Super! Kappt alles! Nur habe ich das Problem wenn ich mein Passwort eingegben habe erst auf den Spawn button klicken muss, hatte es aber früher nicht so. Wie kann ich es ändern?
Beiträge von Trabuhot
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Er ruft das hier auf :
Spoiler anzeigen if(SpielerInfo[playerid][sFraktion])
SetPlayerVirtualWorld(playerid,SpielerInfo[playerid][sFraktion]);
if(SpielerInfo[playerid][sFraktion] == TEAM_POLIZEI){
SetPlayerVirtualWorld(playerid,0);
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,1538.0170,-1672.9510,13.5469);
SetPlayerFacingAngle(playerid,269.4217);
SetCameraBehindPlayer(playerid);
}
else if(SpielerInfo[playerid][sFraktion] == TEAM_FBI){
SetPlayerVirtualWorld(playerid,0);
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,2438.4812,983.6745,10.8203);
SetPlayerFacingAngle(playerid,6.4460);
SetCameraBehindPlayer(playerid);
}
else if(SpielerInfo[playerid][sFraktion] == TEAM_SFPD){
SetPlayerVirtualWorld(playerid,Virtuelle_Welt);
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,-1606.0780,674.2605,-5.2422);
SetPlayerFacingAngle(playerid,260.2605);
SetCameraBehindPlayer(playerid);
}
else if(SpielerInfo[playerid][sFraktion] == TEAM_RETTUNGSDIENST){
SetPlayerInterior(playerid,12);
SetPlayerPos(playerid,2324.5178,-1136.2100,1051.3047);
SetPlayerFacingAngle(playerid,178.2289);
SetCameraBehindPlayer(playerid);
GivePlayerWeapon(playerid,41,99999);
}
else if(SpielerInfo[playerid][sFraktion] == TEAM_ADAC){
SetPlayerInterior(playerid,12);
SetPlayerPos(playerid,2324.5178,-1136.2100,1051.3047);
SetPlayerFacingAngle(playerid,178.2289);
SetCameraBehindPlayer(playerid);
GivePlayerWeapon(playerid,41,99999);
}
else if(SpielerInfo[playerid][sFraktion] == TEAM_NEWS){
SetPlayerInterior(playerid,12);
SetPlayerPos(playerid,2324.5178,-1136.2100,1051.3047);
SetPlayerFacingAngle(playerid,178.2289);
SetCameraBehindPlayer(playerid);
GivePlayerWeapon(playerid,43,999);
}
else if(SpielerInfo[playerid][sFraktion] == TEAM_FAHRSCHULE){
SetPlayerInterior(playerid,1);
SetPlayerVirtualWorld(playerid,0);
SetPlayerPos(playerid,-2160.1548,639.3317,1057.5861);
SetPlayerFacingAngle(playerid,2.5302);
SetCameraBehindPlayer(playerid);
GivePlayerWeapon(playerid,41,9999);
}
else if(SpielerInfo[playerid][sFraktion] == TEAM_Bundeswehr){
SetPlayerVirtualWorld(playerid,Virtuelle_Welt);
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,205.0299,1860.2003,13.1406);
SetPlayerSkin(playerid,287);
SetPlayerFacingAngle(playerid,260.2605);
SetCameraBehindPlayer(playerid);
}
else if(SpielerInfo[playerid][sFraktion] == TEAM_PRESIDENT){
SetPlayerVirtualWorld(playerid,Virtuelle_Welt);
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,1125.2654,-2036.6412,70.9396);
GivePlayerWeapon(playerid, 24, 500);
GivePlayerWeapon(playerid, 25, 500);
GivePlayerWeapon(playerid, 5, 500);
GivePlayerWeapon(playerid, 29, 500);
SetPlayerFacingAngle(playerid,260.2605);
SetCameraBehindPlayer(playerid);
}
else if(SpielerInfo[playerid][sFraktion] == TEAM_Unknown || SpielerInfo[playerid][sFraktion] == TEAM_Wheelman)
{
SetPlayerInterior(playerid,3);
SetPlayerPos(playerid,2495.8257,-1710.9451,1014.7422);
SetPlayerFacingAngle(playerid,357.0578);
SetCameraBehindPlayer(playerid);
GivePlayerWeapon(playerid, 24, 50);
GivePlayerWeapon(playerid, 25, 50);
GivePlayerWeapon(playerid, 5, 50);
GivePlayerWeapon(playerid, 29, 500);
}
else if(IsAGangFaction(SpielerInfo[playerid][sFraktion])){
SetPlayerInterior(playerid,2);
SetPlayerPos(playerid,2450.0144,-1688.4230,1013.5078);
SetPlayerFacingAngle(playerid,180.9629);
SetCameraBehindPlayer(playerid);
GivePlayerWeapon(playerid, 24, 50);
GivePlayerWeapon(playerid, 25, 50);
GivePlayerWeapon(playerid, 5, 50);
GivePlayerWeapon(playerid, 29, 500);
}
else if(IsAMafiaFaction(SpielerInfo[playerid][sFraktion])){
SetPlayerInterior(playerid,3);
SetPlayerPos(playerid,2495.8257,-1710.9451,1014.7422);
SetPlayerFacingAngle(playerid,357.0578);
SetCameraBehindPlayer(playerid);
GivePlayerWeapon(playerid, 24, 50);
GivePlayerWeapon(playerid, 25, 50);
GivePlayerWeapon(playerid, 5, 50);
GivePlayerWeapon(playerid, 29, 500);
}else{
//zivilist(neuling/keine fraktion spawn)
SetPlayerVirtualWorld(playerid,Virtuelle_Welt);
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,818.5713,-1366.4296,-1.1484);
SetPlayerFacingAngle(playerid,359.7424);
SetCameraBehindPlayer(playerid);
if(SpielerInfo[playerid][sPremium]){
}
}
SetPlayerHealth(playerid,1000.0);
} -
Hat leider nichts gebracht hab nurnoch die übrigen 8 Warnings.
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Also hier ist nochmal der Code vom Laden:
Spoiler anzeigen public SpielerEinloggen(playerid,Kennwort[]){
MySQLCheckConnection();
new Query[255];
format(Query,sizeof(Query),"SELECT * FROM `accounts` WHERE `Spielername` = '%s'",SpielerInfo[playerid][sName]);
mysql_query(Query);
mysql_store_result();
if(mysql_num_rows()){
mysql_fetch_field("Passwort",Query);
if(!strcmp(Query,Kennwort,false)){
mysql_fetch_field("Adminlevel",Query); SpielerInfo[playerid][sAdminlevel] = strval(Query);
mysql_fetch_field("Verwarnungen",Query); SpielerInfo[playerid][sWarns] = strval(Query);
mysql_fetch_field("Premium",Query); SpielerInfo[playerid][sPremium] = strval(Query);
mysql_fetch_field("Spielzeit",Query); SpielerInfo[playerid][sSpielzeit] = strval(Query);
mysql_fetch_field("Geschlecht",Query); SpielerInfo[playerid][sGeschlecht] = strval(Query);
mysql_fetch_field("posX",Query); SpielerInfo[playerid][posX] = floatstr(Query);
mysql_fetch_field("posY",Query); SpielerInfo[playerid][posY] = floatstr(Query);
mysql_fetch_field("posZ",Query); SpielerInfo[playerid][posZ] = floatstr(Query);
mysql_fetch_field("posA",Query); SpielerInfo[playerid][posA] = floatstr(Query);
mysql_fetch_field("Level",Query); SpielerInfo[playerid][sLevel] = strval(Query);
mysql_fetch_field("Tutorial",Query); SpielerInfo[playerid][sTutorial] = strval(Query);
mysql_fetch_field("Aussehen",Query); SpielerInfo[playerid][sSkin] = strval(Query);
mysql_fetch_field("Geld",Query); SpielerInfo[playerid][sGeld] = strval(Query);
mysql_fetch_field("Alter",Query); SpielerInfo[playerid][sAlter] = strval(Query);
mysql_fetch_field("Mats",Query); SpielerInfo[playerid][sMats] = strval(Query);
mysql_fetch_field("Bmod",Query); SpielerInfo[playerid][sBmod] = strval(Query);
mysql_fetch_field("Coints",Query); SpielerInfo[playerid][sCoints] = strval(Query);
mysql_fetch_field("Ticketsopen",Query); SpielerInfo[playerid][sTicketsopen] = strval(Query);
mysql_fetch_field("SaveDrogen",Query); SpielerInfo[playerid][sSaveDrogen] = strval(Query);
mysql_fetch_field("SaveMats",Query); SpielerInfo[playerid][sSaveMats] = strval(Query);
mysql_fetch_field("Drogen",Query); SpielerInfo[playerid][sDrogen] = strval(Query);
mysql_fetch_field("Bank",Query); SpielerInfo[playerid][sBank] = strval(Query);
mysql_fetch_field("Telefon",Query); SpielerInfo[playerid][sTelefon] = strval(Query);
mysql_fetch_field("Telefonnummer",Query); SpielerInfo[playerid][sTelefonnummer] = strval(Query);
mysql_fetch_field("Telefonbuch",Query); SpielerInfo[playerid][sTelefonbuch] = strval(Query);
mysql_fetch_field("Klingelton",Query); SpielerInfo[playerid][sKlingelton] = strval(Query);
mysql_fetch_field("Personalausweis",Query); SpielerInfo[playerid][sPerso] = strval(Query);
mysql_fetch_field("PersonalausweisAntrag",Query); SpielerInfo[playerid][sPersoAntrag] = strval(Query);
mysql_fetch_field("Arbeitslos",Query); SpielerInfo[playerid][sArbeitslos] = strval(Query);
mysql_fetch_field("ArbeitslosAntrag",Query); SpielerInfo[playerid][sArbeitslosAntrag] = strval(Query);
mysql_fetch_field("Job",Query); SpielerInfo[playerid][sJob] = strval(Query);
mysql_fetch_field("Jobzeit",Query); SpielerInfo[playerid][sLastJob] = strval(Query);
mysql_fetch_field("Fahrlizenz",Query); SpielerInfo[playerid][sFahrlizenz] = strval(Query);
mysql_fetch_field("Angellizenz",Query); SpielerInfo[playerid][sAngellizenz] = strval(Query);
mysql_fetch_field("FahrlizenzSperre",Query); SpielerInfo[playerid][sFahrlizenzLock] = strval(Query);
mysql_fetch_field("Fluglizenz",Query); SpielerInfo[playerid][sFlyLic] = strval(Query);
mysql_fetch_field("FluglizenzSperre",Query); SpielerInfo[playerid][sFlyLicLock] = strval(Query);
mysql_fetch_field("Lastkraftwagenlizenz",Query); SpielerInfo[playerid][sLKWLic] = strval(Query);
mysql_fetch_field("LastkraftwagenlizenzSperre",Query); SpielerInfo[playerid][sLKWLicLock] = strval(Query);
mysql_fetch_field("Motorradlizenz",Query); SpielerInfo[playerid][sBikeLic] = strval(Query);
mysql_fetch_field("MotorradlizenzSperre",Query); SpielerInfo[playerid][sBikeLicLock] = strval(Query);
mysql_fetch_field("Schifffahrtslizenz",Query); SpielerInfo[playerid][sBoatLic] = strval(Query);
mysql_fetch_field("SchifffahrtslizenzSperre",Query); SpielerInfo[playerid][sBoatLicLock] = strval(Query);
mysql_fetch_field("Waffenlizenz",Query); SpielerInfo[playerid][sWeaponLic] = strval(Query);
mysql_fetch_field("WaffenlizenzSperre",Query); SpielerInfo[playerid][sWeaponLicLock] = strval(Query);
mysql_fetch_field("Gehalt",Query); SpielerInfo[playerid][sGehalt] = strval(Query);
mysql_fetch_field("Fraktion",Query); SpielerInfo[playerid][sFraktion] = strval(Query);
mysql_fetch_field("Fraktionssperre",Query); SpielerInfo[playerid][sInviteLock] = strval(Query);
mysql_fetch_field("Boss",Query); SpielerInfo[playerid][sBoss] = strval(Query);
mysql_fetch_field("Rang",Query); SpielerInfo[playerid][sRang] = strval(Query);
mysql_fetch_field("Strafpunkte",Query); SpielerInfo[playerid][sPunkte] = strval(Query);
mysql_fetch_field("PaydayZeit",Query); SpielerInfo[playerid][sPaydayZeit] = strval(Query);
mysql_fetch_field("Respektpunkte",Query); SpielerInfo[playerid][sRespektpunkte] = strval(Query);
mysql_fetch_field("Fischskill",Query); SpielerInfo[playerid][sFishSkill] = strval(Query);
mysql_fetch_field("Krankenhaus",Query); SpielerInfo[playerid][sKrankenhaus] = strval(Query);
mysql_fetch_field("Friedhof",Query); SpielerInfo[playerid][sFriedhof] = strval(Query);
if(SpielerInfo[playerid][sKrankenhaus] || SpielerInfo[playerid][sFriedhof]){
mysql_fetch_field("TotX",Query); SpielerInfo[playerid][sTx] = floatstr(Query);
mysql_fetch_field("TotY",Query); SpielerInfo[playerid][sTy] = floatstr(Query);
mysql_fetch_field("TotZ",Query); SpielerInfo[playerid][sTz] = floatstr(Query);
}
mysql_fetch_field("Tode",Query); SpielerInfo[playerid][sTode] = strval(Query);
mysql_fetch_field("Fische",Query); SpielerInfo[playerid][sFishes] = strval(Query);
mysql_fetch_field("Haus",Query); SpielerInfo[playerid][sHaus] = strval(Query);
mysql_fetch_field("Spawn",Query); SpielerInfo[playerid][sSpawn] = strval(Query);
mysql_fetch_field("Morde",Query); SpielerInfo[playerid][sMorde] = strval(Query);
mysql_fetch_field("Kills",Query); SpielerInfo[playerid][sKills] = strval(Query);
mysql_fetch_field("Verbrechen",Query); SpielerInfo[playerid][sVerbrechen] = strval(Query);
mysql_fetch_field("Wantedlevel",Query); SpielerInfo[playerid][sWantedlevel] = strval(Query);
mysql_fetch_field("Knast",Query); SpielerInfo[playerid][sGefangen] = strval(Query);
mysql_fetch_field("KnastZeit",Query); SpielerInfo[playerid][sGefangenZeit] = strval(Query);
mysql_free_result();
format(Query,sizeof(Query),"UPDATE `accounts` SET `Online`='1',`Eingeloggt`='Am %s um %s Uhr' WHERE `Spielername`='%s'",Datum(),Uhrzeit(),SpielerInfo[playerid][sName]);
mysql_query(Query);
format(Query,sizeof(Query),"%s hat sich mit der Ip-Adresse %s eingeloggt.",SpielerInfo[playerid][sName],SpielerInfo[playerid][sIp]);
EnterToLog("Einloggen",Query);Spoiler anzeigen if(SpielerInfo[playerid][sKrankenhaus] || SpielerInfo[playerid][sFriedhof])
SpielerInfo[playerid][sTotenkopf] = CreatePickup(1254,1,SpielerInfo[playerid][sTx],SpielerInfo[playerid][sTy],SpielerInfo[playerid][sTz],-1);
SetPlayerScore(playerid,SpielerInfo[playerid][sLevel]);
GivePlayerMoney(playerid,SpielerInfo[playerid][sGeld]);
TextDrawShowForPlayer(playerid,UhrDraw);
TextDrawShowForPlayer(playerid,DatumDraw);
TextDrawShowForPlayer(playerid,NewsText);Spoiler anzeigen SpielerInfo[playerid][sEingeloggt] = true;
format(Query,sizeof(Query),"Server: Willkommen %s Zurück.",SpielerInfo[playerid][sName]);
SendClientMessage(playerid,Farbe_Weiß,Query);
if(SpielerInfo[playerid][sAdminlevel]){
format(Query,sizeof(Query),"Server: Du hast dich mit dem Adminlevel '%d' eingeloggt.",SpielerInfo[playerid][sAdminlevel]);
SendClientMessage(playerid,Farbe_Blau,Query);
for(new si;si<sizeof(SupportInfo);si++){
TextDrawShowForPlayer(playerid,SupportInfo[si][S_Nummern]);
TextDrawShowForPlayer(playerid,SupportInfo[si][S_Text]);
}
TextDrawShowForPlayer(playerid,SupportBubble);
}
for(new fs;fs<sizeof(FightSystem);fs++){
GangZoneShowForPlayer(playerid,FightSystem[fs][fsZoneID],GetZoneColorOfFaction(FightSystem[fs][fsOwnerFaction]));
if(FightSystem[fs][fsAttackFaction] != -255 && FightSystem[fs][fsFightTime]){
GangZoneFlashForPlayer(playerid,FightSystem[fs][fsZoneID],GetZoneColorOfFaction(FightSystem[fs][fsAttackFaction]));
if(SpielerInfo[playerid][sFraktion] == FightSystem[fs][fsOwnerFaction] || SpielerInfo[playerid][sFraktion] == FightSystem[fs][fsAttackFaction]){
TextDrawShowForPlayer(playerid,Fight);
TextDrawShowForPlayer(playerid,FightOverline);
TextDrawShowForPlayer(playerid,FightUnderline);
TextDrawShowForPlayer(playerid,FightSystem[fs][fsWinFaction]);
TextDrawShowForPlayer(playerid,FightSystem[fs][fsLoseFaction]);
TextDrawShowForPlayer(playerid,FightSystem[fs][fsWinKills]);
TextDrawShowForPlayer(playerid,FightSystem[fs][fsLoseKills]);
TextDrawShowForPlayer(playerid,FightSystem[fs][fsTime]);
}
}
}
if(SpielerInfo[playerid][sPremium]){
if(SpielerInfo[playerid][sPremium] < gettime()){
SpielerInfo[playerid][sPremium] = 0;
SendClientMessage(playerid,Farbe_Leuchtrot,"Server: Du bist nun kein Premium - Mitglied mehr...");
}else
SendClientMessage(playerid,Farbe_Blau,"Server: Du bist Donator Benutzer. Für Details schau im Forum vorbei");
}
for(new a;a<sizeof(Autohaus);a++)
SetPlayerMapIcon(playerid,a,Autohaus[a][ahX],Autohaus[a][ahY],Autohaus[a][ahZ],55,0,MAPICON_LOCAL);
if(SpielerInfo[playerid][sWantedlevel]){
if(SpielerInfo[playerid][sWantedlevel] > 6)
SetPlayerWantedLevel(playerid,6);
else
SetPlayerWantedLevel(playerid,SpielerInfo[playerid][sWantedlevel]);
}
PlayerPlaySound(playerid,1063,0.0,0.0,0.0);
// LADE SPIELER KOORDNINATEN
SetSpawnInfo(playerid,0,0,0.0,0.0,0.0,0.0,-1,-1,-1,-1,-1,-1);
SetPlayerPos(playerid, SpielerInfo[playerid][posX], SpielerInfo[playerid][posY], SpielerInfo[playerid][posZ]);
SetPlayerFacingAngle(playerid, SpielerInfo[playerid][posA]);
if(SpielerInfo[playerid][sPaydayZeit] >= 60)
{
SpielerInfo[playerid][sPaydayZeit] = 60;
PlayerPlaySound(playerid,1058,0.0,0.0,0.0);
SpielerInfo[playerid][sPaydayZahl] = 1000+random(8999);
SpielerInfo[playerid][sPaydayVersuche] = 0;
SpielerInfo[playerid][sPaydayCount] = 0;
SendClientMessage(playerid,Farbe_Gelb,"Server: Bitte gebe folgenden Code ein, um deinen Zahltag zu erhalten:");
SendClientMessage(playerid,Farbe_Gelb,"Server: Benutze dafür '/Payday [Code]'.");
SendClientMessage(playerid,Farbe_Gelb,"Server: Falls du den Code erneut sehen möchtest, benutze: '/Showpayday'.");
format(Query,sizeof(Query),"~n~~n~~n~~r~Code: ~b~%d",SpielerInfo[playerid][sPaydayZahl]);
GameTextForPlayer(playerid,Query,5000,4);
GameTextForPlayer(playerid,Query,5000,4);
}
LadeSpielerAutos(playerid);
return 1;
}else{
mysql_free_result();
SetPVarInt(playerid,"WrongPasswort",GetPVarInt(playerid,"WrongPasswort")+1);
if(GetPVarInt(playerid,"WrongPasswort") >= 3){
Kick(playerid);
return 0;
}
ShowPlayerDialog(playerid,Dialog_Einloggen,DIALOG_STYLE_PASSWORD,"{FFFFFF}Anmeldung:","{FFFFFF}Deine Eingabe war nicht korrekt, bitte versuche es erneut.\nBitte gebe dein Passwort in das Textfeld ein:","Einloggen","Verlassen");
}
}
else
Kick(playerid);
mysql_free_result();
return 0;
}
Die 3 Warnings sind immernoch da. -
Hab es nun getestet und er speichert die Koordinaten ab, nur werden die nicht geladen.
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Bekomme 11 Warning's, bin mir nicht sicher ob es so gehen würde mit den Warnings:
Spoiler anzeigen
C:\Users\Trabuhot\Desktop\Zukunft Reallife\pawno\include\INCLUDE.inc(542) : warning 219: local variable "color" shadows a variable at a preceding level
C:\Users\Trabuhot\Desktop\Zukunft Reallife\pawno\include\foreach.inc(382) : warning 209: function "INCLUDE_OnGameModeInit" should return a value
C:\Users\Trabuhot\Desktop\Zukunft Reallife\pawno\include\nodmzonen.inc(408) : warning 201: redefinition of constant/macro (symbol "OnPlayerKeyStateChange")
C:\Users\Trabuhot\Desktop\Zukunft Reallife\pawno\include\ocmd.inc(116) : warning 201: redefinition of constant/macro (symbol "OnPlayerCommandText")
C:\Users\Trabuhot\Desktop\Zukunft Reallife\gamemodes\zrl.pwn(1553) : warning 217: loose indentation
C:\Users\Trabuhot\Desktop\Zukunft Reallife\gamemodes\zrl.pwn(1558) : warning 217: loose indentation
C:\Users\Trabuhot\Desktop\Zukunft Reallife\gamemodes\zrl.pwn(22423) : warning 213: tag mismatch
C:\Users\Trabuhot\Desktop\Zukunft Reallife\gamemodes\zrl.pwn(22424) : warning 213: tag mismatch
C:\Users\Trabuhot\Desktop\Zukunft Reallife\gamemodes\zrl.pwn(22425) : warning 213: tag mismatch
C:\Users\Trabuhot\Desktop\Zukunft Reallife\gamemodes\zrl.pwn(22426) : warning 213: tag mismatch
C:\Users\Trabuhot\Desktop\Zukunft Reallife\gamemodes\zrl.pwn(24339) : warning 203: symbol is never used: "Ricoscar"
Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhaseSpoiler anzeigen 12 Warnings.
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Das müsste es sein:
Spoiler anzeigen public SpielerEinloggen(playerid,Kennwort[]){
MySQLCheckConnection();
new Query[255];
format(Query,sizeof(Query),"SELECT * FROM `accounts` WHERE `Spielername` = '%s'",SpielerInfo[playerid][sName]);
mysql_query(Query);
mysql_store_result();
if(mysql_num_rows()){
mysql_fetch_field("Passwort",Query);
if(!strcmp(Query,Kennwort,false)){
mysql_fetch_field("Adminlevel",Query); SpielerInfo[playerid][sAdminlevel] = strval(Query);
mysql_fetch_field("Verwarnungen",Query); SpielerInfo[playerid][sWarns] = strval(Query);
mysql_fetch_field("Premium",Query); SpielerInfo[playerid][sPremium] = strval(Query);
mysql_fetch_field("Spielzeit",Query); SpielerInfo[playerid][sSpielzeit] = strval(Query);
mysql_fetch_field("Geschlecht",Query); SpielerInfo[playerid][sGeschlecht] = strval(Query);
mysql_fetch_field("Level",Query); SpielerInfo[playerid][sLevel] = strval(Query);
mysql_fetch_field("Tutorial",Query); SpielerInfo[playerid][sTutorial] = strval(Query);
mysql_fetch_field("Aussehen",Query); SpielerInfo[playerid][sSkin] = strval(Query);
mysql_fetch_field("Geld",Query); SpielerInfo[playerid][sGeld] = strval(Query);
mysql_fetch_field("Alter",Query); SpielerInfo[playerid][sAlter] = strval(Query);
mysql_fetch_field("Mats",Query); SpielerInfo[playerid][sMats] = strval(Query);
mysql_fetch_field("Bmod",Query); SpielerInfo[playerid][sBmod] = strval(Query);
mysql_fetch_field("Coints",Query); SpielerInfo[playerid][sCoints] = strval(Query);
mysql_fetch_field("Ticketsopen",Query); SpielerInfo[playerid][sTicketsopen] = strval(Query);
mysql_fetch_field("SaveDrogen",Query); SpielerInfo[playerid][sSaveDrogen] = strval(Query);
mysql_fetch_field("SaveMats",Query); SpielerInfo[playerid][sSaveMats] = strval(Query);
mysql_fetch_field("Drogen",Query); SpielerInfo[playerid][sDrogen] = strval(Query);
mysql_fetch_field("Bank",Query); SpielerInfo[playerid][sBank] = strval(Query);
mysql_fetch_field("Telefon",Query); SpielerInfo[playerid][sTelefon] = strval(Query);
mysql_fetch_field("Telefonnummer",Query); SpielerInfo[playerid][sTelefonnummer] = strval(Query);
mysql_fetch_field("Telefonbuch",Query); SpielerInfo[playerid][sTelefonbuch] = strval(Query);
mysql_fetch_field("Klingelton",Query); SpielerInfo[playerid][sKlingelton] = strval(Query);
mysql_fetch_field("Personalausweis",Query); SpielerInfo[playerid][sPerso] = strval(Query);
mysql_fetch_field("PersonalausweisAntrag",Query); SpielerInfo[playerid][sPersoAntrag] = strval(Query);
mysql_fetch_field("Arbeitslos",Query); SpielerInfo[playerid][sArbeitslos] = strval(Query);
mysql_fetch_field("ArbeitslosAntrag",Query); SpielerInfo[playerid][sArbeitslosAntrag] = strval(Query);
mysql_fetch_field("Job",Query); SpielerInfo[playerid][sJob] = strval(Query);
mysql_fetch_field("Jobzeit",Query); SpielerInfo[playerid][sLastJob] = strval(Query);
mysql_fetch_field("Fahrlizenz",Query); SpielerInfo[playerid][sFahrlizenz] = strval(Query);
mysql_fetch_field("Angellizenz",Query); SpielerInfo[playerid][sAngellizenz] = strval(Query);
mysql_fetch_field("FahrlizenzSperre",Query); SpielerInfo[playerid][sFahrlizenzLock] = strval(Query);
mysql_fetch_field("Fluglizenz",Query); SpielerInfo[playerid][sFlyLic] = strval(Query);
mysql_fetch_field("FluglizenzSperre",Query); SpielerInfo[playerid][sFlyLicLock] = strval(Query);
mysql_fetch_field("Lastkraftwagenlizenz",Query); SpielerInfo[playerid][sLKWLic] = strval(Query);
mysql_fetch_field("LastkraftwagenlizenzSperre",Query); SpielerInfo[playerid][sLKWLicLock] = strval(Query);
mysql_fetch_field("Motorradlizenz",Query); SpielerInfo[playerid][sBikeLic] = strval(Query);
mysql_fetch_field("MotorradlizenzSperre",Query); SpielerInfo[playerid][sBikeLicLock] = strval(Query);
mysql_fetch_field("Schifffahrtslizenz",Query); SpielerInfo[playerid][sBoatLic] = strval(Query);
mysql_fetch_field("SchifffahrtslizenzSperre",Query); SpielerInfo[playerid][sBoatLicLock] = strval(Query);
mysql_fetch_field("Waffenlizenz",Query); SpielerInfo[playerid][sWeaponLic] = strval(Query);
mysql_fetch_field("WaffenlizenzSperre",Query); SpielerInfo[playerid][sWeaponLicLock] = strval(Query);
mysql_fetch_field("Gehalt",Query); SpielerInfo[playerid][sGehalt] = strval(Query);
mysql_fetch_field("Fraktion",Query); SpielerInfo[playerid][sFraktion] = strval(Query);
mysql_fetch_field("Fraktionssperre",Query); SpielerInfo[playerid][sInviteLock] = strval(Query);
mysql_fetch_field("Boss",Query); SpielerInfo[playerid][sBoss] = strval(Query);
mysql_fetch_field("Rang",Query); SpielerInfo[playerid][sRang] = strval(Query);
mysql_fetch_field("Strafpunkte",Query); SpielerInfo[playerid][sPunkte] = strval(Query);
mysql_fetch_field("PaydayZeit",Query); SpielerInfo[playerid][sPaydayZeit] = strval(Query);
mysql_fetch_field("Respektpunkte",Query); SpielerInfo[playerid][sRespektpunkte] = strval(Query);
mysql_fetch_field("Fischskill",Query); SpielerInfo[playerid][sFishSkill] = strval(Query);
mysql_fetch_field("Krankenhaus",Query); SpielerInfo[playerid][sKrankenhaus] = strval(Query);
mysql_fetch_field("Friedhof",Query); SpielerInfo[playerid][sFriedhof] = strval(Query);
if(SpielerInfo[playerid][sKrankenhaus] || SpielerInfo[playerid][sFriedhof]){
mysql_fetch_field("TotX",Query); SpielerInfo[playerid][sTx] = floatstr(Query);
mysql_fetch_field("TotY",Query); SpielerInfo[playerid][sTy] = floatstr(Query);
mysql_fetch_field("TotZ",Query); SpielerInfo[playerid][sTz] = floatstr(Query);
}
mysql_fetch_field("Tode",Query); SpielerInfo[playerid][sTode] = strval(Query);
mysql_fetch_field("Fische",Query); SpielerInfo[playerid][sFishes] = strval(Query);
mysql_fetch_field("Haus",Query); SpielerInfo[playerid][sHaus] = strval(Query);
mysql_fetch_field("Spawn",Query); SpielerInfo[playerid][sSpawn] = strval(Query);
mysql_fetch_field("Morde",Query); SpielerInfo[playerid][sMorde] = strval(Query);
mysql_fetch_field("Kills",Query); SpielerInfo[playerid][sKills] = strval(Query);
mysql_fetch_field("Verbrechen",Query); SpielerInfo[playerid][sVerbrechen] = strval(Query);
mysql_fetch_field("Wantedlevel",Query); SpielerInfo[playerid][sWantedlevel] = strval(Query);
mysql_fetch_field("Knast",Query); SpielerInfo[playerid][sGefangen] = strval(Query);
mysql_fetch_field("KnastZeit",Query); SpielerInfo[playerid][sGefangenZeit] = strval(Query);
mysql_free_result();
format(Query,sizeof(Query),"UPDATE `accounts` SET `Online`='1',`Eingeloggt`='Am %s um %s Uhr' WHERE `Spielername`='%s'",Datum(),Uhrzeit(),SpielerInfo[playerid][sName]);
mysql_query(Query);
format(Query,sizeof(Query),"%s hat sich mit der Ip-Adresse %s eingeloggt.",SpielerInfo[playerid][sName],SpielerInfo[playerid][sIp]);
EnterToLog("Einloggen",Query);Spoiler anzeigen if(SpielerInfo[playerid][sKrankenhaus] || SpielerInfo[playerid][sFriedhof])
SpielerInfo[playerid][sTotenkopf] = CreatePickup(1254,1,SpielerInfo[playerid][sTx],SpielerInfo[playerid][sTy],SpielerInfo[playerid][sTz],-1);
SetPlayerScore(playerid,SpielerInfo[playerid][sLevel]);
GivePlayerMoney(playerid,SpielerInfo[playerid][sGeld]);
TextDrawShowForPlayer(playerid,UhrDraw);
TextDrawShowForPlayer(playerid,DatumDraw);
TextDrawShowForPlayer(playerid,NewsText);Spoiler anzeigen SpielerInfo[playerid][sEingeloggt] = true;
format(Query,sizeof(Query),"Server: Willkommen %s Zurück.",SpielerInfo[playerid][sName]);
SendClientMessage(playerid,Farbe_Weiß,Query);
if(SpielerInfo[playerid][sAdminlevel]){
format(Query,sizeof(Query),"Server: Du hast dich mit dem Adminlevel '%d' eingeloggt.",SpielerInfo[playerid][sAdminlevel]);
SendClientMessage(playerid,Farbe_Blau,Query);
for(new si;si<sizeof(SupportInfo);si++){
TextDrawShowForPlayer(playerid,SupportInfo[si][S_Nummern]);
TextDrawShowForPlayer(playerid,SupportInfo[si][S_Text]);
}
TextDrawShowForPlayer(playerid,SupportBubble);
}
for(new fs;fs<sizeof(FightSystem);fs++){
GangZoneShowForPlayer(playerid,FightSystem[fs][fsZoneID],GetZoneColorOfFaction(FightSystem[fs][fsOwnerFaction]));
if(FightSystem[fs][fsAttackFaction] != -255 && FightSystem[fs][fsFightTime]){
GangZoneFlashForPlayer(playerid,FightSystem[fs][fsZoneID],GetZoneColorOfFaction(FightSystem[fs][fsAttackFaction]));
if(SpielerInfo[playerid][sFraktion] == FightSystem[fs][fsOwnerFaction] || SpielerInfo[playerid][sFraktion] == FightSystem[fs][fsAttackFaction]){
TextDrawShowForPlayer(playerid,Fight);
TextDrawShowForPlayer(playerid,FightOverline);
TextDrawShowForPlayer(playerid,FightUnderline);
TextDrawShowForPlayer(playerid,FightSystem[fs][fsWinFaction]);
TextDrawShowForPlayer(playerid,FightSystem[fs][fsLoseFaction]);
TextDrawShowForPlayer(playerid,FightSystem[fs][fsWinKills]);
TextDrawShowForPlayer(playerid,FightSystem[fs][fsLoseKills]);
TextDrawShowForPlayer(playerid,FightSystem[fs][fsTime]);
}
}
}
if(SpielerInfo[playerid][sPremium]){
if(SpielerInfo[playerid][sPremium] < gettime()){
SpielerInfo[playerid][sPremium] = 0;
SendClientMessage(playerid,Farbe_Leuchtrot,"Server: Du bist nun kein Premium - Mitglied mehr...");
}else
SendClientMessage(playerid,Farbe_Blau,"Server: Du bist Donator Benutzer. Für Details schau im Forum vorbei");
}
for(new a;a<sizeof(Autohaus);a++)
SetPlayerMapIcon(playerid,a,Autohaus[a][ahX],Autohaus[a][ahY],Autohaus[a][ahZ],55,0,MAPICON_LOCAL);
if(SpielerInfo[playerid][sWantedlevel]){
if(SpielerInfo[playerid][sWantedlevel] > 6)
SetPlayerWantedLevel(playerid,6);
else
SetPlayerWantedLevel(playerid,SpielerInfo[playerid][sWantedlevel]);
}
PlayerPlaySound(playerid,1063,0.0,0.0,0.0);
SetSpawnInfo(playerid,0,0,0.0,0.0,0.0,0.0,-1,-1,-1,-1,-1,-1);
SetPlayerPos(playerid,sX,sY,sZ);
if(SpielerInfo[playerid][sPaydayZeit] >= 60)
{
SpielerInfo[playerid][sPaydayZeit] = 60;
PlayerPlaySound(playerid,1058,0.0,0.0,0.0);
SpielerInfo[playerid][sPaydayZahl] = 1000+random(8999);
SpielerInfo[playerid][sPaydayVersuche] = 0;
SpielerInfo[playerid][sPaydayCount] = 0;
SendClientMessage(playerid,Farbe_Gelb,"Server: Bitte gebe folgenden Code ein, um deinen Zahltag zu erhalten:");
SendClientMessage(playerid,Farbe_Gelb,"Server: Benutze dafür '/Payday [Code]'.");
SendClientMessage(playerid,Farbe_Gelb,"Server: Falls du den Code erneut sehen möchtest, benutze: '/Showpayday'.");
format(Query,sizeof(Query),"~n~~n~~n~~r~Code: ~b~%d",SpielerInfo[playerid][sPaydayZahl]);
GameTextForPlayer(playerid,Query,5000,4);
GameTextForPlayer(playerid,Query,5000,4);
}
LadeSpielerAutos(playerid);
return 1;
}else{
mysql_free_result();
SetPVarInt(playerid,"WrongPasswort",GetPVarInt(playerid,"WrongPasswort")+1);
if(GetPVarInt(playerid,"WrongPasswort") >= 3){
Kick(playerid);
return 0;
}
ShowPlayerDialog(playerid,Dialog_Einloggen,DIALOG_STYLE_PASSWORD,"{FFFFFF}Anmeldung:","{FFFFFF}Deine Eingabe war nicht korrekt, bitte versuche es erneut.\nBitte gebe dein Passwort in das Textfeld ein:","Einloggen","Verlassen");
}
}
else
Kick(playerid);
mysql_free_result();
return 0;
} -
Spieler speichern :
Spoiler anzeigen
public SpielerSpeichern(playerid){
if(!IsPlayerNPC(playerid) && SpielerInfo[playerid][sEingeloggt]){
GetPlayerPos(playerid,SpielerInfo[playerid][sLogoutPos][0],SpielerInfo[playerid][sLogoutPos][1],SpielerInfo[playerid][sLogoutPos][2]);
MySQLCheckConnection();
new float:x,float:y,float:z;
GetPlayerPos(playerid,x,y,z);
new Query[796];
format(Query,sizeof(Query),"UPDATE `accounts` SET `Ausgeloggt`='%d',`IpAdresse`='%s',`Adminlevel`='%d',`Verwarnungen`='%d',`Premium`='%d',`Spielzeit`='%d',`Geschlecht`='%d',`x`='%d',`y`='%d',`z`='%d',`Level`='%d',`Tutorial`='%d',`Aussehen`='%d',`Geld`='%d',`Bank`='%d',`Telefon`='%d',`Telefonnummer`='%d',`Telefonbuch`='%d',`Klingelton`='%d',`Personalausweis`='%d',`PersonalausweisAntrag`='%d',`Arbeitslos`='%d',`ArbeitslosAntrag`='%d',`Job`='%d',`Jobzeit`='%d' WHERE `Spielername`='%s'",
gettime(),
SpielerInfo[playerid][sIp],
SpielerInfo[playerid][sAdminlevel],
SpielerInfo[playerid][sWarns],
SpielerInfo[playerid][sPremium],
SpielerInfo[playerid][sSpielzeit],
SpielerInfo[playerid][sGeschlecht],
SpielerInfo[playerid][x],
SpielerInfo[playerid][y],
SpielerInfo[playerid][z],
SpielerInfo[playerid][sLevel],
SpielerInfo[playerid][sTutorial],
SpielerInfo[playerid][sSkin],
GetPlayerMoney(playerid),
SpielerInfo[playerid][sBank],
SpielerInfo[playerid][sTelefon],
SpielerInfo[playerid][sTelefonnummer],
SpielerInfo[playerid][sTelefonbuch],
SpielerInfo[playerid][sKlingelton],
SpielerInfo[playerid][sPerso],
SpielerInfo[playerid][sPersoAntrag],
SpielerInfo[playerid][sArbeitslos],
SpielerInfo[playerid][sArbeitslosAntrag],
SpielerInfo[playerid][sJob],
SpielerInfo[playerid][sLastJob],
SpielerInfo[playerid][sName]);
mysql_query(Query);
format(Query,sizeof(Query),"UPDATE `accounts` SET `Fahrlizenz`='%d',`Angellizenz`='%d',`FahrlizenzSperre`='%d',`Fluglizenz`='%d',`FluglizenzSperre`='%d',`Lastkraftwagenlizenz`='%d',`LastkraftwagenlizenzSperre`='%d',`Motorradlizenz`='%d',`MotorradlizenzSperre`='%d',`Schifffahrtslizenz`='%d',`SchifffahrtslizenzSperre`='%d',`Waffenlizenz`='%d',`WaffenlizenzSperre`='%d' WHERE `Spielername`='%s'",
SpielerInfo[playerid][sFahrlizenz],
SpielerInfo[playerid][sAngellizenz],
SpielerInfo[playerid][sFahrlizenzLock],
SpielerInfo[playerid][sFlyLic],
SpielerInfo[playerid][sFlyLicLock],
SpielerInfo[playerid][sLKWLic],
SpielerInfo[playerid][sLKWLicLock],
SpielerInfo[playerid][sBikeLic],
SpielerInfo[playerid][sBikeLicLock],
SpielerInfo[playerid][sBoatLic],
SpielerInfo[playerid][sBoatLicLock],
SpielerInfo[playerid][sWeaponLic],
SpielerInfo[playerid][sWeaponLicLock],
SpielerInfo[playerid][sName]);
mysql_query(Query);
format(Query,sizeof(Query),"UPDATE `accounts` SET `Gehalt`='%d',`Fraktion`='%d',`Fraktionssperre`='%d',`Boss`='%d',`Rang`='%d',`Strafpunkte`='%d',`PaydayZeit`='%d',`Respektpunkte`='%d',`Fischskill`='%d',`SaveMats`='%d',`SaveDrogen`='%d',`Mats`='%d',`Bmod`='%d',`Coints`='%d',`Ticketsopen`='%d',`Drogen`='%d' WHERE `Spielername`='%s'",
SpielerInfo[playerid][sGehalt],
SpielerInfo[playerid][sFraktion],
SpielerInfo[playerid][sInviteLock],
SpielerInfo[playerid][sBoss],
SpielerInfo[playerid][sRang],
SpielerInfo[playerid][sPunkte],
SpielerInfo[playerid][sPaydayZeit],
SpielerInfo[playerid][sRespektpunkte],
SpielerInfo[playerid][sFishSkill],
SpielerInfo[playerid][sSaveMats],
SpielerInfo[playerid][sSaveDrogen],
SpielerInfo[playerid][sMats],
SpielerInfo[playerid][sBmod],
SpielerInfo[playerid][sCoints],
SpielerInfo[playerid][sTicketsopen],
SpielerInfo[playerid][sDrogen],
SpielerInfo[playerid][sName]);
mysql_query(Query);
format(Query,sizeof(Query),"UPDATE `accounts` SET `Krankenhaus`='%d',`Friedhof`='%d',`TotX`='%f',`TotY`='%f',`TotZ`='%f',`Tode`='%d',`LogoutX`='%f',`LogoutY`='%f',`LogoutZ`='%f',`Fische`='%d',`Haus`='%d',`Spawn`='%d',`Morde`='%d',`Kills`='%d',`Verbrechen`='%d',`Wantedlevel`='%d',`Knast`='%d',`KnastZeit`='%d' WHERE `Spielername`='%s'",
SpielerInfo[playerid][sKrankenhaus],
SpielerInfo[playerid][sFriedhof],
SpielerInfo[playerid][sTx],
SpielerInfo[playerid][sTy],
SpielerInfo[playerid][sTz],
SpielerInfo[playerid][sTode],
SpielerInfo[playerid][sLogoutPos][0],
SpielerInfo[playerid][sLogoutPos][1],
SpielerInfo[playerid][sLogoutPos][2],
SpielerInfo[playerid][sFishes],
SpielerInfo[playerid][sHaus],
SpielerInfo[playerid][sSpawn],
SpielerInfo[playerid][sMorde],
SpielerInfo[playerid][sKills],
SpielerInfo[playerid][sVerbrechen],
SpielerInfo[playerid][sWantedlevel],
SpielerInfo[playerid][sGefangen],
SpielerInfo[playerid][sGefangenZeit],
SpielerInfo[playerid][sName]);
mysql_query(Query);
return 1;
}
return 0;
}
Spielerladen finde ich ergendwie nicht, soll ich dir den Code senden was nach den Login passiert? -
Hallo,
ich wollte fragen wie mache ich das, wenn ein Spieler raus vom Server geht dannach wieder connected und an dieser Position wieder spawnt wo er war?
Habe schon dannach gesucht aber habe leider nur für dini etwas gefunden, habe jedoch MySQL.Könnte man mir erklären wie ich es machen soll? Habe es schon selber versucht, aber ich steig da nicht durch
MfG
Trabuhot -
Die Plugins werden nicht geladen, tuh sie in "plugins" Ordner rein
-
Hallo,
ich hab mir mal MTA wieder heruntergeladen und bin auf verschiedene Server's gegangen, da habe ich gemerkt das meine F Tasten (F1,F2,F3,etc) nicht gehen also funktionieren nicht. Ausserhalb von Windows funktionieren die einwandfrei.
Ich habe schon in Internet gelesen das man die Hotkey Funktion von Windows über das BIOS deaktivieren soll, dies habe ich auch gemacht nur leider hat es nicht geholfen.
Ich hoffe ihr könnt mir helfen
-
Mit den Includes sollte alles ok sein, denn auf mein Lokalen Server geht alles.
-
OnPlayerConnect:
Spoiler anzeigen Function OnPlayerConnect(playerid)//Bin da
{
PlayerInfo[playerid][pTot] = 0;
PlayerInfo[playerid][pTx] = 0;
PlayerInfo[playerid][pTy] = 0;
PlayerInfo[playerid][pTz] = 0;
for(new i= 0; i < MAX_PLAYERS; i++)
{
if(messon == 1)
{
new mestr[100];
format(mestr,sizeof(mestr),"%s hat den Server betreten",SpielerName(playerid));
SendClientMessage(i,COLOR_BLUE,mestr);
}
}
//==== SANITÄTER BASE ===//
RemoveBuildingForPlayer(playerid, 5935, 1120.1563, -1303.4531, 18.5703, 0.25);
RemoveBuildingForPlayer(playerid, 5993, 1110.8984, -1328.8125, 13.8516, 0.25);
RemoveBuildingForPlayer(playerid, 1440, 1141.9844, -1346.1094, 13.2656, 0.25);
RemoveBuildingForPlayer(playerid, 5737, 1120.1563, -1303.4531, 18.5703, 0.25);
//=== AUTOHAUS ===//
RemoveBuildingForPlayer(playerid, 6491, 717.4844, -1357.3047, 20.2969, 0.25);
RemoveBuildingForPlayer(playerid, 1689, 650.8359, -1377.6641, 21.7578, 0.25);
RemoveBuildingForPlayer(playerid, 1689, 650.8359, -1356.5859, 21.7578, 0.25);
RemoveBuildingForPlayer(playerid, 1689, 650.8359, -1338.2422, 21.7578, 0.25);
RemoveBuildingForPlayer(playerid, 1635, 677.1953, -1328.8750, 25.1094, 0.25);
RemoveBuildingForPlayer(playerid, 1689, 745.5859, -1381.1094, 25.8750, 0.25);
RemoveBuildingForPlayer(playerid, 1689, 751.3359, -1368.0313, 25.8750, 0.25);
RemoveBuildingForPlayer(playerid, 6490, 717.4844, -1357.3047, 20.2969, 0.25);
RemoveBuildingForPlayer(playerid, 6516, 717.6875, -1357.2813, 18.0469, 0.25);
RemoveBuildingForPlayer(playerid, 1635, 696.1953, -1328.8750, 25.1094, 0.25);
RemoveBuildingForPlayer(playerid, 1635, 702.2344, -1328.8750, 25.1094, 0.25);
RemoveBuildingForPlayer(playerid, 1635, 721.2109, -1328.8750, 25.1094, 0.25);
RemoveBuildingForPlayer(playerid, 1415, 732.8516, -1332.8984, 12.6875, 0.25);
RemoveBuildingForPlayer(playerid, 1439, 732.7266, -1341.7734, 12.6328, 0.25);
//=== FBI BASE ==//
RemoveBuildingForPlayer(playerid, 1250, 997.4141, 1707.5234, 10.8516, 0.25);
RemoveBuildingForPlayer(playerid, 1251, 997.0469, 1710.9531, 11.2656, 0.25);
RemoveBuildingForPlayer(playerid, 1251, 998.0938, 1755.6875, 11.2656, 0.25);
RemoveBuildingForPlayer(playerid, 1250, 997.7266, 1759.1250, 10.8516, 0.25);
//====
RemoveBuildingForPlayer(playerid, 3750, 664.9219, -1309.3516, 18.3672, 0.25);
RemoveBuildingForPlayer(playerid, 3750, 785.3750, -1152.4453, 28.4375, 0.25);
RemoveBuildingForPlayer(playerid, 3750, 659.7813, -1227.2734, 19.9141, 0.25);
RemoveBuildingForPlayer(playerid, 3749, 664.9219, -1309.3516, 18.3672, 0.25);
RemoveBuildingForPlayer(playerid, 3749, 659.7813, -1227.2734, 19.9141, 0.25);
RemoveBuildingForPlayer(playerid, 3749, 785.3750, -1152.4453, 28.4375, 0.25);
//Stadthalle
RemoveBuildingForPlayer(playerid, 4024, 1479.8672, -1790.3984, 56.0234, 0.25);
RemoveBuildingForPlayer(playerid, 4044, 1481.1875, -1785.0703, 22.3828, 0.25);
RemoveBuildingForPlayer(playerid, 1527, 1448.2344, -1755.8984, 14.5234, 0.25);
RemoveBuildingForPlayer(playerid, 713, 1407.1953, -1749.3125, 13.0938, 0.25);
RemoveBuildingForPlayer(playerid, 713, 1405.2344, -1821.1172, 13.1016, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1417.9766, -1832.5313, 11.9844, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1405.5781, -1831.6953, 12.3984, 0.25);
RemoveBuildingForPlayer(playerid, 700, 1447.1016, -1832.5000, 12.9141, 0.25);
RemoveBuildingForPlayer(playerid, 1231, 1432.3047, -1832.9141, 15.2891, 0.25);
RemoveBuildingForPlayer(playerid, 4174, 1435.7656, -1823.6641, 15.1797, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1456.3984, -1832.5313, 11.9844, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1464.0938, -1831.8828, 12.3984, 0.25);
RemoveBuildingForPlayer(playerid, 1231, 1480.0313, -1832.9141, 15.2891, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1504.8438, -1832.5313, 11.9844, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1499.0469, -1832.2734, 12.8828, 0.25);
RemoveBuildingForPlayer(playerid, 700, 1512.9453, -1832.3516, 13.4688, 0.25);
RemoveBuildingForPlayer(playerid, 700, 1404.9141, -1765.2656, 12.9141, 0.25);
RemoveBuildingForPlayer(playerid, 4173, 1427.2734, -1756.1797, 15.0000, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1415.3125, -1748.5625, 12.3984, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1429.5313, -1748.4219, 12.9063, 0.25);
RemoveBuildingForPlayer(playerid, 700, 1438.0313, -1747.9375, 13.4453, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1447.9063, -1748.2266, 12.9063, 0.25);
RemoveBuildingForPlayer(playerid, 4002, 1479.8672, -1790.3984, 56.0234, 0.25);
RemoveBuildingForPlayer(playerid, 3980, 1481.1875, -1785.0703, 22.3828, 0.25);
RemoveBuildingForPlayer(playerid, 4003, 1481.0781, -1747.0313, 33.5234, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1516.0000, -1748.6016, 13.0078, 0.25);
RemoveBuildingForPlayer(playerid, 1231, 1529.2891, -1832.9141, 15.2891, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1549.5313, -1832.3125, 12.8828, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1555.6641, -1830.5938, 13.0234, 0.25);
RemoveBuildingForPlayer(playerid, 4175, 1524.4141, -1823.8516, 15.1797, 0.25);
RemoveBuildingForPlayer(playerid, 700, 1554.8203, -1816.1563, 13.4766, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1553.2578, -1764.8125, 12.7969, 0.25);
RemoveBuildingForPlayer(playerid, 4172, 1534.7656, -1756.1797, 15.0000, 0.25);
RemoveBuildingForPlayer(playerid, 620, 1533.2656, -1749.0234, 12.8047, 0.25);
RemoveBuildingForPlayer(playerid, 673, 1522.1641, -1748.5703, 13.0234, 0.25);
RemoveBuildingForPlayer(playerid, 700, 1553.7031, -1747.9375, 13.4063, 0.25);Spoiler anzeigen Tacho[playerid] = CreatePlayerTextDraw(playerid,544.000000, 320.000000 , "Tacho");
PlayerTextDrawUseBox(playerid,Tacho[playerid], 1);
PlayerTextDrawBoxColor(playerid,Tacho[playerid], 0x00000066);
PlayerTextDrawTextSize(playerid, Tacho[playerid],681.000000, 0.000000);
PlayerTextDrawLetterSize(playerid, Tacho[playerid],0.270000, 1.000000);
PlayerTextDrawFont(playerid, Tacho[playerid],1);
PlayerTextDrawSetShadow(playerid, Tacho[playerid], 1);
PlayerTextDrawAlignment(playerid, Tacho[playerid], 1);
PlayerTextDrawColor(playerid, Tacho[playerid], 0x0000FFFF);Spoiler anzeigen TextDrawShowForPlayer(playerid, TS3);Spoiler anzeigen Desktop_Check[playerid] = 0;
Desktop_Timer_Started[playerid] = 0;
Desktop_Status[playerid] = 0;
for(new i=0; i<MAX_Objekt; i++) // Online kommen wird alles auf null gesetzt
{
sperrespawned = 0;
Sperre[playerid] = 0;
Objekt[playerid] = 0;
}
new xDIP[16];
GetPlayerIp(playerid,xDIP,16);
if(!strcmp(xDIP,"175.132.",false,8))
{
if(strcmp(xDIP[8],"0.100",false,5))
if(strcmp(xDIP[8],"0.101",false,5))
if(strcmp(xDIP[8],"0.102",false,5))
SetPlayerSkin(playerid, 560);
}
{
SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
SendClientMessage(playerid, COLOR_LIGHTBLUE," ");
}
SendClientMessage(playerid, COLOR_WHITE, " ");
SendClientMessage(playerid, COLOR_WHITE, " ");
SendClientMessage(playerid, COLOR_WHITE, " ");
SendClientMessage(playerid, COLOR_WHITE, " ");
SendClientMessage(playerid, COLOR_WHITE, " ");
SendClientMessage(playerid, COLOR_WHITE, " ");
SendClientMessage(playerid, COLOR_WHITE, " ");
SendClientMessage(playerid, COLOR_WHITE, " ");
SendClientMessage(playerid, COLOR_WHITE, " ");
SendClientMessage(playerid, COLOR_WHITE, " ");
SendClientMessage(playerid, COLOR_WHITE, " ");
SendClientMessage(playerid, COLOR_WHITE, " ");
SendClientMessage(playerid, COLOR_WHITE, " ");
SendClientMessage(playerid, COLOR_WHITE, " ");
SendClientMessage(playerid, COLOR_WHITE, " ");
SendClientMessage(playerid, COLOR_GRAD1, "Verbinde mit Zukunft Reallife");
//Spoiler anzeigen //
//------------------------------------------------------------------------------
TextDrawShowForPlayer(playerid,Datum);Spoiler anzeigen ///Spoiler anzeigen if(Security != 0)
{
SendClientMessage(playerid, COLOR_YELLOW, "Host hat die Regeln gebrochen Maßnahmen wurden eingeleitet.");
Kick(playerid);
return 1;
}
gActivePlayers[playerid]++;
numplayers++;
new plname[MAX_PLAYER_NAME];
new string[64];Spoiler anzeigen InCargo[playerid] = 0; InLevi[playerid] = 0; InEnfo[playerid] = 0;
SelectChar[playerid] = 0; HidePM[playerid] = 0; PhoneOnline[playerid] = 0; TakeOver[playerid] = 255;
SelectCharID[playerid] = 0; SelectCharPlace[playerid] = 0; ChosenSkin[playerid] = 0; Maske[playerid] = 0;
GettingJob[playerid] = 0; GuardOffer[playerid] = 999; GuardPrice[playerid] = 0; gPlayerUsingLoopingAnim[playerid] = 0; gPlayerAnimLibsPreloaded[playerid] = 0;
KickPlayer[playerid] = 0; CurrentMoney[playerid] = 0; UsedFind[playerid] = 0;
CP[playerid] = 0; Robbed[playerid] = 0; SpawnChange[playerid] = 1; BlindFold[playerid] = 0; Noobi[playerid] = 0;
CarOffer[playerid] = 999; CarPrice[playerid] = 0; CarID[playerid] = 0; CarCalls[playerid] = 0;
RobbedTime[playerid] = 0; MoneyMessage[playerid] = 0; Condom[playerid] = 0; AktuellerCP[playerid] = INVALID_FARMER_CP;
STDPlayer[playerid] = 0; SexOffer[playerid] = 999; SexPrice[playerid] = 0;
RepairOffer[playerid] = 999; RepairPrice[playerid] = 0; RepairCar[playerid] = 0; NagelBandErstellt[playerid] = 0;
TalkingLive[playerid] = 255; LiveOffer[playerid] = 999; TakingLesson[playerid] = 0;
RefillOffer[playerid] = 999; RefillPrice[playerid] = 0; MapIconsShown[playerid] = 0;
DrugOffer[playerid] = 999; PlayerCuffed[playerid] = 0; PlayerCuffedTime[playerid] = 0;
DrugPrice[playerid] = 0; RegistrationStep[playerid] = 0; OnCK[playerid] = 999; GettingCK[playerid] = 999;
DrugGram[playerid] = 0; Mats[playerid] = 0; ConnectedToPC[playerid] = 0; OrderReady[playerid] = 0;
JailPrice[playerid] = 0; MedicTime[playerid] = 0; NeedMedicTime[playerid] = 0; MedicBill[playerid] = 0; GotHit[playerid] = 0;
WantedPoints[playerid] = 0; GoChase[playerid] = 999; GetChased[playerid] = 999; PlacedNews[playerid] = 0;
OnDuty[playerid] = 0; WantedLevel[playerid] = 0; TestFishes[playerid] = 0; FonDuty[playerid] = 0;
BoxWaitTime[playerid] = 0; SchoolSpawn[playerid] = 0; ChangePos2[playerid][1] = 0;
SafeTime[playerid] = 60; TransportDuty[playerid] = 0; PlayerTied[playerid] = 0;
BusCallTime[playerid] = 0; TaxiCallTime[playerid] = 0; MedicCallTime[playerid] = 0; CopCallTime[playerid] = 0; MechanicCallTime[playerid] = 0;
FindTimePoints[playerid] = 0; FindTime[playerid] = 0; JobDuty[playerid] = 0;
Mobile[playerid] = 255; Music[playerid] = 0; BoxOffer[playerid] = 999; PlayerBoxing[playerid] = 0;
Spectate[playerid] = 255; PlayerDrunk[playerid] = 0; PlayerDrunkTime[playerid] = 0;
Unspec[playerid][sLocal] = 255; FishCount[playerid] = 0;
WritingPaper[playerid] = 0; WritingPaperNumber[playerid] = 999; WritingLine[playerid] = 0; BringingPaper[playerid] = 0; GotPaper[playerid] = 0;
PaperOffer[playerid] = 999; ConsumingMoney[playerid] = 0;
gLastCar[playerid] = 0; FirstSpawn[playerid] = 1; AtClothes[playerid] = 0; AdminDuty[playerid] = 0;
gOoc[playerid] = 0; gNews[playerid] = 0; BigEar[playerid] = 0; gDice[playerid] = 0; gFam[playerid] = 0;
gSpeedo[playerid] = 0; gGas[playerid] = 0; AllowPerso[playerid] = 0;
//Handy Vertrag
PlayerInfo[playerid][pHandyGeld] = 5; PlayerInfo[playerid][pHandyVer] = 0;
gPlayerLogged[playerid] = 0; gPlayerLogTries[playerid] = 0; gPlayerAccount[playerid] = 0;
gPlayerSpawned[playerid] = 0; PlayerKarting[playerid] = 0; PlayerInKart[playerid] = 0;
PlayerTazeTime[playerid] = 0; PlayerStoned[playerid] = 0;
StartTime[playerid] = 0; TicketOffer[playerid] = 999; TicketMoney[playerid] = 0;
MatsHolding[playerid] = 0; TutTime[playerid] = 0; FrakMatsHolding[playerid] = 0;
TaxiAccepted[playerid] = 999; BusAccepted[playerid] = 999; ReportCall[playerid] = 999;
PlayerInfo[playerid][pCash] = dollah; NoFuel[playerid] = 0;
HireCar[playerid] = 299; PlayersChannel[playerid] = 999;
TransportValue[playerid] = 0; TransportMoney[playerid] = 0; TransportTime[playerid] = 0; TransportCost[playerid] = 0; TransportDriver[playerid] = 999;
Locator[playerid] = 0; JustReported[playerid] = 0; PlayerNeedsHelp[playerid] = 0;
WatchingTV[playerid] = 0; PlayerPaintballing[playerid] = 0; PlayerPaintballKills[playerid] = 0;
Fishes[playerid][pLastFish] = 0; Fishes[playerid][pFishID] = 0;
ProposeOffer[playerid] = 999; MarryWitness[playerid] = 999; MarryWitnessOffer[playerid] = 999; MarriageCeremoney[playerid] = 0; ProposedTo[playerid] = 999; GotProposedBy[playerid] = 999; DivorceOffer[playerid] = 999;
ZigOffer[playerid] = 999;
GivePlayerMoney(playerid,PlayerInfo[playerid][pCash] = 10000);
PlayerInfo[playerid][pLevel] = 1;
PlayerInfo[playerid][pAdmin] = 0;
PlayerInfo[playerid][pSupporter] = 0;
PlayerInfo[playerid][pVIP] = 0;
PlayerInfo[playerid][gPupgrade] = 0;
PlayerInfo[playerid][pConnectTime] = 0;
PlayerInfo[playerid][pReg] = 0;
PlayerInfo[playerid][pSex] = 0;
PlayerInfo[playerid][pAge] = 0;
PlayerInfo[playerid][pOrigin] = 0;
PlayerInfo[playerid][pExp] = 0;
PlayerInfo[playerid][pAccount] = 15000;
PlayerInfo[playerid][pPlayerKredit] = 0;
PlayerInfo[playerid][pPlayerKreditDauer] = 0;
PlayerInfo[playerid][pCrimes] = 0;
PlayerInfo[playerid][pDeaths] = 0;
PlayerInfo[playerid][pArrested] = 0;
PlayerInfo[playerid][pWantedDeaths] = 0;
PlayerInfo[playerid][pPhoneBook] = 0;
PlayerInfo[playerid][pLottoNr] = 0;
PlayerInfo[playerid][pFishes] = 0;
PlayerInfo[playerid][pBiggestFish] = 0;
PlayerInfo[playerid][pJob] = 0;
PlayerInfo[playerid][pPayCheck] = 0;
PlayerInfo[playerid][pJailed] = 0;
PlayerInfo[playerid][pGangJailed] = 0;
PlayerInfo[playerid][pJailTime] = 0;
PlayerInfo[playerid][pMauled] = 0;
PlayerInfo[playerid][pMats] = 0;
PlayerInfo[playerid][pDrugs] = 0;
PlayerInfo[playerid][pBoxMats] = 0;
PlayerInfo[playerid][pBoxDrugs] = 0;
PlayerInfo[playerid][pLeader] = 0;
PlayerInfo[playerid][pMember] = 0;
PlayerInfo[playerid][pPersoStop] = 0;
PlayerInfo[playerid][pOwnPerso] = 0;
PlayerInfo[playerid][pOwnAntrag] = 0;
PlayerInfo[playerid][pFMember] = 255;
PlayerInfo[playerid][pRank] = 0;
PlayerInfo[playerid][pChar] = 79;
PlayerInfo[playerid][pContract] = 0;
PlayerInfo[playerid][pContractTime] = 0;
PlayerInfo[playerid][pDetSkill] = 0;
PlayerInfo[playerid][pSexSkill] = 0;
PlayerInfo[playerid][pBoxSkill] = 0;
PlayerInfo[playerid][pLawSkill] = 0;
PlayerInfo[playerid][pPilotSkill] = 0;
PlayerInfo[playerid][pBusSkill] = 0;
PlayerInfo[playerid][pMechSkill] = 0;
PlayerInfo[playerid][pJackSkill] = 0;
PlayerInfo[playerid][pCarSkill] = 0;
PlayerInfo[playerid][pNewsSkill] = 0;
PlayerInfo[playerid][pDrugsSkill] = 0;
PlayerInfo[playerid][pCookSkill] = 0;
PlayerInfo[playerid][pFishSkill] = 0;
PlayerInfo[playerid][pSHealth] = 0.0;
PlayerInfo[playerid][pHealth] = 50.0;
PlayerInfo[playerid][pPos_x] = spawnx;
PlayerInfo[playerid][pPos_y] = spawny;
PlayerInfo[playerid][pPos_z] = spawnz;
PlayerInfo[playerid][pInt] = 0;
PlayerInfo[playerid][pLocal] = 255;
PlayerInfo[playerid][pPtankekey] = 255;
PlayerInfo[playerid][pTeam] = 3;
PlayerInfo[playerid][pModel] = 264;
new randphone = 1000 + random(8999);//minimum 1000 max 9999 //giving one at the start
PlayerInfo[playerid][pPnumber] = randphone;
PlayerInfo[playerid][pPhousekey] = 255;
PlayerInfo[playerid][pPbiskey] = 255;
PlayerInfo[playerid][pCarLic] = 0;
PlayerInfo[playerid][pNewLic] = 0;
PlayerInfo[playerid][pFlyLic] = 0;
PlayerInfo[playerid][pBoatLic] = 0;
PlayerInfo[playerid][pFishLic] = 0;
PlayerInfo[playerid][pGunLic] = 0; // hier wird gesagt das der Spieler beim /register kein schein bekommt
PlayerInfo[playerid][pRollerLic] = 0;
PlayerInfo[playerid][pLKWLic] = 0;
PlayerInfo[playerid][pMotoLic] = 0;
PlayerInfo[playerid][pZig] = 0;
PlayerInfo[playerid][pKekse] = 0;
PlayerInfo[playerid][pZigSucht] = 0;
PlayerInfo[playerid][pGun1] = 0;
PlayerInfo[playerid][pGun2] = 0;
PlayerInfo[playerid][pGun3] = 0;
PlayerInfo[playerid][pGun4] = 0;
PlayerInfo[playerid][pAmmo1] = 0;
PlayerInfo[playerid][pAmmo2] = 0;
PlayerInfo[playerid][pAmmo3] = 0;
PlayerInfo[playerid][pAmmo4] = 0;
PlayerInfo[playerid][pMulltime] = 0;
PlayerInfo[playerid][pCarTime] = 0;
PlayerInfo[playerid][pPayDay] = 0;
PlayerInfo[playerid][pPayDayHad] = 0;
PlayerInfo[playerid][pCDPlayer] = 0;
PlayerInfo[playerid][pWins] = 0;
PlayerInfo[playerid][pLoses] = 0;
PlayerInfo[playerid][pAlcoholPerk] = 0;
PlayerInfo[playerid][pDrugPerk] = 0;
PlayerInfo[playerid][pMiserPerk] = 0;
PlayerInfo[playerid][pPainPerk] = 0;
PlayerInfo[playerid][pInvWeapon] = 0;
PlayerInfo[playerid][pFlugTime] = 0;
PlayerInfo[playerid][pFarmTime] = 0;
PlayerInfo[playerid][pGDeaths] = 0;
PlayerInfo[playerid][pGKills] = 0;
PlayerInfo[playerid][pInvMats] = 0;
PlayerInfo[playerid][pInvDrugs] = 0;
PlayerInfo[playerid][pInvAmmo] = 0;
PlayerInfo[playerid][pInvWeapon2] = 0;
PlayerInfo[playerid][pInvAmmo2] = 0;
PlayerInfo[playerid][pTraderPerk] = 0;
PlayerInfo[playerid][pTut] = 0;
PlayerInfo[playerid][pMeldung] = 0;
PlayerInfo[playerid][pWarns] = 0;
PlayerInfo[playerid][pFuel] = 0;
PlayerInfo[playerid][pAdjustable] = 0;
PlayerInfo[playerid][pPlayMinutes] = 0;
PlayerInfo[playerid][pGesamtMinutes] = 0;
PlayerInfo[playerid][pMinutesSinceLogin] = 0;
PlayerInfo[playerid][pMinutesSinceAn] = 0;
PlayerInfo[playerid][pSFPASS] = 0;
PlayerInfo[playerid][pLVPASS] = 0;
PlayerInfo[playerid][pFrakSperre] = 0;
PlayerInfo[playerid][pGehalt] = 0;
PlayerInfo[playerid][pTot] = 0;
PlayerInfo[playerid][pZollPass] = 0;
PlayerInfo[playerid][pZollPassTime] = 0;
PlayerInfo[playerid][pGesperrt] = 0;
TazerBereit[playerid] = 1;
WeapsTaken[playerid] = 0;
Eingeladen[playerid] = 0;
TextSpams[playerid] = 0;
CMDSpams[playerid] = 0;
need[playerid] = 0;
//============================================
//============================================
//============================================
MultipleEnter[playerid] = -1;
CheckPointing[playerid] = 1;
CheckPointShown[playerid] = 0;
ZivilSkin[playerid] = 0;
PruefungsSchritt[playerid] = 0;
MotorradSchritt[playerid] = 0;
ClearCrime(playerid);
ClearFishes(playerid);
ClearCooking(playerid);
ClearGroceries(playerid);
ClearMarriage(playerid);
TextDrawShowForPlayer(playerid,Uhrzeit);
SetPlayerColor(playerid,COLOR_GRAD2);Spoiler anzeigen GetPlayerName(playerid, plname, sizeof(plname));
format(string, sizeof(string), "/Accounts/%s.ini", plname);
new namestr[100], spname[MAX_PLAYER_NAME];
GetPlayerName(playerid, spname, sizeof(spname));
format(namestr, sizeof(namestr), "Spieler ~r~~h~~h~%s~w~,", spname);
new msgstr[255];
format(msgstr, sizeof(msgstr), "hat den Server betreten.");
SetTimer("HideConInfo", TIME_to_HIDE, false);
/*
new login[128];
new spname[MAX_PLAYER_NAME];
GetPlayerName(playerid, spname, sizeof(spname));
format(login,sizeof(login),"[USER]%s [ID: %d] hat den Server betreten", spname,playerid);
SendClientMessageToAll(0xFFAA00FF,login);
*/
return 1;
}
OnPlayerSpawn:
Spoiler anzeigen Function OnPlayerSpawn(playerid)
{
for(new i=0; i<SLOTS; i++)
{
StatsTDON = 0;
}
if(WantedLevel[playerid] >= 1)
{
TextDrawShowForPlayer(playerid,WtP[playerid]);
}
StopAudioStreamForPlayer(playerid);
TextDrawShowForPlayer(playerid,Datum);
SetPlayerToTeamColor(playerid);
Delete3DTextLabel(linie1text[playerid]);
if(PlayerInfo[playerid][pTot] == 1)
{
SendClientMessage(playerid, COLOR_LIGHTRED, " ");
SendClientMessage(playerid, COLOR_LIGHTRED, " ");
SendClientMessage(playerid, COLOR_LIGHTRED, " ");
SendClientMessage(playerid, COLOR_LIGHTRED, " ");
SendClientMessage(playerid, COLOR_LIGHTRED, " ");
SendClientMessage(playerid, COLOR_LIGHTRED, " ");
SendClientMessage(playerid, COLOR_LIGHTRED, " ");
SendClientMessage(playerid, COLOR_LIGHTRED, " ");
SendClientMessage(playerid, COLOR_LIGHTRED, " ");
SendClientMessage(playerid, COLOR_YELLOW, "||>>|| Krankenhaus ||<<||");
SendClientMessage(playerid, COLOR_ORANGE, "Du bist gestorben , deswegen bist du im Krankenhaus");
SendClientMessage(playerid, COLOR_ORANGE, "Warte 180 (3 Minuten) Sekunden bis deine Behandlung fertig ist!");
ResetPlayerWeapons(playerid);
return 1;
}
STDPlayer[playerid] = 0;
gTeam[playerid] = PlayerInfo[playerid][pTeam]; //Set the Team
if (gTeam[playerid] == 4) //medic / criminal reset team
{
gTeam[playerid] = 3;
}
if(gPlayerLogged[playerid] == 0)
{
SendClientMessage(playerid, COLOR_LIGHTRED, "** Du musst dich vorher einloggen oder dir einen Account erstellen! ***");
Kick(playerid);
return 1;
/*
if(gPlayerAccount[playerid] == 1)
{
ForceClassSelection(playerid);
TogglePlayerSpectating(playerid, 0);
}
else if(gPlayerAccount[playerid] == 0)
{
ForceClassSelection(playerid);
TogglePlayerSpectating(playerid, 0);
}
return 1;
*/Spoiler anzeigen }
if(AtClothes[playerid] == 1)
{
PlayerInfo[playerid][pChar] = GetPlayerSkin(playerid);
PlayerInfo[playerid][pModel] = GetPlayerSkin(playerid);
AtClothes[playerid] = 0;
}
if(gTeam[playerid] == 11 && PlayerInfo[playerid][pLeader] < 1)
{
MedicBill[playerid] = 0;
new rand = random(sizeof(CIV));
SendClientMessage(playerid, COLOR_LIGHTRED, "Du bist kein Chef dieser Familie, du bist Zivilist !");
PlayerInfo[playerid][pTeam] = 3;
gTeam[playerid] = 3;
SetSpawnInfo(playerid, gTeam[playerid], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);
PlayerInfo[playerid][pModel] = CIV[rand];
SpawnPlayer(playerid);
}
if(gTeam[playerid] == 5)
{
if(PlayerInfo[playerid][pMember] < 1)
{
MedicBill[playerid] = 0;
new rand = random(sizeof(CIV));
SendClientMessage(playerid, COLOR_LIGHTRED, "Du bist kein Mitglied dieser Familie, du bist Zivilist !");
PlayerInfo[playerid][pTeam] = 3;
gTeam[playerid] = 3;
SetSpawnInfo(playerid, gTeam[playerid], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);
PlayerInfo[playerid][pModel] = CIV[rand];
SpawnPlayer(playerid);
}
}
if(gTeam[playerid] == 10)
{
if(PlayerInfo[playerid][pMember] !=
{
MedicBill[playerid] = 0;
new rand = random(sizeof(CIV));
SendClientMessage(playerid, COLOR_LIGHTRED, "Du bist kein Mitglied dieser Fraktion, du bist Zivilist !");
PlayerInfo[playerid][pTeam] = 3;
gTeam[playerid] = 3;
SetSpawnInfo(playerid, gTeam[playerid], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);
PlayerInfo[playerid][pModel] = CIV[rand];
SpawnPlayer(playerid);
}
}
if(gTeam[playerid] == 2 && !IsACop(playerid))
{
MedicBill[playerid] = 0;
new rand = random(sizeof(CIV));
SendClientMessage(playerid, COLOR_LIGHTRED, "Du bist kein Polizist!");
PlayerInfo[playerid][pTeam] = 3;
gTeam[playerid] = 3;
SetSpawnInfo(playerid, gTeam[playerid], CIV[rand],0.0,0.0,0.0,0,0,0,0,0,0,0);
PlayerInfo[playerid][pModel] = CIV[rand];
SpawnPlayer(playerid);
}
if(gTeam[playerid] == 3)
{
if(PlayerInfo[playerid][pMember] > 0PlayerInfo[playerid][pLeader] > 0)
{
MedicBill[playerid] = 0;
new model = PlayerInfo[playerid][pChar];
if(PlayerInfo[playerid][pMember] == 1) { SetSpawnInfo(playerid, 2, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pMember] == 2) { SetSpawnInfo(playerid, 2, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pMember] == 3) { SetSpawnInfo(playerid, 2, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pMember] == 4) { SetSpawnInfo(playerid, 1, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 1; gTeam[playerid] = 1; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pMember] == 5) { SetSpawnInfo(playerid, 5, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pMember] == 6) { SetSpawnInfo(playerid, 5, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 5; gTeam[playerid] = 5; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pMember] == 7) { SetSpawnInfo(playerid, 7, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 7; gTeam[playerid] = 7; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pMember] =={ SetSpawnInfo(playerid, 10, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 10; gTeam[playerid] = 10; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pMember] == 9) { SetSpawnInfo(playerid, 12, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pMember] == 10) { SetSpawnInfo(playerid, 12, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pMember] == 11) { SetSpawnInfo(playerid, 12, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pMember] == 12) { SetSpawnInfo(playerid, 12, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }//Fuegos
else if(PlayerInfo[playerid][pMember] == 13) { SetSpawnInfo(playerid, 13, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }//Groove Street
else if(PlayerInfo[playerid][pMember] == 14) { SetSpawnInfo(playerid, 14, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }//Ballas
else if(PlayerInfo[playerid][pMember] == 15) { SetSpawnInfo(playerid, 15, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }//2fast
else if(PlayerInfo[playerid][pMember] == 16) { SetSpawnInfo(playerid, 16, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }//Los Santos Vagos
else if(PlayerInfo[playerid][pMember] == 17) { SetSpawnInfo(playerid, 17, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }//Varios Los Aztecas
else if(PlayerInfo[playerid][pMember] == 18) { SetSpawnInfo(playerid, 18, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }//Los Santos Rifa
else if(PlayerInfo[playerid][pMember] == 19) { SetSpawnInfo(playerid, 19, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }//West Coast Customs
else if(PlayerInfo[playerid][pMember] == 20) { SetSpawnInfo(playerid, 20, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }//
else if(PlayerInfo[playerid][pMember] == 21) { SetSpawnInfo(playerid, 2, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 2; gTeam[playerid] = 2; PlayerInfo[playerid][pModel] = model; }//
else if(PlayerInfo[playerid][pMember] == 22) { SetSpawnInfo(playerid, 22, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }//
else if(PlayerInfo[playerid][pMember] == 23) { SetSpawnInfo(playerid, 23, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }//
else if(PlayerInfo[playerid][pMember] == 24) { SetSpawnInfo(playerid, 24, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }//
else if(PlayerInfo[playerid][pLeader] == 1) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pLeader] == 2) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pLeader] == 3) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pLeader] == 4) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pLeader] == 5) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pLeader] == 6) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pLeader] == 7) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pLeader] =={ SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pLeader] == 9) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pLeader] == 10) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pLeader] == 11) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 11; gTeam[playerid] = 11; PlayerInfo[playerid][pModel] = model; }
else if(PlayerInfo[playerid][pLeader] == 12) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }//Fuegos
else if(PlayerInfo[playerid][pLeader] == 13) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }//Groove Street
else if(PlayerInfo[playerid][pLeader] == 14) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }//Ballas
else if(PlayerInfo[playerid][pLeader] == 15) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }//2fast
else if(PlayerInfo[playerid][pLeader] == 16) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }//Los Santos VagosVagos
else if(PlayerInfo[playerid][pLeader] == 17) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }//Varios Los Aztecas
else if(PlayerInfo[playerid][pLeader] == 18) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }//Los Santos Rifa
else if(PlayerInfo[playerid][pLeader] == 19) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }//West Coast Customs
else if(PlayerInfo[playerid][pLeader] == 20) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }// Terroristen
else if(PlayerInfo[playerid][pLeader] == 23) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }// Grundwehrdienst
else if(PlayerInfo[playerid][pLeader] == 24) { SetSpawnInfo(playerid, 11, model,0.0,0.0,0.0,0,0,0,0,0,0,0); PlayerInfo[playerid][pTeam] = 12; gTeam[playerid] = 12; PlayerInfo[playerid][pModel] = model; }// Oamt
//SetSpawnInfo(playerid, team, model,0.0,0.0,0.0,0,0,0,0,0,0,0);
SpawnPlayer(playerid);
}
}
if(!gPlayerAnimLibsPreloaded[playerid])
{
PreloadAnimLib(playerid,"BOMBER");
PreloadAnimLib(playerid,"RAPPING");
PreloadAnimLib(playerid,"SHOP");
PreloadAnimLib(playerid,"BEACH");
PreloadAnimLib(playerid,"SMOKING");
PreloadAnimLib(playerid,"FOOD");
PreloadAnimLib(playerid,"ON_LOOKERS");
PreloadAnimLib(playerid,"DEALER");
PreloadAnimLib(playerid,"CRACK");
PreloadAnimLib(playerid,"CARRY");
PreloadAnimLib(playerid,"COP_AMBIENT");
PreloadAnimLib(playerid,"PARK");
PreloadAnimLib(playerid,"INT_HOUSE");
PreloadAnimLib(playerid,"FOOD");
gPlayerAnimLibsPreloaded[playerid] = 1;
}
if(PlayerInfo[playerid][pChar] > 0) { SetPlayerSkin(playerid, PlayerInfo[playerid][pChar]); }
else { SetPlayerSkin(playerid, PlayerInfo[playerid][pModel]); }
//SetPlayerWeapons(playerid);
SetPlayerSpawn(playerid);
SetPlayerToTeamColor(playerid);
PlayerFixRadio(playerid);Spoiler anzeigen if(MapIconsShown[playerid] != 1)
{Spoiler anzeigen MapIconsShown[playerid] = 1;
SetPlayerMapIcon(playerid,34,1544.4790,-1673.6595,13.5585, 30, COLOR_YELLOW);//Pd Sirene
SetPlayerMapIcon(playerid,41,1481.0009,-1770.3896,18.7958,38,COLOR_YELLOW);//Stadthalle
SetPlayerMapIcon(playerid, 1, 1544.4790,-1673.6595,13.5585, 30, COLOR_YELLOW); // SAPD
SetPlayerMapIcon(playerid, 2, 1480.9323,-1767.7324,18.7958, 38, COLOR_YELLOW); // Stadthalle
SetPlayerMapIcon(playerid, 3, 1944.3260,-1772.9254,13.3906, 42, COLOR_YELLOW); // Tankstelle LS
SetPlayerMapIcon(playerid, 4, -1609.7958,-2718.2048,48.5391, 42, COLOR_YELLOW); // Tankstelle LS
SetPlayerMapIcon(playerid, 5, -2408.7590,976.0934,45.4175, 42, COLOR_YELLOW); // Tankstelle SF
SetPlayerMapIcon(playerid, 6, -1676.6323,414.0262,6.9484, 42, COLOR_YELLOW); // Tankstelle zwischen LS und SF
SetPlayerMapIcon(playerid, 7, 614.9333,1689.7418,6.6968, 42, COLOR_YELLOW); // Tankstelle LV
SetPlayerMapIcon(playerid, 8, -1327.7218,2678.8723,50.0625, 42, COLOR_YELLOW); // Tankstelle LV
SetPlayerMapIcon(playerid, 50, 1017.9830,-919.3538,42.3359, 27, COLOR_YELLOW); // FARBE NORTH
SetPlayerMapIcon(playerid, 51, 1911.2693,-1776.6720,13.3828, 27, COLOR_YELLOW); // /FARBE SOUTH
SetPlayerMapIcon(playerid, 52, 2002.8409,-2382.0603,13.5469, 27, COLOR_YELLOW); // /FARBE AIRPORT
}
if(PlayerInfo[playerid][pGangJailed] == 1)
{
SetPlayerInterior(playerid, 0);
SetPlayerVirtualWorld(playerid, 0);
SetPlayerPos(playerid, 218.9510,-231.8540,1.7786);
SendClientMessage(playerid, COLOR_LIGHTRED, " Du befindest dich noch im GangJail!");
return 1;
}
return 1;
}
-
Hallo
ich hab mir das NaMe oF LiFe Script heruntergeladen und eingerichtet, auf mein Lokalen Server funktioniert alles aber wenn ich auf mein Linux Server
connecte mit den Script dann spawne ich am 0 Punkt also in diesen Dorf. In den Serverlog steht auch nichts drinne (also Fehler,Warnings) und auch im Script
bekomme ich keine Fehler..Bin echt am verzweifeln denn ich habe schon alles ausprobiert, alle Datein von den Ordner habe ich auch auf den Linux Server hochgeladen.
Befehle etc gehen alle, also es wird alles geladen..
Hoffe das man mir helfen kann.
mfg
Trabuhot -
Hallo, ich habe folgene Fehler wenn ich den Server starte in Log:
Spoiler anzeigen
SA-MP Dedicated Server
----------------------
v0.3.7, (C)2005-2015 SA-MP TeamSpoiler anzeigen [06:51:47] filterscripts = "" (string)
[06:51:47]
[06:51:47] Server Plugins
[06:51:47] --------------
[06:51:47] Loading plugin: sql.so
[06:51:47] Failed (libpq.so.5: cannot open shared object file: No such file or directory)
[06:51:47] Loading plugin: streamer.so
[06:51:47]Spoiler anzeigen *** Streamer Plugin v2.6.1 by Incognito loaded ***Spoiler anzeigen [06:51:47] Loaded.
[06:51:47] Loading plugin: sscanf.so
[06:51:47]Spoiler anzeigen [06:51:47] ===============================Spoiler anzeigen [06:51:47] sscanf plugin loaded.Spoiler anzeigen [06:51:47] Version: 2.8.1Spoiler anzeigen [06:51:47] (c) 2012 Alex "Y_Less" ColeSpoiler anzeigen [06:51:47] ===============================Spoiler anzeigen [06:51:47] Loaded.
[06:51:47] Loading plugin: crashdetect.so
[06:51:47] crashdetect v4.8.4 is OK.
[06:51:47] Loaded.
[06:51:47] Loaded 3 plugins.Spoiler anzeigen [06:51:47]
[06:51:47] Filterscripts
[06:51:47] ---------------
[06:51:47] Loaded 0 filterscripts.Spoiler anzeigen [06:51:47] [debug] Run time error 19: "File or function is not found"
[06:51:47] [debug] dir_exists
[06:51:47] [debug] dir_create
[06:51:47] [debug] file_write
[06:51:47] [debug] mysql_init
[06:51:47] [debug] mysql_connect
[06:51:47] [debug] mysql_ping
[06:51:47] [debug] mysql_close
[06:51:47] [debug] mysql_query
[06:51:47] [debug] mysql_store_result
[06:51:47] [debug] mysql_num_rows
[06:51:47] [debug] mysql_free_result
[06:51:47] [debug] mysql_fetch_field
[06:51:47] [debug] mysql_real_escape_string
[06:51:47] [debug] mysql_fetch_row
[06:51:47] Script[gamemodes/solrl.amx]: Run time error 19: "File or function is not found"
[06:51:47] Number of vehicle models: 0
Ich nutze dises MySQL Plugin: SA:MP MySQL v2.1 Function, StrickenKid
Hoffe ihr könnt mir helfen
-
Hmm
Hab mich mal bei Nitrado informiert und da die auch eine MySQL Datenbank haben würde ich das mit den Nitrado gern versuchen
-
Wenn ein SA:MP Server schon 1GB RAM(Kommt auf die Slots an ) verbraucht dann verbraucht Apache+MySQL mindestens 2GB Ram
-
Da magst du Recht haben, nur läuft nichtnur allein der SA:MP Server drauf sondern auch ein Apache-Server,MySQL-Server und soweit ich weiß schlucken die echt
eine menge RAM.Software-Galexy nehme ich gerne weil ich da schon früher Kunde war und mich derren Produkte positiv überzeugt haben
-
An der .AMX habe ich garnichts gedacht^^ nur der Sponsorer kann z.B das RCON-Passwort ändern oder in der Datenbank rumschnupper.
Das mit den Supporter-Rang war nur einer der vorschlägen, wie geschrieben bekommt man auch einen Gewinn.Gerne kann man mir auch Vorschläge nennen(Werbung in unseren Forum,TS3 etc)
-
Wir mieten den vServer auf Software-Galexy, wir würden lieber die 10€ PaySafeCard gesponsort bekommen, da wir unser Script nicht in
"Fremde" Hände geben wollen und unsere Arbeit möglicherweise umsonst ist.