Beiträge von [NeL]GUCCI

    Hallo. Da ich ja ein "Akku " problem habe habe ich das Internet (Google, Amazon, Ebay) durchstöbert nach einen AKku aber niergends einen gefunden hat jemand lust mir zu helfen bei der suche oder kann mir das was empfehlen? wo ich suchen kann ?


    Name des Geräts: Sony Vaio T1311W1ES


    Danke im vorraus

    Hallo.
    Es wurde gestern ene Lange nacht ..
    Ich glaube sogar ich habe auf meinen Laptop geschlafen :D
    Naja jetzt ist das Problem : Der akku stand bleibt konstant auf 14% , der Laptop startet nur wenn das Strom-kabel drinnen ist. Ohne strom kabel schaltet er sofort aus bzw.. startet gar nicht.


    Könnt ihr mir helfen??


    MfG

    Hallo. Kann mir jemand vllt helfen? Ich habe einfach nur Removes gemacht und bekomme den Error: fatal error 100: cannot read from file: "removebuilding"


    RemoveBuildingForPlayer(playerid, 1266, 1538.5234, -1609.8047, 19.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 4229, 1597.9063, -1699.7500, 30.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 4230, 1597.9063, -1699.7500, 30.2109, 0.25);
    RemoveBuildingForPlayer(playerid, 1226, 1524.8281, -1688.0859, 16.4219, 0.25);
    RemoveBuildingForPlayer(playerid, 1260, 1538.5234, -1609.8047, 19.8438, 0.25);
    RemoveBuildingForPlayer(playerid, 717, 1703.9922, -1150.1484, 23.0938, 0.25);
    RemoveBuildingForPlayer(playerid, 717, 1721.2344, -1150.1484, 23.0938, 0.25);
    RemoveBuildingForPlayer(playerid, 1294, 1734.9531, -1156.9922, 27.3516, 0.25);
    RemoveBuildingForPlayer(playerid, 717, 1738.7813, -1150.1484, 23.0938, 0.25);

    Hallo. Ich wollte fragen wie man Ingame machen kann das man überall werbung (/ad) machen kann.
    Danke im vorraus.


    if(strcmp(cmd, "/advertise", true) == 0 || strcmp(cmd, "/ad", true) == 0)
    {
    if(PlayerInfo[playerid][pLevel] >= 3)
    {
    if(IsPlayerConnected(playerid))
    {
    if(gPlayerLogged[playerid] == 0)
    {
    SendClientMessage(playerid, COLOR_GREY, " Du bist noch nicht eingeloggt !");
    return 1;
    }
    if(!IsPlayerInRangeOfPoint(playerid, 5.0, 1654.1636,-1654.8077,22.5156) && !IsPlayerInRangeOfPoint(playerid, 5.0, -2036.6080,474.2178,35.1719))
    {
    SendClientMessage(playerid, COLOR_GRAD1, "Du bist nicht am Redaktionsgebäude (/gps).");
    return 1;
    }
    if(PlayerInfo[playerid][pGangJailed] == 1 || PlayerTied[playerid] >= 1)
    {
    SendClientMessage(playerid, COLOR_GRAD1, "Du kannst jetzt keine Werbung schreiben!");
    return 1;
    }
    GetPlayerName(playerid, sendername, sizeof(sendername));
    new length = strlen(cmdtext);
    while ((idx < length) && (cmdtext[idx] <= ' '))
    {
    idx++;
    }
    new offset = idx;
    new result[128];
    while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
    {
    result[idx - offset] = cmdtext[idx];
    idx++;
    }
    result[idx - offset] = EOS;
    if(!strlen(result))
    {
    SendClientMessage(playerid, COLOR_GRAD2, "Benutzung: (/ad)vertise [text]");
    return 1;
    }
    if ((!adds) && (PlayerInfo[playerid][pAdmin] < 1))
    {
    format(string, sizeof(string), "Bitte Versuch es Später wieder %d sekunden zwischen einer Werbung!", (addtimer/1000));
    SendClientMessage(playerid, COLOR_GRAD2, string);
    return 1;


    }
    new payout = idx * SBizzInfo[5][sbEntranceCost];
    if(GetPlayerMoney(playerid) < payout)
    {
    format(string, sizeof(string), "* Du hast %d Zeichen benutzt, das kostet $%d, du hast nicht genug dabei.", offset, payout);
    SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
    return 1;
    }
    GivePlayerMoney(playerid, - payout);
    SBizzInfo[5][sbTill] += payout/3;
    ExtortionSBiz(5, payout);
    format(string, sizeof(string), "Werbung: %s, Kontakt: %s, Telefonnummer: %d", result, sendername,PlayerInfo[playerid][pPnumber]);
    OOCNews(TEAM_GROVE_COLOR,string);
    format(string, sizeof(string), "~r~Rechnung: $%d~n~~w~Nachricht hatte: %d Zeichen.", payout, idx);
    GameTextForPlayer(playerid, string, 5000, 5);
    if (PlayerInfo[playerid][pAdmin] < 1){SetTimer("AddsOn", addtimer, 0);adds = 0;}
    }
    }
    else SendClientMessage(playerid,COLOR_RED,"Du brauchst Level 3 um eine Werbung zu schreiben.");
    return 1;
    }

    Function OnPlayerDeath(playerid, killerid, reason)
    {
    GW_OnPlayerDeath(playerid, killerid, reason);
    M_OnPlayerDeath(playerid,killerid,reason);
    new name[MAX_PLAYER_NAME];
    new string[256];
    PlayerInfo[playerid][pInvWeapon] = 0;
    PlayerInfo[playerid][pInvAmmo] = 0;
    PlayerInfo[playerid][pInvWeapon2] = 0;
    PlayerInfo[playerid][pInvAmmo2] = 0;
    if(OnDuty[playerid] == 1){ OnDuty[playerid] = 0; }
    PlayerInfo[playerid][pHarndrang] = 0;
    PlayerInfo[playerid][pHunger] = 0;
    new victimteam;
    new killerteam;


    /* new Float:x,Float:y,Float:z;
    GetPlayerPos(playerid,x,y,z);
    if(GetPlayerWeapon(playerid) == 30){ //ak47
    Ak47Drop= CreatePickup(355,4,x,y,z);
    }
    else if(GetPlayerWeapon(playerid) == 31){ //m4
    M4Drop= CreatePickup(356,4,x,y,z);
    }
    else if(GetPlayerWeapon(playerid) == 24) { //Deagle
    DeagleDrop = CreatePickup(348,4,x,y,z);
    }
    else if(GetPlayerWeapon(playerid) == 29) { //Mp5
    Mp5Drop = CreatePickup(353,4,x,y,z);
    }*/


    if(PlayerInfo[playerid][pLevel] > 1 && KHSperre[playerid] == 0 && PlayerInfo[playerid][pJailed] == 0 && PlayerInfo[playerid][pGangJailed] == 0 && PlayerPaintballing[playerid] == 0)
    {
    PlayerInfo[playerid][pTot] = 100;
    }
    if(gPlayerUsingLoopingAnim[playerid])
    {
    gPlayerUsingLoopingAnim[playerid] = 0;
    // TextDrawHideForPlayer(playerid,txtAnimHelper);
    }
    if(BlindFold[playerid] == 1)
    {
    BlindFold[playerid] = 0;
    }
    if(PlayerInfo[playerid][pMauled] == 1)
    {
    PlayerInfo[playerid][pMauled] = 0;
    }
    InCargo[playerid] = 0; InLevi[playerid] = 0; InEnfo[playerid] = 0;
    if(FirstSpawn[playerid] == 1)
    {
    FirstSpawn[playerid] = 0;
    }
    if(IsBlacklist[playerid]==1)
    {
    ClearBlack(playerid);
    IsBlacklist[playerid]=0;
    }
    if(IsPlayerConnected(killerid) && !isFight[killerid])
    {
    new playerfaction = GetPlayerFaction(playerid);
    new killerfaction = GetPlayerFaction(killerid);
    for(new war;war<MAX_WARS;war++)
    {
    if(WarInfo[killerfaction][war] && WarInfo[killerfaction][war] == playerfaction)
    {
    GameTextForPlayer(killerid,"~g~GANGWAR - KILL",4444,3);
    GameTextForPlayer(playerid,"~r~GANGWAR - KILL",4444,3);
    isFight[killerid] = 2;
    break;
    }
    if(WarInfo[playerfaction][war] && WarInfo[playerfaction][war] == killerfaction)
    {
    GameTextForPlayer(killerid,"~g~GANGWAR - KILL",4444,3);
    GameTextForPlayer(playerid,"~r~GANGWAR - KILL",4444,3);
    isFight[killerid] = 2;
    break;
    }
    }
    }