Nein wird er nicht.
public OnPlayerDisconnect(playerid, reason)
{
if(INI_Open(getINI(playerid))) {
INI_WriteInt("Skin",GetPlayerSkin(playerid));
INI_WriteInt("Score",PlayerInfo[playerid][pScore]);
INI_WriteInt("Cash",GetPlayerMoney(playerid));
INI_WriteInt("Admin",PlayerInfo[playerid][pAdmin]);
INI_Save();
INI_Close();
}
return 1;
}
public OnPlayerSpawn(playerid)
{
return 1;
}