ocmd:healall(playerid,params[])
{
if(sInfo[playerid][alevel] < 3)return SendClientMessage(playerid,GRAU,"Du bist nicht befugt!");
new Grund[128];
if(sscanf(params,"s",Grund))return SendClientMessage(playerid,GRAU,"Verwendung: /healall [Grund]");
for(new i; i < MAX_PLAYERS; i ++)
{
if(IsPlayerConnected(i) && !IsPlayerNPC(i))
{
SetPlayerHealth(i,100);
}
}
format(Grund,sizeof(Grund),"Alle Spieler haben von %s Armour erhalten, Grund: %s",GetName(playerid),Grund);
SendClientMessageToAll(GRAU,Grund);
return 1;
}
ocmd:armourall(playerid,params[]) //Fixxen
{
if(sInfo[playerid][alevel] < 3)return SendClientMessage(playerid,GRAU,"Du bist nicht befugt!");
new Grund[128];
if(sscanf(params,"s",Grund))return SendClientMessage(playerid,GRAU,"Verwendung: /armourall [Grund]");
for(new i; i < MAX_PLAYERS; i ++)
{
if(IsPlayerConnected(i) && !IsPlayerNPC(i))
{
SetPlayerArmour(i,100);
}
}
format(Grund,sizeof(Grund),"Alle Spieler haben von %s Armour erhalten, Grund: %s",GetName(playerid),Grund);
SendClientMessageToAll(GRAU,Grund);
return 1;
}