Beiträge von Szertockz

    • CMD:sirene(playerid)
    • {
    • if(Spieler[playerid][pFraktion] != 3)return SendClientMessage(playerid, COLOR_GREY, "** Du bist kein Sanitäter.");
    • new vehicleid = GetPlayerVehicleID(playerid);
    • for(new slot = 0;slot<MAX_PLAYER_VEHICLES;slot++)
    • {
    • if(IsValidVehicle(PrivateVehicle[playerid][slot][vehID]))
    • {
    • if(vehicleid == PrivateVehicle[playerid][slot][vehID])
    • {
    • if(Vehicle[PrivateVehicle[playerid][slot][vehID]][vehUCLCreated] == 0)
    • {
    • if(GetVehicleModel(vehicleid) != 560)return SendClientMessage(playerid, COLOR_GREY, "** Momentan nur für Sultan verfügbar.");
    • Vehicle[SanitäterVehs[playerid][slot][vehID]][vehUCLCreated] = 1;
    • Vehicle[SanitäterVehs[playerid][slot][vehID]][vehUCL] = CreateDynamicObject(19419,0,0,0,0,0,0,0);
    • AttachDynamicObjectToVehicle(Vehicle[PrivateVehicle[playerid][slot][vehID]][vehUCL], PrivateVehicle[playerid][slot][vehID], 0.000000, 0.000000, 0.829999, 0.000000, 0.000000, 0.000000);
    • SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Undercover-Sirene wurde angebracht.");
    • return 1;
    • }
    • else
    • {
    • DestroyDynamicObject(Vehicle[PrivateVehicle[playerid][slot][vehID]][vehUCL]);
    • Vehicle[SanitäterVehs[playerid][slot][vehID]][vehUCL] = INVALID_OBJECT_ID;
    • Vehicle[SanitäterVehs[playerid][slot][vehID]][vehUCLCreated] = 0;
    • SendClientMessage(playerid, COLOR_LIGHTBLUE, "* Undercover-Sirene wurde abmontiert.");
    • return 1;
    • }
    • }
    • }
    • }
    • return 1;
    • }


      So sollte jetzt gehen falls SanitäterVehs nicht geht schreib SanitäterVehicle da ich nicht weiß was du benutzt du kannst es Kopieren und einfügen ...


    @FutureStunt
    Bitte nutze dafür den PWN-Tag. Schließlich ist er auch dafür da. Theoretisch sollte es damit funktionieren. Musst es halt an deinem Script anpassen.

    Freu mich schon auf die Funktionen fürs Handy, hab schon ein Handysystem zusammengebastelt was dann noch aufjedenfall überarbeitet wird. Ansonsten kann Ich aus meiner Seite nur sagen sehr schönes und nützliches Plugin in der SAMP Szene.

    Wenn du Gebäuden benutzt sollte des CreateObject falls du ein selbstgemapptes Gebäude hast würde Ich dir CreateDynamicObject empfehlen. Sollte eigentlich so funktionieren zumindestens hat es bei mir immer geholfen :).

    Schaue dir mal diese Funktion an, da kannste einstellen mit der Streamdistance sowie die Drawdistance


    native CreateDynamicObjectEx(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, Float:drawdistance = 0.0, Float:streamdistance = 200.0, worlds[] = { -1 }, interiors[] = { -1 }, players[] = { -1 }, maxworlds = sizeof worlds, maxinteriors = sizeof interiors, maxplayers = sizeof players);

    Guten Abend,
    es gibt ein Problem mit mein Haussystem und zwar wenn Ich ein Haus gekauft habe und danach den Server neustarte steht in den Textlabel's das es den Staat gehört.


    Hier der Callback von "LoadHouse":

    Function LoadHouse()
    {
    new query[256];
    HouseAnz = 0;
    format(query,sizeof(query),"SELECT * FROM "HouseTable"");
    mysql_query(query);
    mysql_store_result();
    for(new i; i < mysql_num_rows(); i++)
    {
    mysql_data_seek(i+1);
    mysql_fetch_string(query);
    mysql_fetch_field("HouseId",query); HouseInfo[i][hId] = strval(query);
    mysql_fetch_field("EnterX",query); HouseInfo[i][hEntX] = floatstr(query);
    mysql_fetch_field("EnterY",query); HouseInfo[i][hEntY] = floatstr(query);
    mysql_fetch_field("EnterZ",query); HouseInfo[i][hEntZ] = floatstr(query);


    HouseInfo[i][hOwnerId] = -1;


    mysql_fetch_field("Level",query); HouseInfo[i][hLevel] = strval(query);
    mysql_fetch_field("Inte",query); HouseInfo[i][hInt] = strval(query);
    mysql_fetch_field("VWorld",query); HouseInfo[i][hVWorld] = strval(query);
    mysql_fetch_field("Price",query); HouseInfo[i][hPrice] = strval(query);
    mysql_fetch_field("hLock",query); HouseInfo[i][hLock] = strval(query);
    mysql_fetch_field("Rent",query); HouseInfo[i][hRent] = strval(query);
    mysql_fetch_field("Rentable",query); HouseInfo[i][hRent] = strval(query);
    mysql_fetch_field("Money",query); HouseInfo[i][hMoney] = strval(query);
    mysql_fetch_field("Health",query); HouseInfo[i][hHealth] = strval(query);



    HouseInfo[i][hExists] = true;
    new tmp[2][4];
    mysql_fetch_field("Gun1",query);
    splitter(query,tmp,',');
    if(strlen(tmp[0]) != 0 && strlen(tmp[1]) != 0)
    {
    HouseInfo[i][hGun1] = strval(tmp[0]); HouseInfo[i][hGun1Ammo] = strval(tmp[1]);
    }
    mysql_fetch_field("Gun2",query);
    splitter(query,tmp,',');
    if(strlen(tmp[0]) != 0 && strlen(tmp[1]) != 0)
    {
    HouseInfo[i][hGun2] = strval(tmp[0]); HouseInfo[i][hGun2Ammo] = strval(tmp[1]);
    }
    mysql_fetch_field("Gun3",query);
    splitter(query,tmp,',');
    if(strlen(tmp[0]) != 0 && strlen(tmp[1]) != 0)
    {
    HouseInfo[i][hGun3] = strval(tmp[0]); HouseInfo[i][hGun3Ammo] = strval(tmp[1]);
    }
    HouseAnz++;
    }
    mysql_free_result();
    new houseId;
    format(query,sizeof(query),"SELECT HouseKey,UserId FROM "AccTable" WHERE HouseKey IS NOT NULL AND NOT '-1'");
    mysql_query(query);
    mysql_store_result();
    for(new a; a < mysql_num_rows(); a++)
    {
    mysql_data_seek(a);
    houseId = mysql_fetch_int();
    printf("For New a: %i",mysql_fetch_int());
    for(new h; h < HouseAnz; h++)
    {
    if(HouseInfo[h][hId] == houseId)
    {
    mysql_fetch_field("UserId",query);
    HouseInfo[h][hOwnerId] = strval(query);
    h = HouseAnz;
    }
    }
    }
    for(new house; house < HouseAnz ; house++)
    HouseUpdate(house,"Icon");
    mysql_free_result();
    }


    und der Callback von "HouseUpdate":

    HouseUpdate(Id,option[])
    {
    new query[256];
    if(!strcmp(option,"Icon",true))
    {
    if(HousePickup[Id] != -1)
    {
    Delete3DTextLabel(HouseLabel[Id]);
    DestroyPickup(HousePickup[Id]);
    }
    if(HouseInfo[Id][hOwnerId] != -1)
    {
    new Name[MAX_PLAYER_NAME];
    format(query,sizeof(query),"SELECT UserName FROM `"AccTable"` WHERE UserId = '%d' LIMIT 1",HouseInfo[Id][hOwnerId]);
    mysql_query(query);
    mysql_store_result();
    mysql_fetch_string(Name);
    mysql_free_result();
    format(query,sizeof(query),"%s{FF6633}Besitzer{FFFFFF}: %s\n",GetHouseName(Id),Name);
    if(HouseInfo[Id][hRentable])
    {
    format(query,sizeof(query),"%s{FF6633}Mietbar:{FFFFFF} Ja\n{FF0000}Miete{FFFFFF}: %d\n",query,HouseInfo[Id][hRent]);
    format(query,sizeof(query),"%s{FF6633}/Rent{FFFFFF} zum einmieten ",query,HouseInfo[Id][hRent]);
    }
    format(query,sizeof(query),"%s{FF6633}/Enter{FFFFFF} zum betreten",query,HouseInfo[Id][hRent]);
    HousePickup[Id] = CreatePickup(1239,23,HouseInfo[Id][hEntX], HouseInfo[Id][hEntY], HouseInfo[Id][hEntZ], -1);
    HouseLabel[Id] = Create3DTextLabel(query, COLOR_WHITE, HouseInfo[Id][hEntX], HouseInfo[Id][hEntY], HouseInfo[Id][hEntZ] + 0.2, 20.0, 0, 0);
    }
    else
    {
    format(query,sizeof(query),"%s{FF6633}Besitzer{FFFFFF}: Der Staat\n{FF6633}Preis{FFFFFF}: %d\n{FF6633}Level{FFFFFF}: %d\n{FF6633}/Buyhouse{FFFFFF} zum Kauf",GetHouseName(Id),HouseInfo[Id][hPrice],HouseInfo[Id][hLevel]);
    HousePickup[Id] = CreatePickup(1273,23,HouseInfo[Id][hEntX], HouseInfo[Id][hEntY], HouseInfo[Id][hEntZ], -1);
    HouseLabel[Id] = Create3DTextLabel(query, COLOR_WHITE, HouseInfo[Id][hEntX], HouseInfo[Id][hEntY], HouseInfo[Id][hEntZ] + 0.2, 20.0, 0, 0);
    }
    }
    if(!strcmp(option,"OwnerId",true))
    {
    HouseUpdate(Id,"Icon");
    }
    else if(!strcmp(option,"Level",true))
    {
    format(query,sizeof(query),"UPDATE "HouseTable" SET `Level` = '%d' WHERE HouseId = '%d'",HouseInfo[Id][hLevel],HouseInfo[Id][hId]);
    mysql_query(query);
    HouseUpdate(Id,"Icon");
    }
    else if(!strcmp(option,"Int",true))
    {
    format(query,sizeof(query),"UPDATE "HouseTable" SET `Inte` = '%d' WHERE HouseId = '%d'",HouseInfo[Id][hInt],HouseInfo[Id][hId]);
    mysql_query(query);
    HouseUpdate(Id,"Icon");
    }
    else if(!strcmp(option,"Price",true))
    {
    format(query,sizeof(query),"UPDATE "HouseTable" SET `Price` = '%d' WHERE HouseId = '%d'",HouseInfo[Id][hPrice],HouseInfo[Id][hId]);
    mysql_query(query);
    HouseUpdate(Id,"Icon");
    }
    else if(!strcmp(option,"Lock",true))
    {
    format(query,sizeof(query),"UPDATE "HouseTable" SET `hLock` = '%d' WHERE HouseId = '%d'",HouseInfo[Id][hLock],HouseInfo[Id][hId]);
    mysql_query(query);
    HouseUpdate(Id,"Icon");
    }
    else if(!strcmp(option,"Rent",true))
    {
    format(query,sizeof(query),"UPDATE "HouseTable" SET `Rent` = '%d' WHERE HouseId = '%d'",HouseInfo[Id][hRent],HouseInfo[Id][hId]);
    mysql_query(query);
    HouseUpdate(Id,"Icon");
    }
    else if(!strcmp(option,"Rentable",true))
    {
    format(query,sizeof(query),"UPDATE "HouseTable" SET `Rentable` = '%d' WHERE HouseId = '%d'",HouseInfo[Id][hRentable],HouseInfo[Id][hId]);
    mysql_query(query);
    HouseUpdate(Id,"Icon");
    }
    else if(!strcmp(option,"Money",true))
    {
    format(query,sizeof(query),"UPDATE "HouseTable" SET `Money` = '%d' WHERE HouseId = '%d'",HouseInfo[Id][hMoney],HouseInfo[Id][hId]);
    mysql_query(query);
    }
    else if(!strcmp(option,"Health",true))
    {
    format(query,sizeof(query),"UPDATE "HouseTable" SET `Health` = '%d' WHERE HouseId = '%d'",HouseInfo[Id][hHealth],HouseInfo[Id][hId]);
    mysql_query(query);
    }
    else if(!strcmp(option,"Gun",true))
    {
    new Gun1[32],Gun2[32],Gun3[32];
    format(Gun1,32,"%d,%d",HouseInfo[Id][hGun1],HouseInfo[Id][hGun1Ammo]);
    format(Gun2,32,"%d,%d",HouseInfo[Id][hGun2],HouseInfo[Id][hGun2Ammo]);
    format(Gun3,32,"%d,%d",HouseInfo[Id][hGun3],HouseInfo[Id][hGun3Ammo]);
    format(query,sizeof(query),"UPDATE "HouseTable" SET `Gun1` = '%s', `Gun2` = '%s', `Gun3` = '%s' WHERE HouseId = '%d'",Gun1,Gun2,Gun3,HouseInfo[Id][hId]);
    mysql_query(query);
    }
    else if(!strcmp(option,"All",true))
    {
    new Gun1[32],Gun2[32],Gun3[32];
    format(Gun1,32,"%d,%d",HouseInfo[Id][hGun1],HouseInfo[Id][hGun1Ammo]);
    format(Gun2,32,"%d,%d",HouseInfo[Id][hGun2],HouseInfo[Id][hGun2Ammo]);
    format(Gun3,32,"%d,%d",HouseInfo[Id][hGun3],HouseInfo[Id][hGun3Ammo]);
    format(query,sizeof(query),"UPDATE "HouseTable" SET `Level` = '%d', `Inte` = '%d', `Price` = '%d', `hLock` = '%d', `Rent` = '%d',",HouseInfo[Id][hLevel],HouseInfo[Id][hInt],HouseInfo[Id][hPrice],HouseInfo[Id][hLock],HouseInfo[Id][hRent]);
    format(query,sizeof(query),"%s `Rentable` = '%d', `Money` = '%d', `Gun1` = '%s', `Gun2` = '%s', `Gun3` = '%s' WHERE HouseId = '%d'",query,HouseInfo[Id][hRentable],HouseInfo[Id][hMoney],Gun1,Gun2,Gun3, HouseInfo[Id][hId]);
    mysql_query(query);
    HouseUpdate(Id,"Icon");
    }
    }


    Ich hoffe das Ihr mir weiterhelfen könnt.