Beiträge von Anonymous

    Hier /o für alle
    if(strcmp(cmd, "/ooc", true) == 0 || strcmp(cmd, "/o", true) == 0)
    {
    if(IsPlayerConnected(playerid))
    {
    if(gPlayerLogged[playerid] == 0)
    {
    SendClientMessage(playerid, COLOR_GREY, " You havent logged in yet !");
    return 1;
    }
    if(PlayerInfo[playerid][pDead] != 0)
    {
    SendClientMessage(playerid, COLOR_GREY, "Du bist Tot.");
    return 1;
    }
    if ((noooc) && PlayerInfo[playerid][pAdmin] < 1333)
    {
    SendClientMessage(playerid, COLOR_GRAD2, " Der OOC channel wurde deaktiviert ! Benutze /sms oder /call .");
    return 1;
    }
    if(PlayerInfo[playerid][pMuted] == 1)
    {
    SendClientMessage(playerid, TEAM_CYAN_COLOR, " You can't speak, you have been silenced !");
    return 1;
    }
    GetPlayerName(playerid, sendername, sizeof(sendername));
    new length = strlen(cmdtext);
    while ((idx < length) && (cmdtext[idx] <= ' '))
    {
    idx++;
    }
    new offset = idx;
    new result[64];
    while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
    {
    result[idx - offset] = cmdtext[idx];
    idx++;
    }
    result[idx - offset] = EOS;
    if(!strlen(result))
    {
    SendClientMessage(playerid, COLOR_GRAD2, "BENUTZUNG: (/o)oc [ooc chat]");
    return 1;
    }
    format(string, sizeof(string), "(( %s: %s ))", sendername, result);
    OOCOff(COLOR_OOC,string);
    printf("%s", string);
    }
    return 1;
    }


    Hier der Befehl zum an/aus schalten
    if(strcmp(cmd, "/noooc", true) == 0)
    {
    if(IsPlayerConnected(playerid))
    {
    if (PlayerInfo[playerid][pAdmin] >= 1338 && (!noooc))
    {
    noooc = 1;
    BroadCast(COLOR_GRAD2, "Der OOC Chat wurde von einem Admin abgeschaltet.");
    GetPlayerName(playerid, sendername, sizeof(sendername));
    getdate(year, month, day);
    gettime(hour, minute);
    format(string, sizeof(string), "AdmCmd: Admin %s (lvl %d), use /noooc. Date:(%d-%d-%d)(%d:%d Uhr)", sendername,PlayerInfo[playerid][pAdmin],month,day,year,hour,minute);
    AdminLog(string);
    }
    else if (PlayerInfo[playerid][pAdmin] >= 1338 && (noooc))
    {
    noooc = 0;
    BroadCast(COLOR_GRAD2, "Der OOC Chat wurde von einem Admin eingeschaltet.");
    GetPlayerName(playerid, sendername, sizeof(sendername));
    getdate(year, month, day);
    gettime(hour, minute);
    format(string, sizeof(string), "AdmCmd: Admin %s (lvl %d), use /noooc. Date:(%d-%d-%d)(%d:%d Uhr)", sendername,PlayerInfo[playerid][pAdmin],month,day,year,hour,minute);
    AdminLog(string);
    }
    else
    {
    SendClientMessage(playerid, COLOR_GRAD1, "Du bist nicht berechtigt, diesen Befehl zu benutzen !");
    }
    }
    return 1;
    }

    Ich weiß nicht warum, aber bei mir werden z.B. die Beweglichen Gates beim LSPD nicht angezeigt aber alles sonst wird angezeigt bloß keine Bewerglichen Gates.Kann da einer vllt helfen!?

    Ich habe schon mehrer Neon systeme gehabt, aber bei keins werden neons ingame angezeigt, kann mir einer helfen!?

    Ich benutze das Motor system von PaintFoX es funzt zwar aber ganze zeit wird angezeigt das ich shift drücke also ganze zeit kommt die meldung "Du hast dein motor system gestartet"


    AddPlayerClass(107,1741.9430,-1095.0742,24.0781,357.5317,0,0,0,0,0,0); // tor9
    X:1741.943
    Y:-1095.074
    Z:24.0781
    Der rest weiß ich auch gerade nicht.
    edit: So ist das richtig:D
    edit2: Mein tipp guck dir mal TuT´s an weil kordis rausfinden ist sehr sehr einfach und wenn man das nichtmal kann sollte man es lassen.

    D:\Dokumente und Einstellungen\Rene\Desktop\Neues Projekz\filterscripts\NeonGarage.pwn(235) : warning 202: number of arguments does not match definition
    D:\Dokumente und Einstellungen\Rene\Desktop\Neues Projekz\filterscripts\NeonGarage.pwn(3677) : error 017: undefined symbol "AttachObjectToVehicle"
    D:\Dokumente und Einstellungen\Rene\Desktop\Neues Projekz\filterscripts\NeonGarage.pwn(3679) : error 017: undefined symbol "AttachObjectToVehicle"
    D:\Dokumente und Einstellungen\Rene\Desktop\Neues Projekz\filterscripts\NeonGarage.pwn(3689) : error 017: undefined symbol "AttachObjectToVehicle"
    D:\Dokumente und Einstellungen\Rene\Desktop\Neues Projekz\filterscripts\NeonGarage.pwn(3691) : error 017: undefined symbol "AttachObjectToVehicle"
    D:\Dokumente und Einstellungen\Rene\Desktop\Neues Projekz\filterscripts\NeonGarage.pwn(3701) : error 017: undefined symbol "AttachObjectToVehicle"
    D:\Dokumente und Einstellungen\Rene\Desktop\Neues Projekz\filterscripts\NeonGarage.pwn(3703) : error 017: undefined symbol "AttachObjectToVehicle"
    D:\Dokumente und Einstellungen\Rene\Desktop\Neues Projekz\filterscripts\NeonGarage.pwn(3713) : error 017: undefined symbol "AttachObjectToVehicle"
    D:\Dokumente und Einstellungen\Rene\Desktop\Neues Projekz\filterscripts\NeonGarage.pwn(3715) : error 017: undefined symbol "AttachObjectToVehicle"
    D:\Dokumente und Einstellungen\Rene\Desktop\Neues Projekz\filterscripts\NeonGarage.pwn(3725) : error 017: undefined symbol "AttachObjectToVehicle"
    D:\Dokumente und Einstellungen\Rene\Desktop\Neues Projekz\filterscripts\NeonGarage.pwn(3727) : error 017: undefined symbol "AttachObjectToVehicle"
    D:\Dokumente und Einstellungen\Rene\Desktop\Neues Projekz\filterscripts\NeonGarage.pwn(3737) : error 017: undefined symbol "AttachObjectToVehicle"
    D:\Dokumente und Einstellungen\Rene\Desktop\Neues Projekz\filterscripts\NeonGarage.pwn(3739) : error 017: undefined symbol "AttachObjectToVehicle"
    D:\Dokumente und Einstellungen\Rene\Desktop\Neues Projekz\filterscripts\NeonGarage.pwn(3749) : error 017: undefined symbol "AttachObjectToVehicle"
    D:\Dokumente und Einstellungen\Rene\Desktop\Neues Projekz\filterscripts\NeonGarage.pwn(3751) : error 017: undefined symbol "AttachObjectToVehicle"
    D:\Dokumente und Einstellungen\Rene\Desktop\Neues Projekz\filterscripts\NeonGarage.pwn(3753) : error 017: undefined symbol "AttachObjectToVehicle"
    D:\Dokumente und Einstellungen\Rene\Desktop\Neues Projekz\filterscripts\NeonGarage.pwn(3755) : error 017: undefined symbol "AttachObjectToVehicle"
    D:\Dokumente und Einstellungen\Rene\Desktop\Neues Projekz\filterscripts\NeonGarage.pwn(3881) : warning 203: symbol is never used: "MAPICON_GLOBAL"
    Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase
    Poste einfach den ganzen abschnitt wo AttachObjectToVehicle ist
    Zeilen: AttachObjectToVehicle(neon[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), -0.8, 0.0, -0.40, 0.0, 0.0, 0.0);
    neon1[GetPlayerVehicleID(playerid)] = CreateObject(18648,0,0,0,0,0,0);
    AttachObjectToVehicle(neon1[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), 0.8, 0.0, -0.40, 0.0, 0.0, 0.0);
    dialog(playerid);
    }
    case 1:
    {
    DestroyObject(neon[GetPlayerVehicleID(playerid)]);
    DestroyObject(neon1[GetPlayerVehicleID(playerid)]);
    DestroyObject(neon2[GetPlayerVehicleID(playerid)]);
    DestroyObject(neon3[GetPlayerVehicleID(playerid)]);
    neon[GetPlayerVehicleID(playerid)] = CreateObject(18647,0,0,0,0,0,0);
    AttachObjectToVehicle(neon[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), -0.8, 0.0, -0.40, 0.0, 0.0, 0.0);
    neon1[GetPlayerVehicleID(playerid)] = CreateObject(18647,0,0,0,0,0,0);
    AttachObjectToVehicle(neon1[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), 0.8, 0.0, -0.40, 0.0, 0.0, 0.0);
    dialog(playerid);
    }
    case 2:
    {
    DestroyObject(neon[GetPlayerVehicleID(playerid)]);
    DestroyObject(neon1[GetPlayerVehicleID(playerid)]);
    DestroyObject(neon2[GetPlayerVehicleID(playerid)]);
    DestroyObject(neon3[GetPlayerVehicleID(playerid)]);
    neon[GetPlayerVehicleID(playerid)] = CreateObject(18649,0,0,0,0,0,0);
    AttachObjectToVehicle(neon[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), -0.8, 0.0, -0.40, 0.0, 0.0, 0.0);
    neon1[GetPlayerVehicleID(playerid)] = CreateObject(18649,0,0,0,0,0,0);
    AttachObjectToVehicle(neon1[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), 0.8, 0.0, -0.40, 0.0, 0.0, 0.0);
    dialog(playerid);
    }
    case 3:
    {
    DestroyObject(neon[GetPlayerVehicleID(playerid)]);
    DestroyObject(neon1[GetPlayerVehicleID(playerid)]);
    DestroyObject(neon2[GetPlayerVehicleID(playerid)]);
    DestroyObject(neon3[GetPlayerVehicleID(playerid)]);
    neon[GetPlayerVehicleID(playerid)] = CreateObject(18652,0,0,0,0,0,0);
    AttachObjectToVehicle(neon[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), -0.8, 0.0, -0.40, 0.0, 0.0, 0.0);
    neon1[GetPlayerVehicleID(playerid)] = CreateObject(18652,0,0,0,0,0,0);
    AttachObjectToVehicle(neon1[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), 0.8, 0.0, -0.40, 0.0, 0.0, 0.0);
    dialog(playerid);
    }
    case 4:
    {
    DestroyObject(neon[GetPlayerVehicleID(playerid)]);
    DestroyObject(neon1[GetPlayerVehicleID(playerid)]);
    DestroyObject(neon2[GetPlayerVehicleID(playerid)]);
    DestroyObject(neon3[GetPlayerVehicleID(playerid)]);
    neon[GetPlayerVehicleID(playerid)] = CreateObject(18651,0,0,0,0,0,0);
    AttachObjectToVehicle(neon[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), -0.8, 0.0, -0.40, 0.0, 0.0, 0.0);
    neon1[GetPlayerVehicleID(playerid)] = CreateObject(18651,0,0,0,0,0,0);
    AttachObjectToVehicle(neon1[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), 0.8, 0.0, -0.40, 0.0, 0.0, 0.0);
    dialog(playerid);
    }
    case 5:
    {
    DestroyObject(neon[GetPlayerVehicleID(playerid)]);
    DestroyObject(neon1[GetPlayerVehicleID(playerid)]);
    DestroyObject(neon2[GetPlayerVehicleID(playerid)]);
    DestroyObject(neon3[GetPlayerVehicleID(playerid)]);
    neon[GetPlayerVehicleID(playerid)] = CreateObject(18650,0,0,0,0,0,0);
    AttachObjectToVehicle(neon[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), -0.8, 0.0, -0.40, 0.0, 0.0, 0.0);
    neon1[GetPlayerVehicleID(playerid)] = CreateObject(18650,0,0,0,0,0,0);
    AttachObjectToVehicle(neon1[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), 0.8, 0.0, -0.40, 0.0, 0.0, 0.0);
    dialog(playerid);
    }
    case 6:
    {
    DestroyObject(neon[GetPlayerVehicleID(playerid)]);
    DestroyObject(neon1[GetPlayerVehicleID(playerid)]);
    DestroyObject(neon2[GetPlayerVehicleID(playerid)]);
    DestroyObject(neon3[GetPlayerVehicleID(playerid)]);
    neon[GetPlayerVehicleID(playerid)] = CreateObject(18647,0,0,0,0,0,0);
    AttachObjectToVehicle(neon[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), -0.8, 0.0, -0.40, 0.0, 0.0, 0.0);
    neon1[GetPlayerVehicleID(playerid)] = CreateObject(18647,0,0,0,0,0,0);
    AttachObjectToVehicle(neon1[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), 0.8, 0.0, -0.40, 0.0, 0.0, 0.0);
    neon2[GetPlayerVehicleID(playerid)] = CreateObject(18650,0,0,0,0,0,0);
    AttachObjectToVehicle(neon2[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), -0.8, 0.0, -0.40, 0.0, 0.0, 0.0);
    neon3[GetPlayerVehicleID(playerid)] = CreateObject(18650,0,0,0,0,0,0);
    AttachObjectToVehicle(neon3[GetPlayerVehicleID(playerid)], GetPlayerVehicleID(playerid), 0.8, 0.0, -0.40, 0.0, 0.0, 0.0);
    dialog(playerid);