so hier
#include <a_samp>
#if defined FILTERSCRIPT
#define AddStaticVehicle
new pickup1;
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Busfahrer Job by Philipp");
print("--------------------------------------\n");
AddPlayerClass(112,1157.5822,-1771.2114,16.5938,357.3725,0,0,0,0,0,0); //Busfahrer Skin 112 AddPlayerClass(111,1157.6034,-1770.7504,16.5938,357.3725,0,0,0,0,0,0); //Busfahrer Skin 111 AddPlayerClass(125,1157.6034,-1770.7504,16.5938,357.3725,0,0,0,0,0,0); //Busfahrer Skin 125 AddStaticVehicle(437,1182.7860,-1792.9746,13.5318,359.5192,87,7); //Bus1 AddStaticVehicle(437,1173.6342,-1794.1454,13.5337,359.2524,87,7); //Bus2 heal = CreatePickup(1240,375.7121,-68.0236,1001.5151,125.7363)return 1;
}
public OnFilterScriptExit()
{
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/rebus", cmdtext, true, 10) == 0)
{AddStaticVehicle(437,1182.7860,-1792.9746,13.5318,359.5192,87,7); //
AddStaticVehicle(437,1173.6342,-1794.1454,13.5337,359.2524,87,7); //return 1;
}
if (strcmp("/spenden", cmdtext, true, 10) == 0)
{
GivePlayerMoney(playerid,-500);
SendClientMessage(playerid,0xFFFF00FF,"Du hast 500$ Gespendet!Vielen Dank"); // dazu kommen wir nochreturn 1;
}
if (strcmp("/police", cmdtext, true, 10) == 0)
{GivePlayerMoney(playerid,-500);
SendClientMessageToAll(0xFFFF00FF,"Jemand braucht Hilfe!Bleib Wachsam"); // dazu kommen wir nochreturn 1;
}
if (strcmp("/credits", cmdtext, true, 10) == 0)
{
GivePlayerMoney(playerid,-500);
SendClientMessage(playerid,0xFFFF00FF,"Server Owner:[GHL]Phil"); // dazu kommen wir noch
SendClientMessage(playerid,0xFFFF00FF,"Server Gamemode:DarkSharkKani");
SendClientMessage(playerid,0xFFFF00FF,"Server Filterscripts:[GHL]Phil");
return 1;
}
if (strcmp("/eat", cmdtext, true, 10) == 0)
{
SetPlayerHealth(playerid,100);return 1;
}
return 0;
}
public OnPlayerRequestClass(playerid, classid){ switch (classid){
case 0:// skin 1
{
GameTextForPlayer(playerid, "~r~Bus-/TaxiFahrer", 1500,4);// gibt den Text über dem kopf an (~g~ (farbe grün))
}
case 1:// skin 2
{
GameTextForPlayer(playerid, "~r~Bus-/TaxiFahrer", 1500,4);// gibt den Text über dem kopf an (~g~ (farbe grün))
}
}
return 1;
}
public OnPlayerPickUpPickup(playerid, pickupid)
{
if(pickupid == pickup1)
{
SetPlayerHealth(playerid,100); //health pickup
return 1;
}
}
#endif