Beiträge von Trabuhot

    Er ruft das hier auf :

    Spoiler anzeigen
    if(SpielerInfo[playerid][sFraktion])
    SetPlayerVirtualWorld(playerid,SpielerInfo[playerid][sFraktion]);
    if(SpielerInfo[playerid][sFraktion] == TEAM_POLIZEI){
    SetPlayerVirtualWorld(playerid,0);
    SetPlayerInterior(playerid,0);
    SetPlayerPos(playerid,1538.0170,-1672.9510,13.5469);
    SetPlayerFacingAngle(playerid,269.4217);
    SetCameraBehindPlayer(playerid);
    }
    else if(SpielerInfo[playerid][sFraktion] == TEAM_FBI){
    SetPlayerVirtualWorld(playerid,0);
    SetPlayerInterior(playerid,0);
    SetPlayerPos(playerid,2438.4812,983.6745,10.8203);
    SetPlayerFacingAngle(playerid,6.4460);
    SetCameraBehindPlayer(playerid);
    }
    else if(SpielerInfo[playerid][sFraktion] == TEAM_SFPD){
    SetPlayerVirtualWorld(playerid,Virtuelle_Welt);
    SetPlayerInterior(playerid,0);
    SetPlayerPos(playerid,-1606.0780,674.2605,-5.2422);
    SetPlayerFacingAngle(playerid,260.2605);
    SetCameraBehindPlayer(playerid);
    }
    else if(SpielerInfo[playerid][sFraktion] == TEAM_RETTUNGSDIENST){
    SetPlayerInterior(playerid,12);
    SetPlayerPos(playerid,2324.5178,-1136.2100,1051.3047);
    SetPlayerFacingAngle(playerid,178.2289);
    SetCameraBehindPlayer(playerid);
    GivePlayerWeapon(playerid,41,99999);
    }
    else if(SpielerInfo[playerid][sFraktion] == TEAM_ADAC){
    SetPlayerInterior(playerid,12);
    SetPlayerPos(playerid,2324.5178,-1136.2100,1051.3047);
    SetPlayerFacingAngle(playerid,178.2289);
    SetCameraBehindPlayer(playerid);
    GivePlayerWeapon(playerid,41,99999);
    }
    else if(SpielerInfo[playerid][sFraktion] == TEAM_NEWS){
    SetPlayerInterior(playerid,12);
    SetPlayerPos(playerid,2324.5178,-1136.2100,1051.3047);
    SetPlayerFacingAngle(playerid,178.2289);
    SetCameraBehindPlayer(playerid);
    GivePlayerWeapon(playerid,43,999);
    }
    else if(SpielerInfo[playerid][sFraktion] == TEAM_FAHRSCHULE){
    SetPlayerInterior(playerid,1);
    SetPlayerVirtualWorld(playerid,0);
    SetPlayerPos(playerid,-2160.1548,639.3317,1057.5861);
    SetPlayerFacingAngle(playerid,2.5302);
    SetCameraBehindPlayer(playerid);
    GivePlayerWeapon(playerid,41,9999);
    }
    else if(SpielerInfo[playerid][sFraktion] == TEAM_Bundeswehr){
    SetPlayerVirtualWorld(playerid,Virtuelle_Welt);
    SetPlayerInterior(playerid,0);
    SetPlayerPos(playerid,205.0299,1860.2003,13.1406);
    SetPlayerSkin(playerid,287);
    SetPlayerFacingAngle(playerid,260.2605);
    SetCameraBehindPlayer(playerid);
    }
    else if(SpielerInfo[playerid][sFraktion] == TEAM_PRESIDENT){
    SetPlayerVirtualWorld(playerid,Virtuelle_Welt);
    SetPlayerInterior(playerid,0);
    SetPlayerPos(playerid,1125.2654,-2036.6412,70.9396);
    GivePlayerWeapon(playerid, 24, 500);
    GivePlayerWeapon(playerid, 25, 500);
    GivePlayerWeapon(playerid, 5, 500);
    GivePlayerWeapon(playerid, 29, 500);
    SetPlayerFacingAngle(playerid,260.2605);
    SetCameraBehindPlayer(playerid);
    }
    else if(SpielerInfo[playerid][sFraktion] == TEAM_Unknown || SpielerInfo[playerid][sFraktion] == TEAM_Wheelman)
    {
    SetPlayerInterior(playerid,3);
    SetPlayerPos(playerid,2495.8257,-1710.9451,1014.7422);
    SetPlayerFacingAngle(playerid,357.0578);
    SetCameraBehindPlayer(playerid);
    GivePlayerWeapon(playerid, 24, 50);
    GivePlayerWeapon(playerid, 25, 50);
    GivePlayerWeapon(playerid, 5, 50);
    GivePlayerWeapon(playerid, 29, 500);
    }
    else if(IsAGangFaction(SpielerInfo[playerid][sFraktion])){
    SetPlayerInterior(playerid,2);
    SetPlayerPos(playerid,2450.0144,-1688.4230,1013.5078);
    SetPlayerFacingAngle(playerid,180.9629);
    SetCameraBehindPlayer(playerid);
    GivePlayerWeapon(playerid, 24, 50);
    GivePlayerWeapon(playerid, 25, 50);
    GivePlayerWeapon(playerid, 5, 50);
    GivePlayerWeapon(playerid, 29, 500);
    }
    else if(IsAMafiaFaction(SpielerInfo[playerid][sFraktion])){
    SetPlayerInterior(playerid,3);
    SetPlayerPos(playerid,2495.8257,-1710.9451,1014.7422);
    SetPlayerFacingAngle(playerid,357.0578);
    SetCameraBehindPlayer(playerid);
    GivePlayerWeapon(playerid, 24, 50);
    GivePlayerWeapon(playerid, 25, 50);
    GivePlayerWeapon(playerid, 5, 50);
    GivePlayerWeapon(playerid, 29, 500);
    }else{
    //zivilist(neuling/keine fraktion spawn)
    SetPlayerVirtualWorld(playerid,Virtuelle_Welt);
    SetPlayerInterior(playerid,0);
    SetPlayerPos(playerid,818.5713,-1366.4296,-1.1484);
    SetPlayerFacingAngle(playerid,359.7424);
    SetCameraBehindPlayer(playerid);
    if(SpielerInfo[playerid][sPremium]){
    }
    }
    SetPlayerHealth(playerid,1000.0);
    }

    Also hier ist nochmal der Code vom Laden:

    Spoiler anzeigen
    public SpielerEinloggen(playerid,Kennwort[]){
    MySQLCheckConnection();
    new Query[255];
    format(Query,sizeof(Query),"SELECT * FROM `accounts` WHERE `Spielername` = '%s'",SpielerInfo[playerid][sName]);
    mysql_query(Query);
    mysql_store_result();
    if(mysql_num_rows()){
    mysql_fetch_field("Passwort",Query);
    if(!strcmp(Query,Kennwort,false)){
    mysql_fetch_field("Adminlevel",Query); SpielerInfo[playerid][sAdminlevel] = strval(Query);
    mysql_fetch_field("Verwarnungen",Query); SpielerInfo[playerid][sWarns] = strval(Query);
    mysql_fetch_field("Premium",Query); SpielerInfo[playerid][sPremium] = strval(Query);
    mysql_fetch_field("Spielzeit",Query); SpielerInfo[playerid][sSpielzeit] = strval(Query);
    mysql_fetch_field("Geschlecht",Query); SpielerInfo[playerid][sGeschlecht] = strval(Query);
    mysql_fetch_field("posX",Query); SpielerInfo[playerid][posX] = floatstr(Query);
    mysql_fetch_field("posY",Query); SpielerInfo[playerid][posY] = floatstr(Query);
    mysql_fetch_field("posZ",Query); SpielerInfo[playerid][posZ] = floatstr(Query);
    mysql_fetch_field("posA",Query); SpielerInfo[playerid][posA] = floatstr(Query);
    mysql_fetch_field("Level",Query); SpielerInfo[playerid][sLevel] = strval(Query);
    mysql_fetch_field("Tutorial",Query); SpielerInfo[playerid][sTutorial] = strval(Query);
    mysql_fetch_field("Aussehen",Query); SpielerInfo[playerid][sSkin] = strval(Query);
    mysql_fetch_field("Geld",Query); SpielerInfo[playerid][sGeld] = strval(Query);
    mysql_fetch_field("Alter",Query); SpielerInfo[playerid][sAlter] = strval(Query);
    mysql_fetch_field("Mats",Query); SpielerInfo[playerid][sMats] = strval(Query);
    mysql_fetch_field("Bmod",Query); SpielerInfo[playerid][sBmod] = strval(Query);
    mysql_fetch_field("Coints",Query); SpielerInfo[playerid][sCoints] = strval(Query);
    mysql_fetch_field("Ticketsopen",Query); SpielerInfo[playerid][sTicketsopen] = strval(Query);
    mysql_fetch_field("SaveDrogen",Query); SpielerInfo[playerid][sSaveDrogen] = strval(Query);
    mysql_fetch_field("SaveMats",Query); SpielerInfo[playerid][sSaveMats] = strval(Query);
    mysql_fetch_field("Drogen",Query); SpielerInfo[playerid][sDrogen] = strval(Query);
    mysql_fetch_field("Bank",Query); SpielerInfo[playerid][sBank] = strval(Query);
    mysql_fetch_field("Telefon",Query); SpielerInfo[playerid][sTelefon] = strval(Query);
    mysql_fetch_field("Telefonnummer",Query); SpielerInfo[playerid][sTelefonnummer] = strval(Query);
    mysql_fetch_field("Telefonbuch",Query); SpielerInfo[playerid][sTelefonbuch] = strval(Query);
    mysql_fetch_field("Klingelton",Query); SpielerInfo[playerid][sKlingelton] = strval(Query);
    mysql_fetch_field("Personalausweis",Query); SpielerInfo[playerid][sPerso] = strval(Query);
    mysql_fetch_field("PersonalausweisAntrag",Query); SpielerInfo[playerid][sPersoAntrag] = strval(Query);
    mysql_fetch_field("Arbeitslos",Query); SpielerInfo[playerid][sArbeitslos] = strval(Query);
    mysql_fetch_field("ArbeitslosAntrag",Query); SpielerInfo[playerid][sArbeitslosAntrag] = strval(Query);
    mysql_fetch_field("Job",Query); SpielerInfo[playerid][sJob] = strval(Query);
    mysql_fetch_field("Jobzeit",Query); SpielerInfo[playerid][sLastJob] = strval(Query);
    mysql_fetch_field("Fahrlizenz",Query); SpielerInfo[playerid][sFahrlizenz] = strval(Query);
    mysql_fetch_field("Angellizenz",Query); SpielerInfo[playerid][sAngellizenz] = strval(Query);
    mysql_fetch_field("FahrlizenzSperre",Query); SpielerInfo[playerid][sFahrlizenzLock] = strval(Query);
    mysql_fetch_field("Fluglizenz",Query); SpielerInfo[playerid][sFlyLic] = strval(Query);
    mysql_fetch_field("FluglizenzSperre",Query); SpielerInfo[playerid][sFlyLicLock] = strval(Query);
    mysql_fetch_field("Lastkraftwagenlizenz",Query); SpielerInfo[playerid][sLKWLic] = strval(Query);
    mysql_fetch_field("LastkraftwagenlizenzSperre",Query); SpielerInfo[playerid][sLKWLicLock] = strval(Query);
    mysql_fetch_field("Motorradlizenz",Query); SpielerInfo[playerid][sBikeLic] = strval(Query);
    mysql_fetch_field("MotorradlizenzSperre",Query); SpielerInfo[playerid][sBikeLicLock] = strval(Query);
    mysql_fetch_field("Schifffahrtslizenz",Query); SpielerInfo[playerid][sBoatLic] = strval(Query);
    mysql_fetch_field("SchifffahrtslizenzSperre",Query); SpielerInfo[playerid][sBoatLicLock] = strval(Query);
    mysql_fetch_field("Waffenlizenz",Query); SpielerInfo[playerid][sWeaponLic] = strval(Query);
    mysql_fetch_field("WaffenlizenzSperre",Query); SpielerInfo[playerid][sWeaponLicLock] = strval(Query);
    mysql_fetch_field("Gehalt",Query); SpielerInfo[playerid][sGehalt] = strval(Query);
    mysql_fetch_field("Fraktion",Query); SpielerInfo[playerid][sFraktion] = strval(Query);
    mysql_fetch_field("Fraktionssperre",Query); SpielerInfo[playerid][sInviteLock] = strval(Query);
    mysql_fetch_field("Boss",Query); SpielerInfo[playerid][sBoss] = strval(Query);
    mysql_fetch_field("Rang",Query); SpielerInfo[playerid][sRang] = strval(Query);
    mysql_fetch_field("Strafpunkte",Query); SpielerInfo[playerid][sPunkte] = strval(Query);
    mysql_fetch_field("PaydayZeit",Query); SpielerInfo[playerid][sPaydayZeit] = strval(Query);
    mysql_fetch_field("Respektpunkte",Query); SpielerInfo[playerid][sRespektpunkte] = strval(Query);
    mysql_fetch_field("Fischskill",Query); SpielerInfo[playerid][sFishSkill] = strval(Query);
    mysql_fetch_field("Krankenhaus",Query); SpielerInfo[playerid][sKrankenhaus] = strval(Query);
    mysql_fetch_field("Friedhof",Query); SpielerInfo[playerid][sFriedhof] = strval(Query);
    if(SpielerInfo[playerid][sKrankenhaus] || SpielerInfo[playerid][sFriedhof]){
    mysql_fetch_field("TotX",Query); SpielerInfo[playerid][sTx] = floatstr(Query);
    mysql_fetch_field("TotY",Query); SpielerInfo[playerid][sTy] = floatstr(Query);
    mysql_fetch_field("TotZ",Query); SpielerInfo[playerid][sTz] = floatstr(Query);
    }
    mysql_fetch_field("Tode",Query); SpielerInfo[playerid][sTode] = strval(Query);
    mysql_fetch_field("Fische",Query); SpielerInfo[playerid][sFishes] = strval(Query);
    mysql_fetch_field("Haus",Query); SpielerInfo[playerid][sHaus] = strval(Query);
    mysql_fetch_field("Spawn",Query); SpielerInfo[playerid][sSpawn] = strval(Query);
    mysql_fetch_field("Morde",Query); SpielerInfo[playerid][sMorde] = strval(Query);
    mysql_fetch_field("Kills",Query); SpielerInfo[playerid][sKills] = strval(Query);
    mysql_fetch_field("Verbrechen",Query); SpielerInfo[playerid][sVerbrechen] = strval(Query);
    mysql_fetch_field("Wantedlevel",Query); SpielerInfo[playerid][sWantedlevel] = strval(Query);
    mysql_fetch_field("Knast",Query); SpielerInfo[playerid][sGefangen] = strval(Query);
    mysql_fetch_field("KnastZeit",Query); SpielerInfo[playerid][sGefangenZeit] = strval(Query);
    mysql_free_result();
    format(Query,sizeof(Query),"UPDATE `accounts` SET `Online`='1',`Eingeloggt`='Am %s um %s Uhr' WHERE `Spielername`='%s'",Datum(),Uhrzeit(),SpielerInfo[playerid][sName]);
    mysql_query(Query);
    format(Query,sizeof(Query),"%s hat sich mit der Ip-Adresse %s eingeloggt.",SpielerInfo[playerid][sName],SpielerInfo[playerid][sIp]);
    EnterToLog("Einloggen",Query);

    Spoiler anzeigen
    if(SpielerInfo[playerid][sKrankenhaus] || SpielerInfo[playerid][sFriedhof])
    SpielerInfo[playerid][sTotenkopf] = CreatePickup(1254,1,SpielerInfo[playerid][sTx],SpielerInfo[playerid][sTy],SpielerInfo[playerid][sTz],-1);
    SetPlayerScore(playerid,SpielerInfo[playerid][sLevel]);
    GivePlayerMoney(playerid,SpielerInfo[playerid][sGeld]);
    TextDrawShowForPlayer(playerid,UhrDraw);
    TextDrawShowForPlayer(playerid,DatumDraw);
    TextDrawShowForPlayer(playerid,NewsText);

    Spoiler anzeigen
    SpielerInfo[playerid][sEingeloggt] = true;
    format(Query,sizeof(Query),"Server: Willkommen %s Zurück.",SpielerInfo[playerid][sName]);
    SendClientMessage(playerid,Farbe_Weiß,Query);
    if(SpielerInfo[playerid][sAdminlevel]){
    format(Query,sizeof(Query),"Server: Du hast dich mit dem Adminlevel '%d' eingeloggt.",SpielerInfo[playerid][sAdminlevel]);
    SendClientMessage(playerid,Farbe_Blau,Query);
    for(new si;si<sizeof(SupportInfo);si++){
    TextDrawShowForPlayer(playerid,SupportInfo[si][S_Nummern]);
    TextDrawShowForPlayer(playerid,SupportInfo[si][S_Text]);
    }
    TextDrawShowForPlayer(playerid,SupportBubble);
    }
    for(new fs;fs<sizeof(FightSystem);fs++){
    GangZoneShowForPlayer(playerid,FightSystem[fs][fsZoneID],GetZoneColorOfFaction(FightSystem[fs][fsOwnerFaction]));
    if(FightSystem[fs][fsAttackFaction] != -255 && FightSystem[fs][fsFightTime]){
    GangZoneFlashForPlayer(playerid,FightSystem[fs][fsZoneID],GetZoneColorOfFaction(FightSystem[fs][fsAttackFaction]));
    if(SpielerInfo[playerid][sFraktion] == FightSystem[fs][fsOwnerFaction] || SpielerInfo[playerid][sFraktion] == FightSystem[fs][fsAttackFaction]){
    TextDrawShowForPlayer(playerid,Fight);
    TextDrawShowForPlayer(playerid,FightOverline);
    TextDrawShowForPlayer(playerid,FightUnderline);
    TextDrawShowForPlayer(playerid,FightSystem[fs][fsWinFaction]);
    TextDrawShowForPlayer(playerid,FightSystem[fs][fsLoseFaction]);
    TextDrawShowForPlayer(playerid,FightSystem[fs][fsWinKills]);
    TextDrawShowForPlayer(playerid,FightSystem[fs][fsLoseKills]);
    TextDrawShowForPlayer(playerid,FightSystem[fs][fsTime]);
    }
    }
    }
    if(SpielerInfo[playerid][sPremium]){
    if(SpielerInfo[playerid][sPremium] < gettime()){
    SpielerInfo[playerid][sPremium] = 0;
    SendClientMessage(playerid,Farbe_Leuchtrot,"Server: Du bist nun kein Premium - Mitglied mehr...");
    }else
    SendClientMessage(playerid,Farbe_Blau,"Server: Du bist Donator Benutzer. Für Details schau im Forum vorbei");
    }
    for(new a;a<sizeof(Autohaus);a++)
    SetPlayerMapIcon(playerid,a,Autohaus[a][ahX],Autohaus[a][ahY],Autohaus[a][ahZ],55,0,MAPICON_LOCAL);
    if(SpielerInfo[playerid][sWantedlevel]){
    if(SpielerInfo[playerid][sWantedlevel] > 6)
    SetPlayerWantedLevel(playerid,6);
    else
    SetPlayerWantedLevel(playerid,SpielerInfo[playerid][sWantedlevel]);
    }
    PlayerPlaySound(playerid,1063,0.0,0.0,0.0);
    // LADE SPIELER KOORDNINATEN
    SetSpawnInfo(playerid,0,0,0.0,0.0,0.0,0.0,-1,-1,-1,-1,-1,-1);
    SetPlayerPos(playerid, SpielerInfo[playerid][posX], SpielerInfo[playerid][posY], SpielerInfo[playerid][posZ]);
    SetPlayerFacingAngle(playerid, SpielerInfo[playerid][posA]);
    if(SpielerInfo[playerid][sPaydayZeit] >= 60)
    {
    SpielerInfo[playerid][sPaydayZeit] = 60;
    PlayerPlaySound(playerid,1058,0.0,0.0,0.0);
    SpielerInfo[playerid][sPaydayZahl] = 1000+random(8999);
    SpielerInfo[playerid][sPaydayVersuche] = 0;
    SpielerInfo[playerid][sPaydayCount] = 0;
    SendClientMessage(playerid,Farbe_Gelb,"Server: Bitte gebe folgenden Code ein, um deinen Zahltag zu erhalten:");
    SendClientMessage(playerid,Farbe_Gelb,"Server: Benutze dafür '/Payday [Code]'.");
    SendClientMessage(playerid,Farbe_Gelb,"Server: Falls du den Code erneut sehen möchtest, benutze: '/Showpayday'.");
    format(Query,sizeof(Query),"~n~~n~~n~~r~Code: ~b~%d",SpielerInfo[playerid][sPaydayZahl]);
    GameTextForPlayer(playerid,Query,5000,4);
    GameTextForPlayer(playerid,Query,5000,4);
    }
    LadeSpielerAutos(playerid);
    return 1;
    }else{
    mysql_free_result();
    SetPVarInt(playerid,"WrongPasswort",GetPVarInt(playerid,"WrongPasswort")+1);
    if(GetPVarInt(playerid,"WrongPasswort") >= 3){
    Kick(playerid);
    return 0;
    }
    ShowPlayerDialog(playerid,Dialog_Einloggen,DIALOG_STYLE_PASSWORD,"{FFFFFF}Anmeldung:","{FFFFFF}Deine Eingabe war nicht korrekt, bitte versuche es erneut.\nBitte gebe dein Passwort in das Textfeld ein:","Einloggen","Verlassen");
    }
    }
    else
    Kick(playerid);
    mysql_free_result();
    return 0;
    }

    Die 3 Warnings sind immernoch da.

    Bekomme 11 Warning's, bin mir nicht sicher ob es so gehen würde mit den Warnings:

    Spoiler anzeigen

    C:\Users\Trabuhot\Desktop\Zukunft Reallife\pawno\include\INCLUDE.inc(542) : warning 219: local variable "color" shadows a variable at a preceding level
    C:\Users\Trabuhot\Desktop\Zukunft Reallife\pawno\include\foreach.inc(382) : warning 209: function "INCLUDE_OnGameModeInit" should return a value
    C:\Users\Trabuhot\Desktop\Zukunft Reallife\pawno\include\nodmzonen.inc(408) : warning 201: redefinition of constant/macro (symbol "OnPlayerKeyStateChange")
    C:\Users\Trabuhot\Desktop\Zukunft Reallife\pawno\include\ocmd.inc(116) : warning 201: redefinition of constant/macro (symbol "OnPlayerCommandText")
    C:\Users\Trabuhot\Desktop\Zukunft Reallife\gamemodes\zrl.pwn(1553) : warning 217: loose indentation
    C:\Users\Trabuhot\Desktop\Zukunft Reallife\gamemodes\zrl.pwn(1558) : warning 217: loose indentation
    C:\Users\Trabuhot\Desktop\Zukunft Reallife\gamemodes\zrl.pwn(22423) : warning 213: tag mismatch
    C:\Users\Trabuhot\Desktop\Zukunft Reallife\gamemodes\zrl.pwn(22424) : warning 213: tag mismatch
    C:\Users\Trabuhot\Desktop\Zukunft Reallife\gamemodes\zrl.pwn(22425) : warning 213: tag mismatch
    C:\Users\Trabuhot\Desktop\Zukunft Reallife\gamemodes\zrl.pwn(22426) : warning 213: tag mismatch
    C:\Users\Trabuhot\Desktop\Zukunft Reallife\gamemodes\zrl.pwn(24339) : warning 203: symbol is never used: "Ricoscar"
    Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase

    Spoiler anzeigen
    12 Warnings.

    Das müsste es sein:

    Spoiler anzeigen
    public SpielerEinloggen(playerid,Kennwort[]){
    MySQLCheckConnection();
    new Query[255];
    format(Query,sizeof(Query),"SELECT * FROM `accounts` WHERE `Spielername` = '%s'",SpielerInfo[playerid][sName]);
    mysql_query(Query);
    mysql_store_result();
    if(mysql_num_rows()){
    mysql_fetch_field("Passwort",Query);
    if(!strcmp(Query,Kennwort,false)){
    mysql_fetch_field("Adminlevel",Query); SpielerInfo[playerid][sAdminlevel] = strval(Query);
    mysql_fetch_field("Verwarnungen",Query); SpielerInfo[playerid][sWarns] = strval(Query);
    mysql_fetch_field("Premium",Query); SpielerInfo[playerid][sPremium] = strval(Query);
    mysql_fetch_field("Spielzeit",Query); SpielerInfo[playerid][sSpielzeit] = strval(Query);
    mysql_fetch_field("Geschlecht",Query); SpielerInfo[playerid][sGeschlecht] = strval(Query);
    mysql_fetch_field("Level",Query); SpielerInfo[playerid][sLevel] = strval(Query);
    mysql_fetch_field("Tutorial",Query); SpielerInfo[playerid][sTutorial] = strval(Query);
    mysql_fetch_field("Aussehen",Query); SpielerInfo[playerid][sSkin] = strval(Query);
    mysql_fetch_field("Geld",Query); SpielerInfo[playerid][sGeld] = strval(Query);
    mysql_fetch_field("Alter",Query); SpielerInfo[playerid][sAlter] = strval(Query);
    mysql_fetch_field("Mats",Query); SpielerInfo[playerid][sMats] = strval(Query);
    mysql_fetch_field("Bmod",Query); SpielerInfo[playerid][sBmod] = strval(Query);
    mysql_fetch_field("Coints",Query); SpielerInfo[playerid][sCoints] = strval(Query);
    mysql_fetch_field("Ticketsopen",Query); SpielerInfo[playerid][sTicketsopen] = strval(Query);
    mysql_fetch_field("SaveDrogen",Query); SpielerInfo[playerid][sSaveDrogen] = strval(Query);
    mysql_fetch_field("SaveMats",Query); SpielerInfo[playerid][sSaveMats] = strval(Query);
    mysql_fetch_field("Drogen",Query); SpielerInfo[playerid][sDrogen] = strval(Query);
    mysql_fetch_field("Bank",Query); SpielerInfo[playerid][sBank] = strval(Query);
    mysql_fetch_field("Telefon",Query); SpielerInfo[playerid][sTelefon] = strval(Query);
    mysql_fetch_field("Telefonnummer",Query); SpielerInfo[playerid][sTelefonnummer] = strval(Query);
    mysql_fetch_field("Telefonbuch",Query); SpielerInfo[playerid][sTelefonbuch] = strval(Query);
    mysql_fetch_field("Klingelton",Query); SpielerInfo[playerid][sKlingelton] = strval(Query);
    mysql_fetch_field("Personalausweis",Query); SpielerInfo[playerid][sPerso] = strval(Query);
    mysql_fetch_field("PersonalausweisAntrag",Query); SpielerInfo[playerid][sPersoAntrag] = strval(Query);
    mysql_fetch_field("Arbeitslos",Query); SpielerInfo[playerid][sArbeitslos] = strval(Query);
    mysql_fetch_field("ArbeitslosAntrag",Query); SpielerInfo[playerid][sArbeitslosAntrag] = strval(Query);
    mysql_fetch_field("Job",Query); SpielerInfo[playerid][sJob] = strval(Query);
    mysql_fetch_field("Jobzeit",Query); SpielerInfo[playerid][sLastJob] = strval(Query);
    mysql_fetch_field("Fahrlizenz",Query); SpielerInfo[playerid][sFahrlizenz] = strval(Query);
    mysql_fetch_field("Angellizenz",Query); SpielerInfo[playerid][sAngellizenz] = strval(Query);
    mysql_fetch_field("FahrlizenzSperre",Query); SpielerInfo[playerid][sFahrlizenzLock] = strval(Query);
    mysql_fetch_field("Fluglizenz",Query); SpielerInfo[playerid][sFlyLic] = strval(Query);
    mysql_fetch_field("FluglizenzSperre",Query); SpielerInfo[playerid][sFlyLicLock] = strval(Query);
    mysql_fetch_field("Lastkraftwagenlizenz",Query); SpielerInfo[playerid][sLKWLic] = strval(Query);
    mysql_fetch_field("LastkraftwagenlizenzSperre",Query); SpielerInfo[playerid][sLKWLicLock] = strval(Query);
    mysql_fetch_field("Motorradlizenz",Query); SpielerInfo[playerid][sBikeLic] = strval(Query);
    mysql_fetch_field("MotorradlizenzSperre",Query); SpielerInfo[playerid][sBikeLicLock] = strval(Query);
    mysql_fetch_field("Schifffahrtslizenz",Query); SpielerInfo[playerid][sBoatLic] = strval(Query);
    mysql_fetch_field("SchifffahrtslizenzSperre",Query); SpielerInfo[playerid][sBoatLicLock] = strval(Query);
    mysql_fetch_field("Waffenlizenz",Query); SpielerInfo[playerid][sWeaponLic] = strval(Query);
    mysql_fetch_field("WaffenlizenzSperre",Query); SpielerInfo[playerid][sWeaponLicLock] = strval(Query);
    mysql_fetch_field("Gehalt",Query); SpielerInfo[playerid][sGehalt] = strval(Query);
    mysql_fetch_field("Fraktion",Query); SpielerInfo[playerid][sFraktion] = strval(Query);
    mysql_fetch_field("Fraktionssperre",Query); SpielerInfo[playerid][sInviteLock] = strval(Query);
    mysql_fetch_field("Boss",Query); SpielerInfo[playerid][sBoss] = strval(Query);
    mysql_fetch_field("Rang",Query); SpielerInfo[playerid][sRang] = strval(Query);
    mysql_fetch_field("Strafpunkte",Query); SpielerInfo[playerid][sPunkte] = strval(Query);
    mysql_fetch_field("PaydayZeit",Query); SpielerInfo[playerid][sPaydayZeit] = strval(Query);
    mysql_fetch_field("Respektpunkte",Query); SpielerInfo[playerid][sRespektpunkte] = strval(Query);
    mysql_fetch_field("Fischskill",Query); SpielerInfo[playerid][sFishSkill] = strval(Query);
    mysql_fetch_field("Krankenhaus",Query); SpielerInfo[playerid][sKrankenhaus] = strval(Query);
    mysql_fetch_field("Friedhof",Query); SpielerInfo[playerid][sFriedhof] = strval(Query);
    if(SpielerInfo[playerid][sKrankenhaus] || SpielerInfo[playerid][sFriedhof]){
    mysql_fetch_field("TotX",Query); SpielerInfo[playerid][sTx] = floatstr(Query);
    mysql_fetch_field("TotY",Query); SpielerInfo[playerid][sTy] = floatstr(Query);
    mysql_fetch_field("TotZ",Query); SpielerInfo[playerid][sTz] = floatstr(Query);
    }
    mysql_fetch_field("Tode",Query); SpielerInfo[playerid][sTode] = strval(Query);
    mysql_fetch_field("Fische",Query); SpielerInfo[playerid][sFishes] = strval(Query);
    mysql_fetch_field("Haus",Query); SpielerInfo[playerid][sHaus] = strval(Query);
    mysql_fetch_field("Spawn",Query); SpielerInfo[playerid][sSpawn] = strval(Query);
    mysql_fetch_field("Morde",Query); SpielerInfo[playerid][sMorde] = strval(Query);
    mysql_fetch_field("Kills",Query); SpielerInfo[playerid][sKills] = strval(Query);
    mysql_fetch_field("Verbrechen",Query); SpielerInfo[playerid][sVerbrechen] = strval(Query);
    mysql_fetch_field("Wantedlevel",Query); SpielerInfo[playerid][sWantedlevel] = strval(Query);
    mysql_fetch_field("Knast",Query); SpielerInfo[playerid][sGefangen] = strval(Query);
    mysql_fetch_field("KnastZeit",Query); SpielerInfo[playerid][sGefangenZeit] = strval(Query);
    mysql_free_result();
    format(Query,sizeof(Query),"UPDATE `accounts` SET `Online`='1',`Eingeloggt`='Am %s um %s Uhr' WHERE `Spielername`='%s'",Datum(),Uhrzeit(),SpielerInfo[playerid][sName]);
    mysql_query(Query);
    format(Query,sizeof(Query),"%s hat sich mit der Ip-Adresse %s eingeloggt.",SpielerInfo[playerid][sName],SpielerInfo[playerid][sIp]);
    EnterToLog("Einloggen",Query);

    Spoiler anzeigen
    if(SpielerInfo[playerid][sKrankenhaus] || SpielerInfo[playerid][sFriedhof])
    SpielerInfo[playerid][sTotenkopf] = CreatePickup(1254,1,SpielerInfo[playerid][sTx],SpielerInfo[playerid][sTy],SpielerInfo[playerid][sTz],-1);
    SetPlayerScore(playerid,SpielerInfo[playerid][sLevel]);
    GivePlayerMoney(playerid,SpielerInfo[playerid][sGeld]);
    TextDrawShowForPlayer(playerid,UhrDraw);
    TextDrawShowForPlayer(playerid,DatumDraw);
    TextDrawShowForPlayer(playerid,NewsText);

    Spoiler anzeigen
    SpielerInfo[playerid][sEingeloggt] = true;
    format(Query,sizeof(Query),"Server: Willkommen %s Zurück.",SpielerInfo[playerid][sName]);
    SendClientMessage(playerid,Farbe_Weiß,Query);
    if(SpielerInfo[playerid][sAdminlevel]){
    format(Query,sizeof(Query),"Server: Du hast dich mit dem Adminlevel '%d' eingeloggt.",SpielerInfo[playerid][sAdminlevel]);
    SendClientMessage(playerid,Farbe_Blau,Query);
    for(new si;si<sizeof(SupportInfo);si++){
    TextDrawShowForPlayer(playerid,SupportInfo[si][S_Nummern]);
    TextDrawShowForPlayer(playerid,SupportInfo[si][S_Text]);
    }
    TextDrawShowForPlayer(playerid,SupportBubble);
    }
    for(new fs;fs<sizeof(FightSystem);fs++){
    GangZoneShowForPlayer(playerid,FightSystem[fs][fsZoneID],GetZoneColorOfFaction(FightSystem[fs][fsOwnerFaction]));
    if(FightSystem[fs][fsAttackFaction] != -255 && FightSystem[fs][fsFightTime]){
    GangZoneFlashForPlayer(playerid,FightSystem[fs][fsZoneID],GetZoneColorOfFaction(FightSystem[fs][fsAttackFaction]));
    if(SpielerInfo[playerid][sFraktion] == FightSystem[fs][fsOwnerFaction] || SpielerInfo[playerid][sFraktion] == FightSystem[fs][fsAttackFaction]){
    TextDrawShowForPlayer(playerid,Fight);
    TextDrawShowForPlayer(playerid,FightOverline);
    TextDrawShowForPlayer(playerid,FightUnderline);
    TextDrawShowForPlayer(playerid,FightSystem[fs][fsWinFaction]);
    TextDrawShowForPlayer(playerid,FightSystem[fs][fsLoseFaction]);
    TextDrawShowForPlayer(playerid,FightSystem[fs][fsWinKills]);
    TextDrawShowForPlayer(playerid,FightSystem[fs][fsLoseKills]);
    TextDrawShowForPlayer(playerid,FightSystem[fs][fsTime]);
    }
    }
    }
    if(SpielerInfo[playerid][sPremium]){
    if(SpielerInfo[playerid][sPremium] < gettime()){
    SpielerInfo[playerid][sPremium] = 0;
    SendClientMessage(playerid,Farbe_Leuchtrot,"Server: Du bist nun kein Premium - Mitglied mehr...");
    }else
    SendClientMessage(playerid,Farbe_Blau,"Server: Du bist Donator Benutzer. Für Details schau im Forum vorbei");
    }
    for(new a;a<sizeof(Autohaus);a++)
    SetPlayerMapIcon(playerid,a,Autohaus[a][ahX],Autohaus[a][ahY],Autohaus[a][ahZ],55,0,MAPICON_LOCAL);
    if(SpielerInfo[playerid][sWantedlevel]){
    if(SpielerInfo[playerid][sWantedlevel] > 6)
    SetPlayerWantedLevel(playerid,6);
    else
    SetPlayerWantedLevel(playerid,SpielerInfo[playerid][sWantedlevel]);
    }
    PlayerPlaySound(playerid,1063,0.0,0.0,0.0);
    SetSpawnInfo(playerid,0,0,0.0,0.0,0.0,0.0,-1,-1,-1,-1,-1,-1);
    SetPlayerPos(playerid,sX,sY,sZ);
    if(SpielerInfo[playerid][sPaydayZeit] >= 60)
    {
    SpielerInfo[playerid][sPaydayZeit] = 60;
    PlayerPlaySound(playerid,1058,0.0,0.0,0.0);
    SpielerInfo[playerid][sPaydayZahl] = 1000+random(8999);
    SpielerInfo[playerid][sPaydayVersuche] = 0;
    SpielerInfo[playerid][sPaydayCount] = 0;
    SendClientMessage(playerid,Farbe_Gelb,"Server: Bitte gebe folgenden Code ein, um deinen Zahltag zu erhalten:");
    SendClientMessage(playerid,Farbe_Gelb,"Server: Benutze dafür '/Payday [Code]'.");
    SendClientMessage(playerid,Farbe_Gelb,"Server: Falls du den Code erneut sehen möchtest, benutze: '/Showpayday'.");
    format(Query,sizeof(Query),"~n~~n~~n~~r~Code: ~b~%d",SpielerInfo[playerid][sPaydayZahl]);
    GameTextForPlayer(playerid,Query,5000,4);
    GameTextForPlayer(playerid,Query,5000,4);
    }
    LadeSpielerAutos(playerid);
    return 1;
    }else{
    mysql_free_result();
    SetPVarInt(playerid,"WrongPasswort",GetPVarInt(playerid,"WrongPasswort")+1);
    if(GetPVarInt(playerid,"WrongPasswort") >= 3){
    Kick(playerid);
    return 0;
    }
    ShowPlayerDialog(playerid,Dialog_Einloggen,DIALOG_STYLE_PASSWORD,"{FFFFFF}Anmeldung:","{FFFFFF}Deine Eingabe war nicht korrekt, bitte versuche es erneut.\nBitte gebe dein Passwort in das Textfeld ein:","Einloggen","Verlassen");
    }
    }
    else
    Kick(playerid);
    mysql_free_result();
    return 0;
    }

    Spieler speichern :

    Spoiler anzeigen

    public SpielerSpeichern(playerid){
    if(!IsPlayerNPC(playerid) && SpielerInfo[playerid][sEingeloggt]){
    GetPlayerPos(playerid,SpielerInfo[playerid][sLogoutPos][0],SpielerInfo[playerid][sLogoutPos][1],SpielerInfo[playerid][sLogoutPos][2]);
    MySQLCheckConnection();
    new float:x,float:y,float:z;
    GetPlayerPos(playerid,x,y,z);
    new Query[796];
    format(Query,sizeof(Query),"UPDATE `accounts` SET `Ausgeloggt`='%d',`IpAdresse`='%s',`Adminlevel`='%d',`Verwarnungen`='%d',`Premium`='%d',`Spielzeit`='%d',`Geschlecht`='%d',`x`='%d',`y`='%d',`z`='%d',`Level`='%d',`Tutorial`='%d',`Aussehen`='%d',`Geld`='%d',`Bank`='%d',`Telefon`='%d',`Telefonnummer`='%d',`Telefonbuch`='%d',`Klingelton`='%d',`Personalausweis`='%d',`PersonalausweisAntrag`='%d',`Arbeitslos`='%d',`ArbeitslosAntrag`='%d',`Job`='%d',`Jobzeit`='%d' WHERE `Spielername`='%s'",
    gettime(),
    SpielerInfo[playerid][sIp],
    SpielerInfo[playerid][sAdminlevel],
    SpielerInfo[playerid][sWarns],
    SpielerInfo[playerid][sPremium],
    SpielerInfo[playerid][sSpielzeit],
    SpielerInfo[playerid][sGeschlecht],
    SpielerInfo[playerid][x],
    SpielerInfo[playerid][y],
    SpielerInfo[playerid][z],
    SpielerInfo[playerid][sLevel],
    SpielerInfo[playerid][sTutorial],
    SpielerInfo[playerid][sSkin],
    GetPlayerMoney(playerid),
    SpielerInfo[playerid][sBank],
    SpielerInfo[playerid][sTelefon],
    SpielerInfo[playerid][sTelefonnummer],
    SpielerInfo[playerid][sTelefonbuch],
    SpielerInfo[playerid][sKlingelton],
    SpielerInfo[playerid][sPerso],
    SpielerInfo[playerid][sPersoAntrag],
    SpielerInfo[playerid][sArbeitslos],
    SpielerInfo[playerid][sArbeitslosAntrag],
    SpielerInfo[playerid][sJob],
    SpielerInfo[playerid][sLastJob],
    SpielerInfo[playerid][sName]);
    mysql_query(Query);
    format(Query,sizeof(Query),"UPDATE `accounts` SET `Fahrlizenz`='%d',`Angellizenz`='%d',`FahrlizenzSperre`='%d',`Fluglizenz`='%d',`FluglizenzSperre`='%d',`Lastkraftwagenlizenz`='%d',`LastkraftwagenlizenzSperre`='%d',`Motorradlizenz`='%d',`MotorradlizenzSperre`='%d',`Schifffahrtslizenz`='%d',`SchifffahrtslizenzSperre`='%d',`Waffenlizenz`='%d',`WaffenlizenzSperre`='%d' WHERE `Spielername`='%s'",
    SpielerInfo[playerid][sFahrlizenz],
    SpielerInfo[playerid][sAngellizenz],
    SpielerInfo[playerid][sFahrlizenzLock],
    SpielerInfo[playerid][sFlyLic],
    SpielerInfo[playerid][sFlyLicLock],
    SpielerInfo[playerid][sLKWLic],
    SpielerInfo[playerid][sLKWLicLock],
    SpielerInfo[playerid][sBikeLic],
    SpielerInfo[playerid][sBikeLicLock],
    SpielerInfo[playerid][sBoatLic],
    SpielerInfo[playerid][sBoatLicLock],
    SpielerInfo[playerid][sWeaponLic],
    SpielerInfo[playerid][sWeaponLicLock],
    SpielerInfo[playerid][sName]);
    mysql_query(Query);
    format(Query,sizeof(Query),"UPDATE `accounts` SET `Gehalt`='%d',`Fraktion`='%d',`Fraktionssperre`='%d',`Boss`='%d',`Rang`='%d',`Strafpunkte`='%d',`PaydayZeit`='%d',`Respektpunkte`='%d',`Fischskill`='%d',`SaveMats`='%d',`SaveDrogen`='%d',`Mats`='%d',`Bmod`='%d',`Coints`='%d',`Ticketsopen`='%d',`Drogen`='%d' WHERE `Spielername`='%s'",
    SpielerInfo[playerid][sGehalt],
    SpielerInfo[playerid][sFraktion],
    SpielerInfo[playerid][sInviteLock],
    SpielerInfo[playerid][sBoss],
    SpielerInfo[playerid][sRang],
    SpielerInfo[playerid][sPunkte],
    SpielerInfo[playerid][sPaydayZeit],
    SpielerInfo[playerid][sRespektpunkte],
    SpielerInfo[playerid][sFishSkill],
    SpielerInfo[playerid][sSaveMats],
    SpielerInfo[playerid][sSaveDrogen],
    SpielerInfo[playerid][sMats],
    SpielerInfo[playerid][sBmod],
    SpielerInfo[playerid][sCoints],
    SpielerInfo[playerid][sTicketsopen],
    SpielerInfo[playerid][sDrogen],
    SpielerInfo[playerid][sName]);
    mysql_query(Query);
    format(Query,sizeof(Query),"UPDATE `accounts` SET `Krankenhaus`='%d',`Friedhof`='%d',`TotX`='%f',`TotY`='%f',`TotZ`='%f',`Tode`='%d',`LogoutX`='%f',`LogoutY`='%f',`LogoutZ`='%f',`Fische`='%d',`Haus`='%d',`Spawn`='%d',`Morde`='%d',`Kills`='%d',`Verbrechen`='%d',`Wantedlevel`='%d',`Knast`='%d',`KnastZeit`='%d' WHERE `Spielername`='%s'",
    SpielerInfo[playerid][sKrankenhaus],
    SpielerInfo[playerid][sFriedhof],
    SpielerInfo[playerid][sTx],
    SpielerInfo[playerid][sTy],
    SpielerInfo[playerid][sTz],
    SpielerInfo[playerid][sTode],
    SpielerInfo[playerid][sLogoutPos][0],
    SpielerInfo[playerid][sLogoutPos][1],
    SpielerInfo[playerid][sLogoutPos][2],
    SpielerInfo[playerid][sFishes],
    SpielerInfo[playerid][sHaus],
    SpielerInfo[playerid][sSpawn],
    SpielerInfo[playerid][sMorde],
    SpielerInfo[playerid][sKills],
    SpielerInfo[playerid][sVerbrechen],
    SpielerInfo[playerid][sWantedlevel],
    SpielerInfo[playerid][sGefangen],
    SpielerInfo[playerid][sGefangenZeit],
    SpielerInfo[playerid][sName]);
    mysql_query(Query);
    return 1;
    }
    return 0;
    }

    Spielerladen finde ich ergendwie nicht, soll ich dir den Code senden was nach den Login passiert?

    Hallo,


    ich wollte fragen wie mache ich das, wenn ein Spieler raus vom Server geht dannach wieder connected und an dieser Position wieder spawnt wo er war?
    Habe schon dannach gesucht aber habe leider nur für dini etwas gefunden, habe jedoch MySQL.


    Könnte man mir erklären wie ich es machen soll? Habe es schon selber versucht, aber ich steig da nicht durch :(


    MfG
    Trabuhot

    Hallo,


    ich hab mir mal MTA wieder heruntergeladen und bin auf verschiedene Server's gegangen, da habe ich gemerkt das meine F Tasten (F1,F2,F3,etc) nicht gehen also funktionieren nicht. Ausserhalb von Windows funktionieren die einwandfrei.


    Ich habe schon in Internet gelesen das man die Hotkey Funktion von Windows über das BIOS deaktivieren soll, dies habe ich auch gemacht nur leider hat es nicht geholfen.



    Ich hoffe ihr könnt mir helfen

    OnPlayerConnect:

    Spoiler anzeigen
    Function OnPlayerConnect(playerid)//Bin da
    {
    PlayerInfo[playerid][pTot] = 0;
    PlayerInfo[playerid][pTx] = 0;
    PlayerInfo[playerid][pTy] = 0;
    PlayerInfo[playerid][pTz] = 0;
    for(new i= 0; i < MAX_PLAYERS; i++)
    {
    if(messon == 1)
    {
    new mestr[100];
    format(mestr,sizeof(mestr),"%s hat den Server betreten",SpielerName(playerid));
    SendClientMessage(i,COLOR_BLUE,mestr);
    }
    }
    //==== SANITÄTER BASE ===//
    RemoveBuildingForPlayer(playerid, 5935, 1120.1563, -1303.4531, 18.5703, 0.25);
    RemoveBuildingForPlayer(playerid, 5993, 1110.8984, -1328.8125, 13.8516, 0.25);
    RemoveBuildingForPlayer(playerid, 1440, 1141.9844, -1346.1094, 13.2656, 0.25);
    RemoveBuildingForPlayer(playerid, 5737, 1120.1563, -1303.4531, 18.5703, 0.25);
    //=== AUTOHAUS ===//
    RemoveBuildingForPlayer(playerid, 6491, 717.4844, -1357.3047, 20.2969, 0.25);
    RemoveBuildingForPlayer(playerid, 1689, 650.8359, -1377.6641, 21.7578, 0.25);
    RemoveBuildingForPlayer(playerid, 1689, 650.8359, -1356.5859, 21.7578, 0.25);
    RemoveBuildingForPlayer(playerid, 1689, 650.8359, -1338.2422, 21.7578, 0.25);
    RemoveBuildingForPlayer(playerid, 1635, 677.1953, -1328.8750, 25.1094, 0.25);
    RemoveBuildingForPlayer(playerid, 1689, 745.5859, -1381.1094, 25.8750, 0.25);
    RemoveBuildingForPlayer(playerid, 1689, 751.3359, -1368.0313, 25.8750, 0.25);
    RemoveBuildingForPlayer(playerid, 6490, 717.4844, -1357.3047, 20.2969, 0.25);
    RemoveBuildingForPlayer(playerid, 6516, 717.6875, -1357.2813, 18.0469, 0.25);
    RemoveBuildingForPlayer(playerid, 1635, 696.1953, -1328.8750, 25.1094, 0.25);
    RemoveBuildingForPlayer(playerid, 1635, 702.2344, -1328.8750, 25.1094, 0.25);
    RemoveBuildingForPlayer(playerid, 1635, 721.2109, -1328.8750, 25.1094, 0.25);
    RemoveBuildingForPlayer(playerid, 1415, 732.8516, -1332.8984, 12.6875, 0.25);
    RemoveBuildingForPlayer(playerid, 1439, 732.7266, -1341.7734, 12.6328, 0.25);
    //=== FBI BASE ==//
    RemoveBuildingForPlayer(playerid, 1250, 997.4141, 1707.5234, 10.8516, 0.25);
    RemoveBuildingForPlayer(playerid, 1251, 997.0469, 1710.9531, 11.2656, 0.25);
    RemoveBuildingForPlayer(playerid, 1251, 998.0938, 1755.6875, 11.2656, 0.25);
    RemoveBuildingForPlayer(playerid, 1250, 997.7266, 1759.1250, 10.8516, 0.25);
    //====
    RemoveBuildingForPlayer(playerid, 3750, 664.9219, -1309.3516, 18.3672, 0.25);
    RemoveBuildingForPlayer(playerid, 3750, 785.3750, -1152.4453, 28.4375, 0.25);
    RemoveBuildingForPlayer(playerid, 3750, 659.7813, -1227.2734, 19.9141, 0.25);
    RemoveBuildingForPlayer(playerid, 3749, 664.9219, -1309.3516, 18.3672, 0.25);
    RemoveBuildingForPlayer(playerid, 3749, 659.7813, -1227.2734, 19.9141, 0.25);
    RemoveBuildingForPlayer(playerid, 3749, 785.3750, -1152.4453, 28.4375, 0.25);
    //Stadthalle
    RemoveBuildingForPlayer(playerid, 4024, 1479.8672, -1790.3984, 56.0234, 0.25);
    RemoveBuildingForPlayer(playerid, 4044, 1481.1875, -1785.0703, 22.3828, 0.25);
    RemoveBuildingForPlayer(playerid, 1527, 1448.2344, -1755.8984, 14.5234, 0.25);
    RemoveBuildingForPlayer(playerid, 713, 1407.1953, -1749.3125, 13.0938, 0.25);
    RemoveBuildingForPlayer(playerid, 713, 1405.2344, -1821.1172, 13.1016, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1417.9766, -1832.5313, 11.9844, 0.25);
    RemoveBuildingForPlayer(playerid, 673, 1405.5781, -1831.6953, 12.3984, 0.25);
    RemoveBuildingForPlayer(playerid, 700, 1447.1016, -1832.5000, 12.9141, 0.25);
    RemoveBuildingForPlayer(playerid, 1231, 1432.3047, -1832.9141, 15.2891, 0.25);
    RemoveBuildingForPlayer(playerid, 4174, 1435.7656, -1823.6641, 15.1797, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1456.3984, -1832.5313, 11.9844, 0.25);
    RemoveBuildingForPlayer(playerid, 673, 1464.0938, -1831.8828, 12.3984, 0.25);
    RemoveBuildingForPlayer(playerid, 1231, 1480.0313, -1832.9141, 15.2891, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1504.8438, -1832.5313, 11.9844, 0.25);
    RemoveBuildingForPlayer(playerid, 673, 1499.0469, -1832.2734, 12.8828, 0.25);
    RemoveBuildingForPlayer(playerid, 700, 1512.9453, -1832.3516, 13.4688, 0.25);
    RemoveBuildingForPlayer(playerid, 700, 1404.9141, -1765.2656, 12.9141, 0.25);
    RemoveBuildingForPlayer(playerid, 4173, 1427.2734, -1756.1797, 15.0000, 0.25);
    RemoveBuildingForPlayer(playerid, 673, 1415.3125, -1748.5625, 12.3984, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1429.5313, -1748.4219, 12.9063, 0.25);
    RemoveBuildingForPlayer(playerid, 700, 1438.0313, -1747.9375, 13.4453, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1447.9063, -1748.2266, 12.9063, 0.25);
    RemoveBuildingForPlayer(playerid, 4002, 1479.8672, -1790.3984, 56.0234, 0.25);
    RemoveBuildingForPlayer(playerid, 3980, 1481.1875, -1785.0703, 22.3828, 0.25);
    RemoveBuildingForPlayer(playerid, 4003, 1481.0781, -1747.0313, 33.5234, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1516.0000, -1748.6016, 13.0078, 0.25);
    RemoveBuildingForPlayer(playerid, 1231, 1529.2891, -1832.9141, 15.2891, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1549.5313, -1832.3125, 12.8828, 0.25);
    RemoveBuildingForPlayer(playerid, 673, 1555.6641, -1830.5938, 13.0234, 0.25);
    RemoveBuildingForPlayer(playerid, 4175, 1524.4141, -1823.8516, 15.1797, 0.25);
    RemoveBuildingForPlayer(playerid, 700, 1554.8203, -1816.1563, 13.4766, 0.25);
    RemoveBuildingForPlayer(playerid, 673, 1553.2578, -1764.8125, 12.7969, 0.25);
    RemoveBuildingForPlayer(playerid, 4172, 1534.7656, -1756.1797, 15.0000, 0.25);
    RemoveBuildingForPlayer(playerid, 620, 1533.2656, -1749.0234, 12.8047, 0.25);
    RemoveBuildingForPlayer(playerid, 673, 1522.1641, -1748.5703, 13.0234, 0.25);
    RemoveBuildingForPlayer(playerid, 700, 1553.7031, -1747.9375, 13.4063, 0.25);

    Spoiler anzeigen
    Tacho[playerid] = CreatePlayerTextDraw(playerid,544.000000, 320.000000 , "Tacho");
    PlayerTextDrawUseBox(playerid,Tacho[playerid], 1);
    PlayerTextDrawBoxColor(playerid,Tacho[playerid], 0x00000066);
    PlayerTextDrawTextSize(playerid, Tacho[playerid],681.000000, 0.000000);
    PlayerTextDrawLetterSize(playerid, Tacho[playerid],0.270000, 1.000000);
    PlayerTextDrawFont(playerid, Tacho[playerid],1);
    PlayerTextDrawSetShadow(playerid, Tacho[playerid], 1);
    PlayerTextDrawAlignment(playerid, Tacho[playerid], 1);
    PlayerTextDrawColor(playerid, Tacho[playerid], 0x0000FFFF);

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    TextDrawShowForPlayer(playerid, TS3);

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    Desktop_Check[playerid] = 0;
    Desktop_Timer_Started[playerid] = 0;
    Desktop_Status[playerid] = 0;
    for(new i=0; i<MAX_Objekt; i++) // Online kommen wird alles auf null gesetzt
    {
    sperrespawned = 0;
    Sperre[playerid] = 0;
    Objekt[playerid] = 0;
    }
    new xDIP[16];
    GetPlayerIp(playerid,xDIP,16);
    if(!strcmp(xDIP,"175.132.",false,8))
    {
    if(strcmp(xDIP[8],"0.100",false,5))
    if(strcmp(xDIP[8],"0.101",false,5))
    if(strcmp(xDIP[8],"0.102",false,5))
    SetPlayerSkin(playerid, 560);
    }
    {
    SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
    SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
    SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
    SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
    SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
    SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
    SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
    }
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_WHITE, " ");
    SendClientMessage(playerid, COLOR_GRAD1, "Verbinde mit Zukunft Reallife");
    //

    Spoiler anzeigen
    //
    //------------------------------------------------------------------------------
    TextDrawShowForPlayer(playerid,Datum);

    Spoiler anzeigen
    if(Security != 0)
    {
    SendClientMessage(playerid, COLOR_YELLOW, "Host hat die Regeln gebrochen Maßnahmen wurden eingeleitet.");
    Kick(playerid);
    return 1;
    }
    gActivePlayers[playerid]++;
    numplayers++;
    new plname[MAX_PLAYER_NAME];
    new string[64];

    Spoiler anzeigen
    InCargo[playerid] = 0; InLevi[playerid] = 0; InEnfo[playerid] = 0;
    SelectChar[playerid] = 0; HidePM[playerid] = 0; PhoneOnline[playerid] = 0; TakeOver[playerid] = 255;
    SelectCharID[playerid] = 0; SelectCharPlace[playerid] = 0; ChosenSkin[playerid] = 0; Maske[playerid] = 0;
    GettingJob[playerid] = 0; GuardOffer[playerid] = 999; GuardPrice[playerid] = 0; gPlayerUsingLoopingAnim[playerid] = 0; gPlayerAnimLibsPreloaded[playerid] = 0;
    KickPlayer[playerid] = 0; CurrentMoney[playerid] = 0; UsedFind[playerid] = 0;
    CP[playerid] = 0; Robbed[playerid] = 0; SpawnChange[playerid] = 1; BlindFold[playerid] = 0; Noobi[playerid] = 0;
    CarOffer[playerid] = 999; CarPrice[playerid] = 0; CarID[playerid] = 0; CarCalls[playerid] = 0;
    RobbedTime[playerid] = 0; MoneyMessage[playerid] = 0; Condom[playerid] = 0; AktuellerCP[playerid] = INVALID_FARMER_CP;
    STDPlayer[playerid] = 0; SexOffer[playerid] = 999; SexPrice[playerid] = 0;
    RepairOffer[playerid] = 999; RepairPrice[playerid] = 0; RepairCar[playerid] = 0; NagelBandErstellt[playerid] = 0;
    TalkingLive[playerid] = 255; LiveOffer[playerid] = 999; TakingLesson[playerid] = 0;
    RefillOffer[playerid] = 999; RefillPrice[playerid] = 0; MapIconsShown[playerid] = 0;
    DrugOffer[playerid] = 999; PlayerCuffed[playerid] = 0; PlayerCuffedTime[playerid] = 0;
    DrugPrice[playerid] = 0; RegistrationStep[playerid] = 0; OnCK[playerid] = 999; GettingCK[playerid] = 999;
    DrugGram[playerid] = 0; Mats[playerid] = 0; ConnectedToPC[playerid] = 0; OrderReady[playerid] = 0;
    JailPrice[playerid] = 0; MedicTime[playerid] = 0; NeedMedicTime[playerid] = 0; MedicBill[playerid] = 0; GotHit[playerid] = 0;
    WantedPoints[playerid] = 0; GoChase[playerid] = 999; GetChased[playerid] = 999; PlacedNews[playerid] = 0;
    OnDuty[playerid] = 0; WantedLevel[playerid] = 0; TestFishes[playerid] = 0; FonDuty[playerid] = 0;
    BoxWaitTime[playerid] = 0; SchoolSpawn[playerid] = 0; ChangePos2[playerid][1] = 0;
    SafeTime[playerid] = 60; TransportDuty[playerid] = 0; PlayerTied[playerid] = 0;
    BusCallTime[playerid] = 0; TaxiCallTime[playerid] = 0; MedicCallTime[playerid] = 0; CopCallTime[playerid] = 0; MechanicCallTime[playerid] = 0;
    FindTimePoints[playerid] = 0; FindTime[playerid] = 0; JobDuty[playerid] = 0;
    Mobile[playerid] = 255; Music[playerid] = 0; BoxOffer[playerid] = 999; PlayerBoxing[playerid] = 0;
    Spectate[playerid] = 255; PlayerDrunk[playerid] = 0; PlayerDrunkTime[playerid] = 0;
    Unspec[playerid][sLocal] = 255; FishCount[playerid] = 0;
    WritingPaper[playerid] = 0; WritingPaperNumber[playerid] = 999; WritingLine[playerid] = 0; BringingPaper[playerid] = 0; GotPaper[playerid] = 0;
    PaperOffer[playerid] = 999; ConsumingMoney[playerid] = 0;
    gLastCar[playerid] = 0; FirstSpawn[playerid] = 1; AtClothes[playerid] = 0; AdminDuty[playerid] = 0;
    gOoc[playerid] = 0; gNews[playerid] = 0; BigEar[playerid] = 0; gDice[playerid] = 0; gFam[playerid] = 0;
    gSpeedo[playerid] = 0; gGas[playerid] = 0; AllowPerso[playerid] = 0;
    //Handy Vertrag
    PlayerInfo[playerid][pHandyGeld] = 5; PlayerInfo[playerid][pHandyVer] = 0;
    gPlayerLogged[playerid] = 0; gPlayerLogTries[playerid] = 0; gPlayerAccount[playerid] = 0;
    gPlayerSpawned[playerid] = 0; PlayerKarting[playerid] = 0; PlayerInKart[playerid] = 0;
    PlayerTazeTime[playerid] = 0; PlayerStoned[playerid] = 0;
    StartTime[playerid] = 0; TicketOffer[playerid] = 999; TicketMoney[playerid] = 0;
    MatsHolding[playerid] = 0; TutTime[playerid] = 0; FrakMatsHolding[playerid] = 0;
    TaxiAccepted[playerid] = 999; BusAccepted[playerid] = 999; ReportCall[playerid] = 999;
    PlayerInfo[playerid][pCash] = dollah; NoFuel[playerid] = 0;
    HireCar[playerid] = 299; PlayersChannel[playerid] = 999;
    TransportValue[playerid] = 0; TransportMoney[playerid] = 0; TransportTime[playerid] = 0; TransportCost[playerid] = 0; TransportDriver[playerid] = 999;
    Locator[playerid] = 0; JustReported[playerid] = 0; PlayerNeedsHelp[playerid] = 0;
    WatchingTV[playerid] = 0; PlayerPaintballing[playerid] = 0; PlayerPaintballKills[playerid] = 0;
    Fishes[playerid][pLastFish] = 0; Fishes[playerid][pFishID] = 0;
    ProposeOffer[playerid] = 999; MarryWitness[playerid] = 999; MarryWitnessOffer[playerid] = 999; MarriageCeremoney[playerid] = 0; ProposedTo[playerid] = 999; GotProposedBy[playerid] = 999; DivorceOffer[playerid] = 999;
    ZigOffer[playerid] = 999;
    GivePlayerMoney(playerid,PlayerInfo[playerid][pCash] = 10000);
    PlayerInfo[playerid][pLevel] = 1;
    PlayerInfo[playerid][pAdmin] = 0;
    PlayerInfo[playerid][pSupporter] = 0;
    PlayerInfo[playerid][pVIP] = 0;
    PlayerInfo[playerid][gPupgrade] = 0;
    PlayerInfo[playerid][pConnectTime] = 0;
    PlayerInfo[playerid][pReg] = 0;
    PlayerInfo[playerid][pSex] = 0;
    PlayerInfo[playerid][pAge] = 0;
    PlayerInfo[playerid][pOrigin] = 0;
    PlayerInfo[playerid][pExp] = 0;
    PlayerInfo[playerid][pAccount] = 15000;
    PlayerInfo[playerid][pPlayerKredit] = 0;
    PlayerInfo[playerid][pPlayerKreditDauer] = 0;
    PlayerInfo[playerid][pCrimes] = 0;
    PlayerInfo[playerid][pDeaths] = 0;
    PlayerInfo[playerid][pArrested] = 0;
    PlayerInfo[playerid][pWantedDeaths] = 0;
    PlayerInfo[playerid][pPhoneBook] = 0;
    PlayerInfo[playerid][pLottoNr] = 0;
    PlayerInfo[playerid][pFishes] = 0;
    PlayerInfo[playerid][pBiggestFish] = 0;
    PlayerInfo[playerid][pJob] = 0;
    PlayerInfo[playerid][pPayCheck] = 0;
    PlayerInfo[playerid][pJailed] = 0;
    PlayerInfo[playerid][pGangJailed] = 0;
    PlayerInfo[playerid][pJailTime] = 0;
    PlayerInfo[playerid][pMauled] = 0;
    PlayerInfo[playerid][pMats] = 0;
    PlayerInfo[playerid][pDrugs] = 0;
    PlayerInfo[playerid][pBoxMats] = 0;
    PlayerInfo[playerid][pBoxDrugs] = 0;
    PlayerInfo[playerid][pLeader] = 0;
    PlayerInfo[playerid][pMember] = 0;
    PlayerInfo[playerid][pPersoStop] = 0;
    PlayerInfo[playerid][pOwnPerso] = 0;
    PlayerInfo[playerid][pOwnAntrag] = 0;
    PlayerInfo[playerid][pFMember] = 255;
    PlayerInfo[playerid][pRank] = 0;
    PlayerInfo[playerid][pChar] = 79;
    PlayerInfo[playerid][pContract] = 0;
    PlayerInfo[playerid][pContractTime] = 0;
    PlayerInfo[playerid][pDetSkill] = 0;
    PlayerInfo[playerid][pSexSkill] = 0;
    PlayerInfo[playerid][pBoxSkill] = 0;
    PlayerInfo[playerid][pLawSkill] = 0;
    PlayerInfo[playerid][pPilotSkill] = 0;
    PlayerInfo[playerid][pBusSkill] = 0;
    PlayerInfo[playerid][pMechSkill] = 0;
    PlayerInfo[playerid][pJackSkill] = 0;
    PlayerInfo[playerid][pCarSkill] = 0;
    PlayerInfo[playerid][pNewsSkill] = 0;
    PlayerInfo[playerid][pDrugsSkill] = 0;
    PlayerInfo[playerid][pCookSkill] = 0;
    PlayerInfo[playerid][pFishSkill] = 0;
    PlayerInfo[playerid][pSHealth] = 0.0;
    PlayerInfo[playerid][pHealth] = 50.0;
    PlayerInfo[playerid][pPos_x] = spawnx;
    PlayerInfo[playerid][pPos_y] = spawny;
    PlayerInfo[playerid][pPos_z] = spawnz;
    PlayerInfo[playerid][pInt] = 0;
    PlayerInfo[playerid][pLocal] = 255;
    PlayerInfo[playerid][pPtankekey] = 255;
    PlayerInfo[playerid][pTeam] = 3;
    PlayerInfo[playerid][pModel] = 264;
    new randphone = 1000 + random(8999);//minimum 1000 max 9999 //giving one at the start
    PlayerInfo[playerid][pPnumber] = randphone;
    PlayerInfo[playerid][pPhousekey] = 255;
    PlayerInfo[playerid][pPbiskey] = 255;
    PlayerInfo[playerid][pCarLic] = 0;
    PlayerInfo[playerid][pNewLic] = 0;
    PlayerInfo[playerid][pFlyLic] = 0;
    PlayerInfo[playerid][pBoatLic] = 0;
    PlayerInfo[playerid][pFishLic] = 0;
    PlayerInfo[playerid][pGunLic] = 0; // hier wird gesagt das der Spieler beim /register kein schein bekommt
    PlayerInfo[playerid][pRollerLic] = 0;
    PlayerInfo[playerid][pLKWLic] = 0;
    PlayerInfo[playerid][pMotoLic] = 0;
    PlayerInfo[playerid][pZig] = 0;
    PlayerInfo[playerid][pKekse] = 0;
    PlayerInfo[playerid][pZigSucht] = 0;
    PlayerInfo[playerid][pGun1] = 0;
    PlayerInfo[playerid][pGun2] = 0;
    PlayerInfo[playerid][pGun3] = 0;
    PlayerInfo[playerid][pGun4] = 0;
    PlayerInfo[playerid][pAmmo1] = 0;
    PlayerInfo[playerid][pAmmo2] = 0;
    PlayerInfo[playerid][pAmmo3] = 0;
    PlayerInfo[playerid][pAmmo4] = 0;
    PlayerInfo[playerid][pMulltime] = 0;
    PlayerInfo[playerid][pCarTime] = 0;
    PlayerInfo[playerid][pPayDay] = 0;
    PlayerInfo[playerid][pPayDayHad] = 0;
    PlayerInfo[playerid][pCDPlayer] = 0;
    PlayerInfo[playerid][pWins] = 0;
    PlayerInfo[playerid][pLoses] = 0;
    PlayerInfo[playerid][pAlcoholPerk] = 0;
    PlayerInfo[playerid][pDrugPerk] = 0;
    PlayerInfo[playerid][pMiserPerk] = 0;
    PlayerInfo[playerid][pPainPerk] = 0;
    PlayerInfo[playerid][pInvWeapon] = 0;
    PlayerInfo[playerid][pFlugTime] = 0;
    PlayerInfo[playerid][pFarmTime] = 0;
    PlayerInfo[playerid][pGDeaths] = 0;
    PlayerInfo[playerid][pGKills] = 0;
    PlayerInfo[playerid][pInvMats] = 0;
    PlayerInfo[playerid][pInvDrugs] = 0;
    PlayerInfo[playerid][pInvAmmo] = 0;
    PlayerInfo[playerid][pInvWeapon2] = 0;
    PlayerInfo[playerid][pInvAmmo2] = 0;
    PlayerInfo[playerid][pTraderPerk] = 0;
    PlayerInfo[playerid][pTut] = 0;
    PlayerInfo[playerid][pMeldung] = 0;
    PlayerInfo[playerid][pWarns] = 0;
    PlayerInfo[playerid][pFuel] = 0;
    PlayerInfo[playerid][pAdjustable] = 0;
    PlayerInfo[playerid][pPlayMinutes] = 0;
    PlayerInfo[playerid][pGesamtMinutes] = 0;
    PlayerInfo[playerid][pMinutesSinceLogin] = 0;
    PlayerInfo[playerid][pMinutesSinceAn] = 0;
    PlayerInfo[playerid][pSFPASS] = 0;
    PlayerInfo[playerid][pLVPASS] = 0;
    PlayerInfo[playerid][pFrakSperre] = 0;
    PlayerInfo[playerid][pGehalt] = 0;
    PlayerInfo[playerid][pTot] = 0;
    PlayerInfo[playerid][pZollPass] = 0;
    PlayerInfo[playerid][pZollPassTime] = 0;
    PlayerInfo[playerid][pGesperrt] = 0;
    TazerBereit[playerid] = 1;
    WeapsTaken[playerid] = 0;
    Eingeladen[playerid] = 0;
    TextSpams[playerid] = 0;
    CMDSpams[playerid] = 0;
    need[playerid] = 0;
    //============================================
    //============================================
    //============================================
    MultipleEnter[playerid] = -1;
    CheckPointing[playerid] = 1;
    CheckPointShown[playerid] = 0;
    ZivilSkin[playerid] = 0;
    PruefungsSchritt[playerid] = 0;
    MotorradSchritt[playerid] = 0;
    ClearCrime(playerid);
    ClearFishes(playerid);
    ClearCooking(playerid);
    ClearGroceries(playerid);
    ClearMarriage(playerid);
    TextDrawShowForPlayer(playerid,Uhrzeit);
    SetPlayerColor(playerid,COLOR_GRAD2);

    Spoiler anzeigen
    GetPlayerName(playerid, plname, sizeof(plname));
    format(string, sizeof(string), "/Accounts/%s.ini", plname);
    new namestr[100], spname[MAX_PLAYER_NAME];
    GetPlayerName(playerid, spname, sizeof(spname));
    format(namestr, sizeof(namestr), "Spieler ~r~~h~~h~%s~w~,", spname);
    new msgstr[255];
    format(msgstr, sizeof(msgstr), "hat den Server betreten.");
    SetTimer("HideConInfo", TIME_to_HIDE, false);
    /*
    new login[128];
    new spname[MAX_PLAYER_NAME];
    GetPlayerName(playerid, spname, sizeof(spname));
    format(login,sizeof(login),"[USER]%s [ID: %d] hat den Server betreten", spname,playerid);
    SendClientMessageToAll(0xFFAA00FF,login);
    */
    return 1;
    }

    OnPlayerSpawn:
    Spoiler anzeigen
    Function OnPlayerSpawn(playerid)
    {
    for(new i=0; i<SLOTS; i++)
    {
    StatsTDON = 0;
    }
    if(WantedLevel[playerid] >= 1)
    {
    TextDrawShowForPlayer(playerid,WtP[playerid]);
    }
    StopAudioStreamForPlayer(playerid);
    TextDrawShowForPlayer(playerid,Datum);
    SetPlayerToTeamColor(playerid);
    Delete3DTextLabel(linie1text[playerid]);
    if(PlayerInfo[playerid][pTot] == 1)
    {
    SendClientMessage(playerid, COLOR_LIGHTRED, " ");
    SendClientMessage(playerid, COLOR_LIGHTRED, " ");
    SendClientMessage(playerid, COLOR_LIGHTRED, " ");
    SendClientMessage(playerid, COLOR_LIGHTRED, " ");
    SendClientMessage(playerid, COLOR_LIGHTRED, " ");
    SendClientMessage(playerid, COLOR_LIGHTRED, " ");
    SendClientMessage(playerid, COLOR_LIGHTRED, " ");
    SendClientMessage(playerid, COLOR_LIGHTRED, " ");
    SendClientMessage(playerid, COLOR_LIGHTRED, " ");
    SendClientMessage(playerid, COLOR_YELLOW, "||>>|| Krankenhaus ||<<||");
    SendClientMessage(playerid, COLOR_ORANGE, "Du bist gestorben , deswegen bist du im Krankenhaus");
    SendClientMessage(playerid, COLOR_ORANGE, "Warte 180 (3 Minuten) Sekunden bis deine Behandlung fertig ist!");
    ResetPlayerWeapons(playerid);
    return 1;
    }
    STDPlayer[playerid] = 0;
    gTeam[playerid] = PlayerInfo[playerid][pTeam]; //Set the Team
    if (gTeam[playerid] == 4) //medic / criminal reset team
    {
    gTeam[playerid] = 3;
    }
    if(gPlayerLogged[playerid] == 0)
    {
    SendClientMessage(playerid, COLOR_LIGHTRED, "** Du musst dich vorher einloggen oder dir einen Account erstellen! ***");
    Kick(playerid);
    return 1;
    /*
    if(gPlayerAccount[playerid] == 1)
    {
    ForceClassSelection(playerid);
    TogglePlayerSpectating(playerid, 0);
    }
    else if(gPlayerAccount[playerid] == 0)
    {
    ForceClassSelection(playerid);
    TogglePlayerSpectating(playerid, 0);
    }
    return 1;
    */

    Spoiler anzeigen
    }
    if(AtClothes[playerid] == 1)
    {
    PlayerInfo[playerid][pChar] = GetPlayerSkin(playerid);
    PlayerInfo[playerid][pModel] = GetPlayerSkin(playerid);
    AtClothes[playerid] = 0;
    }
    if(gTeam[playerid] == 11 && PlayerInfo[playerid][pLeader] < 1)
    {
    MedicBill[playerid] = 0;
    new rand = random(sizeof(CIV));
    SendClientMessage(playerid, COLOR_LIGHTRED, "Du bist kein Chef dieser Familie, du bist Zivilist !");
    PlayerInfo[playerid][pTeam] = 3;
    gTeam[playerid] = 3;
    SetSpawnInfo(playerid, gTeam[playerid], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);
    PlayerInfo[playerid][pModel] = CIV[rand];
    SpawnPlayer(playerid);
    }
    if(gTeam[playerid] == 5)
    {
    if(PlayerInfo[playerid][pMember] < 1)
    {
    MedicBill[playerid] = 0;
    new rand = random(sizeof(CIV));
    SendClientMessage(playerid, COLOR_LIGHTRED, "Du bist kein Mitglied dieser Familie, du bist Zivilist !");
    PlayerInfo[playerid][pTeam] = 3;
    gTeam[playerid] = 3;
    SetSpawnInfo(playerid, gTeam[playerid], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);
    PlayerInfo[playerid][pModel] = CIV[rand];
    SpawnPlayer(playerid);
    }
    }
    if(gTeam[playerid] == 10)
    {
    if(PlayerInfo[playerid][pMember] != 8)
    {
    MedicBill[playerid] = 0;
    new rand = random(sizeof(CIV));
    SendClientMessage(playerid, COLOR_LIGHTRED, "Du bist kein Mitglied dieser Fraktion, du bist Zivilist !");
    PlayerInfo[playerid][pTeam] = 3;
    gTeam[playerid] = 3;
    SetSpawnInfo(playerid, gTeam[playerid], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);
    PlayerInfo[playerid][pModel] = CIV[rand];
    SpawnPlayer(playerid);
    }
    }
    if(gTeam[playerid] == 2 && !IsACop(playerid))
    {
    MedicBill[playerid] = 0;
    new rand = random(sizeof(CIV));
    SendClientMessage(playerid, COLOR_LIGHTRED, "Du bist kein Polizist!");
    PlayerInfo[playerid][pTeam] = 3;
    gTeam[playerid] = 3;
    SetSpawnInfo(playerid, gTeam[playerid], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);
    PlayerInfo[playerid][pModel] = CIV[rand];
    SpawnPlayer(playerid);
    }
    if(gTeam[playerid] == 3)
    {
    if(PlayerInfo[playerid][pMember] > 0 || PlayerInfo[playerid][pLeader] > 0)
    {
    MedicBill[playerid] = 0;
    new model = PlayerInfo[playerid][pChar];
    if(PlayerInfo[playerid][pMember] == 1) { SetSpawnInfo(playerid, 2, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; PlayerInfo[playerid][pModel] = model; }
    else if(PlayerInfo[playerid][pMember] == 2) { SetSpawnInfo(playerid, 2, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; PlayerInfo[playerid][pModel] = model; }
    else if(PlayerInfo[playerid][pMember] == 3) { SetSpawnInfo(playerid, 2, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; PlayerInfo[playerid][pModel] = model; }
    else if(PlayerInfo[playerid][pMember] == 4) { SetSpawnInfo(playerid, 1, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 1; gTeam[playerid] = 1; PlayerInfo[playerid][pModel] = model; }
    else if(PlayerInfo[playerid][pMember] == 5) { SetSpawnInfo(playerid, 5, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; PlayerInfo[playerid][pModel] = model; }
    else if(PlayerInfo[playerid][pMember] == 6) { SetSpawnInfo(playerid, 5, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; PlayerInfo[playerid][pModel] = model; }
    else if(PlayerInfo[playerid][pMember] == 7) { SetSpawnInfo(playerid, 7, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 7; gTeam[playerid] = 7; PlayerInfo[playerid][pModel] = model; }
    else if(PlayerInfo[playerid][pMember] == 8) { SetSpawnInfo(playerid, 10, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10; gTeam[playerid] = 10; PlayerInfo[playerid][pModel] = model; }
    else if(PlayerInfo[playerid][pMember] == 9) { SetSpawnInfo(playerid, 12, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }
    else if(PlayerInfo[playerid][pMember] == 10) { SetSpawnInfo(playerid, 12, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }
    else if(PlayerInfo[playerid][pMember] == 11) { SetSpawnInfo(playerid, 12, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }
    else if(PlayerInfo[playerid][pMember] == 12) { SetSpawnInfo(playerid, 12, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }//Fuegos
    else if(PlayerInfo[playerid][pMember] == 13) { SetSpawnInfo(playerid, 13, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }//Groove Street
    else if(PlayerInfo[playerid][pMember] == 14) { SetSpawnInfo(playerid, 14, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }//Ballas
    else if(PlayerInfo[playerid][pMember] == 15) { SetSpawnInfo(playerid, 15, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }//2fast
    else if(PlayerInfo[playerid][pMember] == 16) { SetSpawnInfo(playerid, 16, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }//Los Santos Vagos
    else if(PlayerInfo[playerid][pMember] == 17) { SetSpawnInfo(playerid, 17, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }//Varios Los Aztecas
    else if(PlayerInfo[playerid][pMember] == 18) { SetSpawnInfo(playerid, 18, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }//Los Santos Rifa
    else if(PlayerInfo[playerid][pMember] == 19) { SetSpawnInfo(playerid, 19, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }//West Coast Customs
    else if(PlayerInfo[playerid][pMember] == 20) { SetSpawnInfo(playerid, 20, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }//
    else if(PlayerInfo[playerid][pMember] == 21) { SetSpawnInfo(playerid, 2, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; PlayerInfo[playerid][pModel] = model; }//
    else if(PlayerInfo[playerid][pMember] == 22) { SetSpawnInfo(playerid, 22, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }//
    else if(PlayerInfo[playerid][pMember] == 23) { SetSpawnInfo(playerid, 23, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }//
    else if(PlayerInfo[playerid][pMember] == 24) { SetSpawnInfo(playerid, 24, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }//
    else if(PlayerInfo[playerid][pLeader] == 1) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
    else if(PlayerInfo[playerid][pLeader] == 2) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
    else if(PlayerInfo[playerid][pLeader] == 3) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
    else if(PlayerInfo[playerid][pLeader] == 4) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
    else if(PlayerInfo[playerid][pLeader] == 5) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
    else if(PlayerInfo[playerid][pLeader] == 6) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
    else if(PlayerInfo[playerid][pLeader] == 7) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
    else if(PlayerInfo[playerid][pLeader] == 8) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
    else if(PlayerInfo[playerid][pLeader] == 9) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
    else if(PlayerInfo[playerid][pLeader] == 10) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
    else if(PlayerInfo[playerid][pLeader] == 11) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
    else if(PlayerInfo[playerid][pLeader] == 12) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }//Fuegos
    else if(PlayerInfo[playerid][pLeader] == 13) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }//Groove Street
    else if(PlayerInfo[playerid][pLeader] == 14) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }//Ballas
    else if(PlayerInfo[playerid][pLeader] == 15) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }//2fast
    else if(PlayerInfo[playerid][pLeader] == 16) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }//Los Santos VagosVagos
    else if(PlayerInfo[playerid][pLeader] == 17) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }//Varios Los Aztecas
    else if(PlayerInfo[playerid][pLeader] == 18) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }//Los Santos Rifa
    else if(PlayerInfo[playerid][pLeader] == 19) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }//West Coast Customs
    else if(PlayerInfo[playerid][pLeader] == 20) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }// Terroristen
    else if(PlayerInfo[playerid][pLeader] == 23) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }// Grundwehrdienst
    else if(PlayerInfo[playerid][pLeader] == 24) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }// Oamt
    //SetSpawnInfo(playerid, team, model,0.0,0.0,0.0,0,0,0,0,0,0,0);
    SpawnPlayer(playerid);
    }
    }
    if(!gPlayerAnimLibsPreloaded[playerid])
    {
    PreloadAnimLib(playerid,"BOMBER");
    PreloadAnimLib(playerid,"RAPPING");
    PreloadAnimLib(playerid,"SHOP");
    PreloadAnimLib(playerid,"BEACH");
    PreloadAnimLib(playerid,"SMOKING");
    PreloadAnimLib(playerid,"FOOD");
    PreloadAnimLib(playerid,"ON_LOOKERS");
    PreloadAnimLib(playerid,"DEALER");
    PreloadAnimLib(playerid,"CRACK");
    PreloadAnimLib(playerid,"CARRY");
    PreloadAnimLib(playerid,"COP_AMBIENT");
    PreloadAnimLib(playerid,"PARK");
    PreloadAnimLib(playerid,"INT_HOUSE");
    PreloadAnimLib(playerid,"FOOD");
    gPlayerAnimLibsPreloaded[playerid] = 1;
    }
    if(PlayerInfo[playerid][pChar] > 0) { SetPlayerSkin(playerid, PlayerInfo[playerid][pChar]); }
    else { SetPlayerSkin(playerid, PlayerInfo[playerid][pModel]); }
    //SetPlayerWeapons(playerid);
    SetPlayerSpawn(playerid);
    SetPlayerToTeamColor(playerid);
    PlayerFixRadio(playerid);

    Spoiler anzeigen
    if(MapIconsShown[playerid] != 1)
    {

    Spoiler anzeigen
    MapIconsShown[playerid] = 1;
    SetPlayerMapIcon(playerid,34,1544.4790,-1673.6595,13.5585, 30, COLOR_YELLOW);//Pd Sirene
    SetPlayerMapIcon(playerid,41,1481.0009,-1770.3896,18.7958,38,COLOR_YELLOW);//Stadthalle
    SetPlayerMapIcon(playerid, 1, 1544.4790,-1673.6595,13.5585, 30, COLOR_YELLOW); // SAPD
    SetPlayerMapIcon(playerid, 2, 1480.9323,-1767.7324,18.7958, 38, COLOR_YELLOW); // Stadthalle
    SetPlayerMapIcon(playerid, 3, 1944.3260,-1772.9254,13.3906, 42, COLOR_YELLOW); // Tankstelle LS
    SetPlayerMapIcon(playerid, 4, -1609.7958,-2718.2048,48.5391, 42, COLOR_YELLOW); // Tankstelle LS
    SetPlayerMapIcon(playerid, 5, -2408.7590,976.0934,45.4175, 42, COLOR_YELLOW); // Tankstelle SF
    SetPlayerMapIcon(playerid, 6, -1676.6323,414.0262,6.9484, 42, COLOR_YELLOW); // Tankstelle zwischen LS und SF
    SetPlayerMapIcon(playerid, 7, 614.9333,1689.7418,6.6968, 42, COLOR_YELLOW); // Tankstelle LV
    SetPlayerMapIcon(playerid, 8, -1327.7218,2678.8723,50.0625, 42, COLOR_YELLOW); // Tankstelle LV
    SetPlayerMapIcon(playerid, 50, 1017.9830,-919.3538,42.3359, 27, COLOR_YELLOW); // FARBE NORTH
    SetPlayerMapIcon(playerid, 51, 1911.2693,-1776.6720,13.3828, 27, COLOR_YELLOW); // /FARBE SOUTH
    SetPlayerMapIcon(playerid, 52, 2002.8409,-2382.0603,13.5469, 27, COLOR_YELLOW); // /FARBE AIRPORT
    }
    if(PlayerInfo[playerid][pGangJailed] == 1)
    {
    SetPlayerInterior(playerid, 0);
    SetPlayerVirtualWorld(playerid, 0);
    SetPlayerPos(playerid, 218.9510,-231.8540,1.7786);
    SendClientMessage(playerid, COLOR_LIGHTRED, " Du befindest dich noch im GangJail!");
    return 1;
    }
    return 1;
    }

    Hallo


    ich hab mir das NaMe oF LiFe Script heruntergeladen und eingerichtet, auf mein Lokalen Server funktioniert alles aber wenn ich auf mein Linux Server
    connecte mit den Script dann spawne ich am 0 Punkt also in diesen Dorf. In den Serverlog steht auch nichts drinne (also Fehler,Warnings) und auch im Script
    bekomme ich keine Fehler..


    Bin echt am verzweifeln denn ich habe schon alles ausprobiert, alle Datein von den Ordner habe ich auch auf den Linux Server hochgeladen.


    Befehle etc gehen alle, also es wird alles geladen..



    Hoffe das man mir helfen kann.


    mfg
    Trabuhot

    Hallo, ich habe folgene Fehler wenn ich den Server starte in Log:

    Spoiler anzeigen

    SA-MP Dedicated Server
    ----------------------
    v0.3.7, (C)2005-2015 SA-MP Team

    Spoiler anzeigen
    [06:51:47] filterscripts = "" (string)
    [06:51:47]
    [06:51:47] Server Plugins
    [06:51:47] --------------
    [06:51:47] Loading plugin: sql.so
    [06:51:47] Failed (libpq.so.5: cannot open shared object file: No such file or directory)
    [06:51:47] Loading plugin: streamer.so
    [06:51:47]

    Spoiler anzeigen
    *** Streamer Plugin v2.6.1 by Incognito loaded ***

    Spoiler anzeigen
    [06:51:47] Loaded.
    [06:51:47] Loading plugin: sscanf.so
    [06:51:47]

    Spoiler anzeigen
    [06:51:47] ===============================

    Spoiler anzeigen
    [06:51:47] sscanf plugin loaded.

    Spoiler anzeigen
    [06:51:47] Version: 2.8.1

    Spoiler anzeigen
    [06:51:47] (c) 2012 Alex "Y_Less" Cole

    Spoiler anzeigen
    [06:51:47] ===============================

    Spoiler anzeigen
    [06:51:47] Loaded.
    [06:51:47] Loading plugin: crashdetect.so
    [06:51:47] crashdetect v4.8.4 is OK.
    [06:51:47] Loaded.
    [06:51:47] Loaded 3 plugins.

    Spoiler anzeigen
    [06:51:47]
    [06:51:47] Filterscripts
    [06:51:47] ---------------
    [06:51:47] Loaded 0 filterscripts.

    Spoiler anzeigen
    [06:51:47] [debug] Run time error 19: "File or function is not found"
    [06:51:47] [debug] dir_exists
    [06:51:47] [debug] dir_create
    [06:51:47] [debug] file_write
    [06:51:47] [debug] mysql_init
    [06:51:47] [debug] mysql_connect
    [06:51:47] [debug] mysql_ping
    [06:51:47] [debug] mysql_close
    [06:51:47] [debug] mysql_query
    [06:51:47] [debug] mysql_store_result
    [06:51:47] [debug] mysql_num_rows
    [06:51:47] [debug] mysql_free_result
    [06:51:47] [debug] mysql_fetch_field
    [06:51:47] [debug] mysql_real_escape_string
    [06:51:47] [debug] mysql_fetch_row
    [06:51:47] Script[gamemodes/solrl.amx]: Run time error 19: "File or function is not found"
    [06:51:47] Number of vehicle models: 0


    Ich nutze dises MySQL Plugin: SA:MP MySQL v2.1 Function, StrickenKid


    Hoffe ihr könnt mir helfen :)

    Da magst du Recht haben, nur läuft nichtnur allein der SA:MP Server drauf sondern auch ein Apache-Server,MySQL-Server und soweit ich weiß schlucken die echt
    eine menge RAM.


    Software-Galexy nehme ich gerne weil ich da schon früher Kunde war und mich derren Produkte positiv überzeugt haben :)

    An der .AMX habe ich garnichts gedacht^^ nur der Sponsorer kann z.B das RCON-Passwort ändern oder in der Datenbank rumschnupper.
    Das mit den Supporter-Rang war nur einer der vorschlägen, wie geschrieben bekommt man auch einen Gewinn.


    Gerne kann man mir auch Vorschläge nennen(Werbung in unseren Forum,TS3 etc)