Alles Versucht es geht nicht...
Wenn ihr eventuell auch so ein Job habt,
wie habt ihr das mit dem Checkpoint abfahren gemacht?
Alles Versucht es geht nicht...
Wenn ihr eventuell auch so ein Job habt,
wie habt ihr das mit dem Checkpoint abfahren gemacht?
So geht es trotzdem nicht die Fehler bleiben:
ocmd:startrunde(playerid,parans[])
{
SetPlayerCheckpoint(playerid,2046.4950,1303.9047,10.6719, 5.0);
return 1;
}
public OnPlayerEnterCheckpoint(playerid) {
if(Checkpoint[playerid] == 1)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid,2060.4950,1303.9047,10.6719, 5.0);
Checkpoint[playerid] == 2;
}
else if (Checkpoint[playerid] == 2)
{
DisablePlayerCheckpoint(playerid);
SetPlayerCheckpoint(playerid,2060.4950,1350.9047,14.6719, 5.0);
}
Oke Danke ich Teste es kurz
Ich habe das Versucht nur dann wird es immer so lang gezogen.
Hallo,
Ich und mein Kumpel arbeiten an einem Selfmade Script,
nun ich arbeite gerade an dem ersten Job "Limo Fahrer" und bekomme bei folgendem Code:
http://pastebin.com/rwpPunf9
Folgende Fehler:
Was habe ich hier falsch gemacht?.
LG
Da sind zwar so Texte aber da steht kein Dealer und dann kommt ne Meldung "Sry habe nichts mehr dabei"
Hallo,
Ich hab hier eine frage zu dem PRP Script, und zwar wo finde ich den Dealer in Los Santos?
Ich Spiele auf dem Server und möchte jetzt mal Kokain anbauen, die Admins auf dem Helfen mir da auch nicht nun dachte ich,
ich frage hier mal...
Ich hoffe ihr könnt mir Helfen
LG
Hallo ich erstelle gerade mittels AutoHotkey einen Payday Zähler nun wenn ich das ganze Starten will kommt so ein Fehler:
Unbenannt.png
Was habe ich falsch gemacht?
Hier der Code für das ganze:
Bei mir spuckt es kein Code auf wenn ich /ccoupon eingebe mit dem Wert 1 und es wird kein Code angezeigt.
Gredsoft
Kannst du da mit weiterhelfen oder ein neues System Scripten?.
Aber ein Download Link gibt es ja nicht. BZW niemand kann es benutzen ich meine halt ein man könnte einen kleinen Stand Mappen mit einem Roullet Tisch. Und daneben Spiel- Automaten.
Es ist Richtig Nice es wär auch noch Nice man macht ne Zweite Version wo man bei dem Superlos auch mit Geld Zahlen kann also so was ähnliches wie eine kleine Lottery mit Roulet und Einarmiger Bandit.
So das ist mal der ganze Befehl:
COMMAND:reports(playerid,params[]){ #pragma unused params if(ImTutorial[playerid] != 0)return SendClientMessage(playerid,GRAU,"Du kannst keine Befehle nutzen,da du im Tutorial bist."); if(GetPVarInt(playerid,"Eingeloggt") == 0)return SendClientMessage(playerid,GRAU,"Du bist nicht eingeloggt!"); if(Spieler[playerid][pAWAYFROMKEYBOARD] == 1)return SendClientMessage(playerid,WRONGCMD,"Du bist im AFK-Modus und kannst somit keine Befehle nutzen."),SendClientMessage(playerid,WRONGCMD,"BENUTZE: /back"); if(!isPlayerAnAdmin(playerid,1))return SendClientMessage(playerid,GRAU,"Du bist kein "#SERVERTAG" Teammitglied./Du hast nicht den jeweiligen Adminrang."); if(Spieler[playerid][pAtReport] != 0)return SendClientMessage(playerid,GRAU,"Du bist bereits in einem Report aktiv."); if(Spieler[playerid][AmUmkleiden] != 0)return 1; for(new sm=1;sm<MAX_SMARKETS;sm++) { if(SmarkInfo[sm][screatet] == 1) { for(new i=0;i<sizeof(sBuyInfo);i++) { if(IsPlayerInRangeOfPoint(playerid,25.0,sBuyInfo[i][sbuyx],sBuyInfo[i][sbuyy],sBuyInfo[i][sbuyz]) && GetPlayerVirtualWorld(playerid) == sm) { switch(Spieler[playerid][pAdmin]) { case 1: { TextDrawShowForPlayer(playerid,Reportdraw[0]); TextDrawShowForPlayer(playerid,Reportdraw[1]); } case 2,3,4: { TextDrawShowForPlayer(playerid,Reportdraw[0]); TextDrawShowForPlayer(playerid,Reportdraw[1]); TextDrawShowForPlayer(playerid,Reportdraw[2]); } case 5,6,7: { for(new ir=0;ir<sizeof(Reportdraw);ir++) { TextDrawShowForPlayer(playerid,Reportdraw[ir]); } } } TogglePlayerControllable(playerid,1); PlayerTextDrawHide(playerid,BUYSMARKTWEAPONdraw[playerid][0]); PlayerTextDrawHide(playerid,BUYSMARKTWEAPONdraw[playerid][1]); PlayerTextDrawSetString(playerid,INFOdraw[playerid][0],"~b~Taste N:~n~~w~beliebigen Gegenstand kaufen"); break; } } } } SendClientMessage(playerid,GELB,"Klicke nun eine Reportkategorie an."); SelectTextDraw(playerid,GRAU); return 1;}
Ich bekomme es nicht hin das es untereinander steht Sry kann es evtl. Ein Team Mitglied machen???.
@BloodyEric
Ok habe gerade noch einmal darüber geschaut es ist nichts von einem Dialog zusehen.
Es kommt nur: [22:46:13] Klicke nun eine Reportkategorie an.
Abend,
Ich habe oder Arbeite gerade an dem Pure Roleplay Script vers. 2.0b.
Mir ist aufgefallen wen ein Supporter oder Admin /reports macht das dann kein Dialog angezeigt wird. Wenn ich aber auf dem Bildschirm Rumklicke öffnet sich die Kategorie aber
das ganze ist unsichtbar sprich die Dialoge Fehlen aber im Script steht was von Dialogen aber es wird trotzdem nichts angezeigt. Darauf hin suchte ich im Script Intensiver und suchte den Fehler aber ich fand dazu nichts kennt da jemand das Problem? oder weis jemand an was das liegt?.
Viele Grüße Kollho
Ok Danke werde da mal vorbeischauen
Danke
Hay Breadfish User,
Auf dem PRP Script gibt es ja einen HomeStore ich suche ihn schon Länger nur ich finde ihn net kann mir jemand sagen Wo der ist?
Viele Grüße Kollho
Ist von einem Bekannten der es mir Erlaubt hat mit ins Script zu übernehmen.
// This is a comment// uncomment the line below if you want to write a filterscript//#define FILTERSCRIPT
#include <a_samp>
new sirene[MAX_VEHICLES];new sirene1[MAX_VEHICLES];new sirene2[MAX_VEHICLES];new sirene3[MAX_VEHICLES];new sirene4[MAX_VEHICLES];//new sirene5[MAX_VEHICLES];new UCL[MAX_VEHICLES];// das ist nur wegen der "if" anfrage//new tmpcar;
#if defined FILTERSCRIPT
public OnFilterScriptInit()
public OnFilterScriptExit()
#endif
public OnGameModeInit(){ // Don't use these lines if it's a filterscript SetGameModeText("German Reallife"); AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0); return 1;}
public OnGameModeExit(){ return 1;}
public OnPlayerRequestClass(playerid, classid){ SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1;}
public OnPlayerConnect(playerid){ return 1;}
public OnPlayerDisconnect(playerid, reason){ return 1;}
public OnPlayerSpawn(playerid){ return 1;}public OnPlayerDeath(playerid, killerid, reason){ return 1;}
public OnVehicleSpawn(vehicleid){DestroyObject(sirene[vehicleid]);DestroyObject(sirene1[vehicleid]);DestroyObject(sirene2[vehicleid]);DestroyObject(sirene3[vehicleid]);UCL[vehicleid] = 0;//ist wegen der "if" Anfrage beim /command}
public OnVehicleDeath(vehicleid, killerid){ return 1;}
public OnPlayerText(playerid, text[]){ return 1;}
public OnPlayerCommandText(playerid, cmdtext[]){ if(strcmp(cmdtext, "/ucl",true) == 0) { if(UCL[GetPlayerVehicleID(playerid)] == 0){new tmpcar = GetPlayerVehicleID(playerid);if(GetVehicleModel(tmpcar) == 560){ sirene[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100); sirene1[GetPlayerVehicleID(playerid)] = CreateObject(19419,0,0,0,0,0,0,100); sirene2[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100); sirene3[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100); sirene4[GetPlayerVehicleID(playerid)] = CreateObject(19292,0,0,0,0,0,0,100);AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0 ,2.6,0,0,0,0);//Vorne MitteAttachObjectToVehicle(sirene1[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,0.0,0.85,0,0,0);//Dach sireneAttachObjectToVehicle(sirene2[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.7,2.6,0,0,0,0);//Vorne Licht BeifahrerseiteAttachObjectToVehicle(sirene3[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.7,2.6,0,0,0,0);//Vorne Licht FahrerseiteAttachObjectToVehicle(sirene4[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0,0.9,0.4,0,0,0);//Mittig im FensterUCL[GetPlayerVehicleID(playerid)] = 1;SendClientMessage(playerid,0xFF0000,"Blaulicht eingeschalten!");return 1;}else if(GetVehicleModel(tmpcar) == 415){sirene[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100); sirene1[GetPlayerVehicleID(playerid)] = CreateObject(19419,0,0,0,0,0,0,100); sirene2[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100); sirene3[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,2.6,0,0,0,0);//Vorne MitteAttachObjectToVehicle(sirene1[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,0.0,0.65,0,0,0);//Dach sireneAttachObjectToVehicle(sirene2[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.7,2.6,0,0,0,0);//Vorne Licht BeifahrerseiteAttachObjectToVehicle(sirene3[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.7,2.6,0,0,0,0);//Vorne Licht FahrerseiteUCL[GetPlayerVehicleID(playerid)] = 1;SendClientMessage(playerid,0xFF0000,"Blaulicht eingeschalten!");return 1;}else if(GetVehicleModel(tmpcar) == 451){sirene[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100); sirene1[GetPlayerVehicleID(playerid)] = CreateObject(19419,0,0,0,0,0,0,100); sirene2[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100); sirene3[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,2.6,0,0,0,0);//Vorne MitteAttachObjectToVehicle(sirene1[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),00.0,0.0,0.6,0,0,0);//Dach sireneAttachObjectToVehicle(sirene2[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.7,2.6,0,0,0,0);//Vorne Licht BeifahrerseiteAttachObjectToVehicle(sirene3[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.7,2.6,0,0,0,0);//Vorne Licht FahrerseiteUCL[GetPlayerVehicleID(playerid)] = 1;SendClientMessage(playerid,0xFF0000,"Blaulicht eingeschalten!");return 1;}else if(GetVehicleModel(tmpcar) == 541){sirene[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100); sirene1[GetPlayerVehicleID(playerid)] = CreateObject(19419,0,0,0,0,0,0,100); sirene2[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100); sirene3[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,2.6,0,0,0,0);//Vorne MitteAttachObjectToVehicle(sirene1[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,0.0,0.65,0,0,0);//Dach sireneAttachObjectToVehicle(sirene2[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.7,2.6,0,0,0,0);//Vorne Licht BeifahrerseiteAttachObjectToVehicle(sirene3[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.7,2.6,0,0,0,0);//Vorne Licht FahrerseiteUCL[GetPlayerVehicleID(playerid)] = 1;SendClientMessage(playerid,0xFF0000,"Blaulicht eingeschalten!");return 1;}else if(GetVehicleModel(tmpcar) == 470){sirene[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100); sirene1[GetPlayerVehicleID(playerid)] = CreateObject(19419,0,0,0,0,0,0,100); sirene2[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100); sirene3[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,2.6,0,0,0,0);//Vorne MitteAttachObjectToVehicle(sirene1[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,0.0,1.1,0,0,0);//Dach sireneAttachObjectToVehicle(sirene2[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.7,2.6,0,0,0,0);//Vorne Licht BeifahrerseiteAttachObjectToVehicle(sirene3[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.7,2.6,0,0,0,0);//Vorne Licht FahrerseiteUCL[GetPlayerVehicleID(playerid)] = 1;SendClientMessage(playerid,0xFF0000,"Blaulicht eingeschalten!");return 1;}else if(GetVehicleModel(tmpcar) == 421){sirene[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100); sirene1[GetPlayerVehicleID(playerid)] = CreateObject(19419,0,0,0,0,0,0,100); sirene2[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100); sirene3[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,2.6,0,0,0,0);//Vorne MitteAttachObjectToVehicle(sirene1[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,0.0,0.72,0,0,0);//Dach sireneAttachObjectToVehicle(sirene2[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.7,2.6,0,0,0,0);//Vorne Licht BeifahrerseiteAttachObjectToVehicle(sirene3[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.7,2.6,0,0,0,0);//Vorne Licht FahrerseiteUCL[GetPlayerVehicleID(playerid)] = 1;SendClientMessage(playerid,0xFF0000,"Blaulicht eingeschalten!");return 1;}else if(GetVehicleModel(tmpcar) == 405){sirene[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100); sirene1[GetPlayerVehicleID(playerid)] = CreateObject(19419,0,0,0,0,0,0,100); sirene2[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100); sirene3[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,2.6,0,0,0,0);//Vorne MitteAttachObjectToVehicle(sirene1[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,0,0.78,0,0,0);//Dach sireneAttachObjectToVehicle(sirene2[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.7,2.6,0,0,0,0);//Vorne Licht BeifahrerseiteAttachObjectToVehicle(sirene3[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.7,2.6,0,0,0,0);//Vorne Licht FahrerseiteUCL[GetPlayerVehicleID(playerid)] = 1;SendClientMessage(playerid,0xFF0000,"Blaulicht eingeschalten!");return 1;}else if(GetVehicleModel(tmpcar) == 426){sirene[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100); sirene1[GetPlayerVehicleID(playerid)] = CreateObject(19419,0,0,0,0,0,0,100); sirene2[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100); sirene3[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,2.6,0,0,0,0);//Vorne MitteAttachObjectToVehicle(sirene1[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,0,0.88,0,0,0);//Dach sireneAttachObjectToVehicle(sirene2[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.7,2.6,0,0,0,0);//Vorne Licht BeifahrerseiteAttachObjectToVehicle(sirene3[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.7,2.6,0,0,0,0);//Vorne Licht FahrerseiteUCL[GetPlayerVehicleID(playerid)] = 1;SendClientMessage(playerid,0xFF0000,"Blaulicht eingeschalten!");return 1;}else if(GetVehicleModel(tmpcar) == 517){sirene[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100); sirene1[GetPlayerVehicleID(playerid)] = CreateObject(19419,0,0,0,0,0,0,100); sirene2[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100); sirene3[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,2.6,0,0,0,0);//Vorne MitteAttachObjectToVehicle(sirene1[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,0,0.85,0,0,0);//Dach sireneAttachObjectToVehicle(sirene2[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.7,2.6,0,0,0,0);//Vorne Licht BeifahrerseiteAttachObjectToVehicle(sirene3[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.7,2.6,0,0,0,0);//Vorne Licht FahrerseiteUCL[GetPlayerVehicleID(playerid)] = 1;SendClientMessage(playerid,0xFF0000,"Blaulicht eingeschalten!");return 1;}else if(GetVehicleModel(tmpcar) == 598){sirene[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100); sirene2[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);sirene3[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,2.6,0,0,0,0);//Vorne MitteAttachObjectToVehicle(sirene2[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.7,2.6,0,0,0,0);//Vorne Licht BeifahrerseiteAttachObjectToVehicle(sirene3[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.7,2.6,0,0,0,0);//Vorne Licht FahrerseiteUCL[GetPlayerVehicleID(playerid)] = 1;SendClientMessage(playerid,0xFF0000,"Blaulicht eingeschalten!");return 1;}else if(GetVehicleModel(tmpcar) == 597){sirene[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);sirene2[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);sirene3[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,2.6,0,0,0,0);//Vorne MitteAttachObjectToVehicle(sirene2[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.7,2.6,0,0,0,0);//Vorne Licht BeifahrerseiteAttachObjectToVehicle(sirene3[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.7,2.6,0,0,0,0);//Vorne Licht FahrerseiteUCL[GetPlayerVehicleID(playerid)] = 1;SendClientMessage(playerid,0xFF0000,"Blaulicht eingeschalten!");return 1;}else if(GetVehicleModel(tmpcar) == 596){sirene[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);sirene2[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);sirene3[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,2.6,0,0,0,0);//Vorne MitteAttachObjectToVehicle(sirene2[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.7,2.6,0,0,0,0);//Vorne Licht BeifahrerseiteAttachObjectToVehicle(sirene3[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.7,2.6,0,0,0,0);//Vorne Licht FahrerseiteUCL[GetPlayerVehicleID(playerid)] = 1;SendClientMessage(playerid,0xFF0000,"Blaulicht eingeschalten!");return 1;}else if(GetVehicleModel(tmpcar) == 411){sirene[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);sirene1[GetPlayerVehicleID(playerid)] = CreateObject(19419,0,0,0,0,0,0,100);sirene2[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);sirene3[GetPlayerVehicleID(playerid)] = CreateObject(19288,0,0,0,0,0,0,100);AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,2.6,0,0,0,0);//Vorne MitteAttachObjectToVehicle(sirene1[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,0.0,0.7,0,0,0);//Dach sireneAttachObjectToVehicle(sirene2[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.7,2.6,0,0,0,0);//Vorne Licht BeifahrerseiteAttachObjectToVehicle(sirene3[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),-0.7,2.6,0,0,0,0);//Vorne Licht FahrerseiteUCL[GetPlayerVehicleID(playerid)] = 1;SendClientMessage(playerid,0xFF0000,"Blaulicht eingeschalten!");return 1;}else if(GetVehicleModel(tmpcar) == 561){sirene[GetPlayerVehicleID(playerid)] = CreateObject(19419,0,0,0,0,0,0,100);sirene1[GetPlayerVehicleID(playerid)] = CreateObject(19419,0,0,0,0,0,0,100);AttachObjectToVehicle(sirene[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,0.0,0.85,0,0,0);//Dach BeifahrerAttachObjectToVehicle(sirene1[GetPlayerVehicleID(playerid)],GetPlayerVehicleID(playerid),0.0,0.0,0.85,0,0,0);//Dach FahrerUCL[GetPlayerVehicleID(playerid)] = 1;SendClientMessage(playerid,0xFF0000,"Blaulicht eingeschalten!");return 1;}}else if(UCL[GetPlayerVehicleID(playerid)] == 1){DestroyObject(sirene[GetPlayerVehicleID(playerid)]);DestroyObject(sirene1[GetPlayerVehicleID(playerid)]);DestroyObject(sirene2[GetPlayerVehicleID(playerid)]);DestroyObject(sirene3[GetPlayerVehicleID(playerid)]);DestroyObject(sirene4[GetPlayerVehicleID(playerid)]);UCL[GetPlayerVehicleID(playerid)] = 0;SendClientMessage(playerid,0xFF0000,"Blaulicht ausgeschalten!");return 1;}}}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger){ return 1;}
public OnPlayerExitVehicle(playerid, vehicleid){ return 1;}
public OnPlayerStateChange(playerid, newstate, oldstate){ return 1;}
public OnPlayerEnterCheckpoint(playerid){ return 1;}
public OnPlayerLeaveCheckpoint(playerid){ return 1;}
public OnPlayerEnterRaceCheckpoint(playerid){ return 1;}
public OnPlayerLeaveRaceCheckpoint(playerid){ return 1;}
public OnRconCommand(cmd[]){ return 1;}
public OnPlayerRequestSpawn(playerid){ return 1;}
public OnObjectMoved(objectid){ return 1;}
public OnPlayerObjectMoved(playerid, objectid){ return 1;}
public OnPlayerPickUpPickup(playerid, pickupid){ return 1;}
public OnVehicleMod(playerid, vehicleid, componentid){ return 1;}
public OnVehiclePaintjob(playerid, vehicleid, paintjobid){ return 1;}
public OnVehicleRespray(playerid, vehicleid, color1, color2){ return 1;}
public OnPlayerSelectedMenuRow(playerid, row){ return 1;}
public OnPlayerExitedMenu(playerid){ return 1;}
public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid){ return 1;}
public OnPlayerKeyStateChange(playerid, newkeys, oldkeys){ return 1;}
public OnRconLoginAttempt(ip[], password[], success){ return 1;}
public OnPlayerUpdate(playerid){ return 1;}
public OnPlayerStreamIn(playerid, forplayerid){ return 1;}
public OnPlayerStreamOut(playerid, forplayerid){ return 1;}
public OnVehicleStreamIn(vehicleid, forplayerid){ return 1;}
public OnVehicleStreamOut(vehicleid, forplayerid){ return 1;}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]){ return 1;}
public OnPlayerClickPlayer(playerid, clickedplayerid, source){ return 1;}
Hallo liebe Breadfish Gemeinde,
Ich habe folgendes Problem:
Ich habe den Befehl /ucl und Scripte gerade an den Fraktionen aber nur die Fraktionen sollen es ausführen können Frak Id: 1 (LSPD),2 (FBI),15 (Electric-Service) Befehl ausführen können wie geht das weil bis jetzt kann jeder den Befehl ausführen.
Ich habe schon Sachen mit OnPlayerComments versucht aber ich bekomme es nicht hin.
Viele Grüße
Kollho