ka..
da steht
by Incognito 2.5
EDIT:
Habe versehendlich das falsche angeschaut (a_Objekts.inc)
habe das jetzt umgestellt bei streamer.inc ...
muss man das compilln?
es hat sich nichts verändert auch nach dem bearbeiten
/* SA-MP Streamer Plugin v2.3.8 Copyright © 2010 Incognito
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program. If not, see <http://www.gnu.org/licenses/>.*/
#if defined _streamer_included #endinput#endif#define _streamer_included#pragma library streamer
// Definitions
#define STREAMER_TYPE_OBJECT (0)#define STREAMER_TYPE_PICKUP (1)#define STREAMER_TYPE_CP (2)#define STREAMER_TYPE_RACE_CP (3)#define STREAMER_TYPE_MAP_ICON (4)#define STREAMER_TYPE_3D_TEXT_LABEL (5)#define STREAMER_TYPE_AREA (6)
// Enumerator
enum{ E_STREAMER_ATTACHED_PLAYER, E_STREAMER_ATTACHED_VEHICLE, E_STREAMER_COLOR, E_STREAMER_DISTANCE, E_STREAMER_DRAW_DISTANCE, E_STREAMER_EXTRA_ID, E_STREAMER_INTERIOR_ID, E_STREAMER_MARKER_TYPE, E_STREAMER_MAX_X, E_STREAMER_MAX_Y, E_STREAMER_MAX_Z, E_STREAMER_MIN_X, E_STREAMER_MIN_Y, E_STREAMER_MIN_Z, E_STREAMER_MODEL_ID, E_STREAMER_NEXT_X, E_STREAMER_NEXT_Y, E_STREAMER_NEXT_Z, E_STREAMER_PLAYER_ID, E_STREAMER_R_X, E_STREAMER_R_Y, E_STREAMER_R_Z, E_STREAMER_SIZE, E_STREAMER_TEST_LOS, E_STREAMER_TYPE, E_STREAMER_WORLD_ID, E_STREAMER_X, E_STREAMER_Y, E_STREAMER_Z}
// Natives (Settings)
native Streamer_TickRate(rate);native Streamer_MaxItems(type, items);native Streamer_VisibleItems(type, items);
// Natives (Updates)
native Streamer_Update(playerid);native Streamer_UpdateEx(playerid, Float:x, Float:y, Float:z);
// Natives (Data Manipulation)
native Streamer_GetFloatData(type, {Text3D,_}:id, data, &Float:result);native Streamer_GetIntData(type, {Text3D,_}:id, data);native Streamer_SetFloatData(type, {Text3D,_}:id, data, Float:value);native Streamer_SetIntData(type, {Text3D,_}:id, data, value);native Streamer_GetUpperBound(type);
// Natives (Miscellaneous)
native Streamer_IsItemVisible(playerid, type, {Text3D,_}:id);native Streamer_DestroyAllVisibleItems(playerid, type);native Streamer_CountVisibleItems(playerid, type);
// Natives (Objects)
native CreateDynamicObject(modelid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz, worldid = -1, interiorid = -1, playerid = -1, Float:distance = 9000.0);native DestroyDynamicObject(objectid);native IsValidDynamicObject(objectid);native SetDynamicObjectPos(objectid, Float:x, Float:y, Float:z);native GetDynamicObjectPos(objectid, &Float:x, &Float:y, &Float:z);native SetDynamicObjectRot(objectid, Float:rx, Float:ry, Float:rz);native GetDynamicObjectRot(objectid, &Float:rx, &Float:ry, &Float:rz);native MoveDynamicObject(objectid, Float:x, Float:y, Float:z, Float:speed);native StopDynamicObject(objectid);native DestroyAllDynamicObjects();native CountDynamicObjects();
// Natives (Pickups)
native CreateDynamicPickup(modelid, type, Float:x, Float:y, Float:z, worldid = -1, interiorid = -1, playerid = -1, Float:distance = 100.0);native DestroyDynamicPickup(pickupid);native IsValidDynamicPickup(pickupid);native DestroyAllDynamicPickups();native CountDynamicPickups();
// Natives (Checkpoints)
native CreateDynamicCP(Float:x, Float:y, Float:z, Float:size, worldid = -1, interiorid = -1, playerid = -1, Float:distance = 100.0);native DestroyDynamicCP(checkpointid);native IsValidDynamicCP(checkpointid);native TogglePlayerDynamicCP(playerid, checkpointid, toggle);native TogglePlayerAllDynamicCPs(playerid, toggle);native IsPlayerInDynamicCP(playerid, checkpointid);native DestroyAllDynamicCPs();native CountDynamicCPs();
// Natives (Race Checkpoints)
native CreateDynamicRaceCP(type, Float:x, Float:y, Float:z, Float:nextx, Float:nexty, Float:nextz, Float:size, worldid = -1, interiorid = -1, playerid = -1, Float:distance = 100.0);native DestroyDynamicRaceCP(checkpointid);native IsValidDynamicRaceCP(checkpointid);native TogglePlayerDynamicRaceCP(playerid, checkpointid, toggle);native TogglePlayerAllDynamicRaceCPs(playerid, toggle);native IsPlayerInDynamicRaceCP(playerid, checkpointid);native DestroyAllDynamicRaceCPs();native CountDynamicRaceCPs();
// Natives (Map Icons)
native CreateDynamicMapIcon(Float:x, Float:y, Float:z, markertype, color, worldid = -1, interiorid = -1, playerid = -1, Float:distance = 100.0);native DestroyDynamicMapIcon(iconid);native IsValidDynamicMapIcon(iconid);native DestroyAllDynamicMapIcons();native CountDynamicMapIcons();
// Natives (3D Text Labels)
native Text3D:CreateDynamic3DTextLabel(const text[], color, Float:x, Float:y, Float:z, Float:drawdistance, attachedplayer = INVALID_PLAYER_ID, attachedvehicle = INVALID_VEHICLE_ID, testlos = 0, worldid = -1, interiorid = -1, playerid = -1, Float:distance = 100.0);native DestroyDynamic3DTextLabel(Text3D:id);native IsValidDynamic3DTextLabel(Text3D:id);native UpdateDynamic3DTextLabelText(Text3D:id, color, const text[]);native DestroyAllDynamic3DTextLabels();native CountDynamic3DTextLabels();
// Natives (Areas)
native CreateDynamicCircle(Float:x, Float:y, Float:size, worldid = -1, interiorid = -1, playerid = -1);native CreateDynamicRectangle(Float:minx, Float:miny, Float:maxx, Float:maxy, worldid = -1, interiorid = -1, playerid = -1);native CreateDynamicSphere(Float:x, Float:y, Float:z, Float:size, worldid = -1, interiorid = -1, playerid = -1);native CreateDynamicCube(Float:minx, Float:miny, Float:minz, Float:maxx, Float:maxy, Float:maxz, worldid = -1, interiorid = -1, playerid = -1);native DestroyDynamicArea(areaid);native IsValidDynamicArea(areaid);native TogglePlayerDynamicArea(playerid, areaid, toggle);native TogglePlayerAllDynamicAreas(playerid, toggle);native IsPlayerInDynamicArea(playerid, areaid);native DestroyAllDynamicAreas();native CountDynamicAreas();
// Natives (Internals)
native Streamer_AddPlayer(playerid);native Streamer_RemovePlayer(playerid);native Streamer_VerifyPickup(playerid, pickupid);native Streamer_VerifyCheckpoint(playerid, type, status);native Streamer_RegisterInterface();
// Callbacks
forward OnDynamicObjectMoved(objectid);forward OnPlayerPickUpDynamicPickup(playerid, pickupid);forward OnPlayerEnterDynamicCP(playerid, checkpointid);forward OnPlayerLeaveDynamicCP(playerid, checkpointid);forward OnPlayerEnterDynamicRaceCP(playerid, checkpointid);forward OnPlayerLeaveDynamicRaceCP(playerid, checkpointid);forward OnPlayerEnterDynamicArea(playerid, areaid);forward OnPlayerLeaveDynamicArea(playerid, areaid);
// Callback Hook Section
static bool:Streamer_g_OPC = false;static bool:Streamer_g_OPDC = false;static bool:Streamer_g_OPPP = false;static bool:Streamer_g_OPEC = false;static bool:Streamer_g_OPLC = false;static bool:Streamer_g_OPERC = false;static bool:Streamer_g_OPLRC = false;static bool:Streamer_g_RI = false;
public OnFilterScriptInit(){ if (!Streamer_g_RI) { Streamer_g_OPC = funcidx("Streamer_OnPlayerConnect") != -1; Streamer_g_OPDC = funcidx("Streamer_OnPlayerDisconnect") != -1; Streamer_g_OPPP = funcidx("Streamer_OnPlayerPickUpPickup") != -1; Streamer_g_OPEC = funcidx("Streamer_OnPlayerEnterCP") != -1; Streamer_g_OPLC = funcidx("Streamer_OnPlayerLeaveCP") != -1; Streamer_g_OPERC = funcidx("Streamer_OnPlayerEnterRaceCP") != -1; Streamer_g_OPLRC = funcidx("Streamer_OnPlayerLeaveRaceCP") != -1; Streamer_g_RI = true; Streamer_RegisterInterface(); } if (funcidx("Streamer_OnFilterScriptInit") != -1) { return CallLocalFunction("Streamer_OnFilterScriptInit", ""); } return 1;}
#if defined _ALS_OnFilterScriptInit #undef OnFilterScriptInit#else #define _ALS_OnFilterScriptInit#endif#define OnFilterScriptInit Streamer_OnFilterScriptInit
forward Streamer_OnFilterScriptInit();
public OnGameModeInit(){ if (!Streamer_g_RI) { Streamer_g_OPC = funcidx("Streamer_OnPlayerConnect") != -1; Streamer_g_OPDC = funcidx("Streamer_OnPlayerDisconnect") != -1; Streamer_g_OPPP = funcidx("Streamer_OnPlayerPickUpPickup") != -1; Streamer_g_OPEC = funcidx("Streamer_OnPlayerEnterCP") != -1; Streamer_g_OPLC = funcidx("Streamer_OnPlayerLeaveCP") != -1; Streamer_g_OPERC = funcidx("Streamer_OnPlayerEnterRaceCP") != -1; Streamer_g_OPLRC = funcidx("Streamer_OnPlayerLeaveRaceCP") != -1; Streamer_g_RI = true; Streamer_RegisterInterface(); } if (funcidx("Streamer_OnGameModeInit") != -1) { return CallLocalFunction("Streamer_OnGameModeInit", ""); } return 1;}
#if defined _ALS_OnGameModeInit #undef OnGameModeInit#else #define _ALS_OnGameModeInit#endif#define OnGameModeInit Streamer_OnGameModeInit
forward Streamer_OnGameModeInit();
public OnPlayerConnect(playerid){ if (!IsPlayerNPC(playerid)) { Streamer_AddPlayer(playerid); } if (Streamer_g_OPC) { return CallLocalFunction("Streamer_OnPlayerConnect", "d", playerid); } return 1;}
#if defined _ALS_OnPlayerConnect #undef OnPlayerConnect#else #define _ALS_OnPlayerConnect#endif#define OnPlayerConnect Streamer_OnPlayerConnect
forward Streamer_OnPlayerConnect(playerid);
public OnPlayerDisconnect(playerid, reason){ if (!IsPlayerNPC(playerid)) { Streamer_RemovePlayer(playerid); } if (Streamer_g_OPDC) { return CallLocalFunction("Streamer_OnPlayerDisconnect", "dd", playerid, reason); } return 1;}
#if defined _ALS_OnPlayerDisconnect #undef OnPlayerDisconnect#else #define _ALS_OnPlayerDisconnect#endif#define OnPlayerDisconnect Streamer_OnPlayerDisconnect
forward Streamer_OnPlayerDisconnect(playerid, reason);
public OnPlayerPickUpPickup(playerid, pickupid){ Streamer_VerifyPickup(playerid, pickupid); if (Streamer_g_OPPP) { return CallLocalFunction("Streamer_OnPlayerPickUpPickup", "dd", playerid, pickupid); } return 1;}
#if defined _ALS_OnPlayerPickUpPickup #undef OnPlayerPickUpPickup#else #define _ALS_OnPlayerPickUpPickup#endif#define OnPlayerPickUpPickup Streamer_OnPlayerPickUpPickup
forward Streamer_OnPlayerPickUpPickup(playerid, pickupid);
public OnPlayerEnterCheckpoint(playerid){ Streamer_VerifyCheckpoint(playerid, STREAMER_TYPE_CP, 0); if (Streamer_g_OPEC) { return CallLocalFunction("Streamer_OnPlayerEnterCP", "d", playerid); } return 1;}
#if defined _ALS_OnPlayerEnterCP #undef OnPlayerEnterCheckpoint#else #define _ALS_OnPlayerEnterCP#endif#define OnPlayerEnterCheckpoint Streamer_OnPlayerEnterCP
forward Streamer_OnPlayerEnterCP(playerid);
public OnPlayerLeaveCheckpoint(playerid){ Streamer_VerifyCheckpoint(playerid, STREAMER_TYPE_CP, 1); if (Streamer_g_OPLC) { return CallLocalFunction("Streamer_OnPlayerLeaveCP", "d", playerid); } return 1;}
#if defined _ALS_OnPlayerLeaveCP #undef OnPlayerLeaveCheckpoint#else #define _ALS_OnPlayerLeaveCP#endif#define OnPlayerLeaveCheckpoint Streamer_OnPlayerLeaveCP
forward Streamer_OnPlayerLeaveCP(playerid);
public OnPlayerEnterRaceCheckpoint(playerid){ Streamer_VerifyCheckpoint(playerid, STREAMER_TYPE_RACE_CP, 0); if (Streamer_g_OPERC) { return CallLocalFunction("Streamer_OnPlayerEnterRaceCP", "d", playerid); } return 1;}
#if defined _ALS_OnPlayerEnterRaceCP #undef OnPlayerEnterRaceCheckpoint#else #define _ALS_OnPlayerEnterRaceCP#endif#define OnPlayerEnterRaceCheckpoint Streamer_OnPlayerEnterRaceCP
forward Streamer_OnPlayerEnterRaceCP(playerid);
public OnPlayerLeaveRaceCheckpoint(playerid){ Streamer_VerifyCheckpoint(playerid, STREAMER_TYPE_RACE_CP, 1); if (Streamer_g_OPLRC) { return CallLocalFunction("Streamer_OnPlayerLeaveRaceCP", "d", playerid); } return 1;}
#if defined _ALS_OnPlayerLeaveRaceCP #undef OnPlayerLeaveRaceCheckpoint#else #define _ALS_OnPlayerLeaveRaceCP#endif#define OnPlayerLeaveRaceCheckpoint Streamer_OnPlayerLeaveRaceCP
forward Streamer_OnPlayerLeaveRaceCP(playerid);
// PAWN Invoke Section
forward Streamer_PublicFunction();
public Streamer_PublicFunction(){ new Float:value; CreatePickup(0, 0, 0.0, 0.0, 0.0, 0); CreatePlayer3DTextLabel(0, "", 0, 0.0, 0.0, 0.0, 0.0, 0, 0, 0); CreatePlayerObject(0, 0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); DeletePlayer3DTextLabel(0, PlayerText3D:0); DestroyPickup(0); DestroyPlayerObject(0, 0); DisablePlayerCheckpoint(0); DisablePlayerRaceCheckpoint(0); GetPlayerInterior(0); GetPlayerPos(0, value, value, value); GetPlayerState(0); GetPlayerVirtualWorld(0);
GetVehiclePos(0, value, value, value); MovePlayerObject(0, 0, 0.0, 0.0, 0.0, 0.0); RemovePlayerMapIcon(0, 0); SetPlayerCheckpoint(0, 0.0, 0.0, 0.0, 0.0); SetPlayerMapIcon(0, 0, 0.0, 0.0, 0.0, 0, 0);
SetPlayerObjectPos(0, 0, 0.0, 0.0, 0.0); SetPlayerObjectRot(0, 0, 0.0, 0.0, 0.0); SetPlayerRaceCheckpoint(0, 0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0); StopPlayerObject(0, 0);
UpdatePlayer3DTextLabelText(0, PlayerText3D:0, 0, ""); return 1;}