Beiträge von DontDrinkDichVoll

    Hi Breadfish Community,
    ich hab bei meinen neuen Projekt das Problem, dass durch die Map der Server nicht mehr flüssig läuft.
    Immer wenn man sich einloggt hat man das Problem, dass man fest hängt, die Maus nicht bewegen kann und anschließend sich die GTA SA aufhängt.


    Wenn wir den größten Teil der Objekte ("gestreamt") ausklammern, aber die removten Objekte ("normal"
    entfernt) drinne lässt, klappt alles wunderbar.
    Genau der gleiche Fall ist auch, wenn man die Objekte drinne lässt und die Removten wegklammert.
    Wenn beides drinne ist klappt aber garnichts.


    Wir benutzen den Streamer von Icognito


    Vlt. sollte man noch hinzufügen, dass die gelöschten Weltobjekte irgendwie rumbuggen und nicht immer verschwinden bzw. erst verschwinden, wenn man im "richtigen Winkel" draufschaut.


    Danke schonmal im vorraus für die Antworten :)

    Hi,


    ich hab nen kleines Gewinnspiel gemacht, wo ihr nen Dota 2 Key gewinnen könnt ^^


    Externer Inhalt www.youtube.com
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    Viel Glück und frohes SAMP'n

    Hi,
    ich hab ma ne BF3 Montage erstellt:

    Externer Inhalt www.youtube.com
    Inhalte von externen Seiten werden ohne Ihre Zustimmung nicht automatisch geladen und angezeigt.
    Durch die Aktivierung der externen Inhalte erklären Sie sich damit einverstanden, dass personenbezogene Daten an Drittplattformen übermittelt werden. Mehr Informationen dazu haben wir in unserer Datenschutzerklärung zur Verfügung gestellt.

    Kritik erwünscht ;)


    Frohes SAMP'N noch

    Hi,


    ich hab vor kurzer Zeit mein neues Video auf Youtube hochgeladen und vlt. intressiert ihr euch auch dafür.


    Es geht ums Spiel League of Legends und ich hab mit Ashe Ulti. den gegnerischen Varus "leicht" getrollt.
    Außerdem sieht man auch die schönste Aktion die ich je gesehen hab :thumbup:


    http://www.youtube.com/watch?v=DrJLugxYIXo


    Noch kurze Info: Ich will den "Beschwörer von Varus" nicht schlecht machen. Er war Random
    und ist warscheinlich ein guter Spieler wie jeder andere


    MfG
    DontDrinkDichVoll

    Moin,


    ich hab den Script von meinem alten RL-Server gefunden und lade jetzt Teile der Map hoch ;)
    Es handelt sich um eine Los Santos Stadthalle.


    Im Raum sind viele Sitzplätze, ATM's und Beratungsstellen vorhanden.


    Naja, Bilder sagen mehr als Worte, deswegen ein Video:
    http://www.youtube.com/watch?v=---b5yaL4BI


    Wenn euch meine Arbei gefällt könnt ihr mal bei Facebook oder Youtube vorbeischauen 8)
    www.dddv.sqaure7.de


    Der Script ist unten


    MvG
    DontDrinkDichVoll


    Spoiler anzeigen

    CreateObject(14789,1474.66674805,-1789.04541016,-19.82299423,0.00000000,0.00000000,0.00000000); //object(ab_sfgymmain1)(1)
    CreateObject(2604,1496.82385254,-1782.80883789,-23.26049423,0.00000000,0.00000000,180.75000000); //object(cj_police_counter)(1)
    CreateObject(1671,1497.48071289,-1781.55419922,-23.59715462,0.00000000,0.00000000,0.00000000); //object(swivelchair_a)(1)
    CreateObject(1671,1497.55700684,-1784.03527832,-23.59715462,0.00000000,0.00000000,180.00000000); //object(swivelchair_a)(2)
    CreateObject(2773,1495.06188965,-1787.83178711,-23.54014015,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar)(3)
    CreateObject(2773,1492.61328125,-1787.77197266,-23.54014015,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar)(4)
    CreateObject(2773,1490.18872070,-1787.87609863,-23.54014015,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar)(5)
    CreateObject(2773,1487.71826172,-1787.93444824,-23.54014015,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar)(6)
    CreateObject(2773,1485.21142578,-1787.88757324,-23.54014015,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar)(7)
    CreateObject(2773,1482.71289062,-1787.83813477,-23.54014015,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar)(8)
    CreateObject(2773,1480.03820801,-1787.85876465,-23.54014015,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar)(9)
    CreateObject(2942,1474.05163574,-1791.01916504,-23.41124725,0.00000000,0.00000000,90.50000000); //object(kmb_atm1)(1)
    CreateObject(2942,1474.05236816,-1789.02697754,-23.41096878,0.00000000,0.00000000,90.49987793); //object(kmb_atm1)(2)
    CreateObject(2942,1474.05786133,-1786.95593262,-23.41093826,0.00000000,0.00000000,90.49987793); //object(kmb_atm1)(3)
    CreateObject(2942,1474.09252930,-1800.98889160,-23.41115952,0.00000000,0.00000000,90.49987793); //object(kmb_atm1)(4)
    CreateObject(2942,1474.09667969,-1805.10583496,-23.41072083,0.00000000,0.00000000,90.49987793); //object(kmb_atm1)(5)
    CreateObject(2942,1474.11511230,-1803.02197266,-23.41019440,0.00000000,0.00000000,90.49987793); //object(kmb_atm1)(6)
    CreateObject(2773,1497.46752930,-1789.99243164,-23.54014015,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar)(10)
    CreateObject(2773,1495.09802246,-1790.00781250,-23.53335953,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar)(11)
    CreateObject(2773,1492.69299316,-1789.97863770,-23.53335953,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar)(12)
    CreateObject(2773,1490.28027344,-1789.99829102,-23.54014015,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar)(13)
    CreateObject(2773,1487.87292480,-1789.98535156,-23.54014015,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar)(14)
    CreateObject(2773,1485.43994141,-1790.00366211,-23.54014015,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar)(15)
    CreateObject(2773,1482.86682129,-1789.96667480,-23.54014015,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar)(16)
    CreateObject(2773,1480.34423828,-1789.99206543,-23.54014015,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar)(17)
    CreateObject(2773,1477.78137207,-1787.23083496,-23.54014015,0.00000000,0.00000000,60.00000000); //object(cj_airprt_bar)(18)
    CreateObject(2773,1475.77294922,-1786.03137207,-23.54014015,0.00000000,0.00000000,59.99633789); //object(cj_airprt_bar)(19)
    CreateObject(2604,1490.54162598,-1782.76806641,-23.26049423,0.00000000,0.00000000,180.74707031); //object(cj_police_counter)(2)
    CreateObject(2604,1484.42761230,-1782.69689941,-23.26049423,0.00000000,0.00000000,180.74707031); //object(cj_police_counter)(3)
    CreateObject(2773,1493.73083496,-1782.80163574,-23.54014015,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar)(20)
    CreateObject(2773,1487.48156738,-1782.77209473,-23.54014015,0.00000000,0.00000000,90.00000000); //object(cj_airprt_bar)(21)
    CreateObject(1671,1491.29699707,-1784.07995605,-23.59715462,0.00000000,0.00000000,179.99450684); //object(swivelchair_a)(3)
    CreateObject(1671,1485.14916992,-1784.04370117,-23.59715462,0.00000000,0.00000000,179.99450684); //object(swivelchair_a)(4)
    CreateObject(1671,1491.21020508,-1781.68408203,-23.59715462,0.00000000,0.00000000,0.00000000); //object(swivelchair_a)(6)
    CreateObject(1671,1485.05664062,-1781.58215332,-23.59715462,0.00000000,0.00000000,0.00000000); //object(swivelchair_a)(7)
    CreateObject(2604,1478.69616699,-1783.22277832,-23.26049423,0.00000000,0.00000000,270.74707031); //object(cj_police_counter)(7)
    CreateObject(1671,1479.97253418,-1782.67675781,-23.59715462,0.00000000,0.00000000,269.99450684); //object(swivelchair_a)(8)
    CreateObject(1671,1477.57434082,-1782.61950684,-23.59715462,0.00000000,0.00000000,89.98901367); //object(swivelchair_a)(9)
    CreateObject(3657,1492.95776367,-1793.67041016,-23.53915787,0.00000000,0.00000000,0.00000000); //object(airseata_las)(1)
    CreateObject(630,1490.83105469,-1793.27624512,-23.03221130,0.00000000,0.00000000,0.00000000); //object(veg_palmkb8)(5)
    CreateObject(3657,1488.56469727,-1793.57214355,-23.53915787,0.00000000,0.00000000,0.00000000); //object(airseata_las)(2)
    CreateObject(630,1486.42236328,-1793.29919434,-23.03221130,0.00000000,0.00000000,0.00000000); //object(veg_palmkb8)(6)
    CreateObject(3657,1484.07946777,-1793.48754883,-23.53915787,0.00000000,0.00000000,0.00000000); //object(airseata_las)(3)
    CreateObject(3657,1483.99475098,-1797.59130859,-23.53915787,0.00000000,0.00000000,0.00000000); //object(airseata_las)(4)
    CreateObject(630,1486.31506348,-1797.15856934,-23.03221130,0.00000000,0.00000000,0.00000000); //object(veg_palmkb8)(7)
    CreateObject(3657,1488.63928223,-1797.59228516,-23.53915787,0.00000000,0.00000000,0.00000000); //object(airseata_las)(5)
    CreateObject(630,1490.90844727,-1797.17089844,-23.03221130,0.00000000,0.00000000,0.00000000); //object(veg_palmkb8)(8)
    CreateObject(3657,1493.00341797,-1797.52331543,-23.53915787,0.00000000,0.00000000,0.00000000); //object(airseata_las)(6)
    CreateObject(3657,1483.96105957,-1796.75805664,-23.53915787,0.00000000,0.00000000,180.00000000); //object(airseata_las)(7)
    CreateObject(3657,1488.59301758,-1796.74621582,-23.53915787,0.00000000,0.00000000,179.99450684); //object(airseata_las)(8)
    CreateObject(3657,1492.94787598,-1796.68774414,-23.53915787,0.00000000,0.00000000,179.99450684); //object(airseata_las)(9)
    CreateObject(2773,1482.57019043,-1781.04418945,-23.54014015,0.00000000,0.00000000,180.00000000); //object(cj_airprt_bar)(22)
    CreateObject(2773,1478.66699219,-1786.23754883,-23.54014015,0.00000000,0.00000000,179.99450684); //object(cj_airprt_bar)(23)
    CreateObject(3657,1483.97692871,-1800.29846191,-23.53915787,0.00000000,0.00000000,179.99450684); //object(airseata_las)(10)
    CreateObject(3657,1484.01806641,-1804.68054199,-23.53915787,0.00000000,0.00000000,179.99450684); //object(airseata_las)(11)
    CreateObject(3657,1488.49377441,-1800.28247070,-23.53915787,0.00000000,0.00000000,179.99450684); //object(airseata_las)(12)
    CreateObject(3657,1488.47668457,-1804.67968750,-23.53915787,0.00000000,0.00000000,179.99450684); //object(airseata_las)(13)
    CreateObject(3657,1492.84997559,-1800.30273438,-23.53915787,0.00000000,0.00000000,179.99450684); //object(airseata_las)(14)
    CreateObject(3657,1492.77844238,-1804.71484375,-23.53915787,0.00000000,0.00000000,179.99450684); //object(airseata_las)(15)
    CreateObject(630,1486.30541992,-1804.92053223,-23.03221130,0.00000000,0.00000000,0.00000000); //object(veg_palmkb8)(9)
    CreateObject(630,1490.75939941,-1804.85107422,-23.03221130,0.00000000,0.00000000,0.00000000); //object(veg_palmkb8)(10)
    CreateObject(630,1486.28857422,-1800.63208008,-23.03221130,0.00000000,0.00000000,0.00000000); //object(veg_palmkb8)(11)
    CreateObject(630,1490.80993652,-1800.61340332,-23.03221130,0.00000000,0.00000000,0.00000000); //object(veg_palmkb8)(12)
    CreateObject(3657,1483.97570801,-1801.11694336,-23.53915787,0.00000000,0.00000000,0.00000000); //object(airseata_las)(16)
    CreateObject(3657,1488.51623535,-1801.12109375,-23.53915787,0.00000000,0.00000000,0.00000000); //object(airseata_las)(17)
    CreateObject(3657,1492.85852051,-1801.12536621,-23.53915787,0.00000000,0.00000000,0.00000000); //object(airseata_las)(18)
    CreateObject(1215,1486.25781250,-1797.57019043,-23.49304581,0.00000000,0.00000000,0.00000000); //object(bollardlight)(1)
    CreateObject(1215,1486.27648926,-1796.78405762,-23.49304581,0.00000000,0.00000000,0.00000000); //object(bollardlight)(2)
    CreateObject(1215,1486.29174805,-1793.70666504,-23.49304581,0.00000000,0.00000000,0.00000000); //object(bollardlight)(3)
    CreateObject(1215,1490.73486328,-1793.68554688,-23.49304581,0.00000000,0.00000000,0.00000000); //object(bollardlight)(4)
    CreateObject(1215,1490.82629395,-1797.50634766,-23.49304581,0.00000000,0.00000000,0.00000000); //object(bollardlight)(5)
    CreateObject(1215,1490.68786621,-1801.12414551,-23.49304581,0.00000000,0.00000000,0.00000000); //object(bollardlight)(6)
    CreateObject(1215,1486.21044922,-1801.13977051,-23.49304581,0.00000000,0.00000000,0.00000000); //object(bollardlight)(7)
    CreateObject(1215,1490.65368652,-1804.53002930,-23.49304581,0.00000000,0.00000000,0.00000000); //object(bollardlight)(8)
    CreateObject(1215,1486.25439453,-1804.57141113,-23.49304581,0.00000000,0.00000000,0.00000000); //object(bollardlight)(9)
    CreateObject(1215,1490.68298340,-1800.16967773,-23.49304581,0.00000000,0.00000000,0.00000000); //object(bollardlight)(10)
    CreateObject(1215,1486.20275879,-1800.13330078,-23.49304581,0.00000000,0.00000000,0.00000000); //object(bollardlight)(11)
    CreateObject(1215,1490.78625488,-1796.75659180,-23.49304581,0.00000000,0.00000000,0.00000000); //object(bollardlight)(12)
    CreateObject(1215,1473.98962402,-1803.98205566,-23.48989677,0.00000000,0.00000000,0.00000000); //object(bollardlight)(13)
    CreateObject(1215,1473.94689941,-1801.98327637,-23.49013710,0.00000000,0.00000000,0.00000000); //object(bollardlight)(14)
    CreateObject(1215,1473.95849609,-1790.05786133,-23.49007225,0.00000000,0.00000000,0.00000000); //object(bollardlight)(15)
    CreateObject(1215,1473.95947266,-1787.91760254,-23.49006653,0.00000000,0.00000000,0.00000000); //object(bollardlight)(16)
    CreateObject(1215,1487.44262695,-1782.82373047,-23.49304581,0.00000000,0.00000000,0.00000000); //object(bollardlight)(17)
    CreateObject(1215,1493.76708984,-1782.90283203,-23.49304581,0.00000000,0.00000000,0.00000000); //object(bollardlight)(18)
    CreateObject(1215,1482.49133301,-1781.08520508,-23.49304581,0.00000000,0.00000000,0.00000000); //object(bollardlight)(19)
    CreateObject(630,1481.96240234,-1804.72460938,-23.03221130,0.00000000,0.00000000,0.00000000); //object(veg_palmkb8)(13)
    CreateObject(630,1482.07580566,-1800.60156250,-23.03221130,0.00000000,0.00000000,0.00000000); //object(veg_palmkb8)(14)
    CreateObject(630,1482.05590820,-1797.20166016,-23.03221130,0.00000000,0.00000000,0.00000000); //object(veg_palmkb8)(15)
    CreateObject(630,1482.09606934,-1793.45410156,-23.03221130,0.00000000,0.00000000,0.00000000); //object(veg_palmkb8)(16)
    CreateObject(630,1494.91223145,-1804.95593262,-23.03221130,0.00000000,0.00000000,0.00000000); //object(veg_palmkb8)(17)
    CreateObject(630,1495.13647461,-1800.70715332,-23.03221130,0.00000000,0.00000000,0.00000000); //object(veg_palmkb8)(18)
    CreateObject(630,1495.16650391,-1797.01647949,-23.03221130,0.00000000,0.00000000,0.00000000); //object(veg_palmkb8)(19)
    CreateObject(630,1495.13183594,-1793.67089844,-23.03221130,0.00000000,0.00000000,0.00000000); //object(veg_palmkb8)(20)
    CreateObject(1506,1493.56713867,-1813.40356445,-24.01205444,0.00000000,0.00000000,0.00000000); //object(gen_doorext08)(1)

    So war er am Anfang:
    ShowPlayerDialog(playerid, BUYGUN, DIALOG_STYLE_LIST, "Waffenliste", " Granate \n Molotov Cocktail \n 9mm \n Schallgedämpfte 9mm \n Desert Eagle \n Schrotflinte \n Abgesägte Schrotflinte \n Combat Schrotflinte \n Micro SMG \n SMG \n AK47 \n M4 \n Tec9 \n Country Rifle \n Sniper Rifle \n Raketen Werfer \n HS Raketen Werfer \n Flammenwerfer \n Spraydose \n Feuerlöscher \n Fallschirm", "Kaufen", "Abbruch") ;


    Versuch mit Preis:
    new string[256];
    format(string,sizeof(string)," Granate (%s)\n Molotov Cocktail \n 9mm \n Schallgedämpfte 9mm \n Desert Eagle \n Schrotflinte \n Abgesägte Schrotflinte \n Combat Schrotflinte \n Micro SMG \n SMG \n AK47 \n M4 \n Tec9 \n Country Rifle \n Sniper Rifle \n Raketen Werfer \n HS Raketen Werfer \n Flammenwerfer \n Spraydose \n Feuerlöscher \n Fallschirm",Preis16);
    ShowPlayerDialog(playerid, BUYGUN, DIALOG_STYLE_LIST, "Waffenliste", string, "Kaufen", "Abbruch") ;


    Sooooo