Beiträge von reaL.
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@SynonymousZ:
Warum nicht ?
Ja kann ich -
hier ist das Enum so wie es ist und das array und jetzt will ich z.b von Strecke 1 oder von Strecke 2 die Größe abfragen also wieviel Cp es sind.
Gespeichert welche Strecke wird in afsinfo[playerid][afs_Route]Code
Alles anzeigenenum Fahrschulcheckpoints { Float:fscp_x, Float:fscp_y, Float:fscp_z, Float:fscp_rad } new fscp_strecke1[][][Fahrschulcheckpoints] = { { //Strecke 1 {1420.4747,-1650.9874,12.9183,4.0}, {1442.0400,-1527.3809,12.9318,4.0}, {1457.3605,-1181.8098,22.1781,4.0}, {1484.7733,-1046.9332,23.2085,4.0}, {1380.0831,-1033.3884,25.8709,4.0}, {1374.9781,-958.5410,33.6481,4.0}, {1191.7825,-935.7949,42.2936,4.0}, {1004.8117,-956.1220,41.1875,4.0}, {588.9537,-1222.1122,17.3355,4.0}, {498.8979,-1331.8008,15.4384,4.0}, {441.8085,-1505.4916,30.4206,4.0}, {613.9475,-1592.6312,15.5575,4.0}, {640.2908,-1419.9365,13.0931,4.0}, {799.9543,-1342.6307,12.9321,4.0}, {945.2153,-1232.6627,16.2017,4.0}, {1146.2305,-1403.1858,13.0817,4.0}, {1299.4003,-1838.3225,12.9320,4.0}, {1417.2319,-1735.1187,12.9399,4.0}, {1420.4747,-1650.9874,12.9183,4.0} }, //Strecke 2 { {1420.4747,-1650.9874,12.9183,5.0}, {1442.0400,-1527.3809,12.9318,5.0}, {1457.3605,-1181.8098,22.1781,5.0}, {1484.7733,-1046.9332,23.2085,5.0}, {1380.0831,-1033.3884,25.8709,5.0}, {1374.9781,-958.5410,33.6481,5.0}, {1191.7825,-935.7949,42.2936,5.0}, {1004.8117,-956.1220,41.1875,5.0}, {588.9537,-1222.1122,17.3355,5.0}, {498.8979,-1331.8008,15.4384,5.0}, {441.8085,-1505.4916,30.4206,5.0}, {613.9475,-1592.6312,15.5575,5.0}, {640.2908,-1419.9365,13.0931,5.0}, {799.9543,-1342.6307,12.9321,5.0}, {945.2153,-1232.6627,16.2017,5.0}, {1146.2305,-1403.1858,13.0817,5.0}, {1299.4003,-1838.3225,12.9320,5.0}, {1417.2319,-1735.1187,12.9399,5.0}, {1420.4747,-1650.9874,12.9183,5.0} } };
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z.b will ich die sizeof von Strecke 1 oder 2 auflesen
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New fscp_strecke1[][][fahrschulcheckpoints] =
{
{
{0.0,0.0,0.0},
{0.0,0.0.0.0}
},
{
{0.0,0.0,0.0},
{0.0,0.0,0.0}
}
}So sieht das ca aus
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Ok
Mein Array sieht so aus
Wie kann z.b die Länge von der 1 oder 2 auslese
Fsstrecke[][][fsenum]
{
{
1 Strecke
},
{
2 Strecke
}
} -
her wie kann ich von einem 3 Dismensionalen Array die sizeof auslesen ?
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hey ich suche ein Gras Objekt für den Gärtner Job den ( sollte kein Busch sein wenn es geht ) man soll
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Jeff nimm mal das Crash destecdet Pugin rein und schau was er ausspuckt.
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Du hast es wahrscheinlich unter OnGameModeInit aber das muss unter OnPlayerConnect
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@[LnD]JustMe.77: kannst du mir iwie noch Helfen du kannst dir das ja mal selber anschauen wie es aussieht
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Je kleiner die Abstände sind, desto flüssiger sollte es eigentlich laufen..
ok aber noch kleiner ?
@Kaliber: kannst du mir noch helfen ? -
@[LnD]JustMe.77: ich arbeite gerade noch ein bisschen darann
@The Sensei: Man kann das nicht wirklich sehen ist sehr schlecht eingerückt
//edit
Es hackt immernoch
das sind doch aber viel zu viele oder nicht ? ( abstände sind bei 2.5 )Code
Alles anzeigenocmd:funktion(playerid) { sleep(1000)<a>; AttachObjectToVehicle(tonne,veh1,0,-4.3,-0.46,-2.5,0,0); sleep(25)<aa>; AttachObjectToVehicle(tonne,veh1,0,-4.3,-0.43,-5,0,0); sleep(25)<b>; AttachObjectToVehicle(tonne,veh1,0,-4.3,-0.4,-7.5,0,0); sleep(25)<bb>; AttachObjectToVehicle(tonne,veh1,0,-4.3,-0.36,-10,0,0); sleep(25)<c>; AttachObjectToVehicle(tonne,veh1,0,-4.3,-0.33,-12.5,0,0); sleep(25)<cc>; AttachObjectToVehicle(tonne,veh1,0,-4.3,-0.3,-15,0,0); sleep(25)<d>; AttachObjectToVehicle(tonne,veh1,0,-4.2,-0.26,-17.5,0,0); sleep(25)<dd>; AttachObjectToVehicle(tonne,veh1,0,-4.2,-0.23,-20,0,0); sleep(25)<e>; AttachObjectToVehicle(tonne,veh1,0,-4.2,-0.2,-22.5,0,0); sleep(25)<ee>; AttachObjectToVehicle(tonne,veh1,0,-4.2,-0.16,-25,0,0); sleep(25)<f>; AttachObjectToVehicle(tonne,veh1,0,-4.2,-0.13,-27.5,0,0); sleep(25)<ff>; AttachObjectToVehicle(tonne,veh1,0,-4.2,-0.1,-30,0,0); sleep(25)<g>; AttachObjectToVehicle(tonne,veh1,0,-4.1,0.0,-32.5,0,0); sleep(25)<gg>; AttachObjectToVehicle(tonne,veh1,0,-4.1,0.3,-35,0,0); sleep(25)<h>; AttachObjectToVehicle(tonne,veh1,0,-4.1,0.6,-37.5,0,0); sleep(25)<hh>; AttachObjectToVehicle(tonne,veh1,0,-4.1,0.1,-40,0,0); sleep(25)<i>; AttachObjectToVehicle(tonne,veh1,0,-4.1,0.13,-42.5,0,0); sleep(25)<ii>; AttachObjectToVehicle(tonne,veh1,0,-4.1,0.16,-45,0,0); sleep(25)<j>; AttachObjectToVehicle(tonne,veh1,0,-4,0.2,-47.5,0,0); sleep(25)<jj>; AttachObjectToVehicle(tonne,veh1,0,-4,0.23,-50,0,0); sleep(25)<k>; AttachObjectToVehicle(tonne,veh1,0,-4,0.26,-52.5,0,0); sleep(25)<kk>; AttachObjectToVehicle(tonne,veh1,0,-4,0.3,-55,0,0); sleep(25)<l>; AttachObjectToVehicle(tonne,veh1,0,-4,0.33,-57.5,0,0); sleep(25)<ll>; AttachObjectToVehicle(tonne,veh1,0,-4,0.36,-60,0,0); sleep(25)<m>; AttachObjectToVehicle(tonne,veh1,0,-3.9,0.4,-62.5,0,0); sleep(25)<mm>; AttachObjectToVehicle(tonne,veh1,0,-3.9,0.43,-65,0,0); sleep(25)<n>; AttachObjectToVehicle(tonne,veh1,0,-3.9,0.46,-67.5,0,0); sleep(25)<nn>; AttachObjectToVehicle(tonne,veh1,0,-3.9,0.5,-70,0,0); sleep(25)<o>; AttachObjectToVehicle(tonne,veh1,0,-3.9,0.53,-72.5,0,0); sleep(25)<oo>; AttachObjectToVehicle(tonne,veh1,0,-3.9,0.56,-75,0,0); sleep(25)<p>; AttachObjectToVehicle(tonne,veh1,0,-3.8,0.6,-77.5,0,0); sleep(25)<pp>; AttachObjectToVehicle(tonne,veh1,0,-3.8,0.63,-80,0,0); sleep(25)<q>; AttachObjectToVehicle(tonne,veh1,0,-3.8,0.66,-82.5,0,0); sleep(25)<qq>; AttachObjectToVehicle(tonne,veh1,0,-3.8,0.7,-85,0,0); sleep(25)<r>; AttachObjectToVehicle(tonne,veh1,0,-3.8,0.73,-87.5,0,0); sleep(25)<rr>; AttachObjectToVehicle(tonne,veh1,0,-3.8,0.76,-90,0,0); sleep(25)<s>; AttachObjectToVehicle(tonne,veh1,0,-3.7,0.8,-92.5,0,0); sleep(25)<ss>; AttachObjectToVehicle(tonne,veh1,0,-3.7,0.83,-95,0,0); sleep(25)<t>; AttachObjectToVehicle(tonne,veh1,0,-3.7,0.86,-97.5,0,0); sleep(25)<tt>; AttachObjectToVehicle(tonne,veh1,0,-3.7,0.9,-100,0,0); sleep(25)<u>; AttachObjectToVehicle(tonne,veh1,0,-3.7,0.9,-102.5,0,0); sleep(25)<uu>; AttachObjectToVehicle(tonne,veh1,0,-3.7,0.9,-105,0,0); sleep(25)<v>; AttachObjectToVehicle(tonne,veh1,0,-3.7,0.9,-107.5,0,0); sleep(25)<vv>; AttachObjectToVehicle(tonne,veh1,0,-3.7,0.9,-110,0,0);
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Ja vorher waren es immer 10
// edit
Geht immernoCh nicht richtig