InfoText[playerid] = CreatePlayerTextDraw(playerid, 1.411764, 138.833435, "");
PlayerTextDrawLetterSize(playerid, InfoText[playerid], 0.148352, 0.911666);
PlayerTextDrawTextSize(playerid, InfoText[playerid], 2.500000, 0.000000);
PlayerTextDrawAlignment(playerid, InfoText[playerid], 1);
PlayerTextDrawColor(playerid, InfoText[playerid], -1);
PlayerTextDrawSetShadow(playerid, InfoText[playerid], 0);
PlayerTextDrawSetOutline(playerid, InfoText[playerid], 1);
PlayerTextDrawBackgroundColor(playerid, InfoText[playerid], 51);
PlayerTextDrawFont(playerid, InfoText[playerid], 2);
PlayerTextDrawSetProportional(playerid, InfoText[playerid], 1);
Das ist der Textdraw mit dem Text