public OnPlayerDeath(playerid, killerid, reason)
{
if(GetPlayerVirtualWorld(playerid) == 1)
{
GivePlayerWeapon(playerid, 8, 1);
GivePlayerWeapon(playerid, 24, 100);
GivePlayerWeapon(playerid, 31, 500);
GivePlayerWeapon(playerid, 25, 100);
GivePlayerWeapon(playerid, 34, 20);
GivePlayerWeapon(playerid, 17, 10);
GivePlayerWeapon(playerid, 28, 400);
SetPlayerPos(playerid, 18.7913,2218.5874,123.9989);
SetPlayerHealth(playerid, 100);
SetPlayerVirtualWorld(playerid, dm);
}
return 1;
}
Sorry , dass ich es nicht mit /pwn Quelltext gemacht habe, aber das spinnt irgendwie gerade bei mir , versuch es mal aber so , wie ich es oben gepostet habe.
Lg
Spider