Filter Script Schtreikt wenn ich die objecte mit object streamer streamen will d.h. ich sehe sie in game nicht
ich bitteu m hilfe
Filter Script Schtreikt wenn ich die objecte mit object streamer streamen will d.h. ich sehe sie in game nicht
ich bitteu m hilfe
Wenn ich ein Filter script mit objecten mache werden sie mir in game nich angezeigt ich bitte um hilfe
#include <a_samp>
#include <a_objects>
#if defined FILTERSCRIPT
public OnFilterScriptInit()
CreateObject(8131,1260.477,-2026.187,69.100,0.0,0.0,-90.000);
CreateObject(982,1252.668,-2003.154,59.491,0.0,0.0,-90.000);
CreateObject(983,1269.263,-2002.387,58.891,0.0,0.0,-90.000);
CreateObject(983,1276.268,-2001.928,58.562,0.0,0.0,-90.000);
CreateObject(983,1266.831,-2004.230,59.063,0.0,0.0,-101.250);
CreateObject(1478,1420.254,-1881.987,13.183,0.0,0.0,-270.000);
CreateObject(3398,1416.007,-1902.072,38.786,0.0,0.0,-326.250);
CreateObject(3398,1437.430,-1987.754,62.783,0.0,0.0,-123.750);
CreateObject(3398,1320.801,-2068.654,70.629,0.0,0.0,-22.500);
CreateObject(3398,1284.715,-2046.316,72.133,0.0,0.0,-303.750);
CreateObject(3398,1262.961,-1969.274,66.139,0.0,0.0,-225.000);
CreateObject(3398,1209.893,-2008.118,82.196,0.0,0.0,-405.000);
CreateObject(3398,1127.777,-2073.657,82.196,0.0,0.0,-225.000);
CreateObject(3398,1210.503,-2069.641,83.101,0.0,0.0,-146.250);
CreateObject(3398,1136.216,-2006.822,82.196,0.0,0.0,-315.000);
CreateObject(1318,1123.631,-2036.916,69.385,0.0,0.0,0.0);
CreateObject(12839,1547.215,-1636.584,24.999,0.0,0.0,-90.000);
CreateObject(12950,1556.216,-1636.716,18.413,0.0,0.0,90.000);
CreateObject(12950,1561.263,-1636.572,13.989,0.0,0.0,-270.000);
CreateObject(3280,1544.201,-1631.806,12.383,0.0,0.0,0.0);
CreateObject(1247,1555.302,-1675.613,15.807,0.0,0.0,-90.000);
CreateObject(1676,1588.357,-1690.736,6.800,0.0,0.0,-78.750);
CreateObject(1676,1588.271,-1687.280,6.806,0.0,0.0,-90.000);
CreateObject(1676,1588.320,-1684.067,6.806,0.0,0.0,-101.250);
CreateObject(3267,1543.666,-1648.217,26.963,0.0,0.0,-213.750);
CreateObject(3267,1544.140,-1701.979,26.955,0.0,0.0,33.750);
CreateObject(973,1537.601,-1668.221,13.387,0.0,0.0,-270.000);
CreateObject(973,1537.619,-1677.423,13.387,0.0,0.0,90.000);
CreateObject(3458,1570.038,-1619.644,14.068,0.0,0.0,-180.000);
CreateObject(1233,1534.927,-1681.919,14.107,0.0,0.0,-90.000);
CreateObject(1233,1534.872,-1663.470,14.107,0.0,0.0,-90.000);
CreateObject(1682,1562.981,-1655.814,33.850,0.0,0.0,-315.000);
CreateObject(2794,1548.283,-1637.146,26.937,0.0,0.0,0.0);
CreateObject(10282,1585.145,-1670.746,5.905,0.0,0.0,0.0);
CreateObject(1216,1553.745,-1668.111,13.248,0.0,0.0,-90.000);
CreateObject(1216,1553.776,-1667.462,13.248,0.0,0.0,-90.000);
CreateObject(1216,1553.783,-1666.857,13.248,0.0,0.0,-90.000);
CreateObject(1257,1523.245,-1676.474,13.826,0.0,0.0,-180.000);
CreateObject(910,1540.622,-1601.587,13.816,0.0,0.0,-180.000);
CreateObject(16782,1578.255,-1691.278,8.537,0.0,0.0,-90.000);
CreateObject(750,1541.027,-1612.018,13.019,0.0,0.0,0.0);
CreateObject(751,1541.193,-1616.054,13.314,0.0,0.0,0.0);
CreateObject(748,1542.830,-1615.192,13.206,0.0,0.0,101.250);
CreateObject(746,1543.521,-1612.420,13.585,0.0,0.0,33.750);
CreateObject(630,1540.299,-1613.714,13.408,0.0,0.0,0.0);
CreateObject(623,1543.533,-1606.990,17.168,0.0,0.0,-123.750);
CreateObject(748,1544.982,-1614.440,13.206,0.0,0.0,33.750);
CreateObject(636,1543.332,-1616.231,12.626,0.0,0.0,0.0);
CreateObject(11494,1545.602,-1605.613,12.375,0.0,0.0,45.000);
CreateObject(746,1543.116,-1610.148,13.585,0.0,0.0,326.250);
CreateObject(747,1544.361,-1610.494,12.774,0.0,0.0,-78.750);
CreateObject(626,1543.210,-1616.866,14.431,0.0,0.0,0.0);
CreateObject(628,1544.690,-1616.539,14.377,0.0,0.0,0.0);
CreateObject(1349,2513.233,-1655.195,13.451,0.0,0.0,-78.750);
CreateObject(1358,2515.671,-1679.238,13.779,0.0,0.0,0.0);
CreateObject(1357,2514.351,-1676.317,12.935,0.0,0.0,0.0);
CreateObject(1238,2484.386,-1688.849,12.831,0.0,0.0,0.0);
CreateObject(1238,2483.164,-1688.787,12.831,0.0,0.0,0.0);
CreateObject(1238,2482.038,-1688.678,12.831,0.0,0.0,0.0);
CreateObject(1238,2480.802,-1688.592,12.835,0.0,0.0,0.0);
CreateObject(1238,2482.952,-1722.362,12.873,0.0,0.0,0.0);
CreateObject(1238,2481.754,-1722.429,12.873,0.0,0.0,0.0);
CreateObject(1238,2480.419,-1722.357,12.873,0.0,0.0,0.0);
CreateObject(1238,2478.877,-1722.190,12.865,0.0,0.0,0.0);
CreateObject(918,2511.286,-1680.780,12.904,0.0,0.0,-22.500);
CreateObject(1225,2512.123,-1681.862,12.874,0.0,0.0,0.0);
CreateObject(1222,2510.188,-1682.374,13.006,0.0,0.0,0.0);
CreateObject(1318,2495.338,-1691.097,14.264,0.0,0.0,-90.000);
CreateObject(1306,2514.056,-1702.380,19.901,0.0,0.0,-168.750);
CreateObject(853,2457.124,-1674.475,12.902,0.0,0.0,0.0);
CreateObject(854,2457.507,-1672.296,12.709,0.0,0.0,0.0);
CreateObject(852,2456.083,-1673.251,12.468,0.0,0.0,0.0);
CreateObject(851,2459.002,-1672.752,12.816,0.0,0.0,45.000);
CreateObject(911,2484.227,-1690.118,13.082,0.0,0.0,-90.000);
CreateObject(910,2521.686,-1663.826,15.185,0.0,0.0,-45.000);
CreateObject(913,2480.348,-1691.349,13.351,0.0,0.0,-236.250);
CreateObject(917,2512.740,-1679.068,12.648,0.0,0.0,0.0);
CreateObject(916,2513.337,-1679.662,12.557,0.0,0.0,0.0);
CreateObject(922,2483.560,-1694.774,13.408,0.0,0.0,78.750);
CreateObject(924,2483.983,-1691.709,12.698,0.0,0.0,56.250);
CreateObject(926,2514.244,-1664.098,12.846,0.0,0.0,0.0);
CreateObject(928,2514.376,-1664.737,12.854,0.0,0.0,0.0);
CreateObject(928,2514.822,-1664.069,12.928,0.0,0.0,0.0);
CreateObject(926,2514.525,-1664.858,13.363,0.0,0.0,0.0);
CreateObject(928,2514.891,-1664.547,12.923,0.0,0.0,0.0);
CreateObject(926,2514.242,-1664.277,13.355,0.0,0.0,0.0);
CreateObject(18248,2459.456,-1715.225,20.619,0.0,0.0,-247.500);
CreateObject(850,2458.884,-1675.805,12.615,0.0,0.0,0.0);
CreateObject(852,2460.465,-1715.434,12.502,0.0,0.0,0.0);
CreateObject(852,2458.847,-1714.686,12.524,0.0,0.0,0.0);
CreateObject(852,2457.891,-1713.368,12.538,0.0,0.0,0.0);
CreateObject(852,2457.884,-1711.676,12.537,0.0,0.0,0.0);
So ich habe mir eine server map zusammengestellt abba nur
die hälfte der Objecte sind nich in game aufzufinden.
Ich bite um eure hilfe
So ich suche ein tacho meter und wollte mal fragen ob ihr wiss wo man so ein herbekommt weil ich in der SuFu nicht gefunden habe
ne ich kann dir nur den server log gebe
----------
Loaded log file: "server_log.txt".
----------
SA-MP Dedicated Server
----------------------
v0.3a R4, (C)2005-2009 SA-MP Team
[19:06:03]
[19:06:03] Server Plugins
[19:06:03] --------------
[19:06:03] Loaded 0 plugins.
[19:06:03]
[19:06:03] Ban list
[19:06:03] --------
[19:06:03] Loaded: samp.ban
[19:06:03]
[19:06:03]
[19:06:03] Filter Scripts
[19:06:03] ---------------
[19:06:03] Loading filter script 'fbi.amx'...
[19:06:03] Loading filter script 'terrortimme.amx'...
[19:06:03] Loaded 2 filter scripts.
[19:06:04] HouseInfo:0 Owner:The State hTakings 2045 hVec 418
[19:06:04] HouseInfo:1 Owner:The State hTakings 0 hVec 418
[19:06:04] HouseInfo:2 Owner:The State hTakings 21600 hVec 418
[19:06:04] HouseInfo:3 Owner:The State hTakings 0 hVec 418
[19:06:04] HouseInfo:4 Owner:The State hTakings 3400 hVec 418
[19:06:04] HouseInfo:5 Owner:The State hTakings 77256 hVec 418
[19:06:04] HouseInfo:6 Owner:The State hTakings 0 hVec 418
[19:06:04] HouseInfo:7 Owner:The State hTakings 19077 hVec 418
[19:06:04] HouseInfo:8 Owner:The State hTakings 93406 hVec 418
[19:06:04] HouseInfo:9 Owner:The State hTakings 100 hVec 418
[19:06:04] HouseInfo:10 Owner:The State hTakings 839 hVec 418
[19:06:04] HouseInfo:11 Owner:The State hTakings 0 hVec 418
[19:06:04] HouseInfo:12 Owner:The State hTakings 0 hVec 418
[19:06:04] HouseInfo:13 Owner:The State hTakings 40600 hVec 418
[19:06:04] HouseInfo:14 Owner:The State hTakings 0 hVec 418
[19:06:04] HouseInfo:15 Owner:The State hTakings 0 hVec 418
[19:06:04] HouseInfo:16 Owner:The State hTakings 2600 hVec 418
[19:06:04] HouseInfo:17 Owner:The State hTakings 64000 hVec 418
[19:06:04] HouseInfo:18 Owner:The State hTakings 65000 hVec 418
[19:06:04] HouseInfo:19 Owner:The State hTakings 20000 hVec 418
[19:06:04] HouseInfo:20 Owner:The State hTakings 0 hVec 418
[19:06:04] HouseInfo:21 Owner:The State hTakings 60000 hVec 418
[19:06:04] HouseInfo:22 Owner:The State hTakings 41351 hVec 418
[19:06:04] HouseInfo:23 Owner:The State hTakings 20000 hVec 418
[19:06:04] HouseInfo:24 Owner:The State hTakings 0 hVec 418
[19:06:04] HouseInfo:25 Owner:The State hTakings 70 hVec 418
[19:06:04] HouseInfo:26 Owner:The State hTakings 20000 hVec 418
[19:06:04] HouseInfo:27 Owner:The State hTakings 0 hVec 418
[19:06:04] HouseInfo:28 Owner:The State hTakings 124 hVec 418
[19:06:04] HouseInfo:29 Owner:The State hTakings 0 hVec 418
[19:06:04] HouseInfo:30 Owner:The State hTakings 0 hVec 418
[19:06:04] HouseInfo:31 Owner:The State hTakings 0 hVec 418
[19:06:04] HouseInfo:32 Owner:The State hTakings 0 hVec 418
[19:06:04] HouseInfo:33 Owner:The State hTakings 0 hVec 418
[19:06:04] HouseInfo:34 Owner:The State hTakings 0 hVec 418
[19:06:04] HouseInfo:35 Owner:The State hTakings 0 hVec 418
[19:06:04] BizzInfo:0 Besitzer:Nartual Message:~b~ Hitman's GunShop Entfee:0 Till:0 Products:93/500 Interior:1.
[19:06:04] BizzInfo:1 Besitzer:The State Message:~w~Gun Shop 2 Entfee:0 Till:0 Products:100/500 Interior:4.
[19:06:04] BizzInfo:2 Besitzer:The State Message:~w~Restaurant Entfee:0 Till:0 Products:100/500 Interior:1.
[19:06:04] BizzInfo:3 Besitzer:The State Message:~w~Police Armoury Entfee:0 Till:0 Products:500/500 Interior:10.
[19:06:04] BizzInfo:4 Besitzer:The State Message:~w~City Bank Entfee:0 Till:0 Products:99999/100000 Interior:0.
[19:06:04] SBizzInfo:0 Besitzer:The State Message:~w~Car Renting 1 Entfee:0 Till:0 Products:100/100 Interior:0.
[19:06:04] SBizzInfo:1 Besitzer:The State Message:~w~Wang Cars Entfee:0 Till:0 Products:100/100 Interior:0.
[19:06:04] SBizzInfo:2 Besitzer:The State Message:~w~Phone Company Entfee:0 Till:0 Products:100/100 Interior:0.
[19:06:04] SBizzInfo:3 Besitzer:Nartual Message:~r~Gas ~b~Comperny Entfee:0 Till:36325 Products:100/100 Interior:0.
[19:06:04] SBizzInfo:4 Besitzer:Cartman Message:~r~ Cartmans ~b~ Strom ~g~Werke Entfee:0 Till:462 Products:100/100 Interior:0.
[19:06:04] SBizzInfo:5 Besitzer:The State Message:~w~Car Delivery Entfee:0 Till:0 Products:100/100 Interior:0.
[19:06:04] SBizzInfo:6 Besitzer:The State Message:~w~House Upgrade Entfee:0 Till:201000 Products:95/100 Interior:0.
[19:06:04] SBizzInfo:7 Besitzer:The State Message:~w~CNN Studio Entfee:0 Till:0 Products:100/100 Interior:0.
[19:06:04] SBizzInfo:8 Besitzer:The State Message:~w~Tow Car Service Entfee:0 Till:0 Products:100/100 Interior:0.
[19:06:04] SBizzInfo:9 Besitzer:The State Message:~w~General Store Entfee:0 Till:0 Products:100/100 Interior:0.
[19:06:04] SBizzInfo:10 Besitzer:The State Message:~w~Paintball Arena Entfee:0 Till:0 Products:100/100 Interior:0.
[19:06:04] SBizzInfo:11 Besitzer:The State Message:~w~Kart Track Entfee:0 Till:0 Products:100/100 Interior:0.
[19:06:04] Family:0 Taken: 0 Name:None MOTD:None Leader:None Members:0 SpawnX:0.000000 SpawnY:0.000000 SpawnZ:0.000000 Int:0
[19:06:04] Family:1 Taken: 0 Name:None MOTD:None Leader:None Members:0 SpawnX:0.000000 SpawnY:0.000000 SpawnZ:0.000000 Int:0
[19:06:04] Family:2 Taken: 0 Name:None MOTD:None Leader:None Members:0 SpawnX:0.000000 SpawnY:0.000000 SpawnZ:0.000000 Int:0
[19:06:04] Family:3 Taken: 0 Name:None MOTD:None Leader:None Members:0 SpawnX:0.000000 SpawnY:0.000000 SpawnZ:0.000000 Int:0
[19:06:04] Family:4 Taken: 0 Name:None MOTD:None Leader:None Members:0 SpawnX:0.000000 SpawnY:0.000000 SpawnZ:0.000000 Int:0
[19:06:04] Family:5 Taken: 0 Name:None MOTD:None Leader:None Members:0 SpawnX:0.000000 SpawnY:0.000000 SpawnZ:0.000000 Int:0
[19:06:04] Family:6 Taken: 0 Name:None MOTD:None Leader:None Members:0 SpawnX:0.000000 SpawnY:0.000000 SpawnZ:0.000000 Int:0
[19:06:04] Family:7 Taken: 0 Name:None MOTD:None Leader:None Members:0 SpawnX:0.000000 SpawnY:0.000000 SpawnZ:0.000000 Int:0
[19:06:04] Family:8 Taken: 0 Name:None MOTD:None Leader:None Members:0 SpawnX:0.000000 SpawnY:0.000000 SpawnZ:0.000000 Int:0
[19:06:04] Family:9 Taken: 0 Name:None MOTD:None Leader:None Members:0 SpawnX:0.000000 SpawnY:0.000000 SpawnZ:0.000000 Int:0
[19:06:04] CK:0 Taken: 0 Sendername:No-one Giveplayer: No-one
[19:06:04] CK:1 Taken: 0 Sendername:No-one Giveplayer: No-one
[19:06:04] CK:2 Taken: 0 Sendername:No-one Giveplayer: No-one
[19:06:04] CK:3 Taken: 0 Sendername:No-one Giveplayer: No-one
[19:06:04] CK:4 Taken: 0 Sendername:No-one Giveplayer: No-one
[19:06:04] CK:5 Taken: 0 Sendername:No-one Giveplayer: No-one
[19:06:04] CK:6 Taken: 0 Sendername:No-one Giveplayer: No-one
[19:06:04] CK:7 Taken: 0 Sendername:No-one Giveplayer: No-one
[19:06:04] CK:8 Taken: 0 Sendername:No-one Giveplayer: No-one
[19:06:04] CK:9 Taken: 0 Sendername:No-one Giveplayer: No-one
[19:06:04] Paper:0 Used: 1 Maker:Nartual Title: Beter sever Text1: h Text2: h Text3: h Text4: h Text5: h Text6: h Text7: h
[19:06:04] Paper:1 Used: 0 Maker:0
Title: Beter sever Text1: h Text2: h Text3: h Text4: h Text5: h Text6: h Text7: h
[19:06:04] Paper:2 Used: 0 Maker:No Title. Title: I have no text inserted here yet. Text1: I have no text inserted here yet. Text2: I have no text inserted here yet. Text3: I have no text inserted here yet. Text4: I have no text inserted here yet. Text5: I have no text inserted here yet. Text6: I have no text inserted here ye Text7: 0
[19:06:04] Paper:3 Used: 0 Maker:No-one. Title: No Title. Text1: I have no text inserted here yet. Text2: I have no text inserted here yet. Text3: I have no text inserted here yet. Text4: I have no text inserted here yet. Text5: I have no text inserted here yet. Text6: I have no text inserted here yet. Text7: I have no text inserted here ye
[19:06:04] Paper:4 Used: 0 Maker:0
Title: No Title. Text1: I have no text inserted here yet. Text2: I have no text inserted here yet. Text3: I have no text inserted here yet. Text4: I have no text inserted here yet. Text5: I have no text inserted here yet. Text6: I have no text inserted here yet. Text7: I have no text inserted here ye
[19:06:04] Paper:5 Used: 0 Maker:No Title. Title: I have no text inserted here yet. Text1: I have no text inserted here yet. Text2: I have no text inserted here yet. Text3: I have no text inserted here yet. Text4: I have no text inserted here yet. Text5: I have no text inserted here yet. Text6: I have no text inserted here ye Text7: 0
[19:06:04] Paper:6 Used: 0 Maker:No-one. Title: No Title. Text1: I have no text inserted here yet. Text2: I have no text inserted here yet. Text3: I have no text inserted here yet. Text4: I have no text inserted here yet. Text5: I have no text inserted here yet. Text6: I have no text inserted here yet. Text7: I have no text inserted here ye
[19:06:04] Paper:7 Used: 0 Maker:0
Title: No Title. Text1: I have no text inserted here yet. Text2: I have no text inserted here yet. Text3: I have no text inserted here yet. Text4: I have no text inserted here yet. Text5: I have no text inserted here yet. Text6: I have no text inserted here yet. Text7: I have no text inserted here ye
[19:06:04] Paper:8 Used: 0 Maker:No Title. Title: I have no text inserted here yet. Text1: I have no text inserted here yet. Text2: I have no text inserted here yet. Text3: I have no text inserted here yet. Text4: I have no text inserted here yet. Text5: I have no text inserted here yet. Text6: I have no text inserted here ye Text7: 0
[19:06:04] Paper:9 Used: 0 Maker:No-one. Title: No Title. Text1: I have no text inserted here yet. Text2: I have no text inserted here yet. Text3: I have no text inserted here yet. Text4: I have no text inserted here yet. Text5: I have no text inserted here yet. Text6: I have no text inserted here yet. Text7: I have no text inserted here ye
[19:06:04] EnableTirePopping() function is removed.
[19:06:04] Warning: EnableZoneNames() is removed since 0.3
[19:06:04] Pickups Max = 100, Current Pickups = 53
Good Father server crascht imma wenn ich ihn starten will ich bitte um hilfe
strtok(const string[], &index)
{
new length = strlen(string);
while ((index < length) && (string[index] <= ' '))
{
index++;
}
new offset = index;
new result[20];
while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1)))
{
result[index - offset] = string[index];
index++;
}
result[index - offset] = EOS;
return result;
}
bitte schön
C:\Users\Administrator\Desktop\GTA_SA_MP\gamemodes\gf.pwn(8520) : error 021: symbol already defined: "strtok"
C:\Users\Administrator\Desktop\GTA_SA_MP\gamemodes\gf.pwn(8535) : error 047: array sizes do not match, or destination array is too small
Ich bitte um Hilfe
SO ein paar von meinen cars sind unsichtbar , man kann den schatten sehen abba sie auch fahren nur das model sieht man nicht.
Ich hoffe auf unterstützung
weiß nit habe dir hir
#include <a_samp>
#include <core>
#include <float>
#include <time>
#include <file>
#include <utils>
#include <morphinc>
#include <dini>
#include <Obj_LITE>
C:\Users\Administrator\Desktop\pawno\include\morphinc.inc(3) : warning 219: local variable "x2" shadows a variable at a preceding level
C:\Users\Administrator\Desktop\pawno\include\morphinc.inc(3) : warning 219: local variable "y2" shadows a variable at a preceding level
C:\Users\Administrator\Desktop\pawno\include\morphinc.inc(3) : warning 219: local variable "z2" shadows a variable at a preceding level
C:\Users\Administrator\Desktop\GTA_SA_MP\gamemodes\GermanReallife_By_MuKkI_[BoR]mr_FETjou_BFX.pwn(896) : warning 219: local variable "x2" shadows a variable at a preceding level
C:\Users\Administrator\Desktop\GTA_SA_MP\gamemodes\GermanReallife_By_MuKkI_[BoR]mr_FETjou_BFX.pwn(896) : warning 219: local variable "y2" shadows a variable at a preceding level
C:\Users\Administrator\Desktop\GTA_SA_MP\gamemodes\GermanReallife_By_MuKkI_[BoR]mr_FETjou_BFX.pwn(896) : warning 219: local variable "z2" shadows a variable at a preceding level
C:\Users\Administrator\Desktop\GTA_SA_MP\gamemodes\GermanReallife_By_MuKkI_[BoR]mr_FETjou_BFX.pwn(2233) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Administrator\Desktop\GTA_SA_MP\gamemodes\GermanReallife_By_MuKkI_[BoR]mr_FETjou_BFX.pwn(2237) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Administrator\Desktop\GTA_SA_MP\gamemodes\GermanReallife_By_MuKkI_[BoR]mr_FETjou_BFX.pwn(2351) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Administrator\Desktop\GTA_SA_MP\gamemodes\GermanReallife_By_MuKkI_[BoR]mr_FETjou_BFX.pwn(2355) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Administrator\Desktop\GTA_SA_MP\gamemodes\GermanReallife_By_MuKkI_[BoR]mr_FETjou_BFX.pwn(2359) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Administrator\Desktop\GTA_SA_MP\gamemodes\GermanReallife_By_MuKkI_[BoR]mr_FETjou_BFX.pwn(2363) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Administrator\Desktop\GTA_SA_MP\gamemodes\GermanReallife_By_MuKkI_[BoR]mr_FETjou_BFX.pwn(2367) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Administrator\Desktop\GTA_SA_MP\gamemodes\GermanReallife_By_MuKkI_[BoR]mr_FETjou_BFX.pwn(2371) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Administrator\Desktop\GTA_SA_MP\gamemodes\GermanReallife_By_MuKkI_[BoR]mr_FETjou_BFX.pwn(2375) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Administrator\Desktop\GTA_SA_MP\gamemodes\GermanReallife_By_MuKkI_[BoR]mr_FETjou_BFX.pwn(2416) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Administrator\Desktop\GTA_SA_MP\gamemodes\GermanReallife_By_MuKkI_[BoR]mr_FETjou_BFX.pwn(2420) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Administrator\Desktop\GTA_SA_MP\gamemodes\GermanReallife_By_MuKkI_[BoR]mr_FETjou_BFX.pwn(2424) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Administrator\Desktop\GTA_SA_MP\gamemodes\GermanReallife_By_MuKkI_[BoR]mr_FETjou_BFX.pwn(2428) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Administrator\Desktop\GTA_SA_MP\gamemodes\GermanReallife_By_MuKkI_[BoR]mr_FETjou_BFX.pwn(2432) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Administrator\Desktop\GTA_SA_MP\gamemodes\GermanReallife_By_MuKkI_[BoR]mr_FETjou_BFX.pwn(2444) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Administrator\Desktop\GTA_SA_MP\gamemodes\GermanReallife_By_MuKkI_[BoR]mr_FETjou_BFX.pwn(2448) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Administrator\Desktop\GTA_SA_MP\gamemodes\GermanReallife_By_MuKkI_[BoR]mr_FETjou_BFX.pwn(2452) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Administrator\Desktop\GTA_SA_MP\gamemodes\GermanReallife_By_MuKkI_[BoR]mr_FETjou_BFX.pwn(2464) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Administrator\Desktop\GTA_SA_MP\gamemodes\GermanReallife_By_MuKkI_[BoR]mr_FETjou_BFX.pwn(2468) : error 004: function "PlayerToPoint" is not implemented
C:\Users\Administrator\Desktop\GTA_SA_MP\gamemodes\GermanReallife_By_MuKkI_[BoR]mr_FETjou_BFX.pwn(2758) : error 004: function "SendIRCMessage" is not implemented
C:\Users\Administrator\Desktop\GTA_SA_MP\gamemodes\GermanReallife_By_MuKkI_[BoR]mr_FETjou_BFX.pwn(2780) : error 004: function "SendIRCMessage" is not implemented
C:\Users\Administrator\Desktop\GTA_SA_MP\gamemodes\GermanReallife_By_MuKkI_[BoR]mr_FETjou_BFX.pwn(2792) : error 004: function "SaveCK" is not implemented
C:\Users\Administrator\Desktop\GTA_SA_MP\gamemodes\GermanReallife_By_MuKkI_[BoR]mr_FETjou_BFX.pwn(2822) : error 004: function "SavePapers" is not implemented
C:\Users\Administrator\Desktop\GTA_SA_MP\gamemodes\GermanReallife_By_MuKkI_[BoR]mr_FETjou_BFX.pwn(2853) : error 004: function "SaveFamilies" is not implemented
C:\Users\Administrator\Desktop\GTA_SA_MP\gamemodes\GermanReallife_By_MuKkI_[BoR]mr_FETjou_BFX.pwn(3091) : error 004: function "OOCOff" is not implemented
C:\Users\Administrator\Desktop\GTA_SA_MP\gamemodes\GermanReallife_By_MuKkI_[BoR]mr_FETjou_BFX.pwn(3103) : error 004: function "OOCOff" is not implemented
Compilation aborted.Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
26 Errors.
Ich bitte um hilfe
Wenn ich in mein GF cars rein scripte grige ich imma die cars abba ohne model, ich seh den schatten abba nit das car ich kann einsteigen und fahren abba das car sehe ich nit!
Ich habe in google usw. gesucht abba nichts gefunden =(
kann mir einer von euch bitte helfen
cop[0] = AddStaticVehicle(596,1546.4142,-1663.1200,5.6118,89.4131,0,0); // cop car
cop[1] = AddStaticVehicle(596,1546.1140,-1659.0994,5.6124,90.0906,0,0); //cop car
cop[2] = AddStaticVehicle(596,1545.8546,-1654.9540,5.6121,89.7441,0,0); //cop car
cop[3] = AddStaticVehicle(596,1546.0964,-1650.9655,5.6113,89.1309,0,0); //cop car
cop[4] = AddStaticVehicle(428,1529.8965,-1683.9076,6.0150,269.9940,0,0); //cop car
cop[5] = AddStaticVehicle(528,1529.6179,-1687.8296,5.9320,270.0950,0,0); //cop car
cop[6] = AddStaticVehicle(596,1595.2866,-1711.8123,5.6117,0.6488,1,0); //cop car
cop[7] = AddStaticVehicle(596,1591.3378,-1711.8595,5.6116,359.7010,1,0); //cop car
cop[8] = AddStaticVehicle(596,1587.3312,-1711.8402,5.6123,359.8918,1,0); //cop car
cop[9] = AddStaticVehicle(596,1583.3887,-1711.6005,5.6119,0.2154,1,0); //cop car
cop[10] = AddStaticVehicle(596,1578.5681,-1712.0970,5.6560,0.4060,1,0); //cop car
cop[11] = AddStaticVehicle(596,1574.5551,-1712.7394,5.6560,359.5735,1,0); //cop car
cop[12] = AddStaticVehicle(596,1570.0505,-1711.5391,5.6115,2.0938,1,0); //cop car
cop[13] = AddStaticVehicle(596,1558.8208,-1710.6072,5.6118,1.1120,1,0); //cop car
cop[14] = AddStaticVehicle(599,1602.9548,-1704.1418,6.0766,89.5821,1,0); //cop car
cop[15] = AddStaticVehicle(599,1602.0338,-1700.1326,6.0752,90.3595,1,0); //cop car
cop[16] = AddStaticVehicle(599,1603.2056,-1696.0179,6.0758,90.6726,1,0); //cop car
cop[17] = AddStaticVehicle(599,1603.4736,-1691.8853,6.0821,89.6667,1,0); //cop car
cop[18] = AddStaticVehicle(599,1603.8070,-1687.8835,6.0808,91.7808,1,0); //cop car
cop[19] = AddStaticVehicle(599,1603.5468,-1684.1027,6.0825,90.6949,1,0); //cop car
cop[20] = AddStaticVehicle(601,1564.1069,-1712.4563,5.6494,0.4301,0,0); //cop car
cop[21] = AddStaticVehicle(597,-1323.6956,439.5309,6.9468,359.4613,86,0); //army car
cop[22] = AddStaticVehicle(597,-1317.6769,438.2496,6.9561,2.4944,86,0); //Army car
cop[23] = AddStaticVehicle(597,-1310.0750,438.0421,6.9564,357.9010,86,0); //Army car
cop[24] = AddStaticVehicle(597,-1302.7681,438.6304,6.9575,359.3630,86,0); //Army car
cop[25] = AddStaticVehicle(597,-1291.3992,438.1024,6.9503,3.4641,86,0); //Army car
cop[26] = AddStaticVehicle(597,-1284.3601,438.8355,6.9497,359.5053,86,0); //Army car
cop[27] = AddStaticVehicle(597,-1277.7539,438.1745,6.9497,3.8582,86,0); //Army car
cop[28] = AddStaticVehicle(597,-1270.6859,438.1295,6.9490,357.4087,86,0); //Army car
cop[29] = AddStaticVehicle(597,-1263.1422,438.7045,6.9499,359.5620,86,0); //Army car
cop[30] = AddStaticVehicle(597,-1331.6409,437.9596,6.9509,1.6527,86,0); //Army car
cop[31] = AddStaticVehicle(597,-1325.1566,437.5968,6.9492,0.9914,86,0); //ArmArmy car
cop[32] = AddStaticVehicle(433,-1269.4720,476.0641,7.6261,178.8843,0,0); //Army car
cop[33] = AddStaticVehicle(433,-1264.9037,475.9524,7.6193,177.8076,0,0); //Army car
cop[34] = AddStaticVehicle(433,-1259.8672,475.9741,7.5974,176.4644,0,0); //Army car
cop[35] = AddStaticVehicle(433,-1254.5524,475.7791,7.6244,176.5724,0,0); //Army car
cop[36] = AddStaticVehicle(433,-1249.0583,475.4355,7.6199,176.0471,0,0); //Army car
cop[37] = AddStaticVehicle(470,-1293.3915,476.8658,7.1836,181.0599,0,0); //Army car
cop[38] = AddStaticVehicle(433,-1243.5225,475.1427,7.6151,177.3015,0,0); //Army car
cop[39] = AddStaticVehicle(470,-1297.7729,476.6913,7.1836,182.4380,0,0); //Army car
cop[40] = AddStaticVehicle(470,-1301.9612,476.5616,7.1820,183.2173,0,0); //Army car
cop[41] = AddStaticVehicle(470,-1306.3750,476.2878,7.1830,184.0452,0,0); //Army car
cop[42] = AddStaticVehicle(470,-1310.7997,476.0272,7.1832,184.8971,0,0); //Army car
cop[43] = AddStaticVehicle(432,-1244.1307,438.2394,7.2000,1.4921,0,0); //Army car
cop[44] = AddStaticVehicle(432,-1250.2222,438.5910,7.1982,1.0591,0,0); //Army car
cop[45] = AddStaticVehicle(520,-1418.5229,491.8812,18.9494,311.0771,0,0); //Army Flugzeug
cop[46] = AddStaticVehicle(520,-1429.6809,507.6289,18.9466,311.8467,0,0); //Army Flugzeug
cop[47] = AddStaticVehicle(520,-1397.9592,507.1178,18.9499,313.5045,0,0); //Army Flugzeug
cop[48] = AddStaticVehicle(425,-1300.4309,496.3586,18.8079,323.7698,0,0); //Army Flugzeug
cop[49] = AddStaticVehicle(425,-1310.6013,496.6256,18.8266,335.4297,0,0); //Army Flugzeug
cop[50] = AddStaticVehicle(425,-1286.3818,497.3508,18.8068,324.9121,0,0); //Army Flugzeug
cop[51] = AddStaticVehicle(548,-1453.5461,504.0252,19.9002,312.4756,0,0); //Army Heli
cop[52] = AddStaticVehicle(548,-1412.2941,516.6912,19.8280,270.7907,0,0); //Army Heli
cop[53] = AddStaticVehicle(427,1544.6951,-1684.4506,6.0247,90.2968,0,1); //cop enforcer
cop[54] = AddStaticVehicle(427,1545.2090,-1680.4762,6.0224,90.2150,0,1); //cop enforcer
cop[55] = AddStaticVehicle(427,1545.5786,-1677.0504,6.0225,90.3085,0,1); //cop enforcer
cop[56] = AddStaticVehicle(427,1545.4629,-1672.2009,6.0195,89.4990,0,1); //cop enforcer
cop[57] = AddStaticVehicle(427,1545.5323,-1668.3058,6.0225,89.5467,0,1); //cop enforcer
cop[58] = AddStaticVehicle(427,1527.0037,-1644.8195,6.0219,179.8232,0,0); //cop enforcer
cop[59] = AddStaticVehicle(427,1530.7935,-1644.9248,6.0227,178.1756,0,0); //cop enforcer
cop[60] = AddStaticVehicle(427,1534.8452,-1644.6844,6.0223,180.3145,0,0); //cop enforcer
cop[61] = AddStaticVehicle(427,1538.8119,-1645.7982,6.0225,179.8194,0,0); //cop enforcer
cop[62] = AddStaticVehicle(596,1535.7452,-1678.3959,13.1040,0.7016,1,0); //cop car
cop[63] = AddStaticVehicle(596,1535.9452,-1666.5227,13.1042,0.8819,1,0); //cop car
cop[64] = AddStaticVehicle(497,1562.9729,-1701.5721,28.5576,95.2481,0,0); //cop heli
cop[65] = AddStaticVehicle(497,1559.4427,-1641.8363,28.5767,100.0855,1,0); //cop heli
cop[67] = AddStaticVehicle(497,1549.4344,-1639.2115,28.6045,91.6026,1,0); //cop heli
cop[68] = AddStaticVehicle(497,1567.7421,-1644.8008,28.5796,89.5081,1,0); //cop heli
medic[0] = AddStaticVehicle(416,1179.0437,-1308.5586,13.9421,270.2589,1,3); //medic car
medic[1] = AddStaticVehicle(416,1179.2239,-1338.6171,13.9742,271.6833,1,3); //medic car
medic[2] = AddStaticVehicle(416,1190.0131,-1344.0714,13.6216,179.1660,1,3); //medic car
medic[3] = AddStaticVehicle(416,1189.9916,-1376.1476,13.5889,180.5888,1,3); //medic car
medic[4] = AddStaticVehicle(416,1190.0590,-1315.0262,13.5802,181.0078,1,3); //medic car
medic[5] = AddStaticVehicle(416,1097.5344,-1329.8595,13.3248,2.2380,1,3); //medic car
medic[6] = AddStaticVehicle(416,1111.1193,-1330.4189,13.2801,1.1237,1,3); //medic car
medic[7] = AddStaticVehicle(416,1123.0831,-1330.4951,13.2722,359.2566,1,3); //medic car
medic[8] = AddStaticVehicle(597,1181.7885,-1332.5718,13.3509,179.7244,1,3); //medic car
medic[9] = AddStaticVehicle(597,1181.9553,-1315.6271,13.3412,179.5385,1,3); //medic car
medic[10] = AddStaticVehicle(597,1189.7904,-1329.4934,13.2433,180.3494,1,3); //medic car
medic[11] = AddStaticVehicle(563,1160.9053,-1366.8768,27.3356,276.0646,1,3); //medic car
medic[12] = AddStaticVehicle(563,1159.1594,-1314.8263,32.6213,271.6187,1,3); //medic car
das sind alle meine cars