2,0.00, 90.00, 90.00);//htlf1auf
    MoveDynamicObject(lsfdtor3, 1740.63, -1128.10, 26.35,2,0.00, 90.00, 90.00);//aufkdow2
    MoveDynamicObject(lsfdtor2, 1747.77, -1127.98, 26.35,2,0.00, 90.00, 90.00);//aufkdow1
    MoveDynamicObject(lsfdtor1, 1757.32, -1128.06, 26.35,2,0.00, 90.00, 90.00);//aufrtw
    MoveDynamicObject(lsfdtor8, 1708.09, -1103.41, 26.39,2,0.00, 90.00, 270.00);//hintenauf
    }
    else
    {
    SendClientMessage(playerid, 0xFF002DFF, " Du bist kein Feuerwehrmann!");
    }
    return 1;
    }




    //türvorne
    if (strcmp("/tvauf", cmdtext, true) == 0)
    {
    if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
    {
    MoveDynamicObject(lsfdtuer1, 1731.61, -1130.11, 23.04,0.5,0.00, 0.00, 90.00);
    }
    else
    {
    SendClientMessage(playerid, 0xFF002DFF, " Du bist kein Feuerwehrmann!");
    }
    return 1;
    }


    if (strcmp("/tvzu", cmdtext, true) == 0)
    {
    if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
    {
    MoveDynamicObject(lsfdtuer1, 1731.61, -1130.11, 23.04,0.5,0.00, 0.00, 0.00);
    }
    else
    {
    SendClientMessage(playerid, 0xFF002DFF, " Du bist kein Feuerwehrmann!");
    }
    return 1;
    }
    //türhinten
    if (strcmp("/thauf", cmdtext, true) == 0)
    {
    if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
    {
    MoveDynamicObject(lsfdtuer2, 1735.13, -1101.33, 23.04,0.5, 0.00, 0.00, 280.00);
    }
    else
    {
    SendClientMessage(playerid, 0xFF002DFF, " Du bist kein Feuerwehrmann!");
    }
    return 1;
    }


    if (strcmp("/thzu", cmdtext, true) == 0)
    {
    if(PlayerInfo[playerid][pMember] == 2 || PlayerInfo[playerid][pLeader] == 2)
    {
    MoveDynamicObject(lsfdtuer2, 1735.13, -1101.33, 23.04,0.5,0.00, 0.00, 180.00);
    }
    else
    {
    SendClientMessage(playerid, 0xFF002DFF, " Du bist kein Feuerwehrmann!");
    }
    return 1;
    }
    }


    Bitte um Hilfe.

    Ja, funkt net, bleibt ganze zeit stehen.


    //edit 2. error


    Warning: ssh2_connect() [function.ssh2-connect]: Unable to connect to 176.9.44.136 on port 14004 in /home/www/web0/html/ajax/ajax_reinstallation.phpon line 7


    Warning: ssh2_connect() [function.ssh2-connect]: Unable to connect to 176.9.44.136 in /home/www/web0/html/ajax/ajax_reinstallation.php on line 7


    Warning: ssh2_auth_password() expects parameter 1 to be resource, boolean given in /home/www/web0/html/ajax/ajax_reinstallation.php on line 8


    ×</button>Konnte keine Verbindung zur Shell herstellen!!

    Hi,
    Ich möchte meinen Server starten.
    Dann warte ich so 3 Minuten und es kommt dieser Error:



    Warning: ssh2_connect() [function.ssh2-connect]: Unable to connect to 176.9.44.136 on port 14004 in /home/www/web0/html/inc/functions.inc.php on line484


    Warning: ssh2_connect() [function.ssh2-connect]: Unable to connect to 176.9.44.136 in /home/www/web0/html/inc/functions.inc.php on line 484


    Warning: ssh2_auth_password() expects parameter 1 to be resource, boolean given in /home/www/web0/html/inc/functions.inc.php on line 485


    Warning: ssh2_exec() expects parameter 1 to be resource, boolean given in /home/www/web0/html/inc/functions.inc.php on line 513


    Die Server-Konfiguration ist fehlerhaft. Bitte ZENSIERT neu speichern.


    hmm Was ist das??


    Danke für eure hilfe.


    MfG

    ich habe ein Fehler:


    C:\Users\Home\Desktop\GeilesUCP\SA-MP Server\gamemodes\selfmade.pwn(1230) : warning 225: unreachable code
    C:\Users\Home\Desktop\GeilesUCP\SA-MP Server\gamemodes\selfmade.pwn(4466) : warning 216: nested comment
    C:\Users\Home\Desktop\GeilesUCP\SA-MP Server\gamemodes\selfmade.pwn(5243) : error 017: undefined symbol "msg"
    C:\Users\Home\Desktop\GeilesUCP\SA-MP Server\gamemodes\selfmade.pwn(5244) : error 017: undefined symbol "msg"
    C:\Users\Home\Desktop\GeilesUCP\SA-MP Server\gamemodes\selfmade.pwn(5245) : error 017: undefined symbol "msg"
    C:\Users\Home\Desktop\GeilesUCP\SA-MP Server\gamemodes\selfmade.pwn(5249) : error 017: undefined symbol "msg"
    C:\Users\Home\Desktop\GeilesUCP\SA-MP Server\gamemodes\selfmade.pwn(5250) : error 017: undefined symbol "msg"
    C:\Users\Home\Desktop\GeilesUCP\SA-MP Server\gamemodes\selfmade.pwn(5251) : error 017: undefined symbol "msg"
    C:\Users\Home\Desktop\GeilesUCP\SA-MP Server\gamemodes\selfmade.pwn(5252) : error 017: undefined symbol "msg"
    C:\Users\Home\Desktop\GeilesUCP\SA-MP Server\gamemodes\selfmade.pwn(5253) : error 017: undefined symbol "msg"
    C:\Users\Home\Desktop\GeilesUCP\SA-MP Server\gamemodes\selfmade.pwn(5257) : error 017: undefined symbol "msg"
    C:\Users\Home\Desktop\GeilesUCP\SA-MP Server\gamemodes\selfmade.pwn(5258) : error 017: undefined symbol "msg"
    C:\Users\Home\Desktop\GeilesUCP\SA-MP Server\gamemodes\selfmade.pwn(5259) : error 017: undefined symbol "msg"
    C:\Users\Home\Desktop\GeilesUCP\SA-MP Server\gamemodes\selfmade.pwn(5260) : error 017: undefined symbol "msg"
    C:\Users\Home\Desktop\GeilesUCP\SA-MP Server\gamemodes\selfmade.pwn(5264) : error 017: undefined symbol "msg"
    C:\Users\Home\Desktop\GeilesUCP\SA-MP Server\gamemodes\selfmade.pwn(5265) : error 017: undefined symbol "msg"
    C:\Users\Home\Desktop\GeilesUCP\SA-MP Server\gamemodes\selfmade.pwn(5266) : error 017: undefined symbol "msg"
    C:\Users\Home\Desktop\GeilesUCP\SA-MP Server\gamemodes\selfmade.pwn(5267) : error 017: undefined symbol "msg"
    C:\Users\Home\Desktop\GeilesUCP\SA-MP Server\gamemodes\selfmade.pwn(5268) : error 017: undefined symbol "msg"
    C:\Users\Home\Desktop\GeilesUCP\SA-MP Server\gamemodes\selfmade.pwn(5269) : error 017: undefined symbol "msg"
    C:\Users\Home\Desktop\GeilesUCP\SA-MP Server\gamemodes\selfmade.pwn(5273) : error 017: undefined symbol "msg"
    C:\Users\Home\Desktop\GeilesUCP\SA-MP Server\gamemodes\selfmade.pwn(5274) : error 017: undefined symbol "msg"
    C:\Users\Home\Desktop\GeilesUCP\SA-MP Server\gamemodes\selfmade.pwn(5275) : error 017: undefined symbol "msg"
    C:\Users\Home\Desktop\GeilesUCP\SA-MP Server\gamemodes\selfmade.pwn(5276) : error 017: undefined symbol "msg"
    C:\Users\Home\Desktop\GeilesUCP\SA-MP Server\gamemodes\selfmade.pwn(5277) : error 017: undefined symbol "msg"
    C:\Users\Home\Desktop\GeilesUCP\SA-MP Server\gamemodes\selfmade.pwn(5278) : error 017: undefined symbol "msg"
    C:\Users\Home\Desktop\GeilesUCP\SA-MP Server\gamemodes\selfmade.pwn(5282) : error 017: undefined symbol "msg"
    C:\Users\Home\Desktop\GeilesUCP\SA-MP Server\gamemodes\selfmade.pwn(5283) : error 017: undefined symbol "msg"


    Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    26 Errors.



    Bitte um Hilfe

    Hallo ich habe brauche eine hilfe:
    was kommt bei database hin?:



    #define MYSQL_HOST "zensiert"
    #define MYSQL_USER "zensiert"
    #define MYSQL_PASS "zensiert"
    #define MYSQL_DATABASE "WAS KOMMT HIER HIN?


    Danke !


    MfG'"

    Hi,
    Ich habe bei ein Server gesehen: dass jemand so ein auto kontrolliert hat bzw auto in die luft geschmissen.
    und ich bin mir 100 pro sicher dass es ein cheat ist.
    ich frage mich wie dieses cheat heißt.


    MfG

    habe gemacht, es kommen troztdem die errors


    jetzt kommt das da:


    C:\Users\Home\Desktop\Sunshine Reallife\gamemodes\Selfmade.pwn(6) : fatal error 100: cannot read from file: "Dini"


    Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase



    1 Error.