konnte man die Waffen aufheben?
Wenn ja, dann sind es pickups. Klick mich
Wenn nicht, dann sind es normale Objecte.
Beiträge von DontDrinkDichVoll
-
-
So, hab ein bissel gebastelt und das kam raus(zum Kidnapsystem)
if(strcmp(cmd, "/kidnap", true) == 0)
{
if(IsPlayerConnected(playerid))
{
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "NUTZUNG: /kidnap [Playerid/PartOfName] [sitzid]");
return 1;
}
new playa;
new sitzid;
playa = ReturnUser(tmp);
tmp = strtok(cmdtext, idx);
sitzid = strval(tmp);
if (PlayerInfo[playerid][pAdmin] >= 2)
{
if(IsPlayerConnected(playa))
{
if(playa != INVALID_PLAYER_ID)
{
new Float:x,Float:y,Float:z;
GetPlayerPos(playerid, x, y, z);
new carid = GetPlayerVehicleID(playerid);
PutPlayerInVehicle(playa, carid, sitzid);
TogglePlayerControllable(playa, 0);
}
}
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Du bist kein Admin!");
}
}
return 1;
}Ich will, dass man die Person nur aus einer entfernung von 10 neppen kann.
Probleme mit gTeam:
Ich habe mir ein neues Team mit gTeam erstellt, was nur von eingeladenen Elitemembern genutzt werden sollte. Wenn man ein Elitemember ist, klappt alles super, aber wenn man ein zivi ist, kann man die Skins trotzdem auswählen (die Skins erscheinen bei den anderen Teams) -.-
public OnPlayerRequestClass(playerid, classid)
{
PlayerInfo[playerid][pModel] = classid;
SetPlayerClass(playerid, classid);
PlayerPlaySound(playerid, 1068, 0.0, 0.0, 0.0 );
switch(classid)
{
case 0..2:
{
SetPlayerPos(playerid, 2498.2249,-1644.6326,18.8751);
SetPlayerCameraPos(playerid, 2498.2676,-1640.1935,18.6116);
SetPlayerCameraLookAt(playerid, 2498.2249,-1644.6326,18.8751);
SetPlayerFacingAngle(playerid, 0.0);
GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~g~Grove Street Families", 3000, 3);
ApplyAnimation(playerid,"LOWRIDER", "RAP_B_Loop",4.0,1,1,1,1,1);
}
case 3..5:
{
SetPlayerPos(playerid, 1979.8929,-1143.1704,25.9858);
SetPlayerCameraPos(playerid, 1975.8948,-1145.9689,25.9895);
SetPlayerCameraLookAt(playerid, 1979.8929,-1143.1704,25.9858);
SetPlayerFacingAngle(playerid, 120.0);
GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~p~Rolling Height Ballas", 3000, 3);
ApplyAnimation(playerid,"GHANDS", "gsign2LH",4.0,1,1,1,1,1);
}
case 6..8:
{
SetPlayerPos(playerid, 2654.5081,-1063.5448,69.5937);
SetPlayerCameraPos(playerid, 2658.3940,-1060.7126,69.5209);
SetPlayerCameraLookAt(playerid, 2654.5081,-1063.5448,69.5937);
SetPlayerFacingAngle(playerid, 300.0);
GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~y~Los Santos Vagos", 3000, 3);
ApplyAnimation(playerid,"RIOT", "RIOT_CHANT",4.0,1,1,1,1,1);
}
case 9..18:
{
if (PlayerInfo[playerid][pElite] >= 1)
{
SetPlayerPos(playerid, 1123.5857,-2036.9181,69.8867);
SetPlayerCameraPos(playerid, 1128.5033,-2036.9597,69.5198);
SetPlayerCameraLookAt(playerid, 1123.5857,-2036.9181,69.8867);
SetPlayerFacingAngle(playerid, 270.0);
GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~w~Elite", 3000, 3);
ApplyAnimation(playerid,"RIOT", "RIOT_ANGRY",4.0,1,1,1,1,1);
}
}
}
return 1;
}
//==============================================================================
SetPlayerClass(playerid, classid)
{
switch(classid)
{
case 0..2: { gTeam[playerid] = TEAM_GROVE; SetPlayerTeam(playerid, TEAM_GROVE); }
case 3..5: { gTeam[playerid] = TEAM_BALLAS; SetPlayerTeam(playerid, TEAM_BALLAS); }
case 6..8: { gTeam[playerid] = TEAM_VAGOS; SetPlayerTeam(playerid, TEAM_VAGOS); }
case 9..18: { gTeam[playerid] = TEAM_ELITE; SetPlayerTeam(playerid, TEAM_ELITE); }
}
}Bei beiden Problemen sind keine Errors vorhanden.
P.S. Es ist selfmade, kein godfather -
Verschiebe das Thema in den Markplatz.
-
Ich benutze diese Seite: http://convertffs.com/
-
@ Furzbacke77: Ich hab gesucht und auch gefunden, aber die alle funkionierten nicht
@ PrOOnOOb: Thx, es klappt -
Hi,
ich suche jemanden, der mir ein Abschleppsystem und ein kidnapsystem erstellt.Infos zum Abschleppsystem:
Wenn man in einem Schlepper sitzt, muss man eine Taste drücken oder ein Befehl eingeben, damit ein Wagen, der in der nähe des Harken ist, am harken ist (schlechtes Deutsch)
Infos zum kidnapsystem:
Wenn man in einem Wagen sitzt und nahe genug an einem Spieler ist, kann man /kidnap eingeben, damit der Spieler hinten im Wagen sitzt und gefreezt ist.Ich hoffe ihr könnt das etwas nachvollziehen und mir Scripte anbieten.
MfG Thomas3000 -
Hab ein Problem:
Ich wollte ein Team erstellen, wo nur Admins rein können.
Die "nicht Admins" können die Skins noch sehen, aber unter anderen Teams.
Wenn sie auf einen Admin Skinn drücken, kommen sie in der Admin Base an...public OnPlayerRequestClass(playerid, classid)
{
PlayerInfo[playerid][pModel] = classid;
SetPlayerClass(playerid, classid);
PlayerPlaySound(playerid, 1068, 0.0, 0.0, 0.0 );
switch(classid)
{
case 0..2:
{
SetPlayerPos(playerid, 2498.2249,-1644.6326,18.8751);
SetPlayerCameraPos(playerid, 2498.2676,-1640.1935,18.6116);
SetPlayerCameraLookAt(playerid, 2498.2249,-1644.6326,18.8751);
SetPlayerFacingAngle(playerid, 0.0);
GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~g~Grove Street Families", 3000, 3);
ApplyAnimation(playerid,"LOWRIDER", "RAP_B_Loop",4.0,1,1,1,1,1);
}
case 3..5:
{
SetPlayerPos(playerid, 1979.8929,-1143.1704,25.9858);
SetPlayerCameraPos(playerid, 1975.8948,-1145.9689,25.9895);
SetPlayerCameraLookAt(playerid, 1979.8929,-1143.1704,25.9858);
SetPlayerFacingAngle(playerid, 120.0);
GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~p~Rolling Height Ballas", 3000, 3);
ApplyAnimation(playerid,"GHANDS", "gsign2LH",4.0,1,1,1,1,1);
}
case 6..8:
{
SetPlayerPos(playerid, 2654.5081,-1063.5448,69.5937);
SetPlayerCameraPos(playerid, 2658.3940,-1060.7126,69.5209);
SetPlayerCameraLookAt(playerid, 2654.5081,-1063.5448,69.5937);
SetPlayerFacingAngle(playerid, 300.0);
GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~y~Los Santos Vagos", 3000, 3);
ApplyAnimation(playerid,"RIOT", "RIOT_CHANT",4.0,1,1,1,1,1);
}
case 9..11:
{
SetPlayerPos(playerid, 1810.5295,-2103.0408,13.5469);
SetPlayerCameraPos(playerid, 1814.3398,-2100.5222,13.5469);
SetPlayerCameraLookAt(playerid, 1810.5295,-2103.0408,13.5469);
SetPlayerFacingAngle(playerid, 300.0);
GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~b~Varrio Los Aztecas", 3000, 3);
ApplyAnimation(playerid,"RIOT", "RIOT_ANGRY",4.0,1,1,1,1,1);
}
case 12..15:
{
SetPlayerPos(playerid, 1022.6276,-1122.8153,23.8710);
SetPlayerCameraPos(playerid, 1022.6276,-1126.8105,23.8696);
SetPlayerCameraLookAt(playerid, 1022.6276,-1122.8153,23.8710);
SetPlayerFacingAngle(playerid, 180.0);
GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~i~Black Hand Triads", 3000, 3);
ApplyAnimation(playerid,"GHANDS", "gsign2LH",4.0,1,1,1,1,1);
}
case 16..20:
{
SetPlayerPos(playerid, 1191.2260,-1653.1935,13.9201);
SetPlayerCameraPos(playerid, 1191.2260,-1656.7068,13.8446);
SetPlayerCameraLookAt(playerid, 1191.2260,-1653.1935,13.9201);
SetPlayerFacingAngle(playerid, 180.0);
GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~r~Japanese Yakuza", 3000, 3);
ApplyAnimation(playerid,"RIOT", "RIOT_CHANT",4.0,1,1,1,1,1);
}
case 21..25:
{
SetPlayerPos(playerid, 425.3501,-1757.3633,8.2564);
SetPlayerCameraPos(playerid, 425.7744,-1762.9508,7.9428);
SetPlayerCameraLookAt(playerid, 425.3501,-1757.3633,8.2564);
SetPlayerFacingAngle(playerid, 180.0);
GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~b~Long Beach Cripz", 3000, 3);
ApplyAnimation(playerid,"RIOT", "RIOT_ANGRY",4.0,1,1,1,1,1);
}
case 26..30:
{
SetPlayerPos(playerid, 1552.0837,-1675.6193,16.1346);
SetPlayerCameraPos(playerid, 1550.3044,-1675.3883,15.3475);
SetPlayerCameraLookAt(playerid, 1552.0837,-1675.6193,16.1346);
SetPlayerFacingAngle(playerid, 90.0);
GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~b~Cops", 3000, 3);
ApplyAnimation(playerid,"RIOT", "RIOT_ANGRY",4.0,1,1,1,1,1);
}
case 31:
{
SetPlayerPos(playerid, -77.8206,-1581.9557,5.5262);
SetPlayerCameraPos(playerid, -75.7435,-1583.7396,5.3207);
SetPlayerCameraLookAt(playerid, -77.8206,-1581.9557,5.5262);
SetPlayerFacingAngle(playerid, 225.0);
GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~g~Punks", 3000, 3);
ApplyAnimation(playerid,"RIOT", "RIOT_ANGRY",4.0,1,1,1,1,1);
}
case 32..38:
if (PlayerInfo[playerid][pAdmin] >= 1)
{
SetPlayerPos(playerid, 2282.4131,2423.6523,3.4766);
SetPlayerCameraPos(playerid, 2281.9563,2428.1431,3.2734);
SetPlayerCameraLookAt(playerid, 2282.4131,2423.6523,3.4766);
SetPlayerFacingAngle(playerid, 270.0);
GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~w~Admins", 3000, 3);
ApplyAnimation(playerid,"RIOT", "RIOT_ANGRY",4.0,1,1,1,1,1);
}
case 39..41:
{
SetPlayerPos(playerid, 1722.3364,-1627.7446,20.2129);
SetPlayerCameraPos(playerid, 1721.9354,-1630.9755,20.2144);
SetPlayerCameraLookAt(playerid, 1722.3364,-1627.7446,20.2129);
SetPlayerFacingAngle(playerid, 180.0);
GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~o~News", 3000, 3);
ApplyAnimation(playerid,"RIOT", "RIOT_ANGRY",4.0,1,1,1,1,1);
}
case 42:
{
SetPlayerPos(playerid, 2750.0056,-2453.5347,16.6562);
SetPlayerCameraPos(playerid, 2747.1689,-2453.4302,16.6562);
SetPlayerCameraLookAt(playerid, 2750.0056,-2453.5347,16.6562);
SetPlayerFacingAngle(playerid, 90.0);
GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~y~Army", 3000, 3);
ApplyAnimation(playerid,"RIOT", "RIOT_ANGRY",4.0,1,1,1,1,1);
}
case 43:
{
SetPlayerPos(playerid, 1278.5372,-810.2500,88.3151);
SetPlayerCameraPos(playerid, 1278.9152,-800.3507,88.3151);
SetPlayerCameraLookAt(playerid, 1278.5372,-810.2500,88.3151);
SetPlayerFacingAngle(playerid, 0.0);
GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~b~FBI", 3000, 3);
ApplyAnimation(playerid,"RIOT", "RIOT_ANGRY",4.0,1,1,1,1,1);
}
}
return 1;
}
//==============================================================================
SetPlayerClass(playerid, classid)
{
switch(classid)
{
case 0..2: { gTeam[playerid] = TEAM_GROVE; SetPlayerTeam(playerid, TEAM_GROVE); }
case 3..5: { gTeam[playerid] = TEAM_BALLAS; SetPlayerTeam(playerid, TEAM_BALLAS); }
case 6..8: { gTeam[playerid] = TEAM_VAGOS; SetPlayerTeam(playerid, TEAM_VAGOS); }
case 9..11: { gTeam[playerid] = TEAM_AZTECAS; SetPlayerTeam(playerid, TEAM_AZTECAS); }
case 12..15: { gTeam[playerid] = TEAM_TRIADS; SetPlayerTeam(playerid, TEAM_TRIADS); }
case 16..20: { gTeam[playerid] = TEAM_YAKUZA; SetPlayerTeam(playerid, TEAM_YAKUZA); }
case 21..25: { gTeam[playerid] = TEAM_CRIPZ; SetPlayerTeam(playerid, TEAM_CRIPZ); }
case 26..30: { gTeam[playerid] = TEAM_COP; SetPlayerTeam(playerid, TEAM_COP); }
case 31: { gTeam[playerid] = TEAM_PUNK; SetPlayerTeam(playerid, TEAM_PUNK); }
case 32..38: { gTeam[playerid] = TEAM_ADMIN; SetPlayerTeam(playerid, TEAM_ADMIN); }
case 39..41: { gTeam[playerid] = TEAM_NEWS; SetPlayerTeam(playerid, TEAM_NEWS); }
case 42: { gTeam[playerid] = TEAM_ARMY; SetPlayerTeam(playerid, TEAM_ARMY); }
case 43: { gTeam[playerid] = TEAM_FBI; SetPlayerTeam(playerid, TEAM_FBI); }
}
}könnt ihr den Fehler finden?
MfG Thomas3000
-
if(strcmp(cmd, "/veh", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if (PlayerInfo[playerid][pAdmin] < 1)
{
SendClientMessage(playerid, COLOR_GRAD1, " You are not Admin!");
return 1;
}
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "USAGE: /veh [carid] [color1] [color2]");
return 1;
}
new car;
car = strval(tmp);
if(car < 400 || car > 611) { SendClientMessage(playerid, COLOR_GREY, " Vehicle Number can't be below 400 or above 611 !"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "USAGE: /veh [carid] [color1] [color2]");
return 1;
}
new color1;
color1 = strval(tmp);
if(color1 < 0 || color1 > 126) { SendClientMessage(playerid, COLOR_GREY, " Color Number can't be below 0 or above 126 !"); return 1; }
tmp = strtok(cmdtext, idx);
if(!strlen(tmp))
{
SendClientMessage(playerid, COLOR_WHITE, "USAGE: /veh [carid] [color1] [color2]");
return 1;
}
new color2;
color2 = strval(tmp);
if(color2 < 0 || color2 > 126) { SendClientMessage(playerid, COLOR_GREY, " Color Number can't be below 0 or above 126 !"); return 1; }
new Float:X,Float:Y,Float:Z;
GetPlayerPos(playerid, X,Y,Z);
new carid = CreateVehicle(car, X,Y,Z, 0.0, color1, color2, -1);
LinkVehicleToInterior(carid, GetPlayerInterior(playerid));
SetVehicleVirtualWorld(carid, GetPlayerVirtualWorld(playerid));
CreatedCars[CreatedCar] = carid;
CreatedCar ++;
format(string, sizeof(string), " Vehicle %d spawned.", carid);
SendClientMessage(playerid, COLOR_GREY, string);
}
return 1;
}So?
Hab aus den Gamemod von Chuck Taylor -
Kann mir keiner mit dem Admin Team helfen???
Neue Frage:
Ich hatte vor, mir ein /eject (aus dem Auto schmeißen) und ein /incar (ins Auto zerren) system zu scripten, konnte es aber nicht wirklich umsetzen.
Es sollte so aussehen, dass wenn man in einem bestimmten Radius ist, man in einen Wagen gezerrt werden kann, wo man dann nicht mehr aussteigen kann, bis man aus dem Wagen geschmissen wird. Wenn man aus dem Wagen geschmissen wird, sollte man /unfreeze sein.Ich hoffe ihr könnt das iwie nachvollziehen.
MfG Thomas3000
-
schön, schön 9/10.
Frage:
Wie konntest du die Tore extra "vertiefen"? -
und wo sind die Gangs????
-
Wie in GRP????
-
Ich poste jetzt alle rein, was mit dem Admin Team zu tun hat...
#define COLOR_WHITE 0xFFFFFFAA
#define ADMIN_COLOR 0xFFFFFFAAenum
{
TEAM_ADMIN
};new Float:gAdminSP[5][4] = {
{1125.4332,-2037.1090,69.8812},
{1125.4332,-2037.1090,69.8812},
{1125.4332,-2037.1090,69.8812},
{1125.4332,-2037.1090,69.8812},
{1125.4332,-2037.1090,69.8812}
};AddPlayerClass(163, 1125.4332, -2037.1090, 69.8812, 270.5714, -1, -1, -1, -1, -1, -1); //admin 1
AddPlayerClass(164, 1125.4332, -2037.1090, 69.8812, 270.5714, -1, -1, -1, -1, -1, -1); //admin 2
AddPlayerClass(165, 1125.4332, -2037.1090, 69.8812, 270.5714, -1, -1, -1, -1, -1, -1); //admin 3
AddPlayerClass(166, 1125.4332, -2037.1090, 69.8812, 270.5714, -1, -1, -1, -1, -1, -1); //admin 4
AddPlayerClass(170, 1125.4332, -2037.1090, 69.8812, 270.5714, -1, -1, -1, -1, -1, -1); //admin 5
AddPlayerClass(73, 1125.4332, -2037.1090, 69.8812, 270.5714, -1, -1, -1, -1, -1, -1); //admin 6
AddPlayerClass(60, 1125.4332, -2037.1090, 69.8812, 270.5714, -1, -1, -1, -1, -1, -1); //admin 7public OnPlayerRequestClass(playerid, classid)
{
PlayerInfo[playerid][pModel] = classid;
SetPlayerClass(playerid, classid);
PlayerPlaySound(playerid, 1068, 0.0, 0.0, 0.0 );
switch(classid)
{
case 33..39:
{
if (PlayerInfo[playerid][pAdmin] >= 1)
{
SetPlayerPos(playerid, 1125.4332,-2037.1090,69.8812);
SetPlayerCameraPos(playerid, 1129.3680,-2037.1792,69.0078);
SetPlayerCameraLookAt(playerid, 1125.4332,-2037.1090,69.8812);
SetPlayerFacingAngle(playerid, 270.0);
GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~w~Admins", 3000, 3);
ApplyAnimation(playerid,"RIOT", "RIOT_ANGRY",4.0,1,1,1,1,1);
}
else
{
SendClientMessage(playerid, COLOR_GRAD1, " Du bist kein Admin!");
}
return 1;
}}
return 1;
}
//==============================================================================
SetPlayerClass(playerid, classid)
{
switch(classid)
{
case 33..39: { gTeam[playerid] = TEAM_ADMIN; SetPlayerTeam(playerid, TEAM_ADMIN); }
}
}public SetPlayerSpawn(playerid)
{
new rand = random(5);
if(SpecPlayerReturnPos[playerid] == 1)
{
SetPlayerPos(playerid, Unspec[playerid][sPx], Unspec[playerid][sPy], Unspec[playerid][sPz]);
SetPlayerFacingAngle(playerid, Unspec[playerid][sAngle]);
SetPlayerInterior(playerid, Unspec[playerid][sPint]);
SetPlayerVirtualWorld(playerid, Unspec[playerid][sVw]);
SpecPlayerReturnPos[playerid] = 0;
RestoreWeapons(playerid);
return 1;
}
if(PlayerKilled[playerid] == 1)
{
if(HitID[playerid] != INVALID_PLAYER_ID)
{
TogglePlayerSpectating(playerid, 1);
PlayerSpectatePlayer(playerid, HitID[playerid]);
SetPlayerInterior(playerid, GetPlayerInterior(HitID[playerid]));
PlayerSpectating[playerid] = 1;
HitID[playerid] = 999;
TextDrawShowForPlayer(playerid, txtSpec);
}
}
switch(gTeam[playerid])
{
case TEAM_ADMIN: {
SetPlayerPos(playerid,gAdminSP[rand][0],gAdminSP[rand][1],gAdminSP[rand][2]);
SetPlayerFacingAngle(playerid,gAdminSP[rand][3]);
SetCameraBehindPlayer(playerid);
}}
return 1;
}public SetPlayerToTeamColor(playerid)
{
if(IsPlayerConnected(playerid))
{
else if(gTeam[playerid] == TEAM_ADMIN) { SetPlayerColor(playerid, COLOR_WHITE); }}
}Die Sachen von den anderen Teams habe ich rausgeschnitten
-
Man kann ihn verstehen, aber was willst du mit den Informationen "Base für Russenmafia" anfangen?
-
Besseres Deutsch, mehr Informationen.
-
ok, das verstehe ich nicht...
Ich bin kein Profiscripter, sonder eher ein Anfänger.
Ein Login/Register System war da schon drine.
Aber da ich dieses IsPlayerAdmin auch bei meinen Toren verwenden will, finde ich das besser. -
case 26..32:
SetPlayerPos(playerid, 1125.4332,-2037.1090,69.8812);
SetPlayerCameraPos(playerid, 1129.3680,-2037.1792,69.0078);
SetPlayerCameraLookAt(playerid, 1125.4332,-2037.1090,69.8812);
SetPlayerFacingAngle(playerid, 270.0);
GameTextForPlayer(playerid, "~n~~n~~n~~n~~n~~n~~n~~n~~n~~w~Admins", 3000, 3);
ApplyAnimation(playerid,"RIOT", "RIOT_ANGRY",4.0,1,1,1,1,1);
}
}
return 1;
}Ich habs versucht, aber ich bin zu doof dafür
Macht das mal bitte für mich... -
-
Meiner ist der beste
Ich zocke oft auf GRP (Roleplay).
Aus langeweile gehe ich oft auf DM,TDM und Gangwar Server -
Hi,
ich wollte auf meinem Server ein Admin Team erstellen, wo nur Admins rein können (ist logisch, oder?).
Ich nutze diesen Gamemod:
http://forum.sa-mp.com/index.php?topic=169201.0Ich habe das Admin Team erstellt, aber alle können es auswählen.
Das sollten aber nur die Admins können...MvG Thomas3000