Beiträge von NeRoTeX

    Hat sich erledigt.
    Aber mit Spaw:

    SetSpawnInfo(1, 1, 163, 1958.3783, 1343.1572, 15.3746, 269.1425, 29, 500, 31, 500, 35, 2); //
    SetSpawnInfo(2, 1, 164,-1949.7064,1333.1570,7.1875,91.5435, 29, 500, 31, 500, 35, 2); //
    SetSpawnInfo(3, 1, 165,-1950.0759,1330.8024,7.1875,91.5435, 29, 500, 31, 500, 35, 2); //
    SetSpawnInfo(4, 1, 166,-1950.0856,1328.8196,7.1875,91.5435, 29, 500, 31, 500, 35, 2); //
    SetSpawnInfo(5, 1, 163,-1947.0243,1302.2561,7.0391,82.4486, 29, 500, 31, 500, 35, 2); //
    SetSpawnInfo(6, 1, 164,-1946.7880,1299.9635,7.1875,82.4486, 29, 500, 31, 500, 35, 2); //
    SetSpawnInfo(7, 1, 165,-1947.5807,1297.4436,7.1875,82.4486, 29, 500, 31, 500, 35, 2); //
    SetSpawnInfo(8, 2, 114,-1996.7833,1333.0361,7.1875,281.3938, 25, 110, 24, 220, 29, 550); //
    SetSpawnInfo(9, 2, 116,-1996.4995,1311.5996,7.0391,281.3938, 25, 110, 24, 220, 29, 550); //
    SetSpawnInfo(10, 2, 116,-1997.0009,1298.0342,7.1875,228.1266, 26, 550, 24, 220, 30, 550); //
    SetSpawnInfo(11, 2, 115,-1996.8860,1288.9484,7.0391,300.5798, 26, 550, 24, 220, 30, 550); //
    SetSpawnInfo(12, 2, 115,-1997.0907,1282.6660,7.0391,210.5798, 26, 550, 24, 220, 30, 550); //


    Können dann nur 12 Leute gleichzeitig spawnen oder mehr?

    Hi,


    ich hab heute mein aller erstes kleines Script erstell und finde einen übergang net:


    #include <a_samp>


    // This is a comment
    // uncomment the line below if you want to write a filterscript
    //#define FILTERSCRIPT


    #if defined FILTERSCRIPT


    public OnFilterScriptInit()
    {
    print("\n--------------------------------------");
    print(" Blank Filterscript by your name here");
    print("--------------------------------------\n");
    return 1;
    }


    public OnFilterScriptExit()
    {
    return 1;
    }


    #else


    main()
    {
    print("\n----------------------------------");
    print(" Erster von Dru");
    print("----------------------------------\n");
    }


    #endif


    public OnGameModeInit()
    {
    // Don't use these lines if it's a filterscript
    SetGameModeText("Erster von Dru");
    AddPlayerClass(163, 1958.3783, 1343.1572, 15.3746, 269.1425, 29, 500, 31, 500, 35, 2); //
    AddPlayerClass(164,-1949.7064,1333.1570,7.1875,91.5435, 29, 500, 31, 500, 35, 2); //
    AddPlayerClass(165,-1950.0759,1330.8024,7.1875,91.5435, 29, 500, 31, 500, 35, 2); //
    AddPlayerClass(166,-1950.0856,1328.8196,7.1875,91.5435, 29, 500, 31, 500, 35, 2); //
    AddPlayerClass(163,-1947.0243,1302.2561,7.0391,82.4486, 29, 500, 31, 500, 35, 2); //
    AddPlayerClass(164,-1946.7880,1299.9635,7.1875,82.4486, 29, 500, 31, 500, 35, 2); //
    AddPlayerClass(165,-1947.5807,1297.4436,7.1875,82.4486, 29, 500, 31, 500, 35, 2); //
    AddPlayerClass(114,-1996.7833,1333.0361,7.1875,281.3938, 25, 110, 24, 220, 29, 550); //
    AddPlayerClass(114,-1996.4771,1326.4893,7.1875,281.3938, 25, 110, 24, 220, 29, 550); //
    AddPlayerClass(116,-1996.4995,1311.5996,7.0391,281.3938, 25, 110, 24, 220, 29, 550); //
    AddPlayerClass(116,-1997.0009,1298.0342,7.1875,228.1266, 26, 550, 24, 220, 30, 550); //
    AddPlayerClass(115,-1996.8860,1288.9484,7.0391,300.5798, 26, 550, 24, 220, 30, 550); //
    AddPlayerClass(115,-1997.0907,1282.6660,7.0391,210.5798, 26, 550, 24, 220, 30, 550); //
    return 1;
    }
    AddStaticVehicle(518,-1994.8777,1312.5162,6.7100,357.8627,56,29); //
    AddStaticVehicle(518,-1995.0913,1305.2803,6.7099,358.2122,9,39); //
    AddStaticVehicle(518,-1995.2732,1297.6215,6.8584,358.8126,21,1); //
    AddStaticVehicle(518,-1995.3169,1290.1173,6.7099,181.3338,37,0); //
    AddStaticVehicle(518,-1995.0552,1283.2299,6.7100,0.6463,56,29); //
    AddStaticVehicle(518,-1995.8636,1279.1172,6.7816,268.2094,9,39); //
    AddStaticVehicle(518,-1994.7839,1319.4703,6.8862,180.9769,21,1); //
    AddStaticVehicle(518,-1994.8087,1326.5878,6.8647,178.0812,37,0); //
    AddStaticVehicle(518,-1994.7609,1333.5652,6.8585,179.0049,56,29); //
    AddStaticVehicle(492,-1961.9543,1298.4380,6.9718,175.8117,81,27); //
    AddStaticVehicle(491,-1960.3474,1313.6528,6.7953,7.7077,52,66); //
    AddStaticVehicle(489,-1973.5342,1275.7400,7.3850,359.9999,84,110); //
    AddStaticVehicle(482,-1971.8724,1289.9038,7.1530,353.3684,52,52); //
    AddStaticVehicle(479,-1973.5481,1331.2874,6.9828,0.0127,60,35); //
    AddStaticVehicle(456,-1953.6749,1330.8301,7.3590,0.0007,105,72); //
    AddStaticVehicle(456,-1949.6100,1301.5265,7.2835,1.2238,12,95); //


    public OnGameModeExit()
    {
    return 1;
    }...


    Unten drunter ins noch alles ganz normal. Fehler is in der Zeile 52.


    (.../drus-erster.pwn(52) : error 021: symbol already )defined: "AddStaticVehicle")
    Ich finde den Übergang von PlayerClass zu StaticVehicle net.


    Hoffentlich könnt ihn mir helfen. :thumbup:


    Mfg Dru